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Active: 620 users

is BW 1.07 patch more balanced than current patch?

Forum Index > Closed
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NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
February 05 2013 01:10 GMT
#1
--- Nuked ---
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 05 2013 01:34 GMT
#2
Sounds like a terrible deal, the games gone through race dominance periods before, when people learn to defeat the current builds it'll be
"WAAAH REVERSE BACK TO 1.08 WAAAH"
Artillery spawned from the forges of Hell
writer22816
Profile Blog Joined September 2008
United States5775 Posts
February 05 2013 01:40 GMT
#3
What makes you think that Flash completely broke the matchup right before PL ended? I'm not saying I disagree with you but I'd love to hear your reasoning on this backed up with concrete examples.
8/4/12 never forget, never forgive.
Cambium
Profile Blog Joined June 2004
United States16368 Posts
Last Edited: 2013-02-05 01:42:25
February 05 2013 01:41 GMT
#4
You are judging these changes with today's game-play and maps, which have completely adapted, overcome and encompassed the advantages, disadvantages and most of their derivatives.

For example, I'm fairly certain we wouldn't even have FE in PvZ if pool remained 150, because there's is just no way to effectively counter a 4/5/6-pool as Protoss with today's set of maps. Then you might argue we could have a bigger map to alleviate this problem, which leads to the first statement of this response.
When you want something, all the universe conspires in helping you to achieve it.
TurboDreams
Profile Joined April 2009
United States427 Posts
February 05 2013 01:41 GMT
#5
I would actually want a patch that would make scouts cheaper, make ghosts an actual academy unit (covert ops for nuke only) and make queens more useful.
Music is the medicine of the mind || Kill a Zergling and a hundred more will take its place.
Marti
Profile Joined August 2011
552 Posts
Last Edited: 2013-02-05 01:45:03
February 05 2013 01:42 GMT
#6
OH you jumper !

On February 05 2013 10:40 writer22816 wrote:
What makes you think that Flash completely broke the matchup right before PL ended? I'm not saying I disagree with you but I'd love to hear your reasoning on this backed up with concrete examples.



Has flash solved TvZ ?

80 macro 200 micro

edit : 280, that's a DOUBLE VLADIMIR PUTIN APM !
#adun giveafuck - - - "Did this guy just randomly finger me?" - Sayle
TelecoM
Profile Blog Joined January 2010
United States10673 Posts
February 05 2013 02:01 GMT
#7
lol, I am not sure if Jumper is trolling or not, but that was an entertaining read.

I think they should release a patch that updates the UI and an auto matchmaking system built in like the SC2GG BW server, and hopefully that would solve the Game hosting issues as well.
AKA: TelecoM[WHITE] Protoss fighting
FlaShFTW
Profile Blog Joined February 2010
United States10154 Posts
February 05 2013 02:02 GMT
#8
plz no? stick with 1.08 plz :D
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
da_head
Profile Blog Joined November 2008
Canada3350 Posts
February 05 2013 02:42 GMT
#9
Yea.. not sure if troll. 150 mineral pool. 4 pool auto win. gg no re
When they see MC Probe, all the ladies disrobe.
bduddy
Profile Joined May 2012
United States1326 Posts
February 05 2013 02:43 GMT
#10
Obviously BW nostalgia has become passe, so it's now time for BW pre-patch nostalgia.
>Liquid'Nazgul: Of course you are completely right
GhostOwl
Profile Blog Joined July 2011
766 Posts
February 05 2013 02:55 GMT
#11
I totally agree with OP. There was a reason why BW was very T dominated and the last best BW player was Terran. I think more drastic changes are needed, such as raising supply of Tanks to 3 to make 200/200 metal deathball less deadly, and medics cost more gas with vulture coming with 1 free mine so TvZ isnt so T favored.

I dont agree with 150 mineral pool however. PvZ's main problem was P's inability to scout early game, and Z's muta control picking off HT's, TvP problems were (slightly) carriers on (some)maps, and TvZ's problems were just about everything.

Too bad Blizz will not revert. Wont happen. BW wasnt so balanced because back in the old beta days /patch days of BW, Blizzard didnt have a big active community of fans giving feedback about balance and neither did they have a strong tournament scene in early days so it just happened to be balanced like that.
SpaNiarD
Profile Blog Joined March 2007
Spain346 Posts
February 05 2013 02:59 GMT
#12
1.15 and 1.16 are the best patches ever, the game is completely balanced and without many bugs.
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
February 05 2013 03:04 GMT
#13
On February 05 2013 11:55 GhostOwl wrote:
I totally agree with OP. There was a reason why BW was very T dominated and the last best BW player was Terran.


I didn't know Jangbi played terran
GhostOwl
Profile Blog Joined July 2011
766 Posts
February 05 2013 03:19 GMT
#14
On February 05 2013 12:04 xxpack09 wrote:
Show nested quote +
On February 05 2013 11:55 GhostOwl wrote:
I totally agree with OP. There was a reason why BW was very T dominated and the last best BW player was Terran.


