• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:26
CET 14:26
KST 22:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
BSL Season 2025 - Full Overview and Conclusion6Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 105
StarCraft 2
General
Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Tournament Preview Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion BSL Season 2025 - Full Overview and Conclusion Video Footage from 2005: The Birth of G2 in Spain [ASL21] Potential Map Candidates
Tourneys
[BSL21] Grand Finals - Sunday 21:00 CET [Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026! Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1361 users

Blizzard to announce something at PAX - Page 17

Forum Index > Closed
Post a Reply
Prev 1 15 16 17 18 19 54 Next
iKill
Profile Blog Joined May 2011
Denmark861 Posts
March 14 2013 11:59 GMT
#321
On March 13 2013 23:46 NeonFlare wrote:
Legacy of the Void renamed to additional pylons or delayed. Though the All-stars thing is most likely one.


How in the world would they delay LotV when it hasn't even got a timeframe yet
thepuppyassassin: "My god... the deathball's grown wings!"
Animzor
Profile Joined March 2011
Sweden2154 Posts
March 14 2013 12:11 GMT
#322
On March 14 2013 20:52 nihlon wrote:
Show nested quote +
On March 14 2013 00:04 paralleluniverse wrote:
On March 13 2013 23:48 Manit0u wrote:
On March 11 2013 22:05 Martijn wrote:
On March 11 2013 20:23 GrapeApe wrote:
On March 02 2013 07:26 aksfjh wrote:
On March 02 2013 07:11 NicolBolas wrote:
On March 02 2013 05:04 scrdmnttr wrote:
It's completely true. The BW zealots (not the unit >_>) might hate this, but SC2 is merely BW made with modern technology.
It is also true that there is vast opportunities for innovation, and changing units and tacking on macro features is not innovation.


Yes, there "is vast opportunities for innovation". But if they did that... it wouldn't be like SC1 in any way. It would probably use a different resource collection model, with different play dynamics, and in all ways be a different game.

That's the difference between having an audience and not having one. WC3 was innovative in many ways. And look how many SC1 players did not play it.

That taught Blizzard a lesson: change is bad. Change means fewer sales. Change means your audience won't play it.

So if you want to blame someone for the lack of innovation in SC2, you know where to look.

A better example, look at D3. It was change, and a lot of it for the better. Reasonable people loved it, as did many newcomers to the series, but "fans" hated it because it wasn't D2.1.


LOL are you kidding me? Please, tell me what all these changes for the better supposedly were.


No skilltrees, game design experts called it a huge leap. Sirlin did a write up; http://www.sirlin.net/blog/2012/5/3/diablo-3s-ability-system.html


All is cool and dandy, if it actually mattered. First of all, you could do just fine in D2 by not using "the only true build". I know a guy who put 1 point into every skill on every tree and had loads of fun. Not everyone is hardcore competitive player you know. Sure D2's system was flawed (as was entirety of D2 compared to D1, but that's another story entirely) but no one cared and a ton of people were playing it for years both on battle.net and single-player/LAN.

Now, let's go the other way around and compare D3's UI/skills to D1. In D1 each class had exactly 1 skill, you couldn't improve it so no worries there. The stat points were there, but what was the most important were the limits (different for each class) so you couldn't just dump everything into vitality as in D2 and the big red + button served more as a progress indicator than anything else. Then you got the excellent system of learning and improving spells through books, which was tied to your intelligence stat, giving your warriors and rogues additional tools and at the same time leaving mages on top of that because they could get all those spells to much much higher levels.

All in all, it wasn't a "build your character" game. What was important there was hacking and slashing (and blasting) the monsters, which this games should be all about and both D2 and D3 have kind of lost their focus there.

There is a reason why I'm still playing D1 (just running around solo, hacking and slashing) and not D2 or D3, which I tried and abandoned (D3 after a week, D2 provided more entertainment).

It doesn't work like that unless the game is easy as shit and completely offline. If the game is hard, like D3 inferno at launch, or if it's competitive (optimizing farming, making money on the AH), then people demand efficiency and you're argument about people being able to do what they like is not correct. It's not viable, it punishes noobs who don't look up internet guides, and it's completely out-of-touch with how people actually play the game.

If you think about this objectively, instead of clinging to old and failed designs, like the D2 skill system, you'll see that D3 skill system is far superior and offers more meaningful and real choices than D2 could.

Yes, the skill system is not what made diablo 3 a disappointing game. With a better story, better balanced drops (ignoring the auction house) and a better constructed inferno mode I think D3 wouldn't have gotten nearly as much hate as it's gotten.



