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Active: 543 users

is BW 1.07 patch more balanced than current patch?

Forum Index > Closed
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1 2 3 4 Next All
NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
February 05 2013 01:10 GMT
#1
--- Nuked ---
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 05 2013 01:34 GMT
#2
Sounds like a terrible deal, the games gone through race dominance periods before, when people learn to defeat the current builds it'll be
"WAAAH REVERSE BACK TO 1.08 WAAAH"
Artillery spawned from the forges of Hell
writer22816
Profile Blog Joined September 2008
United States5775 Posts
February 05 2013 01:40 GMT
#3
What makes you think that Flash completely broke the matchup right before PL ended? I'm not saying I disagree with you but I'd love to hear your reasoning on this backed up with concrete examples.
8/4/12 never forget, never forgive.
Cambium
Profile Blog Joined June 2004
United States16368 Posts
Last Edited: 2013-02-05 01:42:25
February 05 2013 01:41 GMT
#4
You are judging these changes with today's game-play and maps, which have completely adapted, overcome and encompassed the advantages, disadvantages and most of their derivatives.

For example, I'm fairly certain we wouldn't even have FE in PvZ if pool remained 150, because there's is just no way to effectively counter a 4/5/6-pool as Protoss with today's set of maps. Then you might argue we could have a bigger map to alleviate this problem, which leads to the first statement of this response.
When you want something, all the universe conspires in helping you to achieve it.
TurboDreams
Profile Joined April 2009
United States427 Posts
February 05 2013 01:41 GMT
#5
I would actually want a patch that would make scouts cheaper, make ghosts an actual academy unit (covert ops for nuke only) and make queens more useful.
Music is the medicine of the mind || Kill a Zergling and a hundred more will take its place.
Marti
Profile Joined August 2011
552 Posts
Last Edited: 2013-02-05 01:45:03
February 05 2013 01:42 GMT
#6
OH you jumper !

On February 05 2013 10:40 writer22816 wrote:
What makes you think that Flash completely broke the matchup right before PL ended? I'm not saying I disagree with you but I'd love to hear your reasoning on this backed up with concrete examples.



Has flash solved TvZ ?

80 macro 200 micro

edit : 280, that's a DOUBLE VLADIMIR PUTIN APM !
#adun giveafuck - - - "Did this guy just randomly finger me?" - Sayle
TelecoM
Profile Blog Joined January 2010
United States10672 Posts
February 05 2013 02:01 GMT
#7
lol, I am not sure if Jumper is trolling or not, but that was an entertaining read.

I think they should release a patch that updates the UI and an auto matchmaking system built in like the SC2GG BW server, and hopefully that would solve the Game hosting issues as well.
AKA: TelecoM[WHITE] Protoss fighting
FlaShFTW
Profile Blog Joined February 2010
United States10154 Posts
February 05 2013 02:02 GMT
#8
plz no? stick with 1.08 plz :D
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
da_head
Profile Blog Joined November 2008
Canada3350 Posts
February 05 2013 02:42 GMT
#9
Yea.. not sure if troll. 150 mineral pool. 4 pool auto win. gg no re
When they see MC Probe, all the ladies disrobe.
bduddy
Profile Joined May 2012
United States1326 Posts
February 05 2013 02:43 GMT
#10
Obviously BW nostalgia has become passe, so it's now time for BW pre-patch nostalgia.
>Liquid'Nazgul: Of course you are completely right
GhostOwl
Profile Blog Joined July 2011
766 Posts
February 05 2013 02:55 GMT
#11
I totally agree with OP. There was a reason why BW was very T dominated and the last best BW player was Terran. I think more drastic changes are needed, such as raising supply of Tanks to 3 to make 200/200 metal deathball less deadly, and medics cost more gas with vulture coming with 1 free mine so TvZ isnt so T favored.

I dont agree with 150 mineral pool however. PvZ's main problem was P's inability to scout early game, and Z's muta control picking off HT's, TvP problems were (slightly) carriers on (some)maps, and TvZ's problems were just about everything.

Too bad Blizz will not revert. Wont happen. BW wasnt so balanced because back in the old beta days /patch days of BW, Blizzard didnt have a big active community of fans giving feedback about balance and neither did they have a strong tournament scene in early days so it just happened to be balanced like that.
SpaNiarD
Profile Blog Joined March 2007
Spain346 Posts
February 05 2013 02:59 GMT
#12
1.15 and 1.16 are the best patches ever, the game is completely balanced and without many bugs.
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
February 05 2013 03:04 GMT
#13
On February 05 2013 11:55 GhostOwl wrote:
I totally agree with OP. There was a reason why BW was very T dominated and the last best BW player was Terran.


I didn't know Jangbi played terran
GhostOwl
Profile Blog Joined July 2011
766 Posts
February 05 2013 03:19 GMT
#14
On February 05 2013 12:04 xxpack09 wrote:
Show nested quote +
On February 05 2013 11:55 GhostOwl wrote:
I totally agree with OP. There was a reason why BW was very T dominated and the last best BW player was Terran.


