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Can you teach me to gasless 6 rax better? - Page 2

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Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2013-05-27 23:14:18
May 27 2013 23:12 GMT
#21
On May 28 2013 08:10 Nachtwind wrote:
you see, he don´t know we have now diamond, master, grand master SO OLDSCOOL

or this is a tricky disguise

I'm so old school I don't even know Stalkers exist

Or Zealots

(lol ETisME your mood emoticon made me yawn)
ETisME
Profile Blog Joined April 2011
12387 Posts
May 27 2013 23:12 GMT
#22
Don't think I have ever seen a thread requesting help for improving cheese and bragging about Top of ladder despite low apm and freshly started and low apm.
Guess you could just take away all those useless info and try asking again and maybe some would help you
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
BrosephMG
Profile Joined June 2011
United States18 Posts
May 27 2013 23:17 GMT
#23
I offered that extra ("useless") info by way of explanation as to why I was only interested in improving this one build. (Reason being, I'm new and bad and don't want to learn how to play "standard.)
twitch.tv/brosephmg
furerkip
Profile Blog Joined May 2011
United States439 Posts
May 27 2013 23:17 GMT
#24
Lol what the fuck, you want us to teach you to do the thing you've done for like 100 games... better? It's not even something that requires learning what the other races do, you just do the same shit without scouting every game anyways. Not like someone can help you with that; think about it:

"Oh yeah, you forgot to not scout at this point"

"Oh, looks like you forgot to make marines when that's all you can make anyways"

"Hrmm, oh I see, you forgot to attack move here"

Like seriously lol, wtf did you want us to say?
BrosephMG
Profile Joined June 2011
United States18 Posts
May 27 2013 23:22 GMT
#25
On May 28 2013 08:17 furerkip wrote:
Lol what the fuck, you want us to teach you to do the thing you've done for like 100 games... better? It's not even something that requires learning what the other races do, you just do the same shit without scouting every game anyways. Not like someone can help you with that; think about it:

"Oh yeah, you forgot to not scout at this point"

"Oh, looks like you forgot to make marines when that's all you can make anyways"

"Hrmm, oh I see, you forgot to attack move here"

Like seriously lol, wtf did you want us to say?


You srs bro? There's a huge difference between a -good- cheese player and a garbage one, and I already gave examples of the type of suggestions I could use (when to move out, specific build order, how many SCVs to pull, when/if to scout...). If you're trying to be unhelpful, mission accomplished.
twitch.tv/brosephmg
rikter
Profile Joined November 2010
United States352 Posts
May 27 2013 23:24 GMT
#26
I dunno what this guy is talkin about not getting scouted when he has 4 scvs out on the map building proxies. Even without the buildings in the main its pretty obvious all those scvs are gone
No one wants a box of shit, even if it is for Christmas.
Nachtwind
Profile Joined June 2011
Germany1130 Posts
Last Edited: 2013-05-27 23:40:16
May 27 2013 23:30 GMT
#27
My evo chamber told me this

target: 6rax, 16 marines ; fastes possible build
completition likelihood >90%

Waypoint 1 satisfied:
5:19,97: 293M 0G 33/ 35S
Income: 852M 0G
Buildings: 1 Supply Depot 1 Extra Supply Depot 6 Barracks 1 Orbital Command
Units: 17 SCV 16 Marine

build order short

+ Show Spoiler +

6 4 * Build SCV
10 Build Supply Depot
10 2 * Build SCV
12 Build Barracks
12 3 * Build SCV
15 Build Barracks
15 Build Marine From Naked Barracks
16 Build Orbital Command
16 Build Barracks
16 Build Marine From Naked Barracks
17 Build Supply Depot
17 Calldown: MULE
17 Build Barracks
17 2 * Build Marine From Naked Barracks
19 Build Barracks
19 3 * Build Marine From Naked Barracks
22 Build Barracks
22 4 * Build Marine From Naked Barracks
26 Build SCV
27 Calldown: Extra Supplies
27 5 * Build Marine From Naked Barracks
32 Build SCV