I didn't know Jangbi played terran


Winning one last tournament doesnt mean much, especially when people were switching over to SC2 and neglecting BW practice. Korean fans and foreign fans both agree Flash was the last bonjwa
ArvickHero
Profile Blog Joined October 2007
10387 Posts
February 05 2013 03:33 GMT
#15
TLS would be all zerg instead of 70% zerg if this were the case lmao
Writerptrk
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 05 2013 03:43 GMT
#16
On February 05 2013 11:55 GhostOwl wrote:
I totally agree with OP. There was a reason why BW was very T dominated and the last best BW player was Terran. I think more drastic changes are needed, such as raising supply of Tanks to 3 to make 200/200 metal deathball less deadly, and medics cost more gas with vulture coming with 1 free mine so TvZ isnt so T favored.

I dont agree with 150 mineral pool however. PvZ's main problem was P's inability to scout early game, and Z's muta control picking off HT's, TvP problems were (slightly) carriers on (some)maps, and TvZ's problems were just about everything.

Too bad Blizz will not revert. Wont happen. BW wasnt so balanced because back in the old beta days /patch days of BW, Blizzard didnt have a big active community of fans giving feedback about balance and neither did they have a strong tournament scene in early days so it just happened to be balanced like that.

my soul.. 3 supply tanks means terran will never win tvp rofl.
Artillery spawned from the forges of Hell
GhostOwl
Profile Blog Joined July 2011
766 Posts
February 05 2013 03:49 GMT
#17
On February 05 2013 12:43 arb wrote:
Show nested quote +
On February 05 2013 11:55 GhostOwl wrote:
I totally agree with OP. There was a reason why BW was very T dominated and the last best BW player was Terran. I think more drastic changes are needed, such as raising supply of Tanks to 3 to make 200/200 metal deathball less deadly, and medics cost more gas with vulture coming with 1 free mine so TvZ isnt so T favored.

I dont agree with 150 mineral pool however. PvZ's main problem was P's inability to scout early game, and Z's muta control picking off HT's, TvP problems were (slightly) carriers on (some)maps, and TvZ's problems were just about everything.

Too bad Blizz will not revert. Wont happen. BW wasnt so balanced because back in the old beta days /patch days of BW, Blizzard didnt have a big active community of fans giving feedback about balance and neither did they have a strong tournament scene in early days so it just happened to be balanced like that.

my soul.. 3 supply tanks means terran will never win tvp rofl.


No it doesn't. It just means that Terran can't get a massive mech army, siege up, and completely melt the entire Protoss army in a few seconds while laughing at the futile P attempts to bring it down by storm, stasis, zealot bomb, etc. Now you actually have to actively EMP and take more caution spreading tanks. 3 supply tanks should have been implemented(same supply as vulture/zealot? what was Blizzard thinking)
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
February 05 2013 03:51 GMT
#18
TvP already hard enough as it is...
The 1.07 patch makes it a protoss favored matchup. more storm damage and quicker goon seals the deal. Although zealots do die quicker and less carriers do help terran just a little bit. Turrets at 100 makes dt and reaver drop more effective.

...
...

REVERSE BACK TO 1.07 BLIZZARD.

Thinking really smart there. I wonder what race you play?
You mean I just write stuff here and other people can see it?
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
February 05 2013 04:05 GMT
#19
On February 05 2013 10:10 Jumperer wrote:
REVERSE BACK TO 1.07 BLIZZARD.


We'll get right on that.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 05 2013 04:13 GMT
#20
On February 05 2013 12:49 GhostOwl wrote:
Show nested quote +
On February 05 2013 12:43 arb wrote:
On February 05 2013 11:55 GhostOwl wrote:
I totally agree with OP. There was a reason why BW was very T dominated and the last best BW player was Terran. I think more drastic changes are needed, such as raising supply of Tanks to 3 to make 200/200 metal deathball less deadly, and medics cost more gas with vulture coming with 1 free mine so TvZ isnt so T favored.

I dont agree with 150 mineral pool however. PvZ's main problem was P's inability to scout early game, and Z's muta control picking off HT's, TvP problems were (slightly) carriers on (some)maps, and TvZ's problems were just about everything.

Too bad Blizz will not revert. Wont happen. BW wasnt so balanced because back in the old beta days /patch days of BW, Blizzard didnt have a big active community of fans giving feedback about balance and neither did they have a strong tournament scene in early days so it just happened to be balanced like that.

my soul.. 3 supply tanks means terran will never win tvp rofl.


