Raven - Thoughts! - Page 3
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Zarahtra
Iceland4053 Posts
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Facultyadjutant
Sweden1876 Posts
People are obsessed with winning direct engagements, instead of just completely starve your opponent. The raven is just godlike lategame in being costeffecient as all you trade is energy. | ||
Noocta
France12578 Posts
On February 11 2012 02:11 Facultyadjutant wrote: Strelok won over NESTEA with mass raven. People are obsessed with winning direct engagements, instead of just completely starve your opponent. The raven is just godlike lategame in being costeffecient as all you trade is energy. Ghost Ravens Thor tanks and a few viking is like unkillable in lategame TvZ. Metropolis and Shakuras are good maps for this kind of style. | ||
baba1
Canada355 Posts
Infested terrans cost less energy, they have crazy burst DPS and you can cast them anywhere you want most of the time. Auto turret cost 50 energy, very low DPS, and the MOST sad thing is they kinda count as buildings and you need to deploy them in a specific spot, which makes it fucking hard to spam auto turrets like you would spam infested terrans. Think about it for a sec, you often see 3-4 burrowed infestors throw 20+ infested terrans to snipe CC/nexus/hatch. Why? Because all you have to do is hold T and spam click around the spot you want the infested terrans to spawn. Try to snipe a nexus with auto turrets. First they are a pain just to cast because you have to make them fit in the terrain and they cant be casted on top of eachothers. They are the size of a supply depot I think? you can barely fit them close to mineral, let alone if there are cannons or simply some workers around preventing you from landing the turrets. So basicly what I'm saying is in order to make the auto turrets viable, they need to make it a lot more like the infested terrans. Easily spammable around an expansion, high dps burst and lower duration and energy cost. | ||
Tenks
United States3104 Posts
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Sergio1992
Italy522 Posts
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CyDe
United States1010 Posts
On February 11 2012 02:19 Sergio1992 wrote: Question : does pdd work with marine bullets? Nope, only missile attacks (muta, marauder, stalker). Anyway, I think that ravens have their potential and very interesting. But they tend to be very VERY difficult to use. What I mean is, they are sort of like middle ground; they seem to be harassment based, since they can effectively stop mining for a long-ass time with the auto-turret. However, they have great engagement abilities, such as PDD and HSM. BUT, they are flimsy as hell, and their abilities force them into battle. Not only that, but if you do use them to harass, they are different from all other flying harassment units: they do not attack directly, but instead use abilities to do damage. Yet they are really slow, unlike mutas for instance, so getting them out of position can be DEVASTATING. They aren't very good at taking out buildings, like void rays... they appear to be support units, but in great enough numbers they can work alone, for the most part. However, even as support they don't seem to have any kind of 'thing' they are supposed to counter. They are alright in every role, I guess; support, harass, and mass. And late game, they can either be a wrecking ball, or completely fail, depending on your ability with them and your opponents decisions. I don't know. Very interesting and unique unit, can't wait to see them to used in new and interesting ways. | ||
Ogna
United States106 Posts
User was warned for this post | ||
baba1
Canada355 Posts
On February 11 2012 02:32 Ogna wrote: yea but marines shoot so many bullets that the turret is out of energy too fast to make it viable go test it before lying? or is that just troll ? hard to tell | ||
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Chill
Calgary25963 Posts
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