[WoW] Battle for Azeroth - Page 233
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BfA Community Links: GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv On November 03 2016 06:57 GTR wrote: I've created a Google Form/Spreadsheet for people to help add eachother. Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion. Form Spreadsheet If a moderator could add this as a moderator note at the top it'd be appreciated. | ||
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Noocta
France12578 Posts
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Warri
Germany3208 Posts
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Rebs
Pakistan10726 Posts
On December 08 2016 02:28 Warri wrote: I mean depends how serious you are about it? I havent done normal EM more than one or two times because its boring AF and i have 3 legendaries on one char. I do hc every week cause it's still somewhat likely to also get upgrades from titanforges + trinkets there. If i had all 880 in every slot i wouldnt bother just for the legendary drop. If you want that legendary really really badly then i guess you should do everything. When your 2 legendaries are Pyrdaz and Sephus you do everything you can QQ... | ||
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Warri
Germany3208 Posts
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Cyro
United Kingdom20322 Posts
On December 08 2016 01:55 Redox wrote: Yeah I am aware of how that works which is why I believe I can farm it and it should not take too long. Question is basically where I can accumulate the chance the fastest. Regarding enjoyment, I already slowed down on M+ recently so I am again motivated to do a few. Although there is not really a difference in fun between lower and higher M+. Especially as healer it all depends on the group you get, I had +2 runs that were more demanding than others that were +9. From my experience there does not seem to be a drop chance difference between low and high M+ but it would be really useful to know this for sure. What I hate doing though is raid finder and normal raids. Those are simply a chore. EN hc being not much better now. So I am wondering if I can skip on those or not. I do EN normal every week, takes about 30-50 minutes depending on the group quality. You can get that chance from mythic+ instead but it may take waaaaaaaaay longer for a similar%. AFAIK a raid boss on normal-mythic difficulty is worth a lot more than an entire mythic+ - If it were 3x more for example, that'd be like completing 21 mythic+ runs in 45 minutes. You obviously can't get anywhere remotely close to those rates with the repeatable farming content outside of raids because it's so high. agree on the heroic, it's a pain if your guildies don't legendary/ap farm too. ---- Blizz said they removed the cap of 4 but theres still no one who has 5 That's not true AFAIK, many of the highly active people who were stuck at 4 got an extra legendary or two since then and i have not seen anything to suspect that 5-8 is still slower than 2, 3 and 4. When they re-enable the droprate multiplier it still takes a long time to add up, 2-3 weeks for very high activity players and over a month for lower activity. Farming out an entire legendary takes a while unless you get quite lucky or have an exception like the first legendary on a new character | ||
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NonY
8751 Posts
On December 08 2016 02:52 Warri wrote: Yeah i dont even know what ill do now if the 4th isnt the pants for prot pala. I have 2 ret legendaries by mistake and prydaz. If the next one arent the pants i might just have to reroll a new pala or quit. Blizz said they removed the cap of 4 but theres still no one who has 5. I dont know what the fuck they are doing this expansion but codewise they seem to be completely incompetent monkeys this time. I dont remember there ever being this many bugs, especially this many gamebreaking ones. of course there's no way to know if it's actually working properly now but people definitely do have 5 | ||
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Theoren
Canada810 Posts
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Cyro
United Kingdom20322 Posts
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Warri
Germany3208 Posts
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Cyro
United Kingdom20322 Posts
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Firebolt145
Lalalaland34496 Posts
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Cyro
United Kingdom20322 Posts
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NonY
8751 Posts
On December 08 2016 04:51 Warri wrote: The people who have 5 had more than 1 before the first bug was fixed though, right? i've got 5 and didn't get more than 1 before that bug was fixed. On December 08 2016 05:00 Cyro wrote: Some of the extremely active players (like doing 20 mythic+ a day every day) got 5'th at appropriate times after the blue post was made yeah, this is pretty much all that needs to be said. it seems like they're dropping appropriately now. but still pretty damn hard to "farm" for anyone but the most dedicated | ||
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Cyro
United Kingdom20322 Posts
It's interesting to see that Felblade still hasn't caught on outside of active theorycrafters because it hasn't been good/known for long enough i guess - and it'll probably stay that way with 7.1.5 around the corner to delete the current playstyles, too. 2-5% usage not deserved at all for what is definitely the best talent on some of these fights | ||
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Alventenie
United States2147 Posts
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Cyro
United Kingdom20322 Posts
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Noocta
France12578 Posts
On December 08 2016 07:40 Alventenie wrote: He also made comments on how classes should be able to compete without legendaries but the only Outlaw rogues in the top parses are with the bracers. And thats on live, they are buffing the bracers another +300% damage so it will be even further apart than what the base class can do. He said they should nerf the item and buff the class (but are doing the opposite for this) They just undid the buff to those wrists right now. So I guess theyknow about it atleast; | ||
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Cyro
United Kingdom20322 Posts
Anger of the Half-Giants - Changed back to be identical to live. There's one of the changes that i was expecting The ring used to be highly dominant (+16% DPS) back when it gave +10.5 fury on average. A little while ago on live it was nerfed to give +6.5; on PTR it was nerfed again to +3.5 If that nerf had gone to live today, the ring would have gone from effectively +16% on Patchwerk at its best to winning by about 2.5 - 5.5% depending on the talents that it was competing with. It needed to be nerfed hard but +16% to +3% is too much :D I do hope that DH works well with & without ring and that the fury gen in 7.1.5 is okay DBlades has really destroyed DBite. I have not really considered Bite as a viable option for a while which was my favourite style (much less random) but damn - 80% of normal ursoc logs, 90% of heroic ursoc logs and 98.2% of mythic ursoc logs using DBlades. Those are some pretty crazy stats for an ability that's supposed to be a choice and a choice favoring DBite by blizzard's previous comments. -- And good luck with blizzcon 2017, NonY :D | ||
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Kvz
United States463 Posts
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Warri
Germany3208 Posts
^ trinket stuff already fixed. that was pretty quick. | ||
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