[WoW] Battle for Azeroth - Page 150
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BfA Community Links: GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv On November 03 2016 06:57 GTR wrote: I've created a Google Form/Spreadsheet for people to help add eachother. Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion. Form Spreadsheet If a moderator could add this as a moderator note at the top it'd be appreciated. | ||
lestye
United States4135 Posts
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daemir
Finland8662 Posts
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Cyro
United Kingdom20276 Posts
http://us.battle.net/forums/en/wow/topic/20749415421 | ||
Noocta
France12578 Posts
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lestye
United States4135 Posts
I don't think this matters for 99% of the people progressing, but what it could mean, is that getting a very high mythic+ clear in 5mans could be considered more difficult or prestigious even than mythic raiding. Not sure if its good or bad, but it might be considered bad to the world first hardcore progression raiders. | ||
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Firebolt145
Lalalaland34486 Posts
On September 29 2016 05:53 NonY wrote: Sure. I run them pretty sporadically but always helps to have a bigger friend list. I went counter-clockwise and really wish I had that haha. I like having little tricks like that, and since there's a bit of downtime in the rotation, it's not an inconvenience. The other cool thing on the MW side of things is to drop your spirit to snare mobs. I use this on ilgynoth, putting it near the eye so whenever an ichor is in the killzone, it is automatically snared by 40%. It's actually really helpful, since any normal snare applied too early makes them get to the right spot slower. Constant AE snare in killzone is pretty nice. Also it's the perfect spot to port out of the heart area at the end of phase 2, not that you really need to be cutting it that close. btw any other monks use the tumblerun brew with chi torpedo for doing world quests? so fun zooming past people on mounts and zooming around quest areas and always having +60% movespeed when walking around It's nice but it's not worth an additional relic trait. ![]() What is Tumblerun brew? I'm frantically looking around for a spell I've not been using at all. I'm too used to having Tiger's Lust atm. | ||
Duvon
Sweden2360 Posts
Tumblerun removes Roll cooldown. | ||
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Pandemona
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Charlie Sheens House51449 Posts
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dae
Canada1600 Posts
(only took 2 hours and a bit much gold of pots and flasks......) Nevermind absolutely perfect bazaar buff rng. + Show Spoiler + ![]() Why it was hard. + Show Spoiler + So the boss does 2 things that are actually dangerous. First off, he charges someone and applies a bleed. The charge does 75%~ of hp and bleed 20% per tick. Luckily, if only one person is at range, he will always charge them, and we had a mage to blink all of them to avoid them. Secondly, there is the aoe damage that he does. If you handle the spawning the shades perfectly, this is what happens. (shades one side, everyone else the other) It starts at 560k damage over 4 ticks. Each additional time that he does it adds 320k damage. He does the AoE every 15 seconds. And the boss had 186m hp. The last aoe on the pull that we killed it did 2.8 million aoe damage. (after armor). That boss was insane. | ||
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Pandemona
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Charlie Sheens House51449 Posts
I would have expected a legendary after that | ||
dae
Canada1600 Posts
On September 29 2016 17:19 Pandemona wrote: Most important question...did you get any loot xd I would have expected a legendary after that \ couple of 865 also makes our boxes better. (880) next week | ||
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Pandemona
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Charlie Sheens House51449 Posts
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dae
Canada1600 Posts
On September 29 2016 17:26 Pandemona wrote: Yeah the box next week only reason i would have stayed but jesus lets hope for a nice trinket 880! Were gonna try to +2/+3 a 9 and see where that gets us. Most dungeons should be completable at +11/+12 if you don't care about the timer (arcane/surrender to madness) | ||
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Pandemona
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Charlie Sheens House51449 Posts
I will aim for a 10+ this weekend too when i do mine but im a prot warrior so i can survive for days, just not dish out high damage atm. | ||
Duvon
Sweden2360 Posts
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Noocta
France12578 Posts
On September 29 2016 16:34 Duvon wrote: Apparently there are a number of monk only crafted(?) brews that give cool benefits in the open world. Tumblerun removes Roll cooldown. You get them from a class hall upgrade. | ||
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Firebolt145
Lalalaland34486 Posts
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Alventenie
United States2147 Posts
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NonY
8748 Posts
If you handle the spawning the shades perfectly, this is what happens. (shades one side, everyone else the other) the DoT damage is unavoidable though right? Like there's an animation that seems to indicate a range but you can't range it can you? so getting them stacked all on one side just helps with dodging the other ability (lines of smoke on the ground) i've gotta use that trick for dodging the dashes with my monk teleport. didnt know that was possible. i think i tried it once and failed. actually i think i tried it on the black rook hold boss that does a dash and failed. grats though! nice kill. and everyone over 300k i guess that's what happens with those buffs + pots + lust | ||
daemir
Finland8662 Posts
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