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[WoW] Battle for Azeroth - Page 42

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
theredsc
Profile Joined April 2013
Romania19 Posts
February 22 2016 19:35 GMT
#821
this is extremely sad, not only because this community strives (not an active poster but an active reader), but because as a core these forums unite all kinds of gamers and people that have the same social activities, and would nice if we could have an initiative
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
February 22 2016 19:38 GMT
#822
The thing with Tl guilds is, they have never really worked out because we don't have that many players, and many of them look for different things in WoW. Some take it fairly seriously and want a serious raiding guild, other want a more relaxed environment, others prefer to PvP...at the end of the day we've never really been able to find a compromise that satisfied everyone.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
February 22 2016 19:58 GMT
#823
On February 23 2016 04:32 Teoita wrote:
There are no active TL guilds right now

Yeah sorry Teo killed the last one :3
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
February 22 2016 20:17 GMT
#824
lol
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
February 23 2016 02:37 GMT
#825
Fucking server hopped on us as our MT...
SheaR619
Profile Joined October 2010
United States2399 Posts
Last Edited: 2016-02-25 04:32:11
February 25 2016 04:23 GMT
#826
Well game is sorta lacking content atm. Hard to imagine a stable teamliquid guild. Maybe someone could start one when legion hits or something

Regarding legendary random drop, I would of prefer they dropped Legendary quest instead. Then through a long quest chain they will be able to obtain it. Dropping the item straight up seems like a very lazy way. The quest doesn't have to be insanely hard, rather it probably could just range from 5man heroic or to simply making them like the Rhok' Dalar and Benediction quest chain. Those two epic item feels more legendary and more artifact than most of the most Legendary item in the game. Just don't make it into a god damn grind like the ring and cape. Of course, I rather not have them at all with this current system but if they are going to add legendary in, don't half ass it like this.
I may not be the best, but i will be some day...
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
February 25 2016 04:37 GMT
#827
Game isn't lacking in content at all, there's a fuckload of content, it's just been out for almost a year so most people are done with it. If you just start playing right now, though, there's plenty for you to do.
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
Last Edited: 2016-02-25 12:44:43
February 25 2016 12:39 GMT
#828
Game isn't lacking in content at all, there's a fuckload of content


It's just all pretty invalid. That's been the biggest problem for a while, the lack of reward structure. There's no reason to ever go to the level 1-90 world and there's no reason to be in 95% of the areas in the level 90-100 world. I did almost everything there, went back to clear up a few of the loremaster achievements and then guess what?

I didn't go to nagrand, spires, talador, frostfire, gorgrond etc again for any reason for 6 months even though i was playing 20 hours a week for the entire time. Everyone else is the same right now because there is nothing there - and i've played this game (and others like it) that much for 5 years in the past without having the same problem. Even at the absolute worst of times in TBC, WOTLK and Cata there were materials worth your time to farm in the open world and usually people there competing for mobs.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
lestye
Profile Blog Joined August 2010
United States4241 Posts
February 25 2016 12:54 GMT
#829
Yeah... that's kind of ignorant. There's releavent content and the like. When I complain about lack of content, you can't point to the fact I haven't done every quest / have raid lockouts I havent farmed for the week and say theres plenty of content for me.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
February 25 2016 13:23 GMT
#830
Yeah that is the issue for me when they removed primal earth/motes of fire etc kind of farming stuff. Also the issue of making mining being a daily inside a garrison kinda ruined shit too. On top off making ore irrelevant 6 months into an expansion due to there isn't a need for it outside the first few crafted epics u can make. Used to be needed to be prospected all the time for JCs but now they hardly needed
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Gorsameth
Profile Joined April 2010
Netherlands22576 Posts
February 25 2016 13:27 GMT
#831
On February 25 2016 22:23 Pandemona wrote:
Yeah that is the issue for me when they removed primal earth/motes of fire etc kind of farming stuff. Also the issue of making mining being a daily inside a garrison kinda ruined shit too. On top off making ore irrelevant 6 months into an expansion due to there isn't a need for it outside the first few crafted epics u can make. Used to be needed to be prospected all the time for JCs but now they hardly needed

ore became irrelevant from day 1 when the garrison dropped a load of it on every single person.
Same with herbs.

They did it during MoP and it was shit and they did it even more during WoD ><
Fortunately it looks like Legion will not throw free mats at everyone.
It ignores such insignificant forces as time, entropy, and death
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
February 25 2016 13:31 GMT
#832
Yeah im glad about that, i liked being able to farm like 500-1000 ore in first few days of expansion and making an easy 100k, gets u started. But i also liked doing that to fund myself after first raid is announced etc. Glad that change is coming back in
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
lestye
Profile Blog Joined August 2010
United States4241 Posts
February 25 2016 13:35 GMT
#833
Professions are just a travesty. I'm also not really happy of the same direction of JC/scribes in Legion.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
February 25 2016 13:37 GMT
#834
I mean what you're saying is that content that doesn't get you better gear than what you have is not content which is patently false. Farming achievements, valor, gold, garrison resources, apexis crystals, old world crafting recipies (like Jeeves for example), transmog gear, and modern crafting materials are all valid things to do. There's a 13 boss raid tier and 4 difficulties to kill it on, not to mention the other 2 outdated raids that are still difficult at proper gear levels. There's a legendary quest to be completed. There's a ton of improvements you have to farm for on the Garrison and Shipyard. There's a daily/rare farming hub in Tanaan. There's still Ashran, Arena PvP, and battleground queues to farm PvP gear and just test your skills.

