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United Kingdom20275 Posts
Why are Sylv, Nathanos and Ashvane working with Azshara/Nzoth against both factions and why are the rest of the horde still taking orders from her despite that conflict of interests? I haven't seen all of the horde side of the story but it seems there's a conflicting open rebellion thing going on with many of the horde leaders working more closely with the alliance than with Sylv yet not denouncing her as their leader.
Sylv doesn't seem to be in 8.2 directly but she gave Ashvane to Azshara and sent Nathanos with xal'atath(empty blade) to lead the horde and alliance into Azshara's trap before hiding off somewhere!
Very confused overall but happy to show up and beam things
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Perhaps due to the blood oath/out of respect for Voljin?
I guess it has something to do with that "loa" that guided Voljin to choose Sylvanas.
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Super boring raid for Tanks. There's even a boss where I don't even have to taunt, just stay on top of my co-tank.. That's it.
Hoping for some additional challenges in Mythic. M Aggramar still my favourite fight ever as a BDK.
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I mean you should be taunting on Zaqul depending on the tank comp. We used BrM/Warrior and swapped whenever the warrior stopped having AM up.
Its likely to be pretty important for mythic since mitigating damage in that fight is pretty important.
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On July 15 2019 09:15 Alventenie wrote: I mean you should be taunting on Zaqul depending on the tank comp. We used BrM/Warrior and swapped whenever the warrior stopped having AM up.
Its likely to be pretty important for mythic since mitigating damage in that fight is pretty important.
That fight looks like its going to be a bit of a cock block generally on mythic. Lock and SP stacking incoming. (again...)
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On July 16 2019 00:11 Rebs wrote:Show nested quote +On July 15 2019 09:15 Alventenie wrote: I mean you should be taunting on Zaqul depending on the tank comp. We used BrM/Warrior and swapped whenever the warrior stopped having AM up.
Its likely to be pretty important for mythic since mitigating damage in that fight is pretty important. That fight looks like its going to be a bit of a cock block generally on mythic. Lock and SP stacking incoming. (again...)
It actually doesnt look nearly as punishing as we might feel. Having multi dotters in p2/4 is nice, but in p4 you realistically only need 4-7 heavy multi dot range.
You would want high self sustaining people to go to delirium (DH/SPriest), but the fear realm you can send destro locks/boomies/shadow priests, but you only need 5 or 6 of them likely to clear out the fear realm in time. On heroic we used 2x boomie, 1x ele shaman, 1x some other range + a healer and they were out of there in like 50-60s.
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On July 16 2019 01:30 Alventenie wrote:Show nested quote +On July 16 2019 00:11 Rebs wrote:On July 15 2019 09:15 Alventenie wrote: I mean you should be taunting on Zaqul depending on the tank comp. We used BrM/Warrior and swapped whenever the warrior stopped having AM up.
Its likely to be pretty important for mythic since mitigating damage in that fight is pretty important. That fight looks like its going to be a bit of a cock block generally on mythic. Lock and SP stacking incoming. (again...) It actually doesnt look nearly as punishing as we might feel. Having multi dotters in p2/4 is nice, but in p4 you realistically only need 4-7 heavy multi dot range. You would want high self sustaining people to go to delirium (DH/SPriest), but the fear realm you can send destro locks/boomies/shadow priests, but you only need 5 or 6 of them likely to clear out the fear realm in time. On heroic we used 2x boomie, 1x ele shaman, 1x some other range + a healer and they were out of there in like 50-60s.
Sorry, I am speaking more from a "race" perspective. You dont really "need all ranged either" for casual 2 day guilds none of that is a consideration anyway. For heroic we used pretty much anyone who understood the mechanics and was willing to do it and it was really easy. Rogue WW SP a lock and a hunter. And no one needed any self sustain whatsover. We \got the SP to VE (which actually didnt work because of how the Del phase works) and it still didnt matter.
But the numbers on Mythic are quite a bit more punishing. Unless they tune it down most people are going to hang on the self sustain multi dotters (SP's really) who are kinda ridiculous on the fight in general regardless of whether you "need" them or not.
https://www.warcraftlogs.com/zone/rankings/23#boss=2293
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United Kingdom20275 Posts
Why are Sylv, Nathanos and Ashvane working with Azshara/Nzoth against both factions and why are the rest of the horde still taking orders from her despite that conflict of interests? I haven't seen all of the horde side of the story but it seems there's a conflicting open rebellion thing going on with many of the horde leaders working more closely with the alliance than with Sylv yet not denouncing her as their leader.
In a post-raid quest those horde leaders actually do denounce sylv :D
Was weird doing other content in the past without that but makes more sense as a whole
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On July 16 2019 01:55 Rebs wrote:Show nested quote +On July 16 2019 01:30 Alventenie wrote:On July 16 2019 00:11 Rebs wrote:On July 15 2019 09:15 Alventenie wrote: I mean you should be taunting on Zaqul depending on the tank comp. We used BrM/Warrior and swapped whenever the warrior stopped having AM up.