No it doesn't. It just means that Terran can't get a massive mech army, siege up, and completely melt the entire Protoss army in a few seconds while laughing at the futile P attempts to bring it down by storm, stasis, zealot bomb, etc. Now you actually have to actively EMP and take more caution spreading tanks. 3 supply tanks should have been implemented(same supply as vulture/zealot? what was Blizzard thinking)

No i'd almost 100% say Terran would never win another TvP with 3 supply tanks. barring some cheesy all in or something
Artillery spawned from the forges of Hell
Zombo Joe
Profile Joined May 2010
Canada850 Posts
February 05 2013 05:01 GMT
#21
TvP is very Protoss favored. I don't see the logic behind nerfing terran.

Perhaps there is none?
I am Terranfying.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 05 2013 05:05 GMT
#22
On February 05 2013 14:01 Zombo Joe wrote:
TvP is very Protoss favored. I don't see the logic behind nerfing terran.

Perhaps there is none?

I believe the race balance has always slightly(VERY SLIGHTLY) been T>Z P>T Z>P

But maps play a big part in skewing racial imbalance too, which is why when a fairly balanced map comes along(FS) it gets played to death
Artillery spawned from the forges of Hell
BisuDagger
Profile Blog Joined October 2009
Bisutopia19234 Posts
February 05 2013 05:08 GMT
#23
This thread makes my head hurt.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Falling
Profile Blog Joined June 2009
Canada11349 Posts
February 05 2013 05:20 GMT
#24
Unclean! Unclean! There is a balance thread in the BW Subforum.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
February 05 2013 05:21 GMT
#25
TvZ is unbalanced because Flash was good at it? What?
http://na.op.gg/summoner/userName=FLABREZU
letian
Profile Blog Joined May 2010
Germany4221 Posts
February 05 2013 05:35 GMT
#26
what is this? lol
rift
Profile Blog Joined September 2007
1819 Posts
February 05 2013 05:35 GMT
#27
150 mineral pool is all I need to see to know that it isn't
Fyrewolf
Profile Joined January 2010
United States1533 Posts
February 05 2013 05:40 GMT
#28
No no, you guys got it all wrong. Adding new units was what made it all unbalanced in the first place. Medics turned marines from a good expendable canon fodder unit into an great unkillable all-game long unit, along with having the best spell in the game (by which I mean optic flare), and that in turn made ultralisks have to get the unnecessary armor upgrade to deal with them. And protoss became insane when they added the dark templar which demonstrated large issues with the unbalanced detection of races and creation of so many more stalemate possibilities, along with turning into a dedicated anti-caster dark archon, which has so many terrible implications on the gameplay from being purely anti-spell. The so-called air "balance" model was truly anything but; and possibly the worst offense was the least zerg-like unit ever, the immobile lurker, a decidedly non-swarm unit that used low numbers with low-risk high-reward gameplay that was unlike anything the zerg had or needed. It is not 1.07 we should revert to.

It is Starcraft, the original pure unadulterated vanilla balance of chocolatey goodness, that we must raise our battlecry for.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
letian
Profile Blog Joined May 2010
Germany4221 Posts
February 05 2013 05:45 GMT
#29
yeah, just play BW guys.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
February 05 2013 06:01 GMT
#30
Let's just put it this way: I would've won two more PvTs in recent memory with this patch but still have lost every game vZ.

A 3-supply tank in the midgame would make pushing out much more dangerous right? And in the one PvT I lost, in particular their mech play was pretty good and crushed me but if they had noticeably fewer tanks that would've been reversed. I like it the way it is because all the maps are made for THIS patch. We wouldn't play SC Vanilla maps in an official OSL right? A lot of stuff just wouldn't be balanced with our current knowledge of the game (On a lot of those if Zerg just 4pools the game ends, we'd see a lot fewer gas-intensive builds meaning M&M v Z, etc etc).
kiss kiss fall in love
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 05 2013 06:05 GMT
#31
On February 05 2013 15:01 IntoTheheart wrote:
Let's just put it this way: I would've won two more PvTs in recent memory with this patch but still have lost every game vZ.

A 3-supply tank in the midgame would make pushing out much more dangerous right? And in the one PvT I lost, in particular their mech play was pretty good and crushed me but if they had noticeably fewer tanks that would've been reversed. I like it the way it is because all the maps are made for THIS patch. We wouldn't play SC Vanilla maps in an official OSL right? A lot of stuff just wouldn't be balanced with our current knowledge of the game (On a lot of those if Zerg just 4pools the game ends, we'd see a lot fewer gas-intensive builds meaning M&M v Z, etc etc).

It'd make pushing out and winning impossible. Smaller numbers it wouldnt be as bad, but as supply goes up the number of tanks you have drops pretty significantly, thus the amount of damage your army is gonna be doing lowers(especially considering most units are theret o just soak up damage for the tanks anyway)
Artillery spawned from the forges of Hell
PiPaPoh
Profile Blog Joined March 2010
121 Posts
February 05 2013 06:07 GMT
#32
After about 12 years you start such a discussion...

