• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:34
CEST 21:34
KST 04:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)58Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!13Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard" [D] Wireframe Casting Removed Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
ASL22 General Discussion BW General Discussion NaDa’s Body Followup Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl?
Tourneys
[IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
How to buy a book - shipping from Korea to Europe US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport]
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Role of Gaming on Mental Hea…
TrAiDoS
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13882 users

My ideas to compensate the swarmhost nerf

Forum Index > Closed
Post a Reply
Skyblueone
Profile Joined June 2012
Belgium155 Posts
April 14 2015 22:42 GMT
#1
Intro

First of all I want to precise that I'm a bio terran player so sorry in advance if the following suggestions seems a little biased.

When I saw all the complains about the sh nerf I was just telling myself that it was to early for zergs to whine and that zerg would figure something out on their own. That's exactly what some people were saying during the era of gglords and imbators and it was exactly what some other people where saying during the msc completely broken.

The fact is that if we don't try to anticipate the meta (to some extends) we are just going to have some useless, none fun game to watch for months and I do not want that.

Why the compensations?

Before swarmhost (end of wol), people dealt with mech in different way. The most common mech build was the mvp 3 cc/hellion/banshee and double upgrade (there was a similar bio build that made both build more powerful). Zergs were able to analyse the problem and found different ways to deal with it, passive with a big composition switches or some early roaches(sometime with hydras) timings. Those games with the roaches doom drop where so funny to watch.

But a few balance changes occurred since then. The banshee cloak cost decrease, hellbat arrived, thor 250 mm canon, nerf of the fungal and infested terran , upgraded air/ground combined, mines arrived etc etc. Of course zergs got their own buffs but they where created to counter the bio.

My suggestions

The raven: I believe that this is one of the more interesting unit of the game... except...when the terran is massing them, then it become painfully stupid.

TvT is so fun to watch and play right know because of it, it is even really good in the other match up too. It can be a defensive unit (pdd, turret) a great harass unit (turret in mineral lines, bombing the workers whhile droppîng elsewhere etc) and a cool support unit because of the detection (creep, borrow, dts). Look at this move and tell me that this is not why you are watching sc;

.

The problem is that terran are not making it in those match-up because of the big techlab restriction.

This is how, I think, this unit could be fix, make it so terran player can only make one at a time (like the msc for protoss). That would mean a pretty big nerf. This is why we can at the same time buff the unit itself, for example, make it easier to build or decrease its cost. The best idea imo would be to build it from an OC if the starport is already build. We could see a raven every game and it would suppress the problem of mass ravens.

I know that a lot of people will counter this suggestion by saying that this is not warcraft (i never played it), but the idea is not to make the raven a terran hero. I believe that this change will increase the skillgap in the good way. Seeing pro player micro and multitask with it will be so cool.

The infestors: It used to be a useful spell caster with no auto attacks. Now they are quite boring, zergs make them when they are ahead or for the the money fungal when they are too far behind.

My idea is to buff neutral parasite. Seriously, I don't think this spell was used once since hots (even before that I believe). Make it possible to use it against any units, suppress the upgrade so we can use the spell directly, increase the range . If the unit is then to strong, a good way to balance it would be to nerf the infested units by removing the attack upgrades during the infestation or simply decrease the time of the infestation.

Overlords: I also think that overlord drops are underused lately. I think a good idea would be to create another upgrade (lair) to increase their armors. I missed the roach doom drop or seeing baneling being dropped on the top of death balls.
Isarios
Profile Joined March 2014
United States153 Posts
April 14 2015 23:00 GMT
#2
honestly, I just feel like fungal should be rebuffed slightly. not to WOL levels, but back from the pitiful level its at now. its so hard to use, i think you ahve to be confident in your ability to play excellently to use it. even pros only build a few just in case. and actually for the most part, those games that they've built infestors in they tend to lose.
Blahhh
Isarios
Profile Joined March 2014
United States153 Posts
April 14 2015 23:05 GMT
#3
Though, that does mean to something close to infestor broodlord nowadays with no swarm hosts...
Blahhh
Charoisaur
Profile Joined August 2014
Germany16085 Posts
April 14 2015 23:20 GMT
#4
The fact is that if we don't try to anticipate the meta (to some extends) we are just going to have some useless, none fun game to watch for months and I do not want that.

