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I started playing SC2 about two weeks ago. Went 40-25 or something as Terran in 1v1 and hit Diamond; I've been hovering from #5-20 on the Diamond ladder for about 20 or 30 games since then. Note: I am very bad at this game. (My average APM is ~50.)
Strategy against all races: No gas, 6 rax 1 base all-in, hit at 6:30-6:45 with ~25 marines. I do this every single game, and I'd say at least 90% of my games I didn't get gas/any units other than Marines. I also never scout, except for position on four player maps or for proxies vs. Protoss.
My plan is to hit before their tech is ready, and if they expanded they're done for. I lost most of my games when I destroyed their army and most of their workers, but ended up losing the game even with an advantage due to being bad and having no idea how to play this game - I don't even know the Terran tech tree.
Scouting my strat is difficult because I use an incomplete depot to wall before scouts get there, use my marines to defend against overlords, and build five of my barracks way away from my CC so if I get scanned they don't show. I think most players assume I'm fast expanding or banshee rushing.
Again, I recognize that I'm bad at this game but I'm having a pretty good time with this and would just like to be better at it. (I'm beating high diamond and masters players and I find that to be pretty lolzy.) I can feel myself getting better at playing it out, and I think that will come with more experience, but I'd just like to know if there are any specific build order changes I should make.
Build Order: I have no idea how to transcribe build orders in standard format, but basically, I constantly make SCVs, Barracks at 12 (start Marines immediately), Orbital at 16, 4 Barracks at 600 minerals, 1 Barracks at 150 minerals. Cut SCV production when the four Barracks finish, move out with some SCVs at 6:40 or so, whenever a wave of Marines pop out.
I'd like to know just how many SCVs I can pull off the line while still having enough to produce Marines six at a time, but haven't tested it or done the math so I just pull a "bunch" (5-10).
Replays:
![[image loading]](http://www.gamereplays.org/community/uploads/repimgs/repimg-33-283184.jpg)
![[image loading]](http://www.gamereplays.org/community/uploads/repimgs/repimg-33-283187.jpg)
![[image loading]](http://www.gamereplays.org/community/uploads/repimgs/repimg-33-283186.jpg)
![[image loading]](http://www.gamereplays.org/community/uploads/repimgs/repimg-33-283185.jpg)
http://www.gamereplays.org/starcraft2/replays.php?game=33&show=member_replays&member_id=217304
TL;DR: I just started playing and am awful at this game, but am near the top of the ladder by using the same cheese rush. Can you help me optimize it?
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Don't you think you'd have a lot of fun learning some macro builds and not just 1 silly all in that will never get you much further than you are? But if you just care about the rank and having fun anyway that's fine to lol I just think you're missing out on a LOT this game has to offer
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To each his own. Cheesing can be a lot of fun and requires excellent micro and macro. Not sure if you based your build on TLO's version, but if not, it's worth checking out. Not sure if it still works with HotS, I haven't tried it in awhile, but take a look:
http://wiki.teamliquid.net/starcraft2/6Rax_Allin
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On May 28 2013 06:08 igay wrote: Don't you think you'd have a lot of fun learning some macro builds and not just 1 silly all in that will never get you much further than you are? But if you just care about the rank and having fun anyway that's fine to lol I just think you're missing out on a LOT this game has to offer
I think I could get further than I am with this one strat if I wasn't so very bad at this game. A bunch of my losses were due to complete, utter badness on my part, not with weakness in the strategy. I'll be able to minimize those losses significantly with practice.
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On May 28 2013 06:13 Warlock40 wrote:To each his own. Cheesing can be a lot of fun and requires excellent micro and macro. Not sure if you based your build on TLO's version, but if not, it's worth checking out. Not sure if it still works with HotS, I haven't tried it in awhile, but take a look: http://wiki.teamliquid.net/starcraft2/6Rax_Allin
Does that build hit at 6:30 / 40? I bet the ideal timings for hitting are different now in HOTS, plus I wonder if he intended to leave himself some tech shift leeway - whereas I intend to go balls deep with Marines every game.
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That strategy will likely stop working around that level of play. Or should. Certainly against zerg at least. Zerg should be seeing this coming from your bases ramp which means he will have plenty of spines/queens to defend with. Marines without stim, medivacs or combat shields are really quite weak against even just lings. There really isnt a way to improve it I dont think. Look to learn the game instead of improving a rather dated cheese.
