• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:28
CEST 15:28
KST 22:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !14Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results MaNa leaves Team Liquid
Tourneys
Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
25 Years Since Brood War Patch 1.08 vespene.gg — BW replays in browser BW General Discussion Data needed BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Warcraft III: The Frozen Throne ZeroSpace Megathread Stormgate/Frost Giant Megathread War of Dots, 2026 minimalst RTS Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Why RTS gamers make better f…
gosubay
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1510 users

Heart of the Swarm beta coming soon! - Page 24

Forum Index > Closed
Post a Reply
Prev 1 22 23 24 25 26 144 Next
Do not use this thread to beg users for beta access or trade access with others. Thanks.
Qikz
Profile Blog Joined November 2009
United Kingdom12041 Posts
August 17 2012 12:40 GMT
#461
On August 17 2012 18:17 NukeD wrote:
Good good. Now give the mines to Reaper and we could end up with interesting game dynamics and unit compositions.

I know giving them to Hellions make more sense from BW mech style point of view but I rather go with Reapers and see how that works out. Maybe with cliff jumping it would be too OP and I dont think they would remove such ability from Reaper as the whole unit is designed around that idea. Oh well...


I don't really want the mine on the reaper. it's supposed to be for mech to help with the mobile protoss and zerg armies, I don't want to have to get loads of rax for reapers when i'm going mech, kind of counter intuitive.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2012-08-17 12:51:40
August 17 2012 12:51 GMT
#462
I don't get in the slightest how the mine-change should be an improvement? If it is single-targe then it's extremely luck-dependent. Also it will be horrible in TvP. Each mine takes out a single chargelots, now that's just great in lategame lol. Well, once in every 100-200 games a colossus will get destroyed, I suppose...

Aoe is what makes mines awsome because then it's something you have to be afraid of. And I'm protoss.
"You see....YOU SEE..." © 2010 Sen
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 17 2012 13:05 GMT
#463
On August 17 2012 16:56 larse wrote:
The TvP battle report is not the newest build


Phew.
MMA: The true King of Wings
Ramiz1989
Profile Joined July 2012
12124 Posts
August 17 2012 13:15 GMT
#464
On August 17 2012 21:51 sleepingdog wrote:
I don't get in the slightest how the mine-change should be an improvement? If it is single-targe then it's extremely luck-dependent. Also it will be horrible in TvP. Each mine takes out a single chargelots, now that's just great in lategame lol. Well, once in every 100-200 games a colossus will get destroyed, I suppose...

Aoe is what makes mines awsome because then it's something you have to be afraid of. And I'm protoss.

As far as I understand, it still has AoE, it is just lower than what it had before, but deals more damage to single target. Not that bad at all if you ask me.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
ThatGuy89
Profile Joined February 2011
United Kingdom1968 Posts
August 17 2012 13:18 GMT
#465
On August 17 2012 22:15 Ramiz1989 wrote:
Show nested quote +
On August 17 2012 21:51 sleepingdog wrote:
I don't get in the slightest how the mine-change should be an improvement? If it is single-targe then it's extremely luck-dependent. Also it will be horrible in TvP. Each mine takes out a single chargelots, now that's just great in lategame lol. Well, once in every 100-200 games a colossus will get destroyed, I suppose...

Aoe is what makes mines awsome because then it's something you have to be afraid of. And I'm protoss.

As far as I understand, it still has AoE, it is just lower than what it had before, but deals more damage to single target. Not that bad at all if you ask me.

does the widow mine automatically hit whatever comes into range like a spider mine does? or do you have to click it onto it?

If it automatically attaches onto something, then you just put them around the enge of your base and it shuts down drop play. at the same time it'll attach onto zealots and such instead of collosus
grindC
Profile Blog Joined October 2010
Germany274 Posts
August 17 2012 13:21 GMT
#466
Zerglings and marines are pretty cost efficient trades for widowmines, but I'm quite curious, what protoss will do against those... I genuinely don't know to be honest.
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 17 2012 13:22 GMT
#467
On August 17 2012 22:21 grindC wrote:
Zerglings and marines are pretty cost efficient trades for widowmines, but I'm quite curious, what protoss will do against those... I genuinely don't know to be honest.


