• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:41
CET 14:41
KST 22:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion What happened to TvZ on Retro? Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2281 users

Is the Gateway useless?

Forum Index > Closed
Post a Reply
1 2 3 Next All
Lon-ami
Profile Joined January 2011
Spain15 Posts
January 05 2012 15:26 GMT
#1
This has been bugging me since long ago, probably since beta.

Protoss Tier 1-1.5 is focused around Warp Gates a lot, which isn't bad. I love the mechanic, and I think it managed to refresh the entire race properly.

But the gateway is pretty useless compared to it. The times have no comparison at all. A chronoboosted gateway can't compete against Warp Gates, unless you're spamming zealots.

But, is this bad?

I think it is.

Protoss have become Warptoss, and that's all. Pretty much every match focuses on them. Warp Gates aren't bad, but the lack of any other option is.

Do you think using gateways should be made more viable, like, rewarding people chronoboosting gateways with faster production times than with warp gates, or maybe even nerfing the warp gates a bit and making them need chronoboost to compete instead?

I don't know, but I don't like that warping units, which is supposed to be the "extra" to be used in certain situations, is much more viable than the classic mechanic. I think it forces the player too much around the same builds again and again.

Opinions?
I'm a product of your collective imagination and, therefore, I do not assume responsibility of anything I don't want to assume responsibility of.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
January 05 2012 15:28 GMT
#2
Protoss isn't in a great state to be nerfed even one bit. Be careful with your suggestions. ^_^
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
January 05 2012 15:29 GMT
#3
This looks like you have been facing a lot of warp in harrassment and now you want warpgate to be nerfed.
I think the mechanic is fine as it is, especially with mechanics like inject and reactors for the other races.
✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
aderum
Profile Blog Joined January 2011
Sweden1459 Posts
January 05 2012 15:32 GMT
#4
Nah, not a problem. Its a upgrade that cost money so it should be better than the non upgraded. Protosses are finally starting to use the mobility to its full extend so it would just mess things up by switching it now.
Crazy people dont sit around and wonder if they are insane
kingcoyote
Profile Blog Joined May 2010
United States546 Posts
January 05 2012 15:33 GMT
#5
On January 06 2012 00:29 JOJOsc2news wrote:
This looks like you have been facing a lot of warp in harrassment and now you want warpgate to be nerfed.
I think the mechanic is fine as it is, especially with mechanics like inject and reactors for the other races.


Considering his icon is a Protoss one, I doubt this is true.

As to the OP, I think warptoss is fine. Considering Warp Gate research is 50/50 and can be gotten with a really early building, it was meant to be the standard for all tier 1/1.5 production. I think it would have been the default (without an upgrade) if that didn't make early Protoss rushes nearly impossible to hold.
Hoon
Profile Joined December 2010
Brazil891 Posts
January 05 2012 15:34 GMT
#6
On January 06 2012 00:29 JOJOsc2news wrote:
This looks like you have been facing a lot of warp in harrassment and now you want warpgate to be nerfed.
I think the mechanic is fine as it is, especially with mechanics like inject and reactors for the other races.

The problem is that there is a mechanic that is completely useless on the game (gateway).
The only use of a gateway is to morph it into a warpgate.
In game design, when there's something as 'useless' as the gateway, it means it is badly designed.
Maybe if they make build time with gateways faster, so the player has to choose between faster production or warp in anywhere...
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
zedi
Profile Joined October 2010
165 Posts
January 05 2012 15:37 GMT
#7
On January 06 2012 00:34 Hoon wrote:
Show nested quote +
On January 06 2012 00:29 JOJOsc2news wrote:
This looks like you have been facing a lot of warp in harrassment and now you want warpgate to be nerfed.
I think the mechanic is fine as it is, especially with mechanics like inject and reactors for the other races.

The problem is that there is a mechanic that is completely useless on the game (gateway).
The only use of a gateway is to morph it into a warpgate.
In game design, when there's something as 'useless' as the gateway, it means it is badly designed.
Maybe if they make build time with gateways faster, so the player has to choose between faster production or warp in anywhere...


The point is that it's an early game mechanic. It should become useless after.
SecondSandwich
Profile Joined July 2008
United States319 Posts
January 05 2012 15:38 GMT
#8
I agree with you. I think the warpgate/gateway situation makes no sense. Right now, there is never any reason to have a gateway after warpgate research completes. To me, it seems that gateways should have the faster build time, whereas warpgates should allow you to warp in anywhere. That way, there is an advantage to both. I think this would make the game a little more interesting because protoss players would then have to choose if they want faster units or shorter rally time. Also, the warpgate upgrade wouldn't need to be so ridiculously long.
"Whatever [flash] says is the best, is the best" -Artosis i!i!i!i!i!Find Match!i!i!i!i!!i
aderum
Profile Blog Joined January 2011
Sweden1459 Posts
January 05 2012 15:38 GMT
#9
On January 06 2012 00:34 Hoon wrote:
Show nested quote +
On January 06 2012 00:29 JOJOsc2news wrote:
This looks like you have been facing a lot of warp in harrassment and now you want warpgate to be nerfed.
I think the mechanic is fine as it is, especially with mechanics like inject and reactors for the other races.