EDIT: It worked BETTER in WoL (especially for TLO) because maps were significantly smaller.
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On May 28 2013 06:26 TheRabidDeer wrote: That strategy will likely stop working around that level of play. Or should. Certainly against zerg at least. Zerg should be seeing this coming from your bases ramp which means he will have plenty of spines/queens to defend with. Marines without stim, medivacs or combat shields are really quite weak against even just lings. There really isnt a way to improve it I dont think. Look to learn the game instead of improving a rather dated cheese.
Yep, some of the losses I've had were when I got prematurely scouted by overlords or zerglings as I moved out (there is NO way for me to get scouted before I move out). I've been able to minimize this by quite a bit by sending out a small force of ~4 Marines just before I send out the rest of my army and SCVs - they clean up individual zerglings and overlords before they see anything.
I've also gotten to know where Zergs tend to leave overlord scouts by watching replays after every game with them. I'm starting to see a pattern and will get better at dodging them while I'm on the way to the Zerg base. Most of the time when I get to the Zerg base he has no spines (but he may have spores at both his main and expo), a few Queens, and a handful of Zerglings.
As for ways to improve my build, I am -sure- there are ways. I pretty much just winged it as I put my build together, and randomly decided on a time to move out. It probably varies by race I'm facing and on distance. I've been changing my build slightly in between individual games based on what I'm seeing - for example, when I tried moving out at 7m I got stuffed by a roach-heavy army (which made me realize I need to move out earlier).
It would be helpful if someone before me had done this and optimized a build order/attack time, calculated how many SCVs to bring, etc - or even if they could look at my build and tell me, such-and-such is a clearly non-optimal thing to do.
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If you like pumping mariners I'd suggest copying Bomber style or so get a fast 3cc pump mass marines on 3 bases with support and upgrades. Imo i'ts far more satisfying than massing marines on 1 base and flipping a coin.
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On May 28 2013 06:02 BrosephMG wrote: I started playing SC2 about two weeks ago. ... I just started playing and am awful at this game... That's a strange thing to say considering your posts from over a year ago, such as:
On February 19 2012 08:48 BrosephMG wrote: I got to high diamond as a complete noob last summer. I'm in law school and haven't played since but am in the mood for some games. I was also master in 2's and 3's but from what I hear that doesn't matter at all.
My old strategy was a 1 base, 5 rax, 5:30 rush with marines and some SVC's (I didn't go gas); I went like 20-5 but I kid you not, I still have no idea of the tech trees of any of the races are. My micro is pretty phat because I played WC3 quite a lot, but I was inexplicably good at sc2 and I think it's because Marines were imba. I was still massing marines late game (and usually won).
Anyway, have they been toned down yet?
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I haven't played for a -very- long time; I don't even remember when it was, but I guess summer 2011, and I didn't play for very long. I basically did start playing two weeks ago. I could have been more careful with my word choice, but I wasn't expecting an e-detective to do an investigation. (Plus, I don't think any argument can be made that I'm not bad.)
The thread's about the build and how to make it work for a new/bad player as myself.
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On May 28 2013 07:18 Poffel wrote:Show nested quote +On May 28 2013 06:02 BrosephMG wrote: I started playing SC2 about two weeks ago. ... I just started playing and am awful at this game... That's a strange thing to say considering your posts from over a year ago, such as: Show nested quote +On February 19 2012 08:48 BrosephMG wrote: I got to high diamond as a complete noob last summer. I'm in law school and haven't played since but am in the mood for some games. I was also master in 2's and 3's but from what I hear that doesn't matter at all.
My old strategy was a 1 base, 5 rax, 5:30 rush with marines and some SVC's (I didn't go gas); I went like 20-5 but I kid you not, I still have no idea of the tech trees of any of the races are. My micro is pretty phat because I played WC3 quite a lot, but I was inexplicably good at sc2 and I think it's because Marines were imba. I was still massing marines late game (and usually won).
Anyway, have they been toned down yet? So, basically this guy is a troll. OP's profile: http://us.battle.net/sc2/en/profile/842832/1/Backrap/ 792 games, 154 this season?
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edit: youve been a member for almost 2 years now and you have made 2 other threads exacty like this. Why are you wasting peoples time? and making stuff up?