Its likely to be pretty important for mythic since mitigating damage in that fight is pretty important. That fight looks like its going to be a bit of a cock block generally on mythic. Lock and SP stacking incoming. (again...) It actually doesnt look nearly as punishing as we might feel. Having multi dotters in p2/4 is nice, but in p4 you realistically only need 4-7 heavy multi dot range. You would want high self sustaining people to go to delirium (DH/SPriest), but the fear realm you can send destro locks/boomies/shadow priests, but you only need 5 or 6 of them likely to clear out the fear realm in time. On heroic we used 2x boomie, 1x ele shaman, 1x some other range + a healer and they were out of there in like 50-60s. Sorry, I am speaking more from a "race" perspective. You dont really "need all ranged either" for casual 2 day guilds none of that is a consideration anyway. For heroic we used pretty much anyone who understood the mechanics and was willing to do it and it was really easy. Rogue WW SP a lock and a hunter. And no one needed any self sustain whatsover. We \got the SP to VE (which actually didnt work because of how the Del phase works) and it still didnt matter. But the numbers on Mythic are quite a bit more punishing. Unless they tune it down most people are going to hang on the self sustain multi dotters (SP's really) who are kinda ridiculous on the fight in general regardless of whether you "need" them or not. https://www.warcraftlogs.com/zone/rankings/23#boss=2293
Yes, but I guess my point was is that there is a limit to how many you can send to the delirium realm in phase 3 and 4, so stacking more than that will be less of a gain than other fights. A shadow priest up stairs while is strong, won't be so much stronger than other classes that might fit something else the fight needs.
Even disregarding all the non race guilds, I don't feel that the race teams are going to throw 14 shadow priests at it.
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On July 16 2019 07:49 Alventenie wrote:Show nested quote +On July 16 2019 01:55 Rebs wrote:On July 16 2019 01:30 Alventenie wrote:On July 16 2019 00:11 Rebs wrote:On July 15 2019 09:15 Alventenie wrote: I mean you should be taunting on Zaqul depending on the tank comp. We used BrM/Warrior and swapped whenever the warrior stopped having AM up.
Its likely to be pretty important for mythic since mitigating damage in that fight is pretty important. That fight looks like its going to be a bit of a cock block generally on mythic. Lock and SP stacking incoming. (again...) It actually doesnt look nearly as punishing as we might feel. Having multi dotters in p2/4 is nice, but in p4 you realistically only need 4-7 heavy multi dot range. You would want high self sustaining people to go to delirium (DH/SPriest), but the fear realm you can send destro locks/boomies/shadow priests, but you only need 5 or 6 of them likely to clear out the fear realm in time. On heroic we used 2x boomie, 1x ele shaman, 1x some other range + a healer and they were out of there in like 50-60s. Sorry, I am speaking more from a "race" perspective. You dont really "need all ranged either" for casual 2 day guilds none of that is a consideration anyway. For heroic we used pretty much anyone who understood the mechanics and was willing to do it and it was really easy. Rogue WW SP a lock and a hunter. And no one needed any self sustain whatsover. We \got the SP to VE (which actually didnt work because of how the Del phase works) and it still didnt matter. But the numbers on Mythic are quite a bit more punishing. Unless they tune it down most people are going to hang on the self sustain multi dotters (SP's really) who are kinda ridiculous on the fight in general regardless of whether you "need" them or not. https://www.warcraftlogs.com/zone/rankings/23#boss=2293 Yes, but I guess my point was is that there is a limit to how many you can send to the delirium realm in phase 3 and 4, so stacking more than that will be less of a gain than other fights. A shadow priest up stairs while is strong, won't be so much stronger than other classes that might fit something else the fight needs. Even disregarding all the non race guilds, I don't feel that the race teams are going to throw 14 shadow priests at it.
I mean sure, but your taking the class stacking comment to an extreme with that example. I reckon if you have 4-5 or more of a specific class specifically due to the encounter you are already stacking the class.
Its not like people threw in 10 rogues for Tomb or Zul or whatever but there were plenty of them.
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Getting into WoW again with the new patch. I hate this expansion's patch schedule, but I really liked how different the 2 new zones are.
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United Kingdom20275 Posts
Couple hours before EU opens up and there are 40 NA guilds stuck at 3/8 - apparently it's extremely difficult to 3-phase mythic Ashvane but not possible to 2-phase her in current gear. Looks like the first big wall of the raid!
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On July 17 2019 13:47 Cyro wrote: Couple hours before EU opens up and there are 40 NA guilds stuck at 3/8 - apparently it's extremely difficult to 3-phase mythic Ashvane but not possible to 2-phase her in current gear. Looks like the first big wall of the raid!