The skill system in D3 was actually super disappointing. Not only that, it wasn't fun to level up, which is one of the most important parts of any RPG, action- or otherwise. D3 did nothing to improve gaming, they threw everything good out the window and started from scratch, creating one of the highest grossing turds of all time. Thank god for the new kickstarter trend, because there seems to be some genuinely good games in the making.
phagga
Profile Joined February 2012
Switzerland2194 Posts
March 14 2013 12:12 GMT
#323
On March 14 2013 20:59 iKill wrote:
Show nested quote +
On March 13 2013 23:46 NeonFlare wrote:
Legacy of the Void renamed to additional pylons or delayed. Though the All-stars thing is most likely one.


How in the world would they delay LotV when it hasn't even got a timeframe yet


They dealy the announcement of the timeframe, that's how. And maybe even delay the delay of the announcement.
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
Meldrath
Profile Joined June 2010
United States620 Posts
March 14 2013 12:14 GMT
#324
Who knows.. who really cares? Its blizzard it will be something they talk about 2-5 years befor they are ready to even start beta.. and then we will just have to sit around and wait for them to release it and just endure endless hype and speculation :0
slap me I must be dreaming another "imba" arugment! fffffffffuuuuuuuuuuuuu!!!!!
Iranon
Profile Blog Joined March 2010
United States983 Posts
March 14 2013 12:38 GMT
#325
On March 14 2013 00:10 andrewlt wrote:
I loved D1. It was the deepest, most tactical game in the entire series. In order to play D1 well, a player had to utilize the environment to their advantage. Warriors used doorways, chokes and other impediments to reduce the number of monsters they have to fight at any single time. Rogues and sorcerers did the same thing to kite better or shoot monsters at range with impunity. Warriors also used said impediments to corner ranged attackers like succubi who loved to run away.

D2 introduced so much dumb stuff like acid pools, reviving monsters and all sorts of other crap. It balanced that out by letting players get to ludicrously fast run speeds with gear.

Not that it matters, but acid pools were from D1 (the plague/pus spitters' attack), not D2, and they were absurdly annoying.
TheVoicedElk
Profile Joined November 2011
United Kingdom28 Posts
March 14 2013 12:45 GMT
#326
Its probably either blizzard all stars or something new, I doubt they'd reannounce diablo 3 on ps3/4
Top 4 Control
iKill
Profile Blog Joined May 2011
Denmark861 Posts
March 15 2013 13:08 GMT
#327
On March 14 2013 21:12 phagga wrote:
Show nested quote +
On March 14 2013 20:59 iKill wrote:
On March 13 2013 23:46 NeonFlare wrote:
Legacy of the Void renamed to additional pylons or delayed. Though the All-stars thing is most likely one.


How in the world would they delay LotV when it hasn't even got a timeframe yet


They dealy the announcement of the timeframe, that's how. And maybe even delay the delay of the announcement.


I don't think you know what "delaying" something from a fan / spectator viewpoint means.
thepuppyassassin: "My god... the deathball's grown wings!"
bduddy
Profile Joined May 2012
United States1326 Posts
Last Edited: 2013-03-18 07:37:56
March 18 2013 07:35 GMT
#328
Some very interesting speculation here:



And this tweet from Cameron Dayton almost confirms, to me at least, that the announcement has something to do with Starcraft/Project Blackstone.



Also, if any admins happen to stop by, can they confirm or deny that TL never got an invite of any kind to cover this announcement?
>Liquid'Nazgul: Of course you are completely right
Xapti
Profile Joined April 2010
Canada2473 Posts
March 18 2013 09:53 GMT
#329
On March 18 2013 16:35 bduddy wrote:
Also, if any admins happen to stop by, can they confirm or deny that TL never got an invite of any kind to cover this announcement?
As I already said in this post, Sixen said/confirmed this.

It would suck if this was a mobile-only game; I don't get the point of alienating PC users when PCs can perfectly run mobile content.

I think the conclusion that it's probably some non-MMO Warcraft or Starcraft thing, but when one reflects on that, they'd realize that that's not saying very much.

I think the most perplexing thing or biggest wrench in one's proverbial gears is that whole WoW fansite access/priority; Why only give WoW sites special stuff if it's not an MMO? and/or if it's not even Warcraft related?
If it wasn't for that, the likelihood of it being something Blackstone/Phoenix/BAS—related would be more certain.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
kleetzor
Profile Joined April 2011
Germany360 Posts
March 18 2013 10:19 GMT
#330
My money is on it's a prequel. Maybe to SC or WC
kafkaesque
Profile Blog Joined November 2011
Germany2006 Posts
March 18 2013 11:32 GMT
#331
If I were a betting man, I'd bet on a game or port optimized for ARM-processors and touchscreen control.