build order long

+ Show Spoiler +

0:02,00: 50M 0G 6/ 11S - Build SCV
0:19,00: 73M 0G 7/ 11S - (SCV completed)
0:19,00: 73M 0G 7/ 11S - (Command Center: Busy lapsed)
0:19,00: 73M 0G 7/ 11S - Build SCV
0:21,00: 32M 0G 8/ 11S - (Worker starts mining minerals)
0:36,00: 106M 0G 8/ 11S - (SCV completed)
0:36,00: 106M 0G 8/ 11S - (Command Center: Busy lapsed)
0:36,00: 106M 0G 8/ 11S - Build SCV
0:38,00: 66M 0G 9/ 11S - (Worker starts mining minerals)
0:53,00: 150M 0G 9/ 11S - (SCV completed)
0:53,00: 150M 0G 9/ 11S - (Command Center: Busy lapsed)
0:53,00: 150M 0G 9/ 11S - Build SCV
0:53,03: 100M 0G 10/ 11S - Build Supply Depot
0:55,00: 8M 0G 10/ 11S - (Worker starts mining minerals)
0:58,03: 23M 0G 10/ 11S - (Worker starts mining minerals)
1:10,00: 91M 0G 10/ 11S - (Command Center: Busy lapsed)
1:10,00: 91M 0G 10/ 11S - (SCV completed)
1:10,00: 91M 0G 10/ 11S - Build SCV
1:12,00: 52M 0G 11/ 11S - (Worker starts mining minerals)
1:23,03: 122M 0G 11/ 11S - (Supply Depot completed)
1:27,00: 147M 0G 11/ 19S - (SCV completed)
1:27,00: 147M 0G 11/ 19S - (Command Center: Busy lapsed)
1:27,00: 147M 0G 11/ 19S - Build SCV
1:28,03: 103M 0G 12/ 19S - (Worker starts mining minerals)
1:29,00: 110M 0G 12/ 19S - (Worker starts mining minerals)
1:34,04: 150M 0G 12/ 19S - Build Barracks
1:39,04: 32M 0G 12/ 19S - (Worker starts mining minerals)
1:44,00: 67M 0G 12/ 19S - (SCV completed)
1:44,00: 67M 0G 12/ 19S - (Command Center: Busy lapsed)
1:44,00: 67M 0G 12/ 19S - Build SCV
1:46,00: 31M 0G 13/ 19S - (Worker starts mining minerals)
2:01,00: 149M 0G 13/ 19S - (Command Center: Busy lapsed)
2:01,00: 149M 0G 13/ 19S - (SCV completed)
2:01,00: 149M 0G 13/ 19S - Build SCV
2:03,00: 115M 0G 14/ 19S - (Worker starts mining minerals)
2:18,00: 244M 0G 14/ 19S - (Command Center: Busy lapsed)
2:18,00: 244M 0G 14/ 19S - (SCV completed)
2:18,00: 244M 0G 14/ 19S - Build SCV
2:18,00: 194M 0G 15/ 19S - Build Barracks
2:20,00: 58M 0G 15/ 19S - (Worker starts mining minerals)
2:23,00: 81M 0G 15/ 19S - (Worker starts mining minerals)
2:35,00: 185M 0G 15/ 19S - (SCV completed)
2:35,00: 185M 0G 15/ 19S - (Command Center: Busy lapsed)
2:37,00: 202M 0G 15/ 19S - (Worker starts mining minerals)
2:39,04: 221M 0G 15/ 19S - (Barracks completed)
2:39,04: 221M 0G 15/ 19S - Build Marine From Naked Barracks
2:39,04: 171M 0G 16/ 19S - Build Orbital Command
2:44,04: 67M 0G 16/ 19S - (Worker starts mining minerals)
2:52,44: 150M 0G 16/ 19S - Build Barracks
2:57,44: 43M 0G 16/ 19S - (Worker starts mining minerals)
3:04,04: 104M 0G 16/ 19S - (Barracks: Busy lapsed)
3:04,04: 104M 0G 16/ 19S - (Marine completed)
3:04,04: 104M 0G 16/ 19S - Build Marine From Naked Barracks
3:09,01: 100M 0G 17/ 19S - Build Supply Depot
3:14,01: 39M 0G 17/ 19S - (Worker starts mining minerals)
3:14,04: 40M 0G 17/ 19S - (Orbital Command completed)
3:14,04: 40M 0G 17/ 19S - Calldown: MULE
3:19,04: 83M 0G 17/ 19S - (MULE completed)
3:23,00: 128M 0G 17/ 19S - (Barracks completed)
3:24,86: 150M 0G 17/ 19S - Build Barracks
3:28,00: 32M 0G 17/ 19S - (Worker starts mining minerals)
3:29,04: 43M 0G 17/ 19S - (Marine completed)
3:29,04: 43M 0G 17/ 19S - (Barracks: Busy lapsed)
3:29,68: 50M 0G 17/ 19S - Build Marine From Naked Barracks
3:29,86: 2M 0G 18/ 19S - (Worker starts mining minerals)
3:34,00: 50M 0G 18/ 19S - Build Marine From Naked Barracks