2 phasing seems like it would be difficult even in mythic gear. But yeah its looking pretty rough for them right now. Our guild did heroic then mythic tonight, getting 1/8 (and a couple pulls on radiance). Hoping to go back next raid night and get 3/8, but then not sure what we will do because we know that if the top guilds are really struggling with Ashvane we aren't going to waste too much time trying to kill a fight we know we won't be able to. Worth practicing pulls for stuff, but definitely won't be putting in the same hours top guilds are.
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United Kingdom20275 Posts
Focusing Iris is still pretty insane post-nerf! Havoc uses it almost all of the time and for an example of the raw performance of it, i just did a Waycrest 12+2 where the single essence slot (major+minor) accounted to a +25% DPS boost on overall damage. It's hard for anything else to compete with that.
I'm hoping that they nerf the azerite giant one that everyone will have rank 3 soonish (oppressive in ST + cleave). The real fun ones (spec specific, resource) aren't as good
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On July 16 2019 08:05 Rebs wrote:Show nested quote +On July 16 2019 07:49 Alventenie wrote:On July 16 2019 01:55 Rebs wrote:On July 16 2019 01:30 Alventenie wrote:On July 16 2019 00:11 Rebs wrote:On July 15 2019 09:15 Alventenie wrote: I mean you should be taunting on Zaqul depending on the tank comp. We used BrM/Warrior and swapped whenever the warrior stopped having AM up.
Its likely to be pretty important for mythic since mitigating damage in that fight is pretty important. That fight looks like its going to be a bit of a cock block generally on mythic. Lock and SP stacking incoming. (again...) It actually doesnt look nearly as punishing as we might feel. Having multi dotters in p2/4 is nice, but in p4 you realistically only need 4-7 heavy multi dot range. You would want high self sustaining people to go to delirium (DH/SPriest), but the fear realm you can send destro locks/boomies/shadow priests, but you only need 5 or 6 of them likely to clear out the fear realm in time. On heroic we used 2x boomie, 1x ele shaman, 1x some other range + a healer and they were out of there in like 50-60s. Sorry, I am speaking more from a "race" perspective. You dont really "need all ranged either" for casual 2 day guilds none of that is a consideration anyway. For heroic we used pretty much anyone who understood the mechanics and was willing to do it and it was really easy. Rogue WW SP a lock and a hunter. And no one needed any self sustain whatsover. We \got the SP to VE (which actually didnt work because of how the Del phase works) and it still didnt matter. But the numbers on Mythic are quite a bit more punishing. Unless they tune it down most people are going to hang on the self sustain multi dotters (SP's really) who are kinda ridiculous on the fight in general regardless of whether you "need" them or not. https://www.warcraftlogs.com/zone/rankings/23#boss=2293 Yes, but I guess my point was is that there is a limit to how many you can send to the delirium realm in phase 3 and 4, so stacking more than that will be less of a gain than other fights. A shadow priest up stairs while is strong, won't be so much stronger than other classes that might fit something else the fight needs. Even disregarding all the non race guilds, I don't feel that the race teams are going to throw 14 shadow priests at it. I mean sure, but your taking the class stacking comment to an extreme with that example. I reckon if you have 4-5 or more of a specific class specifically due to the encounter you are already stacking the class. Its not like people threw in 10 rogues for Tomb or Zul or whatever but there were plenty of them.
Turns out I was wrong, seems like Immunes are just as valuable so stacking isnt a thing here. Looks like a really good encounter.
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United Kingdom20275 Posts
This is the first week i can remember that my groups have had more trouble with trash than bosses on Tyrannical, thoughts?
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LMFAO
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On July 15 2019 09:15 Alventenie wrote: I mean you should be taunting on Zaqul depending on the tank comp. We used BrM/Warrior and swapped whenever the warrior stopped having AM up.
Its likely to be pretty important for mythic since mitigating damage in that fight is pretty important.
Well Limit appears to be 1-tanking Za'qul Mythic, soooo  It's like they forgot to add the classic 'taunt at X stacks' mechanic for the boss. Literally nothing for me to do.
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yeah, that guy is a moron. No clue why Red Bull got him as part of the casters.
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United Kingdom20275 Posts
Basically impossible to find a guild as melee atm, even applying down to guilds that haven't been able to kill heroic azshara yet. People are more interested in my level 110 alts as they already have 1 havoc, don't want more and veng raid tanking basically doesn't exist (100 veng vs 1400 brewmasters on mythic logs).
Not really sure where to go from here 'cause i'm running out of options and pugging azshara hc / mythic raid / m10++ isn't anywhere near as efficient as doing it with organized groups. Would like to stick to havoc
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On July 20 2019 05:47 Cyro wrote: Basically impossible to find a guild as melee atm, even applying down to guilds that haven't been able to kill heroic azshara yet. People are more interested in my level 110 alts as they already have 1 havoc, don't want more and veng raid tanking basically doesn't exist (100 veng vs 1400 brewmasters on mythic logs)
Easy solution.. play ranged+ Show Spoiler +
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