They're not yet tapping the enormous potential that Android, iOs and to a far lesser extend Windows Phone / RT market, which is s devoid of good original games...
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
nickbalev
Profile Joined March 2011
Bulgaria241 Posts
March 18 2013 11:42 GMT
#332
Diablo 3 on ipad
noipe
FFGenerations
Profile Blog Joined April 2011
7088 Posts
March 18 2013 11:52 GMT
#333
On March 18 2013 20:42 nickbalev wrote:
Diablo 3 on ipad


this made me laugh out loud but then i realised in this day and age you might not be joking
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
MrBitter
Profile Joined January 2008
United States2940 Posts
March 18 2013 12:03 GMT
#334
I've heard some pretty interesting rumors. It's definitely nothing anyone here has been guessing... I'm pretty excited to check it out, but also very... mmm... speculative? It's definitely going to make some people say "whaaa?"
blug
Profile Joined February 2011
Australia623 Posts
March 18 2013 12:17 GMT
#335
On March 14 2013 21:11 Animzor wrote:
Show nested quote +
On March 14 2013 20:52 nihlon wrote:
On March 14 2013 00:04 paralleluniverse wrote:
On March 13 2013 23:48 Manit0u wrote:
On March 11 2013 22:05 Martijn wrote:
On March 11 2013 20:23 GrapeApe wrote:
On March 02 2013 07:26 aksfjh wrote:
On March 02 2013 07:11 NicolBolas wrote:
On March 02 2013 05:04 scrdmnttr wrote:
It's completely true. The BW zealots (not the unit >_>) might hate this, but SC2 is merely BW made with modern technology.
It is also true that there is vast opportunities for innovation, and changing units and tacking on macro features is not innovation.


Yes, there "is vast opportunities for innovation". But if they did that... it wouldn't be like SC1 in any way. It would probably use a different resource collection model, with different play dynamics, and in all ways be a different game.

That's the difference between having an audience and not having one. WC3 was innovative in many ways. And look how many SC1 players did not play it.

That taught Blizzard a lesson: change is bad. Change means fewer sales. Change means your audience won't play it.

So if you want to blame someone for the lack of innovation in SC2, you know where to look.

A better example, look at D3. It was change, and a lot of it for the better. Reasonable people loved it, as did many newcomers to the series, but "fans" hated it because it wasn't D2.1.


LOL are you kidding me? Please, tell me what all these changes for the better supposedly were.


No skilltrees, game design experts called it a huge leap. Sirlin did a write up; http://www.sirlin.net/blog/2012/5/3/diablo-3s-ability-system.html


All is cool and dandy, if it actually mattered. First of all, you could do just fine in D2 by not using "the only true build". I know a guy who put 1 point into every skill on every tree and had loads of fun. Not everyone is hardcore competitive player you know. Sure D2's system was flawed (as was entirety of D2 compared to D1, but that's another story entirely) but no one cared and a ton of people were playing it for years both on battle.net and single-player/LAN.

Now, let's go the other way around and compare D3's UI/skills to D1. In D1 each class had exactly 1 skill, you couldn't improve it so no worries there. The stat points were there, but what was the most important were the limits (different for each class) so you couldn't just dump everything into vitality as in D2 and the big red + button served more as a progress indicator than anything else. Then you got the excellent system of learning and improving spells through books, which was tied to your intelligence stat, giving your warriors and rogues additional tools and at the same time leaving mages on top of that because they could get all those spells to much much higher levels.

All in all, it wasn't a "build your character" game. What was important there was hacking and slashing (and blasting) the monsters, which this games should be all about and both D2 and D3 have kind of lost their focus there.

There is a reason why I'm still playing D1 (just running around solo, hacking and slashing) and not D2 or D3, which I tried and abandoned (D3 after a week, D2 provided more entertainment).

It doesn't work like that unless the game is easy as shit and completely offline. If the game is hard, like D3 inferno at launch, or if it's competitive (optimizing farming, making money on the AH), then people demand efficiency and you're argument about people being able to do what they like is not correct. It's not viable, it punishes noobs who don't look up internet guides, and it's completely out-of-touch with how people actually play the game.

If you think about this objectively, instead of clinging to old and failed designs, like the D2 skill system, you'll see that D3 skill system is far superior and offers more meaningful and real choices than D2 could.