3:39,01: 58M 0G 19/ 19S - (Supply Depot completed)
3:44,01: 116M 0G 19/ 27S - (Worker starts mining minerals)
3:46,78: 150M 0G 19/ 27S - Build Barracks
3:51,78: 54M 0G 19/ 27S - (Worker starts mining minerals)
3:54,68: 88M 0G 19/ 27S - (Barracks: Busy lapsed)
3:54,68: 88M 0G 19/ 27S - (Marine completed)
3:54,68: 88M 0G 19/ 27S - Build Marine From Naked Barracks
3:57,44: 70M 0G 20/ 27S - (Barracks completed)
3:57,44: 70M 0G 20/ 27S - Build Marine From Naked Barracks
3:59,00: 38M 0G 21/ 27S - (Marine completed)
3:59,00: 38M 0G 21/ 27S - (Barracks: Busy lapsed)
4:00,03: 50M 0G 21/ 27S - Build Marine From Naked Barracks
4:02,44: 28M 0G 22/ 27S - (Worker starts mining minerals)
4:12,41: 150M 0G 22/ 27S - Build Barracks
4:17,41: 54M 0G 22/ 27S - (Worker starts mining minerals)
4:19,68: 81M 0G 22/ 27S - (Barracks: Busy lapsed)
4:19,68: 81M 0G 22/ 27S - (Marine completed)
4:19,68: 81M 0G 22/ 27S - Build Marine From Naked Barracks
4:22,44: 63M 0G 23/ 27S - (Barracks: Busy lapsed)
4:22,44: 63M 0G 23/ 27S - (Marine completed)
4:22,44: 63M 0G 23/ 27S - Build Marine From Naked Barracks
4:25,03: 43M 0G 24/ 27S - (Marine completed)
4:25,03: 43M 0G 24/ 27S - (Barracks: Busy lapsed)
4:25,66: 50M 0G 24/ 27S - Build Marine From Naked Barracks
4:29,86: 49M 0G 25/ 27S - (Barracks completed)
4:29,97: 50M 0G 25/ 27S - Build Marine From Naked Barracks
4:34,28: 50M 0G 26/ 27S - Build SCV
4:34,86: 7M 0G 27/ 27S - (Worker starts mining minerals)
4:42,93: 106M 0G 27/ 27S - Calldown: Extra Supplies
4:44,68: 127M 0G 27/ 27S - (Marine completed)
4:44,68: 127M 0G 27/ 27S - (Barracks: Busy lapsed)
4:47,44: 161M 0G 27/ 27S - (Marine completed)
4:47,44: 161M 0G 27/ 27S - (Barracks: Busy lapsed)
4:47,93: 167M 0G 27/ 27S - (Extra Supply Depot completed)
4:47,93: 167M 0G 27/ 35S - Build Marine From Naked Barracks
4:47,93: 117M 0G 28/ 35S - Build Marine From Naked Barracks
4:49,04: 80M 0G 29/ 35S - (MULE expired)
4:50,66: 100M 0G 29/ 35S - (Marine completed)
4:50,66: 100M 0G 29/ 35S - (Barracks: Busy lapsed)
4:50,66: 100M 0G 29/ 35S - Build Marine From Naked Barracks
4:51,28: 58M 0G 30/ 35S - (SCV completed)
4:51,28: 58M 0G 30/ 35S - (Orbital Command: Busy lapsed)
4:51,78: 64M 0G 30/ 35S - (Barracks completed)
4:51,78: 64M 0G 30/ 35S - Build Marine From Naked Barracks
4:53,28: 32M 0G 31/ 35S - (Worker starts mining minerals)
4:54,97: 54M 0G 31/ 35S - (Barracks: Busy lapsed)
4:54,97: 54M 0G 31/ 35S - (Marine completed)
4:54,97: 54M 0G 31/ 35S - Build Marine From Naked Barracks
4:56,78: 28M 0G 32/ 35S - (Worker starts mining minerals)
4:58,44: 50M 0G 32/ 35S - Build SCV
5:12,93: 196M 0G 33/ 35S - (Marine completed)
5:12,93: 196M 0G 33/ 35S - (Marine completed)
5:12,93: 196M 0G 33/ 35S - (Barracks: Busy lapsed)
5:12,93: 196M 0G 33/ 35S - (Barracks: Busy lapsed)
5:15,44: 230M 0G 33/ 35S - (SCV completed)
5:15,44: 230M 0G 33/ 35S - (Orbital Command: Busy lapsed)
5:15,66: 233M 0G 33/ 35S - (Marine completed)
5:15,66: 233M 0G 33/ 35S - (Barracks: Busy lapsed)
5:16,78: 249M 0G 33/ 35S - (Barracks: Busy lapsed)
5:16,78: 249M 0G 33/ 35S - (Marine completed)
5:17,41: 257M 0G 33/ 35S - (Barracks completed)
5:17,44: 257M 0G 33/ 35S - (Worker starts mining minerals)
5:19,97: 293M 0G 33/ 35S - (Barracks: Busy lapsed)
5:19,97: 293M 0G 33/ 35S - (Marine completed)