Some men just want to watch the world burn.
therockmanxx
Profile Joined July 2010
Peru1174 Posts
February 05 2013 06:57 GMT
#33
This thread is unclean
Purify it !!
Tekken ProGamer
Just_a_Moth
Profile Joined March 2012
Canada1950 Posts
February 05 2013 06:58 GMT
#34
On February 05 2013 12:19 GhostOwl wrote:
Show nested quote +
On February 05 2013 12:04 xxpack09 wrote:
On February 05 2013 11:55 GhostOwl wrote:
I totally agree with OP. There was a reason why BW was very T dominated and the last best BW player was Terran.


I didn't know Jangbi played terran


Winning one last tournament doesnt mean much, especially when people were switching over to SC2 and neglecting BW practice. Korean fans and foreign fans both agree Flash was the last bonjwa

Winning the last two individual leagues means something though. Flash was the last bonjwa. Jangbi was never a bonjwa, but at the very end of BW he was the best player.
Black[CAT]
Profile Blog Joined July 2010
Malaysia2589 Posts
February 05 2013 07:04 GMT
#35
3 supply tank is so stupid... Look at SC2....
You mean ESPORTS isnt a synonym for SC2? ¯\_(ツ)_/¯ -Proud owner of a Filco Majestouch 2 with Cherry Blue Switches- BW or SC2? Why not both?
thezanursic
Profile Blog Joined July 2011
5479 Posts
Last Edited: 2013-02-05 07:23:47
February 05 2013 07:18 GMT
#36
The answer is NO.

BW in my opinion only warrants a couple of changes

Ghosts being cheaper, having slightly more health and 25 more starting energy

Dark archons having 1 more range on MC and Feedback or making maelstorm more powerful + 50 more shields or 1+ armor

Queens having 25 to 50 more starting energy (To reduce the waiting time for broodlings)

+ Show Spoiler +

Ohh and being totally biased reducing the build time of cannons or increasing the build time of bunkers because its just BS as it is, haha
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
iFU.pauline
Profile Joined September 2009
France1556 Posts
Last Edited: 2013-02-05 07:55:31
February 05 2013 07:33 GMT
#37
I was playing at this time so I can tell you about my frustration when I saw pool 200, zerg was supposed to be this ultra fast race that can move quickly and rush, now we are the race that get the most proxy. How many times did you die from a rush bunker or 9gate? Pool9 is so easily deny and frankly it delays you too much in the middle game to do this as a standard build.

Ppl complaining about pool4? pool4 didn't guarantee you a win, at this time it was op on 3v3 hunters and that's the reason why they changed it. Note that most of gamers were playing hunters.

I don't have a problem with terran even though i believe they should have put irradiete at 100 and not 75 but zerg shouldn't be nerf the way it has been. Look at the domination after 1.08 came out... Boxer, Nada, Sync, Xellos, iloveoov. those are all terran man. Only when stack muta came out you started to see some zerg doing good but it's still too weak in my opinion. If you see so many zerg foreigner in TLS it's easy, most of foreigners are just lazy fuck seeking a win making photon and time pushing which you can easily do with protoss and terran, that's why at a certain lvl they are just too bad to qualify because they have 2 build order in their pocket, prove me wrong on that :/
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
Last Edited: 2013-02-05 08:17:11
February 05 2013 08:16 GMT
#38
On February 05 2013 16:33 iFU.pauline wrote:
I was playing at this time so I can tell you about my frustration when I saw pool 200, zerg was supposed to be this ultra fast race that can move quickly and rush, now we are the race that get the most proxy. How many times did you die from a rush bunker or 9gate? Pool9 is so easily deny and frankly it delays you too much in the middle game to do this as a standard build.

Ppl complaining about pool4? pool4 didn't guarantee you a win, at this time it was op on 3v3 hunters and that's the reason why they changed it. Note that most of gamers were playing hunters.

I don't have a problem with terran even though i believe they should have put irradiete at 100 and not 75 but zerg shouldn't be nerf the way it has been. Look at the domination after 1.08 came out... Boxer, Nada, Sync, Xellos, iloveoov. those are all terran man. Only when stack muta came out you started to see some zerg doing good but it's still too weak in my opinion. If you see so many zerg foreigner in TLS it's easy, most of foreigners are just lazy fuck seeking a win making photon and time pushing which you can easily do with protoss and terran, that's why at a certain lvl they are just too bad to qualify because they have 2 build order in their pocket, prove me wrong on that :/


wow

This thread... my head...