Yes, the skill system is not what made diablo 3 a disappointing game. With a better story, better balanced drops (ignoring the auction house) and a better constructed inferno mode I think D3 wouldn't have gotten nearly as much hate as it's gotten.



The skill system in D3 was actually super disappointing. Not only that, it wasn't fun to level up, which is one of the most important parts of any RPG, action- or otherwise. D3 did nothing to improve gaming, they threw everything good out the window and started from scratch, creating one of the highest grossing turds of all time. Thank god for the new kickstarter trend, because there seems to be some genuinely good games in the making.


Speak for yourself. I had lots of fun playing Diablo 3
Derp
nihlon
Profile Joined April 2010
Sweden5581 Posts
March 18 2013 12:31 GMT
#336
On March 18 2013 21:03 MrBitter wrote:
I've heard some pretty interesting rumors. It's definitely nothing anyone here has been guessing... I'm pretty excited to check it out, but also very... mmm... speculative? It's definitely going to make some people say "whaaa?"


You post are already making me go whaaa?
Banelings are too cute to blow up
-Kaiser-
Profile Blog Joined November 2011
Canada932 Posts
March 18 2013 12:42 GMT
#337
On March 18 2013 21:03 MrBitter wrote:
I've heard some pretty interesting rumors. It's definitely nothing anyone here has been guessing... I'm pretty excited to check it out, but also very... mmm... speculative? It's definitely going to make some people say "whaaa?"


VIRTUAL REALITY!? MOTION CONTROL!?

A new Blizzard....CONSOLE!?
3 Hatch Before Cool
teapot
Profile Joined October 2007
United Kingdom266 Posts
March 18 2013 12:53 GMT
#338
Imagine something like Google's Ingress.

MMO augmented real world game.

or it could just be Blizzard Allstars...
zarepath
Profile Blog Joined April 2010
United States1626 Posts
March 18 2013 12:56 GMT
#339
Guys, they've already announced Blizzard Allstars like a million times. That's not it.
"Your efforts you put in will never betray you." - Flash | "If I'm not good enough, I don't wanna win." - Naniwa
novamarine
Profile Joined February 2011
Malaysia215 Posts
March 18 2013 12:57 GMT
#340
Starcraft: Kinect
People.....People never change
Prev 1 15 16 17 18 19 54 Next
Please log in or register to reply.
Live Events Refresh
OSC
12:00
Season 13 World Championship
YoungYakov vs MaNaLIVE!
Nicoract vs Jumy
Gerald vs TBD
Creator vs TBD
WardiTV1077
LiquipediaDiscussion
Sparkling Tuna Cup
10:00
Weekly #117
ByuN vs CreatorLIVE!
CranKy Ducklings172
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 7060
Calm 5014
Shuttle 2038
Larva 726
Stork 591
Soma 509
Hm[arnc] 431
Light 417
actioN 397
BeSt 394
[ Show more ]
Hyuk 368
EffOrt 365
Rush 314
ggaemo 245
Mini 167
Sharp 150
Last 143
Hyun 120
NaDa 88
Shine 59
Leta 55
Aegong 54
JulyZerg 50
910 39
ToSsGirL 35
Nal_rA 33
Free 31
yabsab 23
HiyA 23
Movie 22
ivOry 20
GoRush 20
Sacsri 16
Terrorterran 16
JYJ 9
Noble 8
Sexy 7
Icarus 6
SilentControl 5
Dota 2
Gorgc5959
singsing3119
XcaliburYe302
qojqva206
Counter-Strike
zeus1250
byalli1005
x6flipin877
Heroes of the Storm
Khaldor189
Other Games
B2W.Neo1985
Liquid`RaSZi938
crisheroes361
Fuzer 141
Mew2King71
White-Ra69
Hui .62
Organizations
Other Games
gamesdonequick2301
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH207
• StrangeGG 65
• Kozan
• Laughngamez YouTube
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2385
• lizZardDota290
League of Legends
• Jankos3371
• Stunt632
Upcoming Events
BSL 21
6h 34m
Bonyth vs Sziky
Mihu vs QiaoGege
Sziky vs XuanXuan
eOnzErG vs QiaoGege
Mihu vs DuGu
Dewalt vs Bonyth
IPSL
6h 34m
Dewalt vs Sziky
Replay Cast
19h 34m
Wardi Open
22h 34m
Monday Night Weeklies
1d 3h
The PondCast
2 days
Big Brain Bouts
5 days
Serral vs TBD
BSL 21
6 days
Liquipedia Results

Completed

Escore Tournament S1: W4
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.