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I am sharing someone's account. I've bought neither original SC2 (borrowed back then) nor HOTS (borrowing now).
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On May 28 2013 07:57 Aveng3r wrote: edit: youve been a member for almost 2 years now and you have made 2 other threads exacty like this. Why are you wasting peoples time? and making stuff up? He is trolling because he thinks marines are "imba" and these threads are his supporting evidence. I wouldnt be surprised if he has another account either in SC2 or on TL.
On May 28 2013 08:00 BrosephMG wrote: I am sharing someone's account. I've bought neither original SC2 (borrowed back then) nor HOTS (borrowing now). Sharing his TL account too? And his ideas of a marine/scv all in?
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Dafuq is going on in this thread. I've played -maybe- 100 games of SC2 in my life, including the one or two week stint I had years ago in which I also went gasless marines every game.
If you look at the game history of the backrap account for the last 2 weeks you'll see that I've played ~70 games this season. You'll also see that there were no games played on this account before that two weeks for a few months prior, and that they were played as Protoss - the owner of the account said that was his main.
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Being Diamond is not in any way related to being "near the top of the ladder".
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On May 28 2013 08:03 BrosephMG wrote: Dafuq is going on in this thread. I've played -maybe- 100 games of SC2 in my life, including the one or two week stint I had years ago in which I also went gasless marines every game.
If you look at the game history of the backrap account for the last 2 weeks you'll see that I've played ~70 games this season. You'll also see that there were no games played on this account before that two weeks for a few months prior, and that they were played as Protoss - the owner of the account said that was his main. Bnet shows 154 games this season. Three of the 4 threads you have made have revolved around the same marine/scv idea. You were temp banned for the last one.
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On May 28 2013 08:04 Baum wrote:Being Diamond is not in any way related to being "near the top of the ladder". 
![[image loading]](http://i1354.photobucket.com/albums/q690/BrosephsMG/topoftheladder_zps4d1b0ed9.png)
Disagree.
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On May 28 2013 08:04 Baum wrote:Being Diamond is not in any way related to being "near the top of the ladder".  Technically top 20%
People can dream, you know!
EDIT: Dat ladder Epic photoshop skills
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you see, he don´t know we have now diamond, master, grand master SO OLDSCOOL
or this is a tricky disguise
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On May 28 2013 08:10 Nachtwind wrote: you see, he don´t know we have now diamond, master, grand master SO OLDSCOOL
or this is a tricky disguise I'm so old school I don't even know Stalkers exist
Or Zealots
(lol ETisME your mood emoticon made me yawn)
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Don't think I have ever seen a thread requesting help for improving cheese and bragging about Top of ladder despite low apm and freshly started and low apm. Guess you could just take away all those useless info and try asking again and maybe some would help you
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I offered that extra ("useless") info by way of explanation as to why I was only interested in improving this one build. (Reason being, I'm new and bad and don't want to learn how to play "standard.)
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Lol what the fuck, you want us to teach you to do the thing you've done for like 100 games... better? It's not even something that requires learning what the other races do, you just do the same shit without scouting every game anyways. Not like someone can help you with that; think about it:
"Oh yeah, you forgot to not scout at this point"
"Oh, looks like you forgot to make marines when that's all you can make anyways"
"Hrmm, oh I see, you forgot to attack move here"
Like seriously lol, wtf did you want us to say?
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On May 28 2013 08:17 furerkip wrote: Lol what the fuck, you want us to teach you to do the thing you've done for like 100 games... better? It's not even something that requires learning what the other races do, you just do the same shit without scouting every game anyways. Not like someone can help you with that; think about it:
"Oh yeah, you forgot to not scout at this point"
"Oh, looks like you forgot to make marines when that's all you can make anyways"
"Hrmm, oh I see, you forgot to attack move here"
Like seriously lol, wtf did you want us to say?
You srs bro? There's a huge difference between a -good- cheese player and a garbage one, and I already gave examples of the type of suggestions I could use (when to move out, specific build order, how many SCVs to pull, when/if to scout...). If you're trying to be unhelpful, mission accomplished.