Give me retribution or give me death
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
Sayle
Profile Joined October 2010
United Kingdom3685 Posts
February 05 2013 08:40 GMT
#39
I can't believe so many people are taking a Jumper thread seriously. I do like the sound of 128 damage storm though ^_^
puppykiller
Profile Blog Joined August 2009
United States3126 Posts
February 05 2013 08:44 GMT
#40
As a terran this offends me.
Why would I play sctoo when I can play BW?
UPro-BW
Profile Joined September 2012
81 Posts
February 05 2013 08:49 GMT
#41
On February 05 2013 10:41 Musiq wrote:
I would actually want a patch that would make scouts cheaper, make ghosts an actual academy unit (covert ops for nuke only) and make queens more useful.

THIS(almost). In addition to that, how about removing the research constraint for lockdown and ensnare,
and buffing the dark archon someway to compensate for that changes might be good.

TvZ: better queens might provide better late game for zerg against mech
TvT: possible bio TvT fork?
ZvP: something must be done about zerg allins and scout isn't the answer imo
TvP: ghosts with earlier availability and lockdown might be useful for soft countering protoss allins and carriers/arbiters supremacy.
ZvZ : how about giving queens a spell that soft counter mutas?

"3t4t5t6v7v8v9v" - iloveoov
iFU.pauline
Profile Joined September 2009
France1556 Posts
February 05 2013 08:59 GMT
#42
On February 05 2013 17:40 Sayle wrote:
I can't believe so many people are taking a Jumper thread seriously. I do like the sound of 128 damage storm though ^_^


Yes it has been nerf because it would kill lurker in one time.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
February 05 2013 09:02 GMT
#43
I think when you look at it at a glance, it's not too much worse. Key points for me are:
1 - You have listed that patch as having: zealots: Shields decreased to 60 and hit points increased to 100.
That's what they are now, you meant to list what they were before, right?
2 - Storm would have been too strong by one shotting lurkers and mutalisks, I think
3 - Queen was already unpopular (bless ZerO for making my dreams come true) so them being even less useful is of course bad for variety of gameplay
4 onwards (ㅋㅋㅋ never mind the numbers) - Sunken colony, Hydra/lurker and spawning pool changes were good ones, I think.

Other than that, not too bad, but it's not going to happen and those specific changes would probably ruin the balance. Whatever good the other changes could make (and that's supposing they actually would be good), it would not compensate for the key changes that would break the game (in my opinion).
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
February 05 2013 09:20 GMT
#44
On February 05 2013 17:40 Sayle wrote:
I can't believe so many people are taking a Jumper thread seriously. I do like the sound of 128 damage storm though ^_^


Yeah, this is weird. Why are people arguing like "OMG NO WE SHOULDN'T DO THIS".

+ Show Spoiler +


Especially when it's obvious that we should.[image loading]

"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
February 05 2013 09:48 GMT
#45
--- Nuked ---
thezanursic
Profile Blog Joined July 2011
5479 Posts
February 05 2013 10:03 GMT
#46
On February 05 2013 16:18 thezanursic wrote:
The answer is NO.

BW in my opinion only warrants a couple of changes

Ghosts being cheaper, having slightly more health and 25 more starting energy

Dark archons having 1 more range on MC and Feedback or making maelstorm more powerful + 50 more shields or 1+ armor

Queens having 25 to 50 more starting energy (To reduce the waiting time for broodlings)

+ Show Spoiler +

Ohh and being totally biased reducing the build time of cannons or increasing the build time of bunkers because its just BS as it is, haha

Adding on top of this I got another idea.

Would giving spores 2x or 3x damage versus bio air (Essentially only zerg units) make anything other than muta ling viable and how would this change affect ZvZ?
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
corumjhaelen
Profile Blog Joined October 2009
France6884 Posts
February 05 2013 10:20 GMT
#47
On February 05 2013 19:03 thezanursic wrote:
Show nested quote +
On February 05 2013 16:18 thezanursic wrote:
The answer is NO.

BW in my opinion only warrants a couple of changes

Ghosts being cheaper, having slightly more health and 25 more starting energy

Dark archons having 1 more range on MC and Feedback or making maelstorm more powerful + 50 more shields or 1+ armor

Queens having 25 to 50 more starting energy (To reduce the waiting time for broodlings)

+ Show Spoiler +

Ohh and being totally biased reducing the build time of cannons or increasing the build time of bunkers because its just BS as it is, haha

Adding on top of this I got another idea.

Would giving spores 2x or 3x damage versus bio air (Essentially only zerg units) make anything other than muta ling viable and how would this change affect ZvZ?

Stop wanting to change ZvZ, it's a fine match up... -_-
‎numquam se plus agere quam nihil cum ageret, numquam minus solum esse quam cum solus esset
CoL_DarkstaR
Profile Joined January 2009
Germany649 Posts
February 05 2013 10:28 GMT
#48
Yeah right, complain about BW's balance. LOL, what is this?