and if we do balance changes based on wrong anticipations we are also going to see useless, none fun game to watch for month.
you can't just buff one race because you think it is to weak without any statistics that support your claims.
If mech dominates gsl and proleague in the next few months then we can argue about making balance changes.
Many of the coolest moments in sc2 happen due to worker harassment
zelevin
Profile Joined January 2012
United States321 Posts
April 14 2015 23:21 GMT
#5
If only there was a public test server or something like that where blizzard could actively test changes of the game... Oh wait, that did exist, it was just never used.
"You're the idiot, idiot. That's why your fuckin' name is Idiot." - Artosis to CSG
Riquiz
Profile Joined June 2011
Netherlands402 Posts
April 14 2015 23:22 GMT
#6
It's not a nerf, it's a design decision and zerg will figure it out eventually.
Caster man does casting on yt/RiquizCasts
JCoto
Profile Joined October 2014
Spain574 Posts
Last Edited: 2015-04-14 23:26:12
April 14 2015 23:24 GMT
#7
On April 15 2015 08:00 Isarios wrote:
honestly, I just feel like fungal should be rebuffed slightly. not to WOL levels, but back from the pitiful level its at now. its so hard to use, i think you ahve to be confident in your ability to play excellently to use it. even pros only build a few just in case. and actually for the most part, those games that they've built infestors in they tend to lose.


Fungal growth needs their missile speed to be set to 15 again.

They nerfed it to 12 just in the end of HotS beta.


And Broodlords deserve the speed buff they have been needing for ages. All capital units move at 1.88 speed (slow speed standard) except it. That and move-shot micro (removal of damage point)
Skyblueone
Profile Joined June 2012
Belgium155 Posts
April 14 2015 23:28 GMT
#8
Ok but what to you think about the raven suggestion? They nerfed (or redesign if you prefer that term) sh because of "long boring games" but know mass terran air will replace it.
JCoto
Profile Joined October 2014
Spain574 Posts
Last Edited: 2015-04-14 23:32:01
April 14 2015 23:31 GMT
#9
On April 15 2015 08:28 Skyblueone wrote:
Ok but what to you think about the raven suggestion? They nerfed (or redesign if you prefer that term) sh because of "long boring games" but know mass terran air will replace it.


About the raven? Supply cost incresed to 3. Mass raven 50% weaker by default. (all air casters cost 3 supply, even BW science vessel)
Banshee supply cost set to 2.

Potential buffs to the raven would be to adjust PDD and seeker missile and buff Raven move speed.
JBright
Profile Joined September 2010
Vancouver14381 Posts
April 14 2015 23:33 GMT
#10
Please take balance suggestions to battle.net.
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
Please log in or register to reply.
Live Events Refresh
Next event in 15h 26m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 74
Ketroc 47
MindelVK 35
Railgan 16
StarCraft: Brood War
firebathero 123
910 47
ggaemo 41
Dota 2
syndereN124
LuMiX1
Super Smash Bros
C9.Mang0655
Mew2King499
hungrybox488
Heroes of the Storm
Khaldor310
Other Games
Grubby4047
gofns2178
Liquid`RaSZi1241
Beastyqt720
XaKoH 147
KnowMe112
Dewaltoss84
QueenE50
Rex23
Organizations
Other Games
gamesdonequick2120
BasetradeTV279
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Reevou 10
• OhrlRock 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie919
• Shiphtur502
Upcoming Events
WardiTV Weekly
15h 26m
Monday Night Weeklies
20h 26m
OSC
1d 4h
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
CrankTV Team League
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Korean StarCraft League
5 days
[ Show More ]
RSL Revival
5 days
Online Event
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 E3
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.