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Courage Tournament (including Poles) - Page 10

Forum Index > Closed
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Tossim1
Profile Joined June 2004
714 Posts
July 04 2006 13:44 GMT
#181
i dno why everyone has so much negative shit to say about suncow, jst give him credit for trying to make his dream come true
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 04 2006 16:13 GMT
#182
When will courage be played?
im curious to see how suncow is going to shape up :O?

and all this talk about multiple races being prohibited in korea.. i didnt think this was the case as ive seen progamers play outside their main race in proleague.. ok it was 2v2 but still =/
Administrator~ Spirit will set you free ~
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
July 04 2006 21:57 GMT
#183
is pj seriously all t now?
IdrA
Profile Blog Joined July 2004
United States11541 Posts
Last Edited: 2006-07-04 22:05:12
July 04 2006 22:04 GMT
#184
no

his manager or somethin said he's tvzing in wcg, but pvzing in korea. most likely because it is easier to lose pvz to stupid shit and he just wants to be safe.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
Elsi
Profile Joined October 2002
United Kingdom8173 Posts
July 04 2006 22:21 GMT
#185
Give us Draco's courage group asdf asdf :/
bine
Profile Blog Joined April 2005
United States2352 Posts
July 04 2006 22:29 GMT
#186
On July 05 2006 01:13 Plexa wrote:
When will courage be played?
im curious to see how suncow is going to shape up :O?

and all this talk about multiple races being prohibited in korea.. i didnt think this was the case as ive seen progamers play outside their main race in proleague.. ok it was 2v2 but still =/


from what I can tell, courage is on the 9th. From what I can tell, depending on the league you either must be one race, or specify your matchup preferences ahead of time. Personally, I find that a huuuuuuuuuge disappointment. I think the introduction of random players could really mess things up in a good way, and create a lot of new dynamics and strategies.
ROOTheognis
Profile Blog Joined January 2006
United States4482 Posts
July 04 2006 22:48 GMT
#187
i doubt anyone could really play all their matchups up to prolevel to be a good random player

but maybe so
If you avoid your weakness, it will remain your weakness. www.twitter.com/#!/rootheognis Follow me!
bine
Profile Blog Joined April 2005
United States2352 Posts
July 04 2006 23:12 GMT
#188
but wouldnt that be offset by how different it would be for their opponents? since no one is random as of now, opponents would have to learn new strats just for them specifically. I think if someone came up as random from the beginning, and learned general skills that could be applied to each matchup, what they'd lack in subtle experience in each matchup could be made irrelevant by the fact the the opponent would have to be building against random. There would be a lot less build orders to choose from, especially at first, when playing someone random, because much less is known about how to do it best. there would also be a lot of psychological possibilities, as a random zerg vs. picked zerg could like 4 pool or something and suprise the enemy.

keep in mind: i'm not an expert, and i'm not claiming this stuff is all true or whatever. It just seems like the case from my perspective. maybe im getting too off topic as well, but its really interesting to me.
IdrA
Profile Blog Joined July 2004
United States11541 Posts
July 04 2006 23:56 GMT
#189
so it would bring about games determined more by luck and would also reduce the overall level of games because people would not be able to practice properly and play to their best. good idea.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
bine
Profile Blog Joined April 2005
United States2352 Posts
July 05 2006 00:22 GMT
#190
On July 05 2006 08:56 HungZerg wrote:
so it would bring about games determined more by luck and would also reduce the overall level of games because people would not be able to practice properly and play to their best. good idea.


I think that's a bit simplistic. Granted, there would be a greater level of "luck" involved (getting a good MU vs. getting a bad MU), but I don't think it would reduce the level of games. People would be able to practice, but the idea of "properly" would have to change a bit; practicing vs. a random player would still be practice, just different practice, and in my opinion, the level of play would go up in some ways.

maybe its just from my perspective as a less-serious player and more of a spectator, but I like when unpredictable or new situations occur. Right now, even though there is some room for creativity, much of the game seems to be so dissected and understood that it becomes sort of a rock-paper-scissors of build orders too much of the time. Even though players might not be able to play at "as high a level" in terms of knowing exactly what will happen each game, they might end up playing at a higher level in terms of creativity and excitement, because more decisions would have to be made that are out of the ordinary, more adaptation, etc. For me, the exciting part about BW is not that someone can sit in a practice room for 70 hours a week and become skilled at clicking fast and remembering situations, its that some players have such a high level of understanding that they can occasionally accomplish brilliant moves, etc. I think random could (potentially) help that.

That's my reasoning. it may be based on incomplete information or something, and again I'm not pretending to be really skilled, just analysis based on following progaming a bit. Also, its definitely all about personal preference. I like to be suprised, but i can imagine as a great player it would be more fun to see the subtle details going on between players that have prepared for the specific matchup with 1000 games etc.
GloryOfArt
Profile Joined July 2006
56 Posts
July 05 2006 00:45 GMT
#191
Agree with Tossim... get off SunCow's nuts. Atleast he has the balls to go there and try.
All it takes is being born there.
G5
Profile Blog Joined August 2005
United States2922 Posts
July 05 2006 01:18 GMT
#192
nice to see CrystAL[InCa]'s name again~
Eagleheart
Profile Joined January 2006
Sweden776 Posts
Last Edited: 2006-07-05 01:20:03
July 05 2006 01:19 GMT
#193
On July 05 2006 07:48 YoiChiBow wrote:
i doubt anyone could really play all their matchups up to prolevel to be a good random player

but maybe so


agreed.

Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 05 2006 14:43 GMT
#194
there use to be random players like ggon... what what happened to them?
Administrator~ Spirit will set you free ~
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
July 05 2006 15:51 GMT
#195
they were purged in the korean fires of 1999
Mortality
Profile Blog Joined December 2005
United States4790 Posts
July 05 2006 22:25 GMT
#196
ggon still plays...he's progamer.

It's much harder to play at the very top level in every MU. It's much easier to focus on your strongest race.

That's not to say it's bad to be random. Especially at lower levels, it helps build your intuition for the game. But sooner or later you need to focus more heavily.
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
Elsi
Profile Joined October 2002
United Kingdom8173 Posts
July 05 2006 22:31 GMT
#197
We still haven't got Draco's group?

Strange shit!
JoMal
Profile Blog Joined April 2006
Trinidad/Tobago1177 Posts
July 05 2006 22:41 GMT
#198
Elsi you seem pretty intrested in Draco's group, you've asked for it like 20 times already
Oh you mad cause i'm stylin on you
Elsi
Profile Joined October 2002
United Kingdom8173 Posts
July 05 2006 22:51 GMT
#199
Yeah I am pretty interested to see who's in Draco's group, seems strange to be that no has bothered translating it, which I find sad, I'm just curious that's all!
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
July 05 2006 23:53 GMT
#200
On July 06 2006 07:25 Mortality wrote:
ggon still plays...he's progamer.

It's much harder to play at the very top level in every MU. It's much easier to focus on your strongest race.

That's not to say it's bad to be random. Especially at lower levels, it helps build your intuition for the game. But sooner or later you need to focus more heavily.

I think ggon is all protoss now, hm.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
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