People stop talking and play the actual game. It's the most well balanced game ever. And it is that for a reason. I couldn't imagine modern starcraft with 1.07. :D Protoss would just be hilarious...
BisuDagger
Profile Blog Joined October 2009
Bisutopia19234 Posts
February 05 2013 11:04 GMT
#49
On February 05 2013 18:48 Jumperer wrote:
For those who wants to know why KESPA stopped BW and went to SC2. It wasn't because of savior and matchfixing, it also wasn't because of SC2. It was because patch 1.08+ caused so much imbalance within the game that the OGN mapcreators couldn't come up with another balance map for this broken game. So they figured that it was simply easier to just switch to sc2.

If blizzard stays with 1.07. Starcraft would still be alive today. Bisu would also have 90% PvZ winnrate and 3 more OSL titles. Bisu only having 70%ish winrate further shows how imbalance the matchup is. You think that fool of a took named shine would beat bisu when storm do the damage it's supposed to do?

this game demonstrated my point.
. Look at this, if it was played under patch 1.07. Bisu would've won because dragoons would come out quicker and it would kill all the hydras.

even stork said in an interview that zerg is imba against protoss. he suggests quicker archon build time and 128 storm to compensate. IN CONCLUSION, STORK SUPPORTS THE PATCH 1.07 MOVEMENT.

anyone who disagrees with this post and thread is killing esports and is a esport terrorist.

This is border line offensive. But jumperer did raise some valid points wink wink
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Berceno
Profile Joined May 2012
Spain401 Posts
February 05 2013 12:09 GMT
#50
I would kill for a 128 damage storm, I hate lurkers!! I'm with jumperer its a shame that bisu only had 70% winrate pvz , he never was a bonjwa because he played protoss. come on even stork said it, the veteran.

protoss living in da ghetto
fazek42
Profile Blog Joined April 2011
Hungary438 Posts
February 05 2013 12:47 GMT
#51
This thread is not even worth commenting... Wait, what did I just do? Seriously though, what was the OP even thinking? This is bad trolling.
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
Last Edited: 2013-02-05 13:21:55
February 05 2013 13:16 GMT
#52
On February 05 2013 18:48 Jumperer wrote:
For those who wants to know why KESPA stopped BW and went to SC2. It wasn't because of savior and matchfixing, it also wasn't because of SC2. It was because patch 1.08+ caused so much imbalance within the game that the OGN mapcreators couldn't come up with another balance map for this broken game. So they figured that it was simply easier to just switch to sc2.

If blizzard stays with 1.07. Starcraft would still be alive today. Bisu would also have 90% PvZ winnrate and 3 more OSL titles. Bisu only having 70%ish winrate further shows how imbalance the matchup is. You think that fool of a took named shine would beat bisu when storm do the damage it's supposed to do?

this game demonstrated my point. http://www.youtube.com/watch?feature=player_embedded&v=JJ9w9zcozjU. Look at this, if it was played under patch 1.07. Bisu would've won because dragoons would come out quicker and it would kill all the hydras.

even stork said in an interview that zerg is imba against protoss. he suggests quicker archon build time and 128 storm to compensate. IN CONCLUSION, STORK SUPPORTS THE PATCH 1.07 MOVEMENT.

anyone who disagrees with this post and thread is killing esports and is a esport terrorist.

never really thought of it that way,

its a strange thought that bw needs a patch, but i am curius how this would effect the gameplay of bw.

but don't impliment some rediculse stuff like 150 pool
The harder it becomes, the more you should focus on the basics.
IceCube
Profile Blog Joined June 2009
Croatia1403 Posts
February 05 2013 13:33 GMT
#53
Taking serious this is like eating a piece of troll right off the live troll

Just saying
Forever Vulture.. :(
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2013-02-05 13:56:55
February 05 2013 13:55 GMT
#54
Im not a broodwar player but wouldnt the 150 mineral spawning pool more or less break the game? I mean... yea.
o, I get it now haha
Call me Marge Simpson cuz I love you homie
PiPaPoh
Profile Blog Joined March 2010
121 Posts
February 05 2013 14:06 GMT
#55
Such a legendary topic Folks
figq
Profile Blog Joined May 2010
12519 Posts
February 05 2013 14:18 GMT
#56
With all the kinds of weird community semi-serious semi-epic events that we've seen, I have no doubt in my mind that an organized 1.07 BW tournament would fare very well.
If you stand next to my head, you can hear the ocean. - Day[9]
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
February 05 2013 14:38 GMT
#57
On February 05 2013 21:09 Berceno wrote:
I would kill for a 128 damage storm, I hate lurkers!! I'm with jumperer its a shame that bisu only had 70% winrate pvz , he never was a bonjwa because he played protoss. come on even stork said it, the veteran.