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I dunno what this guy is talkin about not getting scouted when he has 4 scvs out on the map building proxies. Even without the buildings in the main its pretty obvious all those scvs are gone
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My evo chamber told me this
target: 6rax, 16 marines ; fastes possible build completition likelihood >90%
Waypoint 1 satisfied: 5:19,97: 293M 0G 33/ 35S Income: 852M 0G Buildings: 1 Supply Depot 1 Extra Supply Depot 6 Barracks 1 Orbital Command Units: 17 SCV 16 Marine
build order short
+ Show Spoiler + 6 4 * Build SCV 10 Build Supply Depot 10 2 * Build SCV 12 Build Barracks 12 3 * Build SCV 15 Build Barracks 15 Build Marine From Naked Barracks 16 Build Orbital Command 16 Build Barracks 16 Build Marine From Naked Barracks 17 Build Supply Depot 17 Calldown: MULE 17 Build Barracks 17 2 * Build Marine From Naked Barracks 19 Build Barracks 19 3 * Build Marine From Naked Barracks 22 Build Barracks 22 4 * Build Marine From Naked Barracks 26 Build SCV 27 Calldown: Extra Supplies 27 5 * Build Marine From Naked Barracks 32 Build SCV
build order long
+ Show Spoiler + 0:02,00: 50M 0G 6/ 11S - Build SCV 0:19,00: 73M 0G 7/ 11S - (SCV completed) 0:19,00: 73M 0G 7/ 11S - (Command Center: Busy lapsed) 0:19,00: 73M 0G 7/ 11S - Build SCV 0:21,00: 32M 0G 8/ 11S - (Worker starts mining minerals) 0:36,00: 106M 0G 8/ 11S - (SCV completed) 0:36,00: 106M 0G 8/ 11S - (Command Center: Busy lapsed) 0:36,00: 106M 0G 8/ 11S - Build SCV 0:38,00: 66M 0G 9/ 11S - (Worker starts mining minerals) 0:53,00: 150M 0G 9/ 11S - (SCV completed) 0:53,00: 150M 0G 9/ 11S - (Command Center: Busy lapsed) 0:53,00: 150M 0G 9/ 11S - Build SCV 0:53,03: 100M 0G 10/ 11S - Build Supply Depot 0:55,00: 8M 0G 10/ 11S - (Worker starts mining minerals) 0:58,03: 23M 0G 10/ 11S - (Worker starts mining minerals) 1:10,00: 91M 0G 10/ 11S - (Command Center: Busy lapsed) 1:10,00: 91M 0G 10/ 11S - (SCV completed) 1:10,00: 91M 0G 10/ 11S - Build SCV 1:12,00: 52M 0G 11/ 11S - (Worker starts mining minerals) 1:23,03: 122M 0G 11/ 11S - (Supply Depot completed) 1:27,00: 147M 0G 11/ 19S - (SCV completed) 1:27,00: 147M 0G 11/ 19S - (Command Center: Busy lapsed) 1:27,00: 147M 0G 11/ 19S - Build SCV 1:28,03: 103M 0G 12/ 19S - (Worker starts mining minerals) 1:29,00: 110M 0G 12/ 19S - (Worker starts mining minerals) 1:34,04: 150M 0G 12/ 19S - Build Barracks 1:39,04: 32M 0G 12/ 19S - (Worker starts mining minerals) 1:44,00: 67M 0G 12/ 19S - (SCV completed) 1:44,00: 67M 0G 12/ 19S - (Command Center: Busy lapsed) 1:44,00: 67M 0G 12/ 19S - Build SCV 1:46,00: 31M 0G 13/ 19S - (Worker starts mining minerals) 2:01,00: 149M 0G 13/ 19S - (Command Center: Busy lapsed) 2:01,00: 149M 0G 13/ 19S - (SCV completed) 2:01,00: 149M 0G 13/ 19S - Build SCV 2:03,00: 115M 0G 14/ 19S - (Worker starts mining minerals) 2:18,00: 244M 0G 14/ 19S - (Command Center: Busy lapsed) 2:18,00: 244M 0G 14/ 19S - (SCV completed) 2:18,00: 244M 0G 14/ 19S - Build SCV 2:18,00: 194M 0G 15/ 19S - Build Barracks 2:20,00: 58M 0G 15/ 19S - (Worker starts mining minerals) 2:23,00: 81M 