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Phoenix vs Vikings

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Audemed
Profile Joined November 2010
United States893 Posts
September 26 2011 23:37 GMT
#1
I know that phoenix are rarely a proper chioce vs terrans, but I was fooling around with some 2v2s the other day and I ended up getting about 8 of them for some harass. During one of the later engagements, the terran player had a comprable amount of vikings on the field, and I came to a realization that I have no idea how to engage them properly. Is it best to just sit there and fire point blank focusing down one after another, or is there any use in using the fire-while-moving to try to micro them (although IDK what good it would do, as they outrange you)?
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." -George Orwell
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
Last Edited: 2011-09-26 23:47:02
September 26 2011 23:46 GMT
#2
Phoenix are not cost ineffective vs. vikings. Obviously you'll want to engage immediately and focus fire and not hang around at range. They're fast enough that you can micro away injured ones but it depends on numbers.

With superior numbers they can be really really effective so long as you don't engage over top of a pack of marines obviously.

They do 5 (x2) at 1.11, and vikings have zero armor which means that 7 phoenix will 2-shot vikings.

*shrugs* hope I answered your question, though I'm not sure how much there is to be discussed here.
Salvation a la mode and a cup of tea...
Audemed
Profile Joined November 2010
United States893 Posts
September 26 2011 23:48 GMT
#3
Yep, thanks.
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." -George Orwell
CrAzEdMiKe
Profile Joined March 2011
Canada151 Posts
September 26 2011 23:48 GMT
#4
Phoenix > Viking when it comes to direct engagement. The problem occurs when either SCVs or Marines are introduced into the mix, as SCVs can easily mass repair and Marines will just shoot down your Phoenix way too quickly. The thing to note is also the number of Vikings, since even though in a XvX situation the Phoenix will win, if you have X Phoenix and his Y amount of Vikings is greater (which is actually somewhat likely thanks to reactor) you should probably just run away and hit somewhere else. Fact is, nothing in the skies can keep up to the Phoenix, so if you're trying to harass with them, treat them a little like Mutalisks... Attack them where the Vikings/Marines are not.

As you aptly put, there is no point trying to micro Phoenix vs Vikings as it actually will more likely work against you since some Phoenix will probably not get shots off and the Vikings WILL get all their shots off. So if you've decided to engage the Vikings, I would probably just A-move into them for the reason that IF the Viking player chooses to micro and focus fire your Phoenixes, A) This is actually likely to hurt his overall DPS during a battle as Vikings have a horrible tendancy to overkill and B) if you see the fight is going badly, you can simply retreat whereas he cannot... Meaning your efforts are more likely to be better spent back at home with macro instead of trying to be ultra super duper amazingly efficient in the Viking vs Phoenix battle.

Don't let the range of the Vikings scare you too much... Yes they will get the first shot on you, but Phoenix shoot a lot faster than vikings which will make up for that time you spent running up to them. Think of it like 2 unmicroed marines vs 1 chargelot... The marines will fire first yes, but that one chargelot is going to smash their face in if they don't run back, and in the case of Vikings, they cannot stutter step like they do against Battlecruisers.
Vindicare605
Profile Blog Joined August 2011
United States16083 Posts
September 26 2011 23:49 GMT
#5
It's tough, it really comes down to numbers. an outnumbered group of vikings can't escape a larger force of phoenixes but an equal force of phoenixes can't really engage into an equal force of vikings because vikings will get off a full volley before the phoenixes are even in range.

aka: KTVindicare the Geeky Bartender
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
Last Edited: 2011-09-27 00:08:20
September 27 2011 00:07 GMT
#6
On September 27 2011 08:49 Vindicare605 wrote:
It's tough, it really comes down to numbers. an outnumbered group of vikings can't escape a larger force of phoenixes but an equal force of phoenixes can't really engage into an equal force of vikings because vikings will get off a full volley before the phoenixes are even in range.




Its always less effective to engage equal sized forces, depending on numbers and if vikings overkill or not, but even if a viking gets the first shot off, a phoenix will beat a viking 1 on 1. Since air units don't really take up space, this scales indefinitely with numbers (but how you focus fire is pretty important)

The advantage that protoss has (other than phoenix being (kinda, but not super-) cost-effective) is that the faster speed allows you to choose whether and where to engage so that you are more likely to engage on your terms, and its easier to create situations where you can take advantage of smaller numbers of vikings being isolated on the map.
Salvation a la mode and a cup of tea...
Belisarius
Profile Joined November 2010
Australia6232 Posts
Last Edited: 2011-09-27 00:29:34
September 27 2011 00:26 GMT
#7
On September 27 2011 09:07 caradoc wrote:
Show nested quote +
On September 27 2011 08:49 Vindicare605 wrote:
It's tough, it really comes down to numbers. an outnumbered group of vikings can't escape a larger force of phoenixes but an equal force of phoenixes can't really engage into an equal force of vikings because vikings will get off a full volley before the phoenixes are even in range.



Its always less effective to engage equal sized forces, depending on numbers and if vikings overkill or not, but even if a viking gets the first shot off, a phoenix will beat a viking 1 on 1. Since air units don't really take up space, this scales indefinitely with numbers (but how you focus fire is pretty important)


That's not true though. It doesn't scale indefinitely. There's a difference between a single phoenix taking a viking shot and 10 phoenixes taking a volley from a viking clump. That difference is that the 1v1 exchange doesn't cost you dps, only hp, but if you lose a whole phoenix to a volley before you're in range, that does cost you dps. That's why range advantages still scale with numbers in favour of the unit with longer range, even with air stacking.
Navillus
Profile Joined February 2011
United States1188 Posts
September 27 2011 00:31 GMT
#8
So yeah a few people have talked about this and when I tested 1v1 I think the pheonix came out 1 shot ahead but it was almost both of them dying, as Belisarius pointed out range probably makes vikings scale SLIGHTLY better, but with good micro or a very small numbers advantage you can probably get the lead back with pheoni (I don't care what the proper plural is, I love calling them that)
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Ravomat
Profile Joined September 2010
Germany422 Posts
September 27 2011 00:56 GMT
#9
Vikings overkill though. I think Phoenixii should win that fight unless the Vikings focus fire perfectly. Even if the Vikings come out on top you actually want your Colossi to do damage, so greatly reducing the number of Vikings is still a win if you lose all your Phoenixii because you can refill with gateway units. I'm assuming you are using those as Colossi support; please correct me on that if it's wrong.
Empyrean
Profile Blog Joined September 2004
16998 Posts
September 27 2011 01:06 GMT
#10
This is not a question that merits its own thread in SC2 strategy. Please use the simple questions thread.
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