[WoW] Battle for Azeroth - Page 42
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BfA Community Links: GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv On November 03 2016 06:57 GTR wrote: I've created a Google Form/Spreadsheet for people to help add eachother. Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion. Form Spreadsheet If a moderator could add this as a moderator note at the top it'd be appreciated. | ||
theredsc
Romania19 Posts
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Teoita
Italy12246 Posts
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Pandemona
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Charlie Sheens House51449 Posts
On February 23 2016 04:32 Teoita wrote: There are no active TL guilds right now Yeah sorry Teo killed the last one :3 | ||
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Teoita
Italy12246 Posts
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deth2munkies
United States4051 Posts
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SheaR619
United States2399 Posts
Regarding legendary random drop, I would of prefer they dropped Legendary quest instead. Then through a long quest chain they will be able to obtain it. Dropping the item straight up seems like a very lazy way. The quest doesn't have to be insanely hard, rather it probably could just range from 5man heroic or to simply making them like the Rhok' Dalar and Benediction quest chain. Those two epic item feels more legendary and more artifact than most of the most Legendary item in the game. Just don't make it into a god damn grind like the ring and cape. Of course, I rather not have them at all with this current system but if they are going to add legendary in, don't half ass it like this. | ||
deth2munkies
United States4051 Posts
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Cyro
United Kingdom20275 Posts
Game isn't lacking in content at all, there's a fuckload of content It's just all pretty invalid. That's been the biggest problem for a while, the lack of reward structure. There's no reason to ever go to the level 1-90 world and there's no reason to be in 95% of the areas in the level 90-100 world. I did almost everything there, went back to clear up a few of the loremaster achievements and then guess what? I didn't go to nagrand, spires, talador, frostfire, gorgrond etc again for any reason for 6 months even though i was playing 20 hours a week for the entire time. Everyone else is the same right now because there is nothing there - and i've played this game (and others like it) that much for 5 years in the past without having the same problem. Even at the absolute worst of times in TBC, WOTLK and Cata there were materials worth your time to farm in the open world and usually people there competing for mobs. | ||
lestye
United States4135 Posts
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Pandemona
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Charlie Sheens House51449 Posts
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Gorsameth
Netherlands21340 Posts
On February 25 2016 22:23 Pandemona wrote: Yeah that is the issue for me when they removed primal earth/motes of fire etc kind of farming stuff. Also the issue of making mining being a daily inside a garrison kinda ruined shit too. On top off making ore irrelevant 6 months into an expansion due to there isn't a need for it outside the first few crafted epics u can make. Used to be needed to be prospected all the time for JCs but now they hardly needed ![]() ore became irrelevant from day 1 when the garrison dropped a load of it on every single person. Same with herbs. They did it during MoP and it was shit and they did it even more during WoD >< Fortunately it looks like Legion will not throw free mats at everyone. | ||
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Pandemona
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Charlie Sheens House51449 Posts
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lestye
United States4135 Posts
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deth2munkies
United States4051 Posts
Saying there's no content in a game that's been adding content for over 10 years is fucking stupid and ignorant. Saying there's no content that I want to be doing or that there's no content that continues to gear me up are both valid. The term "relevant content" is subjective and usually means one of those two things. Hell, I never play the game except on raid nights nowadays. I stopped farming Valor and even bothering with Garrison quests but once a week. I'm bored as fuck with the game, which is why I picked up FFXIV, but I can't say it's not fun for everybody and that there's no content. What WoW has done is created an endgame content pool that can be finished by someone who tries in 3 months and given us 9 months to do it. That's really fine from a consumer standpoint because not everyone is subbed right when it begins and not everyone tries hard enough to actually finish it in the optimal amount of time. For those of us that do, we get bored. On a closing note: On February 25 2016 22:23 Pandemona wrote: Yeah that is the issue for me when they removed primal earth/motes of fire etc kind of farming stuff. Also the issue of making mining being a daily inside a garrison kinda ruined shit too. On top off making ore irrelevant 6 months into an expansion due to there isn't a need for it outside the first few crafted epics u can make. Used to be needed to be prospected all the time for JCs but now they hardly needed ![]() As anyone who lived through that can attest, you should not be bitching about not having to farm primals. That was a pain in the ass. | ||
Seuss
United States10536 Posts
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Pandemona
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Charlie Sheens House51449 Posts
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Seuss
United States10536 Posts
Other reasons include the forced obsolescence of raid tiers, compressed questing/leveling, and increased progression rates. | ||
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Teoita
Italy12246 Posts
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Cyro
United Kingdom20275 Posts
I mean what you're saying is that content that doesn't get you better gear than what you have is not content Not gear specifically, but anything. Rep, gold, that sort of thing. Even helping friends. It doesn't help that the hardest dungeons are soloable with gear that a large % of the playerbase has. Saying there's no content in a game that's been adding content for over 10 years They have systematically made every bit of previous content obsolete - expansion to expansion, but more recently tier to tier. WOD is the first expansion to make the last raid tier completely irrelevant aside from the legendary quest, and it's done the best job of making all of the zones with quests irrelevant too | ||
DCRed
Finland435 Posts
On February 25 2016 22:37 deth2munkies wrote: I mean what you're saying is that content that doesn't get you better gear than what you have is not content which is patently false. Farming achievements, valor, gold, garrison resources, apexis crystals, old world crafting recipies (like Jeeves for example), transmog gear, and modern crafting materials are all valid things to do. There's a 13 boss raid tier and 4 difficulties to kill it on, not to mention the other 2 outdated raids that are still difficult at proper gear levels. There's a legendary quest to be completed. There's a ton of improvements you have to farm for on the Garrison and Shipyard. There's a daily/rare farming hub in Tanaan. There's still Ashran, Arena PvP, and battleground queues to farm PvP gear and just test your skills. Saying there's no content in a game that's been adding content for over 10 years is fucking stupid and ignorant. Saying there's no content that I want to be doing or that there's no content that continues to gear me up are both valid. The term "relevant content" is subjective and usually means one of those two things. Hell, I never play the game except on raid nights nowadays. I stopped farming Valor and even bothering with Garrison quests but once a week. I'm bored as fuck with the game, which is why I picked up FFXIV, but I can't say it's not fun for everybody and that there's no content. What WoW has done is created an endgame content pool that can be finished by someone who tries in 3 months and given us 9 months to do it. That's really fine from a consumer standpoint because not everyone is subbed right when it begins and not everyone tries hard enough to actually finish it in the optimal amount of time. For those of us that do, we get bored. Oh please, there's no engaging endgame content. Ashran is bad, everyone knows this, no one serious about pvp spends time there, and Blizzard knows this. Also 4 difficulties doesn't really mean more content. You farm first few weeks on either normal or hc and then you progress what ever difficulty it's. Tanaan is no where near the level of timeless isle/IoT. We had cool stuff like troves of the thunder king, saw some world pvp(gasp) in isle with the pvp dailies, during MoP. Sure all this content is still available but it's never the same as experiencing it when it's current content. Not to mention there's people who have done all that, and if there isn't currently interesting and engaging gameplay to be had except raiding people quit, even hardcore raiders. | ||
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