128 damage Storm would just murder Lurkers but then balancing that unit would be ridiculous.
kiss kiss fall in love
Sum41
Profile Joined November 2011
Chile345 Posts
February 05 2013 17:00 GMT
#58
i say that you know nothing
Hydralisk so fasts and dangerous :D
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 05 2013 17:32 GMT
#59
On February 05 2013 17:49 UPro-BW wrote:
Show nested quote +
On February 05 2013 10:41 Musiq wrote:
I would actually want a patch that would make scouts cheaper, make ghosts an actual academy unit (covert ops for nuke only) and make queens more useful.

THIS(almost). In addition to that, how about removing the research constraint for lockdown and ensnare,
and buffing the dark archon someway to compensate for that changes might be good.

TvZ: better queens might provide better late game for zerg against mech
TvT: possible bio TvT fork?
ZvP: something must be done about zerg allins and scout isn't the answer imo
TvP: ghosts with earlier availability and lockdown might be useful for soft countering protoss allins and carriers/arbiters supremacy.
ZvZ : how about giving queens a spell that soft counter mutas?


you mean ensnare?
Artillery spawned from the forges of Hell
Marti
Profile Joined August 2011
552 Posts
February 05 2013 17:57 GMT
#60
On February 05 2013 18:48 Jumperer wrote:
For those who wants to know why KESPA stopped BW and went to SC2. It wasn't because of savior and matchfixing, it also wasn't because of SC2. It was because patch 1.08+ caused so much imbalance within the game that the OGN mapcreators couldn't come up with another balance map for this broken game. So they figured that it was simply easier to just switch to sc2.

If blizzard stays with 1.07. Starcraft would still be alive today. Bisu would also have 90% PvZ winnrate and 3 more OSL titles. Bisu only having 70%ish winrate further shows how imbalance the matchup is. You think that fool of a took named shine would beat bisu when storm do the damage it's supposed to do?

this game demonstrated my point. http://www.youtube.com/watch?feature=player_embedded&v=JJ9w9zcozjU. Look at this, if it was played under patch 1.07. Bisu would've won because dragoons would come out quicker and it would kill all the hydras.

even stork said in an interview that zerg is imba against protoss. he suggests quicker archon build time and 128 storm to compensate. IN CONCLUSION, STORK SUPPORTS THE PATCH 1.07 MOVEMENT.

anyone who disagrees with this post and thread is killing esports and is a esport terrorist.

I am offended by your post and will put an esport jihad on you if you don't apologize
#adun giveafuck - - - "Did this guy just randomly finger me?" - Sayle
puppykiller
Profile Blog Joined August 2009
United States3126 Posts
February 05 2013 17:57 GMT
#61
So now he starts trolling really obviously so as to pretend that he was doing it from the start...
Why would I play sctoo when I can play BW?
Sayle
Profile Joined October 2010
United Kingdom3685 Posts
February 05 2013 18:12 GMT
#62
On February 06 2013 02:57 Marti wrote:
Show nested quote +
On February 05 2013 18:48 Jumperer wrote:
For those who wants to know why KESPA stopped BW and went to SC2. It wasn't because of savior and matchfixing, it also wasn't because of SC2. It was because patch 1.08+ caused so much imbalance within the game that the OGN mapcreators couldn't come up with another balance map for this broken game. So they figured that it was simply easier to just switch to sc2.

If blizzard stays with 1.07. Starcraft would still be alive today. Bisu would also have 90% PvZ winnrate and 3 more OSL titles. Bisu only having 70%ish winrate further shows how imbalance the matchup is. You think that fool of a took named shine would beat bisu when storm do the damage it's supposed to do?

this game demonstrated my point. http://www.youtube.com/watch?feature=player_embedded&v=JJ9w9zcozjU. Look at this, if it was played under patch 1.07. Bisu would've won because dragoons would come out quicker and it would kill all the hydras.

even stork said in an interview that zerg is imba against protoss. he suggests quicker archon build time and 128 storm to compensate. IN CONCLUSION, STORK SUPPORTS THE PATCH 1.07 MOVEMENT.

anyone who disagrees with this post and thread is killing esports and is a esport terrorist.

I am offended by your post and will put an esport jihad on you if you don't apologize


King DT fears no jihad.
sheaRZerg
Profile Blog Joined June 2009
United States613 Posts
February 05 2013 18:54 GMT
#63
When was 1.07? I had always thought the 150 pool was ancient history...as in starcraft vanilla old.
"Dude, just don't listen to what I say; listen to what I mean." -Sean Plott
dudecrush
Profile Joined August 2010
Canada418 Posts
Last Edited: 2013-02-05 19:13:30
February 05 2013 19:12 GMT
#64
I disagree. Broodwar is fine the way it is.

EDIT: And now I realize this is actually a troll after reading you post on the last page.
Fyrewolf
Profile Joined January 2010
United States1533 Posts
February 05 2013 19:16 GMT
#65
On February 06 2013 03:54 sheaRZerg wrote:
When was 1.07? I had always thought the 150 pool was ancient history...as in starcraft vanilla old.