The problem is that there is a mechanic that is completely useless on the game (gateway).
The only use of a gateway is to morph it into a warpgate.
In game design, when there's something as 'useless' as the gateway, it means it is badly designed.
Maybe if they make build time with gateways faster, so the player has to choose between faster production or warp in anywhere...


But it isnt useless, its used in the early game in many different forms of expanding and putting pressure on. Just because its not used all game long doesnt make it worthless.
Crazy people dont sit around and wonder if they are insane
Raif
Profile Joined March 2010
Denmark12 Posts
January 05 2012 15:38 GMT
#10
I think this is like saying that the command center is useless,
I can see the lack of use, but I think it is fin as it is, you can still use them for rushes and such.
For years, I clung to the memory of it. Then the memory of the memory
discobaas
Profile Joined December 2011
225 Posts
January 05 2012 15:39 GMT
#11
My opinion: it's ridiculous, it should only be possible with a warp prism or within a certain radius from a Nexus or something like that. Also it breaks late-game, especially, but not only, vs T, where the Protoss warps in 20 new units instantly after a battle while the opponent has to wait for ages. But yeah they're so used to this that they will most likely demand some silly buff in exchange, which I haven't thought of yet. I genuinely hope it gets fixed some time, because PvX matchups are awful to watch.
you're wrong
.kv
Profile Blog Joined August 2010
United States2332 Posts
January 05 2012 15:40 GMT
#12
Only thing i question about warpgate/gateway is the fact that blizzard gives us the option to change warp gate back to gateway...what is the purpose for that....I wish they did something where units from gateway get some kind of buff compared to warped in units...but this could also make protoss too strong overall...but if there are no benefits of switching it back to gateway...they might as well remove that option
kingcoyote
Profile Blog Joined May 2010
United States546 Posts
January 05 2012 15:41 GMT
#13
On January 06 2012 00:39 discobaas wrote:
My opinion: it's ridiculous, it should only be possible with a warp prism or within a certain radius from a Nexus or something like that. Also it breaks late-game, especially, but not only, vs T, where the Protoss warps in 20 new units instantly after a battle while the opponent has to wait for ages. But yeah they're so used to this that they will most likely demand some silly buff in exchange, which I haven't thought of yet. I genuinely hope it gets fixed some time, because PvX matchups are awful to watch.


Did you make any attempt to read the OP? He's not talking about Warpgates at all. He's talking about Gateways.
deadmau
Profile Joined September 2010
960 Posts
Last Edited: 2012-01-05 15:51:41
January 05 2012 15:42 GMT
#14
Warpgate is a really dumb mechanic that is holding back the race. Think about this, every time Blizzard or Protosses want their race to be buffed, they have to account for the warpgate advantages, which means they really can't buff Tier1-1.5 units at all. The only thing that should be able to warp stuff around the map is a late game upgrade or Warp prism, which should also come later. Warp gate has held back the Protoss race more than anything, scrap this unbalance-able mechanic, buff Protoss gateway units, and we can proceed to really balance this game to BW levels.

No, I do not want BW, I like SC2, but warpgate is really holding back our race diversity and progression. But wait, doesn't removal of Warpgates negate diversity, well yes but no. Without warpgates blizzard can give Protoss other things they been cryin for because they won't have certain tactics that are abusable with warpgates.

