On February 05 2013 10:41 Musiq wrote: I would actually want a patch that would make scouts cheaper, make ghosts an actual academy unit (covert ops for nuke only) and make queens more useful.
THIS(almost). In addition to that, how about removing the research constraint for lockdown and ensnare, and buffing the dark archon someway to compensate for that changes might be good.
TvZ: better queens might provide better late game for zerg against mech TvT: possible bio TvT fork? ZvP: something must be done about zerg allins and scout isn't the answer imo TvP: ghosts with earlier availability and lockdown might be useful for soft countering protoss allins and carriers/arbiters supremacy. ZvZ : how about giving queens a spell that soft counter mutas?
On February 05 2013 17:40 Sayle wrote: I can't believe so many people are taking a Jumper thread seriously. I do like the sound of 128 damage storm though ^_^
Yes it has been nerf because it would kill lurker in one time.
I think when you look at it at a glance, it's not too much worse. Key points for me are: 1 - You have listed that patch as having: zealots: Shields decreased to 60 and hit points increased to 100. That's what they are now, you meant to list what they were before, right? 2 - Storm would have been too strong by one shotting lurkers and mutalisks, I think 3 - Queen was already unpopular (bless ZerO for making my dreams come true) so them being even less useful is of course bad for variety of gameplay 4 onwards (ㅋㅋㅋ never mind the numbers) - Sunken colony, Hydra/lurker and spawning pool changes were good ones, I think.
Other than that, not too bad, but it's not going to happen and those specific changes would probably ruin the balance. Whatever good the other changes could make (and that's supposing they actually would be good), it would not compensate for the key changes that would break the game (in my opinion).
On February 05 2013 17:40 Sayle wrote: I can't believe so many people are taking a Jumper thread seriously. I do like the sound of 128 damage storm though ^_^
Yeah, this is weird. Why are people arguing like "OMG NO WE SHOULDN'T DO THIS".
Ohh and being totally biased reducing the build time of cannons or increasing the build time of bunkers because its just BS as it is, haha
Adding on top of this I got another idea.
Would giving spores 2x or 3x damage versus bio air (Essentially only zerg units) make anything other than muta ling viable and how would this change affect ZvZ?
Ohh and being totally biased reducing the build time of cannons or increasing the build time of bunkers because its just BS as it is, haha
Adding on top of this I got another idea.
Would giving spores 2x or 3x damage versus bio air (Essentially only zerg units) make anything other than muta ling viable and how would this change affect ZvZ?
Stop wanting to change ZvZ, it's a fine match up... -_-
Yeah right, complain about BW's balance. LOL, what is this?
People stop talking and play the actual game. It's the most well balanced game ever. And it is that for a reason. I couldn't imagine modern starcraft with 1.07. :D Protoss would just be hilarious...
On February 05 2013 18:48 Jumperer wrote: For those who wants to know why KESPA stopped BW and went to SC2. It wasn't because of savior and matchfixing, it also wasn't because of SC2. It was because patch 1.08+ caused so much imbalance within the game that the OGN mapcreators couldn't come up with another balance map for this broken game. So they figured that it was simply easier to just switch to sc2.
If blizzard stays with 1.07. Starcraft would still be alive today. Bisu would also have 90% PvZ winnrate and 3 more OSL titles. Bisu only having 70%ish winrate further shows how imbalance the matchup is. You think that fool of a took named shine would beat bisu when storm do the damage it's supposed to do?
this game demonstrated my point. . Look at this, if it was played under patch 1.07. Bisu would've won because dragoons would come out quicker and it would kill all the hydras.
even stork said in an interview that zerg is imba against protoss. he suggests quicker archon build time and 128 storm to compensate. IN CONCLUSION, STORK SUPPORTS THE PATCH 1.07 MOVEMENT.
anyone who disagrees with this post and thread is killing esports and is a esport terrorist.
This is border line offensive. But jumperer did raise some valid points wink wink
I would kill for a 128 damage storm, I hate lurkers!! I'm with jumperer its a shame that bisu only had 70% winrate pvz , he never was a bonjwa because he played protoss. come on even stork said it, the veteran.
On February 05 2013 18:48 Jumperer wrote: For those who wants to know why KESPA stopped BW and went to SC2. It wasn't because of savior and matchfixing, it also wasn't because of SC2. It was because patch 1.08+ caused so much imbalance within the game that the OGN mapcreators couldn't come up with another balance map for this broken game. So they figured that it was simply easier to just switch to sc2.
If blizzard stays with 1.07. Starcraft would still be alive today. Bisu would also have 90% PvZ winnrate and 3 more OSL titles. Bisu only having 70%ish winrate further shows how imbalance the matchup is. You think that fool of a took named shine would beat bisu when storm do the damage it's supposed to do?
even stork said in an interview that zerg is imba against protoss. he suggests quicker archon build time and 128 storm to compensate. IN CONCLUSION, STORK SUPPORTS THE PATCH 1.07 MOVEMENT.
anyone who disagrees with this post and thread is killing esports and is a esport terrorist.
never really thought of it that way,
its a strange thought that bw needs a patch, but i am curius how this would effect the gameplay of bw.
but don't impliment some rediculse stuff like 150 pool
With all the kinds of weird community semi-serious semi-epic events that we've seen, I have no doubt in my mind that an organized 1.07 BW tournament would fare very well.
On February 05 2013 21:09 Berceno wrote: I would kill for a 128 damage storm, I hate lurkers!! I'm with jumperer its a shame that bisu only had 70% winrate pvz , he never was a bonjwa because he played protoss. come on even stork said it, the veteran.
128 damage Storm would just murder Lurkers but then balancing that unit would be ridiculous.
On February 05 2013 10:41 Musiq wrote: I would actually want a patch that would make scouts cheaper, make ghosts an actual academy unit (covert ops for nuke only) and make queens more useful.
THIS(almost). In addition to that, how about removing the research constraint for lockdown and ensnare, and buffing the dark archon someway to compensate for that changes might be good.
TvZ: better queens might provide better late game for zerg against mech TvT: possible bio TvT fork? ZvP: something must be done about zerg allins and scout isn't the answer imo TvP: ghosts with earlier availability and lockdown might be useful for soft countering protoss allins and carriers/arbiters supremacy. ZvZ : how about giving queens a spell that soft counter mutas?
On February 05 2013 18:48 Jumperer wrote: For those who wants to know why KESPA stopped BW and went to SC2. It wasn't because of savior and matchfixing, it also wasn't because of SC2. It was because patch 1.08+ caused so much imbalance within the game that the OGN mapcreators couldn't come up with another balance map for this broken game. So they figured that it was simply easier to just switch to sc2.
If blizzard stays with 1.07. Starcraft would still be alive today. Bisu would also have 90% PvZ winnrate and 3 more OSL titles. Bisu only having 70%ish winrate further shows how imbalance the matchup is. You think that fool of a took named shine would beat bisu when storm do the damage it's supposed to do?
even stork said in an interview that zerg is imba against protoss. he suggests quicker archon build time and 128 storm to compensate. IN CONCLUSION, STORK SUPPORTS THE PATCH 1.07 MOVEMENT.
anyone who disagrees with this post and thread is killing esports and is a esport terrorist.
I am offended by your post and will put an esport jihad on you if you don't apologize