Saying there's no content in a game that's been adding content for over 10 years is fucking stupid and ignorant. Saying there's no content that I want to be doing or that there's no content that continues to gear me up are both valid. The term "relevant content" is subjective and usually means one of those two things. Hell, I never play the game except on raid nights nowadays. I stopped farming Valor and even bothering with Garrison quests but once a week. I'm bored as fuck with the game, which is why I picked up FFXIV, but I can't say it's not fun for everybody and that there's no content. What WoW has done is created an endgame content pool that can be finished by someone who tries in 3 months and given us 9 months to do it. That's really fine from a consumer standpoint because not everyone is subbed right when it begins and not everyone tries hard enough to actually finish it in the optimal amount of time. For those of us that do, we get bored.

On a closing note:
On February 25 2016 22:23 Pandemona wrote:
Yeah that is the issue for me when they removed primal earth/motes of fire etc kind of farming stuff. Also the issue of making mining being a daily inside a garrison kinda ruined shit too. On top off making ore irrelevant 6 months into an expansion due to there isn't a need for it outside the first few crafted epics u can make. Used to be needed to be prospected all the time for JCs but now they hardly needed


As anyone who lived through that can attest, you should not be bitching about not having to farm primals. That was a pain in the ass.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
February 25 2016 13:57 GMT
#835
I liked farming primals.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
February 25 2016 13:59 GMT
#836
Yeah i mean i agree they were a pain in the ass but it also was a nice way to make gold and something to always do. Farming any mats was never "fun" but it was something to do and get u money. I remember farming all those diffo elementals in the old nagrand alot. Also in LK expansion we had stuff to farm too. Plus with cross server stuff it always a chance to find ur own farm
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Seuss
Profile Blog Joined May 2010
United States10536 Posts
February 25 2016 14:11 GMT
#837
It's nice to have things to do that aren't trivial and serve a clear purpose, even if those things aren't your favorite aspect of the game and can get monotonous. We've lost those activities due to years of streamlining, and that's one of the reasons players run out of content faster than they used to.

Other reasons include the forced obsolescence of raid tiers, compressed questing/leveling, and increased progression rates.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
February 25 2016 14:41 GMT
#838
The hilarious thing with ore/herbs in wod is that im pretty sure i made several thousand g from release to brf progress just selling all the ore/herbs i didnt need on the ah. I can't for the life of me figure out why someone would ever need to buy ore or herbs after the initial rush to level up profession and get the first set of crafted epics...
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
Last Edited: 2016-02-25 16:33:47
February 25 2016 15:19 GMT
#839
I mean what you're saying is that content that doesn't get you better gear than what you have is not content


Not gear specifically, but anything. Rep, gold, that sort of thing. Even helping friends. It doesn't help that the hardest dungeons are soloable with gear that a large % of the playerbase has.

Saying there's no content in a game that's been adding content for over 10 years


They have systematically made every bit of previous content obsolete - expansion to expansion, but more recently tier to tier. WOD is the first expansion to make the last raid tier completely irrelevant aside from the legendary quest, and it's done the best job of making all of the zones with quests irrelevant too
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
DCRed
Profile Joined May 2011
Finland435 Posts
February 25 2016 15:33 GMT
#840
On February 25 2016 22:37 deth2munkies wrote:
I mean what you're saying is that content that doesn't get you better gear than what you have is not content which is patently false. Farming achievements, valor, gold, garrison resources, apexis crystals, old world crafting recipies (like Jeeves for example), transmog gear, and modern crafting materials are all valid things to do. There's a 13 boss raid tier and 4 difficulties to kill it on, not to mention the other 2 outdated raids that are still difficult at proper gear levels. There's a legendary quest to be completed. There's a ton of improvements you have to farm for on the Garrison and Shipyard. There's a daily/rare farming hub in Tanaan. There's still Ashran, Arena PvP, and battleground queues to farm PvP gear and just test your skills.

Saying there's no content in a game that's been adding content for over 10 years is fucking stupid and ignorant. Saying there's no content that I want to be doing or that there's no content that continues to gear me up are both valid. The term "relevant content" is subjective and usually means one of those two things. Hell, I never play the game except on raid nights nowadays. I stopped farming Valor and even bothering with Garrison quests but once a week. I'm bored as fuck with the game, which is why I picked up FFXIV, but I can't say it's not fun for everybody and that there's no content. What WoW has done is created an endgame content pool that can be finished by someone who tries in 3 months and given us 9 months to do it. That's really fine from a consumer standpoint because not everyone is subbed right when it begins and not everyone tries hard enough to actually finish it in the optimal amount of time. For those of us that do, we get bored.


Oh please, there's no engaging endgame content. Ashran is bad, everyone knows this, no one serious about pvp spends time there, and Blizzard knows this. Also 4 difficulties doesn't really mean more content. You farm first few weeks on either normal or hc and then you progress what ever difficulty it's.

Tanaan is no where near the level of timeless isle/IoT. We had cool stuff like troves of the thunder king, saw some world pvp(gasp) in isle with the pvp dailies, during MoP. Sure all this content is still available but it's never the same as experiencing it when it's current content. Not to mention there's people who have done all that, and if there isn't currently interesting and engaging gameplay to be had except raiding people quit, even hardcore raiders.
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