Heart of the Swarm beta coming soon! - Page 58
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Do not use this thread to beg users for beta access or trade access with others. Thanks. | ||
pluu.mooh
Austria142 Posts
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Snowbear
Korea (South)1925 Posts
On September 03 2012 19:36 myRZeth wrote: but i think they would have announced it Not true. The WOL Beta was not really announced. Tough its release was mentioned in a conference call with activision. Why beta tomorrow: 1) the HOTS custom map was taken down today 2) news from progamers getting keys tomorrow (not a single reason to give keys without releasing it) 3) internally beta started this week. | ||
pluu.mooh
Austria142 Posts
On September 03 2012 19:41 Snowbear wrote: 3) F&F beta started this week. Where you got that from? I didn't get mine yet ![]() | ||
shindigs
United States4795 Posts
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Snowbear
Korea (South)1925 Posts
On September 03 2012 19:43 pluu.mooh wrote: Where you got that from? I didn't get mine yet ![]() OOPS, I meant internally.. | ||
ProxyTerran
44 Posts
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Grumbels
Netherlands7028 Posts
A flawed design process =/= a flawed game, but it does make you wonder. There are many examples like this and they all come down to Starcraft 2 not being primarily an e-sports. It's a vehicle to ensure profit and if they have to sacrifice the integrity of the game to make it more marketable then so be it. Valve in comparison made DOTA2 as partly a good will gesture and partly advertisement for the company, as purely a competitive game. | ||
Wildmoon
Thailand4189 Posts
On September 03 2012 20:16 Grumbels wrote: Sometimes Blizzard gives me no confidence at all. Changing a structure into a unit just so you can market it as a unit does not inspire me to have faith in their design process. Or Dustin Browder's insistence they can not tinker with the engine because they are so in love with their state of the art pathfinding implementation, despite it not being suited for the game. Or when they add transformer units to the game because their lead artist thinks transformers was a good movie. Or nerfing the Thor because supposedly it obscures vision so was problematic when massed, but not taking that to its logical conclusion and removing the colossus from the game in Heart of the Swarm - a unit that stands literally on top of other units and is widely hated by the community. A flawed design process =/= a flawed game, but it does make you wonder. There are many examples like this and they all come down to Starcraft 2 not being primarily an e-sports. It's a vehicle to ensure profit and if they have to sacrifice the integrity of the game to make it more marketable then so be it. Valve in comparison made DOTA2 as partly a good will gesture and partly advertisement for the company, as purely a competitive game. No company made product and profit doesn't come first. Blizzard,Valve,Riot all the same and what you said didn't even have anything to do with how to make more profit. | ||
TAAF
Switzerland226 Posts
Quick question. I have 3 accounts. Can I enter all of them for a beta key? | ||
Rossen
Denmark177 Posts
On September 03 2012 20:36 TAAF wrote: Quick question. I have 3 accounts. Can I enter all of them for a beta key? 4 here as well... lawl ^^ | ||
FrozenProbe
Italy276 Posts
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wcr.4fun
Belgium686 Posts
On September 03 2012 20:16 Grumbels wrote: Sometimes Blizzard gives me no confidence at all. Changing a structure into a unit just so you can market it as a unit does not inspire me to have faith in their design process. Or Dustin Browder's insistence they can not tinker with the engine because they are so in love with their state of the art pathfinding implementation, despite it not being suited for the game. Or when they add transformer units to the game because their lead artist thinks transformers was a good movie. Or nerfing the Thor because supposedly it obscures vision so was problematic when massed, but not taking that to its logical conclusion and removing the colossus from the game in Heart of the Swarm - a unit that stands literally on top of other units and is widely hated by the community. A flawed design process =/= a flawed game, but it does make you wonder. There are many examples like this and they all come down to Starcraft 2 not being primarily an e-sports. It's a vehicle to ensure profit and if they have to sacrifice the integrity of the game to make it more marketable then so be it. Valve in comparison made DOTA2 as partly a good will gesture and partly advertisement for the company, as purely a competitive game. they should have removed the infestor along with it. I'm a zerg player and there's literally nothing interesting about the infestor. Not to mention all of it's spells create big problems. Mind control is so stupid that they had to make ultra's resistant to it and now zvz in late game is almost nothing other than ultra fest. Fungal is an obvious one, even worse than forcefield. And infested terran because it's a free, 'strong' unit which comes on a unit with already too much utility. | ||
ProxyTerran
44 Posts
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Roggay
Switzerland6320 Posts
On September 03 2012 20:45 AngryPenguin wrote: I've got an heart attack, Blizzard sent me the pandaria beta.. FUUUUUUUUUUUU Poor guy lol. Expect HoTS, receive pandaria. | ||
Buchan
Canada184 Posts
http://you.video.sina.com.cn/api/sinawebApi/outplayrefer.php/vid=84845657_1723863654_aE62Gio6Bm/K l1lHz2stqkP7KQNt6nkjmi3s1SnIwtdQ0/XM5GRZtUD5S/TB9kEqDhATJw3cfsg0ho/s.swf This map was deleted one day after they posted. I think it's not a personal made map because all models and icons are as same as offical ones. Although some unit names are in Chinese, you still can read and understand. Important Changes: Zerg: Ultralisks' frenzied ability have not been deleted. Terrian: Widow mines' damage was decreased to 160 from 200. BCs' damage to ground was increased to 10 from 8. Reapers' regeneration ability doesn't need research, the upgrade to their speed is still there. Protoss: Oracles' cloak field ability was deleted, instead, they can scan a target area, all cloaked and burrowed units will be visible for 20s. Tempests' damage decreased to 30 and no longer have additional damage to massive units, attack speed decreased from 6 to 3.3. The purifier ability of mothership core has been changed to 25 damage, range 7 lasts 45 seconds from 60 damage, range 13 lasts 20 seconds. Mothership core now have a new ugly model. Mothership core now can move with a speed of 0.47. Mothership core's teleport to nexus ability has been deleted. Mothership core now have 100 shield and 150 Hp, down from 350/350. Mothership now have cloak field ability. Mothership's vortex ability now stun the units in target area for 20s and prevent any damage to these units. | ||
Wildmoon
Thailand4189 Posts
On September 03 2012 20:45 AngryPenguin wrote: I've got an heart attack, Blizzard sent me the pandaria beta.. FUUUUUUUUUUUU LOL! you can enjoty panda while waiting for HotS beta. Better than nothing.:D | ||
FreudianTrip
Switzerland1983 Posts
On September 03 2012 20:46 ProxyTerran wrote: Pls let the Beta start! Ladder is a joke right now. Only 1 Base-Allins -_- What Irony. | ||
reDicE
United States1020 Posts
On September 03 2012 21:05 Wildmoon wrote: LOL! you can enjoty panda while waiting for HotS beta. Better than nothing.:D Not really! ![]() | ||
Ero-Sennin
United States756 Posts
Scan? Horrible. Mothership core moves really slow and doesn't have nexus teleport? So it's basically worthless. Oh, and much weaker. Mothership can cloak again. Good. Mothership has stasis. Uh-huh.. | ||
Lorch
Germany3667 Posts
On September 03 2012 20:36 TAAF wrote: Quick question. I have 3 accounts. Can I enter all of them for a beta key? Yes just use the beta thingy on your battle.net profile. | ||
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