Nope, it lasted until 2.5 years after BW (30 Nov 1998). Patch 1.07 was from 2 Nov 1999 to 18 May 2001(1.08 release), 2yr 5mo 18 days.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Sum41
Profile Joined November 2011
Chile345 Posts
Last Edited: 2013-02-05 19:37:29
February 05 2013 19:33 GMT
#66
On February 05 2013 18:48 Jumperer wrote:
For those who wants to know why KESPA stopped BW and went to SC2. It wasn't because of savior and matchfixing, it also wasn't because of SC2. It was because patch 1.08+ caused so much imbalance within the game that the OGN mapcreators couldn't come up with another balance map for this broken game. So they figured that it was simply easier to just switch to sc2.

If blizzard stays with 1.07. Starcraft would still be alive today. Bisu would also have 90% PvZ winnrate and 3 more OSL titles. Bisu only having 70%ish winrate further shows how imbalance the matchup is. You think that fool of a took named shine would beat bisu when storm do the damage it's supposed to do?

this game demonstrated my point. http://www.youtube.com/watch?feature=player_embedded&v=JJ9w9zcozjU. Look at this, if it was played under patch 1.07. Bisu would've won because dragoons would come out quicker and it would kill all the hydras.

even stork said in an interview that zerg is imba against protoss. he suggests quicker archon build time and 128 storm to compensate. IN CONCLUSION, STORK SUPPORTS THE PATCH 1.07 MOVEMENT.

anyone who disagrees with this post and thread is killing esports and is a esport terrorist.

too much whining, 128 is super imba. the patches are alright. 1.16.1 is the best version, and it's funny how you say bisu had just 70% PvZ winrate, it shows that ZvP isn't imba you have to know how to play it, and that's all.
Hydralisk so fasts and dangerous :D
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
February 05 2013 19:46 GMT
#67
On February 06 2013 04:33 Sum41 wrote:
Show nested quote +
On February 05 2013 18:48 Jumperer wrote:
For those who wants to know why KESPA stopped BW and went to SC2. It wasn't because of savior and matchfixing, it also wasn't because of SC2. It was because patch 1.08+ caused so much imbalance within the game that the OGN mapcreators couldn't come up with another balance map for this broken game. So they figured that it was simply easier to just switch to sc2.

If blizzard stays with 1.07. Starcraft would still be alive today. Bisu would also have 90% PvZ winnrate and 3 more OSL titles. Bisu only having 70%ish winrate further shows how imbalance the matchup is. You think that fool of a took named shine would beat bisu when storm do the damage it's supposed to do?

this game demonstrated my point. http://www.youtube.com/watch?feature=player_embedded&v=JJ9w9zcozjU. Look at this, if it was played under patch 1.07. Bisu would've won because dragoons would come out quicker and it would kill all the hydras.

even stork said in an interview that zerg is imba against protoss. he suggests quicker archon build time and 128 storm to compensate. IN CONCLUSION, STORK SUPPORTS THE PATCH 1.07 MOVEMENT.

anyone who disagrees with this post and thread is killing esports and is a esport terrorist.

too much whining, 128 is super imba. the patches are alright. 1.16.1 is the best version, and it's funny how you say bisu had just 70% PvZ winrate, it shows that ZvP isn't imba you have to know how to play it, and that's all.

considering he praticed 19 hrs a day like flash i don't think its that "just" wasn't inappropriate
The harder it becomes, the more you should focus on the basics.
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
February 05 2013 20:13 GMT
#68
so they want to make PvT even easier?

dont go balance things that have worked since 2001 is all i can say
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
February 05 2013 21:21 GMT
#69
Wow this is ridiculous. If that reversal would happen, we would see absolutely no terrans in foreigner events and little to no terrans in korean events.

PvT is probably the most balanced non-mirror.

Also, terrans almost never get fielded on "non standard" maps because they are usually p or z favored. Remember flash vs bisu on chain reaction and aztec?
Darth Saros
Profile Blog Joined October 2010
Czech Republic245 Posts
February 05 2013 21:28 GMT
#70
On February 06 2013 02:57 puppykiller wrote:
So now he starts trolling really obviously so as to pretend that he was doing it from the start...

Exactly my thoughts.
Topic-I'm a bad player, but I also know it's my fault. It's easy to blame the game, instead of admitting that you suck...
Only BW...And everybody and your granny should know about CYBERPUNK 2077.
MyNameIsAlex
Profile Joined March 2011
Greece827 Posts
Last Edited: 2013-02-05 21:37:13
February 05 2013 21:37 GMT
#71
I'm posting in a legendary thread!
Harem
Profile Joined November 2007
United States11390 Posts
February 05 2013 22:08 GMT
#72
On February 05 2013 17:40 Sayle wrote:
I can't believe so many people are taking a Jumper thread seriously.

Moderator。◕‿◕。
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