As a Protoss player from the beginning of the game, it's really annoying that Tier1-1.5 units are balanced around the fact that you can warp them at a proxy pylon, and reinforce an enemy's front instantly. Meaning they are balanced around the fact they should trade evenly against a player that you are doing a timing attack on with defender's advantage (Terran with bunkers, Zerg with spine's), but when you are defending, your T1-1.5 units are weaker because they have no defender's advantage. I don't explain it well but this post does.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=263636
MetalSlug
Profile Joined February 2010
Germany443 Posts
January 05 2012 15:42 GMT
#15
I agree that Gateway units should produce faster than Warpgated units.
its just stupid that gateways dont have any purpose as soon as warpgates are avaible
MKP | Maru | Nada | Boxer | Supernova | Keen
y0su
Profile Blog Joined September 2011
Finland7871 Posts
January 05 2012 15:42 GMT
#16
I think if the game would have came out with GW having faster production than WG or something (maybe only GW can be CB'd but WG can't etc..). However, with the current state of the game I don't see a reason to either nerf WG or buff GW (everyone would proxy 2 gate).
Abort Retry Fail
Profile Joined December 2011
2636 Posts
January 05 2012 15:42 GMT
#17
This is a good thing to bring up. I think it revolves around the new macro mechanics in sc2. But protoss has no choice, it cant be nerfed more or it'll end up being more terrible
BSOD
Atom Cannister
Profile Blog Joined April 2009
Germany380 Posts
January 05 2012 15:43 GMT
#18
I think using warpgates is just an aspect of the game. I think I've seen White Ra leave it a while before researching it but it's just a game mechanic that, I feel, almost has to be used.
...
Hoon
Profile Joined December 2010
Brazil891 Posts
January 05 2012 15:44 GMT
#19
On January 06 2012 00:38 aderum wrote:
Show nested quote +
On January 06 2012 00:34 Hoon wrote:
On January 06 2012 00:29 JOJOsc2news wrote:
This looks like you have been facing a lot of warp in harrassment and now you want warpgate to be nerfed.
I think the mechanic is fine as it is, especially with mechanics like inject and reactors for the other races.

The problem is that there is a mechanic that is completely useless on the game (gateway).
The only use of a gateway is to morph it into a warpgate.
In game design, when there's something as 'useless' as the gateway, it means it is badly designed.
Maybe if they make build time with gateways faster, so the player has to choose between faster production or warp in anywhere...


But it isnt useless, its used in the early game in many different forms of expanding and putting pressure on. Just because its not used all game long doesnt make it worthless.

That's is the problem.
It is used only in the early game. No one thinks about going back to gateway later.

Blizzard noticed this problem in WoW. There were some spells there were used only at low levels, so they reworked then/removed them from the game.
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
ZenithM
Profile Joined February 2011
France15952 Posts
January 05 2012 15:45 GMT
#20
On January 06 2012 00:38 Raif wrote:
I think this is like saying that the command center is useless,
I can see the lack of use, but I think it is fin as it is, you can still use them for rushes and such.


Great point about regular command centers. It's indeed exactly the same. Certain techs in the game are expected to be used and replace obsolete ones, that's how Blizzard designed it.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
12:00
2025 Monthly #3: Day 4
Classic vs herOLIVE!
RotterdaM776
TKL 398
IndyStarCraft 217
SteadfastSC138
IntoTheiNu 90
Liquipedia
CranKy Ducklings
10:00
Master Swan Open #98
CranKy Ducklings40
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 776
Reynor 438
TKL 398
IndyStarCraft 217
SteadfastSC 138
Rex 120
Railgan 38
StarCraft: Brood War
Britney 37261
Rain 4521
Horang2 1596
Jaedong 1111
Mini 894
Shuttle 497
EffOrt 449
Stork 390
firebathero 351
Last 254
[ Show more ]
BeSt 236
Leta 200
PianO 109
Shinee 84
Hyun 75
Barracks 59
Shine 56
ggaemo 49
JYJ47
Mong 43
sas.Sziky 36
ToSsGirL 28
Movie 26
Hm[arnc] 25
soO 24
zelot 19
Bale 18
Noble 17
sorry 16
LaStScan 13
HiyA 13
Sacsri 8
Dota 2
Gorgc5706
singsing2790
Dendi1191
qojqva1181
XcaliburYe188
febbydoto19
Counter-Strike
oskar134
Other Games
FrodaN4775
B2W.Neo1731
DeMusliM263
Fuzer 223
Lowko217
KnowMe214
Pyrionflax183
Hui .74
Mew2King65
MindelVK15
Organizations
Dota 2
PGL Dota 2 - Main Stream10090
PGL Dota 2 - Secondary Stream2099
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH143
• StrangeGG 26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1717
• Ler38
League of Legends
• Stunt1000
Upcoming Events
IPSL
3h 20m
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
5h 20m
BSL 21
6h 20m
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
20h 20m
RSL Revival
20h 20m
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
22h 20m
Cure vs TBD
Reynor vs TBD
WardiTV Korean Royale
22h 20m
BSL 21
1d 6h
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
1d 6h
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
1d 9h
[ Show More ]
Wardi Open
1d 22h
Monday Night Weeklies
2 days
WardiTV Korean Royale
2 days
BSL: GosuLeague
3 days
The PondCast
3 days
Replay Cast
4 days
RSL Revival
4 days
BSL: GosuLeague
5 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.