Something like BW mine clearing I guess.
MMA: The true King of Wings
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
August 17 2012 13:23 GMT
#468
The spidermine is what makes me look forward the most! Such a nice unit!
grindC
Profile Blog Joined October 2010
Germany274 Posts
August 17 2012 13:25 GMT
#469
On August 17 2012 22:22 SarcasmMonster wrote:
Show nested quote +
On August 17 2012 22:21 grindC wrote:
Zerglings and marines are pretty cost efficient trades for widowmines, but I'm quite curious, what protoss will do against those... I genuinely don't know to be honest.


Something like BW mine clearing I guess.


Yeah... but I mean... it seems so easy for Terran and Zerg to clear them out. Protoss really has no equivalent... except in lategame maybe... trading a few zealots for widowmines won't be that much of a problem I feel... early-midgame seems problematic though.

I was figuring hallucination... but that's a bit of an investment aswell.
forsooth
Profile Joined February 2011
United States3648 Posts
Last Edited: 2012-08-17 13:32:04
August 17 2012 13:28 GMT
#470
On August 17 2012 22:18 ThatGuy89 wrote:
Show nested quote +
On August 17 2012 22:15 Ramiz1989 wrote:
On August 17 2012 21:51 sleepingdog wrote:
I don't get in the slightest how the mine-change should be an improvement? If it is single-targe then it's extremely luck-dependent. Also it will be horrible in TvP. Each mine takes out a single chargelots, now that's just great in lategame lol. Well, once in every 100-200 games a colossus will get destroyed, I suppose...

Aoe is what makes mines awsome because then it's something you have to be afraid of. And I'm protoss.

As far as I understand, it still has AoE, it is just lower than what it had before, but deals more damage to single target. Not that bad at all if you ask me.

does the widow mine automatically hit whatever comes into range like a spider mine does? or do you have to click it onto it?

If it automatically attaches onto something, then you just put them around the enge of your base and it shuts down drop play. at the same time it'll attach onto zealots and such instead of collosus

It automatically latches onto the first enemy unit that comes into its range, even if it's cloaked. I found this out when I accidentally shut down my friend's banshee harass in a 1v1 we played at MLG.
On August 17 2012 22:21 grindC wrote:
Zerglings and marines are pretty cost efficient trades for widowmines, but I'm quite curious, what protoss will do against those... I genuinely don't know to be honest.

Uh...you know you have this unit called the observer right? I hear they're pretty good at seeing things that are cloaked and burrowed.
Qikz
Profile Blog Joined November 2009
United Kingdom12041 Posts
August 17 2012 13:28 GMT
#471
On August 17 2012 22:25 grindC wrote:
Show nested quote +
On August 17 2012 22:22 SarcasmMonster wrote:
On August 17 2012 22:21 grindC wrote:
Zerglings and marines are pretty cost efficient trades for widowmines, but I'm quite curious, what protoss will do against those... I genuinely don't know to be honest.


Something like BW mine clearing I guess.


Yeah... but I mean... it seems so easy for Terran and Zerg to clear them out. Protoss really has no equivalent... except in lategame maybe... trading a few zealots for widowmines won't be that much of a problem I feel... early-midgame seems problematic though.

I was figuring hallucination... but that's a bit of an investment aswell.


You don't need to do that, you have the unit called the observer. You then use stalkers to snipe the mines
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
NightOfTheDead
Profile Joined August 2009
Lithuania1711 Posts
August 17 2012 13:30 GMT
#472
These announcements are annoying. How soon? Like January soon?>
grindC
Profile Blog Joined October 2010
Germany274 Posts
August 17 2012 13:30 GMT
#473
On August 17 2012 22:28 Qikz wrote:
Show nested quote +
On August 17 2012 22:25 grindC wrote:
On August 17 2012 22:22 SarcasmMonster wrote:
On August 17 2012 22:21 grindC wrote:
Zerglings and marines are pretty cost efficient trades for widowmines, but I'm quite curious, what protoss will do against those... I genuinely don't know to be honest.