0G 15/ 19S - (Worker starts mining minerals) 2:35,00: 185M 0G 15/ 19S - (SCV completed) 2:35,00: 185M 0G 15/ 19S - (Command Center: Busy lapsed) 2:37,00: 202M 0G 15/ 19S - (Worker starts mining minerals) 2:39,04: 221M 0G 15/ 19S - (Barracks completed) 2:39,04: 221M 0G 15/ 19S - Build Marine From Naked Barracks 2:39,04: 171M 0G 16/ 19S - Build Orbital Command 2:44,04: 67M 0G 16/ 19S - (Worker starts mining minerals) 2:52,44: 150M 0G 16/ 19S - Build Barracks 2:57,44: 43M 0G 16/ 19S - (Worker starts mining minerals) 3:04,04: 104M 0G 16/ 19S - (Barracks: Busy lapsed) 3:04,04: 104M 0G 16/ 19S - (Marine completed) 3:04,04: 104M 0G 16/ 19S - Build Marine From Naked Barracks 3:09,01: 100M 0G 17/ 19S - Build Supply Depot 3:14,01: 39M 0G 17/ 19S - (Worker starts mining minerals) 3:14,04: 40M 0G 17/ 19S - (Orbital Command completed) 3:14,04: 40M 0G 17/ 19S - Calldown: MULE 3:19,04: 83M 0G 17/ 19S - (MULE completed) 3:23,00: 128M 0G 17/ 19S - (Barracks completed) 3:24,86: 150M 0G 17/ 19S - Build Barracks 3:28,00: 32M 0G 17/ 19S - (Worker starts mining minerals) 3:29,04: 43M 0G 17/ 19S - (Marine completed) 3:29,04: 43M 0G 17/ 19S - (Barracks: Busy lapsed) 3:29,68: 50M 0G 17/ 19S - Build Marine From Naked Barracks 3:29,86: 2M 0G 18/ 19S - (Worker starts mining minerals) 3:34,00: 50M 0G 18/ 19S - Build Marine From Naked Barracks 3:39,01: 58M 0G 19/ 19S - (Supply Depot completed) 3:44,01: 116M 0G 19/ 27S - (Worker starts mining minerals) 3:46,78: 150M 0G 19/ 27S - Build Barracks 3:51,78: 54M 0G 19/ 27S - (Worker starts mining minerals) 3:54,68: 88M 0G 19/ 27S - (Barracks: Busy lapsed) 3:54,68: 88M 0G 19/ 27S - (Marine completed) 3:54,68: 88M 0G 19/ 27S - Build Marine From Naked Barracks 3:57,44: 70M 0G 20/ 27S - (Barracks completed) 3:57,44: 70M 0G 20/ 27S - Build Marine From Naked Barracks 3:59,00: 38M 0G 21/ 27S - (Marine completed) 3:59,00: 38M 0G 21/ 27S - (Barracks: Busy lapsed) 4:00,03: 50M 0G 21/ 27S - Build Marine From Naked Barracks 4:02,44: 28M 0G 22/ 27S - (Worker starts mining minerals) 4:12,41: 150M 0G 22/ 27S - Build Barracks 4:17,41: 54M 0G 22/ 27S - (Worker starts mining minerals) 4:19,68: 81M 0G 22/ 27S - (Barracks: Busy lapsed) 4:19,68: 81M 0G 22/ 27S - (Marine completed) 4:19,68: 81M 0G 22/ 27S - Build Marine From Naked Barracks 4:22,44: 63M 0G 23/ 27S - (Barracks: Busy lapsed) 4:22,44: 63M 0G 23/ 27S - (Marine completed) 4:22,44: 63M 0G 23/ 27S - Build Marine From Naked Barracks 4:25,03: 43M 0G 24/ 27S - (Marine completed) 4:25,03: 43M 0G 24/ 27S - (Barracks: Busy lapsed) 4:25,66: 50M 0G 24/ 27S - Build Marine From Naked Barracks 4:29,86: 49M 0G 25/ 27S - (Barracks completed) 4:29,97: 50M 0G 25/ 27S - Build Marine From Naked Barracks 4:34,28: 50M 0G 26/ 27S - Build SCV 4:34,86: 7M 0G 27/ 27S - (Worker starts mining minerals) 4:42,93: 106M 0G 27/ 27S - Calldown: Extra Supplies 4:44,68: 127M 0G 27/ 27S - (Marine completed) 4:44,68: 127M 0G 27/ 27S - (Barracks: Busy lapsed) 4:47,44: 161M 0G 27/ 27S - (Marine completed) 4:47,44: 161M 0G 27/ 27S - (Barracks: Busy lapsed) 4:47,93: 167M 0G 27/ 27S - (Extra Supply Depot completed) 4:47,93: 167M 0G 27/ 35S - Build