the rest is hide tech, deny scouting, scout with 1 scv at normal timing (looking for enemy allin), only show 1-2 marines at ramp, learn to marine micro, moveout is 5:30 latest 6
invisible tetris level master
Aveng3r
Profile Joined February 2012
United States2411 Posts
May 27 2013 23:41 GMT
#28
On May 28 2013 08:22 BrosephMG wrote:
Show nested quote +
On May 28 2013 08:17 furerkip wrote:
Lol what the fuck, you want us to teach you to do the thing you've done for like 100 games... better? It's not even something that requires learning what the other races do, you just do the same shit without scouting every game anyways. Not like someone can help you with that; think about it:

"Oh yeah, you forgot to not scout at this point"

"Oh, looks like you forgot to make marines when that's all you can make anyways"

"Hrmm, oh I see, you forgot to attack move here"

Like seriously lol, wtf did you want us to say?


You srs bro? There's a huge difference between a -good- cheese player and a garbage one, and I already gave examples of the type of suggestions I could use (when to move out, specific build order, how many SCVs to pull, when/if to scout...). If you're trying to be unhelpful, mission accomplished.

figure it out yourself dude, it doesnt take much effort to find out how many scvs you have to have mining to support 6 barracks of production. One scv brings in 40 minerals a minute, a marine takes 25 seconds to build so a barracks needs 120 minerals a minute, times 6 is 720, divided by 40 is 18. factor in mules, which bring in about 160 minerals per minute, and you would need about 14 scvs. not sure what else you need to know about this cheese build. good riddance to you.
I carve marble busts of assassinated world leaders - PM for a quote
BrosephMG
Profile Joined June 2011
United States18 Posts
May 27 2013 23:55 GMT
#29
On May 28 2013 08:41 Aveng3r wrote:
Show nested quote +
On May 28 2013 08:22 BrosephMG wrote:
On May 28 2013 08:17 furerkip wrote:
Lol what the fuck, you want us to teach you to do the thing you've done for like 100 games... better? It's not even something that requires learning what the other races do, you just do the same shit without scouting every game anyways. Not like someone can help you with that; think about it:

"Oh yeah, you forgot to not scout at this point"

"Oh, looks like you forgot to make marines when that's all you can make anyways"

"Hrmm, oh I see, you forgot to attack move here"

Like seriously lol, wtf did you want us to say?


You srs bro? There's a huge difference between a -good- cheese player and a garbage one, and I already gave examples of the type of suggestions I could use (when to move out, specific build order, how many SCVs to pull, when/if to scout...). If you're trying to be unhelpful, mission accomplished.

figure it out yourself dude, it doesnt take much effort to find out how many scvs you have to have mining to support 6 barracks of production. One scv brings in 40 minerals a minute, a marine takes 25 seconds to build so a barracks needs 120 minerals a minute, times 6 is 720, divided by 40 is 18. factor in mules, which bring in about 160 minerals per minute, and you would need about 14 scvs. not sure what else you need to know about this cheese build. good riddance to you.