Something like BW mine clearing I guess.


Yeah... but I mean... it seems so easy for Terran and Zerg to clear them out. Protoss really has no equivalent... except in lategame maybe... trading a few zealots for widowmines won't be that much of a problem I feel... early-midgame seems problematic though.

I was figuring hallucination... but that's a bit of an investment aswell.


You don't need to do that, you have the unit called the observer. You then use stalkers to snipe the mines


The widowmines already killed my 3 observers
althaz
Profile Joined May 2010
Australia1001 Posts
August 17 2012 13:31 GMT
#474
Super excited about the beta, don't hate any of the new units, except the swarm host.

I do wish that widow mines didn't hit air units though, it doesn't make sense and it makes them overly powerful, IMO. Widow mines plus turrets should be fine for most folks .
The first rule we don't talk about race conditions. of race conditions is
CaptainCrush
Profile Blog Joined November 2010
United States785 Posts
August 17 2012 13:32 GMT
#475
On August 17 2012 22:28 Qikz wrote:
Show nested quote +
On August 17 2012 22:25 grindC wrote:
On August 17 2012 22:22 SarcasmMonster wrote:
On August 17 2012 22:21 grindC wrote:
Zerglings and marines are pretty cost efficient trades for widowmines, but I'm quite curious, what protoss will do against those... I genuinely don't know to be honest.


Something like BW mine clearing I guess.


Yeah... but I mean... it seems so easy for Terran and Zerg to clear them out. Protoss really has no equivalent... except in lategame maybe... trading a few zealots for widowmines won't be that much of a problem I feel... early-midgame seems problematic though.

I was figuring hallucination... but that's a bit of an investment aswell.


You don't need to do that, you have the unit called the observer. You then use stalkers to snipe the mines


Lol, was going to say the same. If you move out against a terran without an observer then you probably deserve to take those mines to the face. A protoss will likely have colossus at that point to so the mines will be pretty useless even in midgame TvP.
love.less
Profile Joined May 2010
United Kingdom293 Posts
August 17 2012 13:46 GMT
#476
On August 17 2012 22:32 CaptainCrush wrote:
Show nested quote +
On August 17 2012 22:28 Qikz wrote:
On August 17 2012 22:25 grindC wrote:
On August 17 2012 22:22 SarcasmMonster wrote:
On August 17 2012 22:21 grindC wrote:
Zerglings and marines are pretty cost efficient trades for widowmines, but I'm quite curious, what protoss will do against those... I genuinely don't know to be honest.


Something like BW mine clearing I guess.


Yeah... but I mean... it seems so easy for Terran and Zerg to clear them out. Protoss really has no equivalent... except in lategame maybe... trading a few zealots for widowmines won't be that much of a problem I feel... early-midgame seems problematic though.

I was figuring hallucination... but that's a bit of an investment aswell.


You don't need to do that, you have the unit called the observer. You then use stalkers to snipe the mines


Lol, was going to say the same. If you move out against a terran without an observer then you probably deserve to take those mines to the face. A protoss will likely have colossus at that point to so the mines will be pretty useless even in midgame TvP.


forcing a protoss to take extra care of/build more observers, plus slowly deal with the mines, is not useless. in fact its essential if you want mech to work to delay protoss armies so you can get in position
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 17 2012 13:49 GMT
#477
On August 17 2012 22:32 CaptainCrush wrote:
Show nested quote +
On August 17 2012 22:28 Qikz wrote:
On August 17 2012 22:25 grindC wrote:
On August 17 2012 22:22 SarcasmMonster wrote:
On August 17 2012 22:21 grindC wrote:
Zerglings and marines are pretty cost efficient trades for widowmines, but I'm quite curious, what protoss will do against those... I genuinely don't know to be honest.