Marine From Naked Barracks 4:47,93: 117M 0G 28/ 35S - Build Marine From Naked Barracks 4:49,04: 80M 0G 29/ 35S - (MULE expired) 4:50,66: 100M 0G 29/ 35S - (Marine completed) 4:50,66: 100M 0G 29/ 35S - (Barracks: Busy lapsed) 4:50,66: 100M 0G 29/ 35S - Build Marine From Naked Barracks 4:51,28: 58M 0G 30/ 35S - (SCV completed) 4:51,28: 58M 0G 30/ 35S - (Orbital Command: Busy lapsed) 4:51,78: 64M 0G 30/ 35S - (Barracks completed) 4:51,78: 64M 0G 30/ 35S - Build Marine From Naked Barracks 4:53,28: 32M 0G 31/ 35S - (Worker starts mining minerals) 4:54,97: 54M 0G 31/ 35S - (Barracks: Busy lapsed) 4:54,97: 54M 0G 31/ 35S - (Marine completed) 4:54,97: 54M 0G 31/ 35S - Build Marine From Naked Barracks 4:56,78: 28M 0G 32/ 35S - (Worker starts mining minerals) 4:58,44: 50M 0G 32/ 35S - Build SCV 5:12,93: 196M 0G 33/ 35S - (Marine completed) 5:12,93: 196M 0G 33/ 35S - (Marine completed) 5:12,93: 196M 0G 33/ 35S - (Barracks: Busy lapsed) 5:12,93: 196M 0G 33/ 35S - (Barracks: Busy lapsed) 5:15,44: 230M 0G 33/ 35S - (SCV completed) 5:15,44: 230M 0G 33/ 35S - (Orbital Command: Busy lapsed) 5:15,66: 233M 0G 33/ 35S - (Marine completed) 5:15,66: 233M 0G 33/ 35S - (Barracks: Busy lapsed) 5:16,78: 249M 0G 33/ 35S - (Barracks: Busy lapsed) 5:16,78: 249M 0G 33/ 35S - (Marine completed) 5:17,41: 257M 0G 33/ 35S - (Barracks completed) 5:17,44: 257M 0G 33/ 35S - (Worker starts mining minerals) 5:19,97: 293M 0G 33/ 35S - (Barracks: Busy lapsed) 5:19,97: 293M 0G 33/ 35S - (Marine completed)
the rest is hide tech, deny scouting, scout with 1 scv at normal timing (looking for enemy allin), only show 1-2 marines at ramp, learn to marine micro, moveout is 5:30 latest 6
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On May 28 2013 08:22 BrosephMG wrote:Show nested quote +On May 28 2013 08:17 furerkip wrote: Lol what the fuck, you want us to teach you to do the thing you've done for like 100 games... better? It's not even something that requires learning what the other races do, you just do the same shit without scouting every game anyways. Not like someone can help you with that; think about it:
"Oh yeah, you forgot to not scout at this point"
"Oh, looks like you forgot to make marines when that's all you can make anyways"
"Hrmm, oh I see, you forgot to attack move here"
Like seriously lol, wtf did you want us to say? You srs bro? There's a huge difference between a -good- cheese player and a garbage one, and I already gave examples of the type of suggestions I could use (when to move out, specific build order, how many SCVs to pull, when/if to scout...). If you're trying to be unhelpful, mission accomplished. figure it out yourself dude, it doesnt take much effort to find out how many scvs you have to have mining to support 6 barracks of production. One scv brings in 40 minerals a minute, a marine takes 25 seconds to build so a barracks needs 120 minerals a minute, times 6 is 720, divided by 40 is 18. factor in mules, which bring in about 160 minerals per minute, and you would need about 14 scvs. not sure what else you need to know about this cheese build. good riddance to you.