Why you heff be mad? Is only game.

P.S. You want to take into account supply depots?
twitch.tv/brosephmg
alpenrahm
Profile Blog Joined December 2010
Germany628 Posts
May 28 2013 00:03 GMT
#30
way to go!

you might also be interested in learning a proper 11 11 bunker all in.
alternatively you could proxy some of your barracks or get combatshields to beef up your marines.
Rinny
Profile Blog Joined October 2009
United States616 Posts
Last Edited: 2013-05-28 00:19:20
May 28 2013 00:18 GMT
#31
Well first of all i think 5 rax marine is better because you can do a transition. Heres the pseudo build:
10 depot
12 rax
Build you Orbital command when rax is done
second supply depot.
build 1 marine,
produce scvs until you have money to throw down 4 more raxes.
constant mule drop
make depot when you need to.
make marines off 5 rax, when you have extra money take a gas.
send big pack of marines
start round of reapers
add on to the raxes then go for a stim tyming.


If you are going to do a 6 rax i think you should bring all your scvs and just rely on mule for bunkers. You are all in anyway, how are you going to transition out of it?
Where my swarm at? Ye Yeee
Xahhk
Profile Joined April 2010
Canada540 Posts
May 28 2013 00:43 GMT
#32
On May 28 2013 07:18 Poffel wrote:
Show nested quote +
On May 28 2013 06:02 BrosephMG wrote:
I started playing SC2 about two weeks ago. ... I just started playing and am awful at this game...

That's a strange thing to say considering your posts from over a year ago, such as:
Show nested quote +
On February 19 2012 08:48 BrosephMG wrote:
I got to high diamond as a complete noob last summer. I'm in law school and haven't played since but am in the mood for some games. I was also master in 2's and 3's but from what I hear that doesn't matter at all.

My old strategy was a 1 base, 5 rax, 5:30 rush with marines and some SVC's (I didn't go gas); I went like 20-5 but I kid you not, I still have no idea of the tech trees of any of the races are. My micro is pretty phat because I played WC3 quite a lot, but I was inexplicably good at sc2 and I think it's because Marines were imba. I was still massing marines late game (and usually won).

Anyway, have they been toned down yet?


Body slam.
Aveng3r
Profile Joined February 2012
United States2411 Posts
May 28 2013 01:17 GMT
#33
On May 28 2013 08:55 BrosephMG wrote:
Show nested quote +
On May 28 2013 08:41 Aveng3r wrote:
On May 28 2013 08:22 BrosephMG wrote:
On May 28 2013 08:17 furerkip wrote:
Lol what the fuck, you want us to teach you to do the thing you've done for like 100 games... better? It's not even something that requires learning what the other races do, you just do the same shit without scouting every game anyways. Not like someone can help you with that; think about it:

"Oh yeah, you forgot to not scout at this point"

"Oh, looks like you forgot to make marines when that's all you can make anyways"

"Hrmm, oh I see, you forgot to attack move here"

Like seriously lol, wtf did you want us to say?


You srs bro? There's a huge difference between a -good- cheese player and a garbage one, and I already gave examples of the type of suggestions I could use (when to move out, specific build order, how many SCVs to pull, when/if to scout...). If you're trying to be unhelpful, mission accomplished.

figure it out yourself dude, it doesnt take much effort to find out how many scvs you have to have mining to support 6 barracks of production. One scv brings in 40 minerals a minute, a marine takes 25 seconds to build so a barracks needs 120 minerals a minute, times 6 is 720, divided by 40 is 18. factor in mules, which bring in about 160 minerals per minute, and you would need about 14 scvs. not sure what else you need to know about this cheese build. good riddance to you.


Why you heff be mad? Is only game.

P.S. You want to take into account supply depots?

why you heff be dumb? is only common sense
I carve marble busts of assassinated world leaders - PM for a quote
scph
Profile Joined June 2010
Korea (South)262 Posts
May 28 2013 02:35 GMT
#34
Take this thread seriously guys. It's really hard to figure out how to wall off and hide raxs
monk
Profile Blog Joined May 2009
United States8476 Posts
May 28 2013 02:58 GMT
#35
Strategy forum guidelines and stuff
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