Something like BW mine clearing I guess.


Yeah... but I mean... it seems so easy for Terran and Zerg to clear them out. Protoss really has no equivalent... except in lategame maybe... trading a few zealots for widowmines won't be that much of a problem I feel... early-midgame seems problematic though.

I was figuring hallucination... but that's a bit of an investment aswell.


You don't need to do that, you have the unit called the observer. You then use stalkers to snipe the mines


Lol, was going to say the same. If you move out against a terran without an observer then you probably deserve to take those mines to the face. A protoss will likely have colossus at that point to so the mines will be pretty useless even in midgame TvP.


(Warning theorycrafting): If Widow Mines don't do friendly splash (ie. like the build in the Battle Reports), then you can sit them next to your Siege Tanks, which out range Colossus by quite a bit. Tempest complicates things.
MMA: The true King of Wings
Ramiz1989
Profile Joined July 2012
12124 Posts
August 17 2012 14:02 GMT
#478
On August 17 2012 22:32 CaptainCrush wrote:
Show nested quote +
On August 17 2012 22:28 Qikz wrote:
On August 17 2012 22:25 grindC wrote:
On August 17 2012 22:22 SarcasmMonster wrote:
On August 17 2012 22:21 grindC wrote:
Zerglings and marines are pretty cost efficient trades for widowmines, but I'm quite curious, what protoss will do against those... I genuinely don't know to be honest.


Something like BW mine clearing I guess.


Yeah... but I mean... it seems so easy for Terran and Zerg to clear them out. Protoss really has no equivalent... except in lategame maybe... trading a few zealots for widowmines won't be that much of a problem I feel... early-midgame seems problematic though.

I was figuring hallucination... but that's a bit of an investment aswell.


You don't need to do that, you have the unit called the observer. You then use stalkers to snipe the mines


Lol, was going to say the same. If you move out against a terran without an observer then you probably deserve to take those mines to the face. A protoss will likely have colossus at that point to so the mines will be pretty useless even in midgame TvP.

It is not as easy as it sounds, since they are no Brood War mines, they are Widow Mines, that can target air, so you have to clear them slowly, or else you will be losing Observers left and right. You can't just send Observers to the enemy base anymore without thinking. I like it, and I am really looking forward the Widow mines, I just hope that they won't be overpowered.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
August 17 2012 14:04 GMT
#479
On August 17 2012 23:02 Ramiz1989 wrote:
Show nested quote +
On August 17 2012 22:32 CaptainCrush wrote:
On August 17 2012 22:28 Qikz wrote:
On August 17 2012 22:25 grindC wrote:
On August 17 2012 22:22 SarcasmMonster wrote:
On August 17 2012 22:21 grindC wrote:
Zerglings and marines are pretty cost efficient trades for widowmines, but I'm quite curious, what protoss will do against those... I genuinely don't know to be honest.


Something like BW mine clearing I guess.


Yeah... but I mean... it seems so easy for Terran and Zerg to clear them out. Protoss really has no equivalent... except in lategame maybe... trading a few zealots for widowmines won't be that much of a problem I feel... early-midgame seems problematic though.

I was figuring hallucination... but that's a bit of an investment aswell.


You don't need to do that, you have the unit called the observer. You then use stalkers to snipe the mines


Lol, was going to say the same. If you move out against a terran without an observer then you probably deserve to take those mines to the face. A protoss will likely have colossus at that point to so the mines will be pretty useless even in midgame TvP.

It is not as easy as it sounds, since they are no Brood War mines, they are Widow Mines, that can target air, so you have to clear them slowly, or else you will be losing Observers left and right. You can't just send Observers to the enemy base anymore without thinking. I like it, and I am really looking forward the Widow mines, I just hope that they won't be overpowered.