I didn't know Jangbi played terran


Winning one last tournament doesnt mean much, especially when people were switching over to SC2 and neglecting BW practice. Korean fans and foreign fans both agree Flash was the last bonjwa
ArvickHero
Profile Blog Joined October 2007
10387 Posts
February 05 2013 03:33 GMT
#15
TLS would be all zerg instead of 70% zerg if this were the case lmao
Writerptrk
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 05 2013 03:43 GMT
#16
On February 05 2013 11:55 GhostOwl wrote:
I totally agree with OP. There was a reason why BW was very T dominated and the last best BW player was Terran. I think more drastic changes are needed, such as raising supply of Tanks to 3 to make 200/200 metal deathball less deadly, and medics cost more gas with vulture coming with 1 free mine so TvZ isnt so T favored.

I dont agree with 150 mineral pool however. PvZ's main problem was P's inability to scout early game, and Z's muta control picking off HT's, TvP problems were (slightly) carriers on (some)maps, and TvZ's problems were just about everything.

Too bad Blizz will not revert. Wont happen. BW wasnt so balanced because back in the old beta days /patch days of BW, Blizzard didnt have a big active community of fans giving feedback about balance and neither did they have a strong tournament scene in early days so it just happened to be balanced like that.

my soul.. 3 supply tanks means terran will never win tvp rofl.
Artillery spawned from the forges of Hell
GhostOwl
Profile Blog Joined July 2011
766 Posts
February 05 2013 03:49 GMT
#17
On February 05 2013 12:43 arb wrote:
Show nested quote +
On February 05 2013 11:55 GhostOwl wrote:
I totally agree with OP. There was a reason why BW was very T dominated and the last best BW player was Terran. I think more drastic changes are needed, such as raising supply of Tanks to 3 to make 200/200 metal deathball less deadly, and medics cost more gas with vulture coming with 1 free mine so TvZ isnt so T favored.

I dont agree with 150 mineral pool however. PvZ's main problem was P's inability to scout early game, and Z's muta control picking off HT's, TvP problems were (slightly) carriers on (some)maps, and TvZ's problems were just about everything.

Too bad Blizz will not revert. Wont happen. BW wasnt so balanced because back in the old beta days /patch days of BW, Blizzard didnt have a big active community of fans giving feedback about balance and neither did they have a strong tournament scene in early days so it just happened to be balanced like that.

my soul.. 3 supply tanks means terran will never win tvp rofl.


No it doesn't. It just means that Terran can't get a massive mech army, siege up, and completely melt the entire Protoss army in a few seconds while laughing at the futile P attempts to bring it down by storm, stasis, zealot bomb, etc. Now you actually have to actively EMP and take more caution spreading tanks. 3 supply tanks should have been implemented(same supply as vulture/zealot? what was Blizzard thinking)
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
February 05 2013 03:51 GMT
#18
TvP already hard enough as it is...
The 1.07 patch makes it a protoss favored matchup. more storm damage and quicker goon seals the deal. Although zealots do die quicker and less carriers do help terran just a little bit. Turrets at 100 makes dt and reaver drop more effective.

...
...

REVERSE BACK TO 1.07 BLIZZARD.

Thinking really smart there. I wonder what race you play?
You mean I just write stuff here and other people can see it?
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
February 05 2013 04:05 GMT
#19
On February 05 2013 10:10 Jumperer wrote:
REVERSE BACK TO 1.07 BLIZZARD.


We'll get right on that.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 05 2013 04:13 GMT
#20
On February 05 2013 12:49 GhostOwl wrote:
Show nested quote +
On February 05 2013 12:43 arb wrote:
On February 05 2013 11:55 GhostOwl wrote:
I totally agree with OP. There was a reason why BW was very T dominated and the last best BW player was Terran. I think more drastic changes are needed, such as raising supply of Tanks to 3 to make 200/200 metal deathball less deadly, and medics cost more gas with vulture coming with 1 free mine so TvZ isnt so T favored.

I dont agree with 150 mineral pool however. PvZ's main problem was P's inability to scout early game, and Z's muta control picking off HT's, TvP problems were (slightly) carriers on (some)maps, and TvZ's problems were just about everything.

Too bad Blizz will not revert. Wont happen. BW wasnt so balanced because back in the old beta days /patch days of BW, Blizzard didnt have a big active community of fans giving feedback about balance and neither did they have a strong tournament scene in early days so it just happened to be balanced like that.

my soul.. 3 supply tanks means terran will never win tvp rofl.


No it doesn't. It just means that Terran can't get a massive mech army, siege up, and completely melt the entire Protoss army in a few seconds while laughing at the futile P attempts to bring it down by storm, stasis, zealot bomb, etc. Now you actually have to actively EMP and take more caution spreading tanks. 3 supply tanks should have been implemented(same supply as vulture/zealot? what was Blizzard thinking)

No i'd almost 100% say Terran would never win another TvP with 3 supply tanks. barring some cheesy all in or something
Artillery spawned from the forges of Hell
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