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On May 28 2013 08:41 Aveng3r wrote:Show nested quote +On May 28 2013 08:22 BrosephMG wrote:On May 28 2013 08:17 furerkip wrote: Lol what the fuck, you want us to teach you to do the thing you've done for like 100 games... better? It's not even something that requires learning what the other races do, you just do the same shit without scouting every game anyways. Not like someone can help you with that; think about it:
"Oh yeah, you forgot to not scout at this point"
"Oh, looks like you forgot to make marines when that's all you can make anyways"
"Hrmm, oh I see, you forgot to attack move here"
Like seriously lol, wtf did you want us to say? You srs bro? There's a huge difference between a -good- cheese player and a garbage one, and I already gave examples of the type of suggestions I could use (when to move out, specific build order, how many SCVs to pull, when/if to scout...). If you're trying to be unhelpful, mission accomplished. figure it out yourself dude, it doesnt take much effort to find out how many scvs you have to have mining to support 6 barracks of production. One scv brings in 40 minerals a minute, a marine takes 25 seconds to build so a barracks needs 120 minerals a minute, times 6 is 720, divided by 40 is 18. factor in mules, which bring in about 160 minerals per minute, and you would need about 14 scvs. not sure what else you need to know about this cheese build. good riddance to you.
Why you heff be mad? Is only game.
P.S. You want to take into account supply depots?
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way to go!
you might also be interested in learning a proper 11 11 bunker all in. alternatively you could proxy some of your barracks or get combatshields to beef up your marines.
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Well first of all i think 5 rax marine is better because you can do a transition. Heres the pseudo build: 10 depot 12 rax Build you Orbital command when rax is done second supply depot. build 1 marine, produce scvs until you have money to throw down 4 more raxes. constant mule drop make depot when you need to. make marines off 5 rax, when you have extra money take a gas. send big pack of marines start round of reapers add on to the raxes then go for a stim tyming.
If you are going to do a 6 rax i think you should bring all your scvs and just rely on mule for bunkers. You are all in anyway, how are you going to transition out of it?
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On May 28 2013 07:18 Poffel wrote:Show nested quote +On May 28 2013 06:02 BrosephMG wrote: I started playing SC2 about two weeks ago. ... I just started playing and am awful at this game... That's a strange thing to say considering your posts from over a year ago, such as: Show nested quote +On February 19 2012 08:48 BrosephMG wrote: I got to high diamond as a complete noob last summer. I'm in law school and haven't played since but am in the mood for some games. I was also master in 2's and 3's but from what I hear that doesn't matter at all.
My old strategy was a 1 base, 5 rax, 5:30 rush with marines and some SVC's (I didn't go gas); I went like 20-5 but I kid you not, I still have no idea of the tech trees of any of the races are. My micro is pretty phat because I played WC3 quite a lot, but I was inexplicably good at sc2 and I think it's because Marines were imba. I was still massing marines late game (and usually won).
Anyway, have they been toned down yet?
Body slam.
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On May 28 2013 08:55 BrosephMG wrote:Show nested quote +On May 28 2013 08:41 Aveng3r wrote:On May 28 2013 08:22 BrosephMG wrote:On May 28 2013 08:17 furerkip wrote: Lol what the fuck, you want us to teach you to do the thing you've done for like 100 games... better? It's not even something that requires learning what the other races do, you just do the same shit without scouting every game anyways. Not like someone can help you with that; think about it:
"Oh yeah, you forgot to not scout at this point"
"Oh, looks like you forgot to make marines when that's all you can make anyways"
"Hrmm, oh I see, you forgot to attack move here"
Like seriously lol, wtf did you want us to say? You srs bro? There's a huge difference between a -good- cheese player and a garbage one, and I already gave examples of the type of suggestions I could use (when to move out, specific build order, how many SCVs to pull, when/if to scout...). If you're trying to be unhelpful, mission accomplished. figure it out yourself dude, it doesnt take much effort to find out how many scvs you have to have mining to support 6 barracks of production. One scv brings in 40 minerals a minute, a marine takes 25 seconds to build so a barracks needs 120 minerals a minute, times 6 is 720, divided by 40 is 18. factor in mules, which bring in about 160 minerals per minute, and you would need about 14 scvs. not sure what else you need to know about this cheese build. good riddance to you. Why you heff be mad? Is only game. P.S. You want to take into account supply depots? why you heff be dumb? is only common sense
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Take this thread seriously guys. It's really hard to figure out how to wall off and hide raxs
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United States8476 Posts
Strategy forum guidelines and stuff
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