It's blizzard. They will nerf OP things.
BeeNu
Profile Joined June 2011
615 Posts
Last Edited: 2012-08-17 14:12:58
August 17 2012 14:12 GMT
#480
On August 17 2012 23:02 Ramiz1989 wrote:
Show nested quote +
On August 17 2012 22:32 CaptainCrush wrote:
On August 17 2012 22:28 Qikz wrote:
On August 17 2012 22:25 grindC wrote:
On August 17 2012 22:22 SarcasmMonster wrote:
On August 17 2012 22:21 grindC wrote:
Zerglings and marines are pretty cost efficient trades for widowmines, but I'm quite curious, what protoss will do against those... I genuinely don't know to be honest.


Something like BW mine clearing I guess.


Yeah... but I mean... it seems so easy for Terran and Zerg to clear them out. Protoss really has no equivalent... except in lategame maybe... trading a few zealots for widowmines won't be that much of a problem I feel... early-midgame seems problematic though.

I was figuring hallucination... but that's a bit of an investment aswell.


You don't need to do that, you have the unit called the observer. You then use stalkers to snipe the mines


Lol, was going to say the same. If you move out against a terran without an observer then you probably deserve to take those mines to the face. A protoss will likely have colossus at that point to so the mines will be pretty useless even in midgame TvP.

It is not as easy as it sounds, since they are no Brood War mines, they are Widow Mines, that can target air, so you have to clear them slowly, or else you will be losing Observers left and right. You can't just send Observers to the enemy base anymore without thinking. I like it, and I am really looking forward the Widow mines, I just hope that they won't be overpowered.


Um, do you actually know if the Mines latch on to invisible units or you need to be able to see them first? Sounds like you're just guessing to me. The mines auto-attack but they can't detect last time I checked.
Prev 1 22 23 24 25 26 144 Next
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#87
IntoTheiNu 1295
WardiTV861
OGKoka 458
Rex134
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 458
ProTech147
Rex 134
StarCraft: Brood War
Sea 9928
Bisu 2670
Horang2 1656
Jaedong 1353
EffOrt 656
Mini 522
Hyuk 438
ggaemo 400
BeSt 398
Soulkey 324
[ Show more ]
Light 279
firebathero 226
Snow 176
Rush 149
Pusan 131
Mong 131
Zeus 108
Hyun 103
ToSsGirL 95
Sharp 73
Aegong 68
hero 61
[sc1f]eonzerg 53
Backho 50
Sexy 49
NaDa 43
scan(afreeca) 43
Barracks 38
Movie 30
sorry 26
soO 22
GoRush 20
910 20
Sacsri 19
Terrorterran 14
zelot 11
Rock 8
Noble 7
Dota 2
Gorgc7780
XcaliburYe115
Counter-Strike
olofmeister2871
zeus777
byalli471
allub299
markeloff167
Other Games
singsing2369
B2W.Neo1205
hiko584
Lowko371
Happy272
crisheroes235
Pyrionflax183
monkeys_forever109
Organizations
StarCraft: Brood War
UltimateBattle 1482
Counter-Strike
PGL1388
StarCraft: Brood War
lovetv 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis5685
Other Games
• WagamamaTV286
Upcoming Events
Monday Night Weeklies
2h 32m
Replay Cast
10h 32m
The PondCast
20h 32m
Kung Fu Cup
21h 32m
GSL
1d 20h
Cure vs sOs
SHIN vs ByuN
Replay Cast
2 days
GSL
2 days
Classic vs Solar
GuMiho vs Zoun
WardiTV Spring Champion…
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Spring Champion…
3 days
Replay Cast
4 days
RSL Revival
4 days
Classic vs SHIN
Rogue vs Bunny
BSL
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
Flash vs Soma
RSL Revival
5 days
BSL
6 days
Patches Events
6 days
Universe Titan Cup
6 days
Rogue vs Percival
Wardi Open
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.