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[P/LG]Load Time-Timing Pushes

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drryworrx
Profile Blog Joined June 2011
United States76 Posts
July 02 2011 08:18 GMT
#1
Hello again everybody! Drryworrx here again, bringing you another installment of parody guides for your entertainment! I felt these belong in the Strategy Section to help break up the same ole same ole.

That being said, I have spent months researching everything contained herein and is all based on complete and accurate facts as determined by the fact generator in my head.


---------------------


Section 1.0: Load Time Timing Pushes

-------

-----Protoss Load Time-Timing Pushes: 10 Second Loads
----------These players usually have decent computers for StarCraft II. The load times are generally caused by their internet, and that will undoubtedly open the doorway for some very interesting timing pushes.
----------A build commonly used by players like this include the ever popular 4gate expansion push. The best way to defend against such a push is to wall off your ramp with missile turrets. Why missile turrets instead of the "standard" bunker/barracks/supply depot? Because The turrets are very cost efficient and it guarantees none of those pesky game-ending Protoss units, Observers, to get into your base. Observers can be very pesky meta game and can often times cause an inexperienced player to lose outright if the appropriate measures are not taken. On the same note, I would suggest to all you Terran players out there to vigorously place turrets in any open space you can find not occupied by your structures. This is a solid counter to Observers and those horrible, game-threatening Warp Prism Cannon Drops.
----------Given the nature of the load time however, you can expect this push to come in several seconds later than what would normally be assumed to a standard 4gate play. This will give all you Terran players ample time to load a few bunkers full of Reapers. Reapers are excellent counters to anything gateway, and from my personal experience, can deny sentry pushes with ease.
----------For all you Zerg players out there, I suggest using your first queen to spread your creep as soon as possible so you can wall your ramp off with Spore Crawlers. When the push comes, fill the gap with your queen as they do decent damage to this type of early aggression and will buy you enough time to get your spawning pool down for spine crawlers before going back to making workers.

-----Protoss Load Time-Timing Pushes: 15-25 Second Loads
----------This type of play is becoming extremely popular against players who still use Pentium processors. They purposefully use their bad load times to throw you off your game.
----------They do this because they plan on executing a build that is becoming very popular amongst the silver-league Protoss players; the 1 gate chargelot rush! The key to this build is allowing your gas to pool really high so that you can get your leg speed, +1/+1/+1 all at the same exact time. They ignore the cybernetics core for quick upgrades.
----------The best way to defend against this type of play that my brother and myself have discovered while laddering is:
----------Terran: Wall the very bottom of your ramp off with Factories. I say factories because they are extremely durable and it is very hard for Zealots to kill them in small numbers. While you are working on your wall, mass your workers and build about 3 to 4 Barracks and pump out Marauders with Concussive Shot. You can get stim if you scouted and find that they have gotten leg speed, but if you scout and don't see it then ignore stim and Concussive Shot will do the job just fine.
----------Zerg: Make a macro hatch at the top of your ramp and wall off the gaps with two spine crawlers. Hatches have so much health that it will take alot of Zealots to push through the wall, but being on a choke point, your spine crawlers will easily take care of any aggression from them they apply. After your wall is completed, make two additional queens for injects, tumors and transfusions on the wall. After that, go back to hard droning.
----------Protoss: Do the standard gateway/cyber core/zealot wall-off and pump out some stalkers or scouts then proceed to mass workers. Holding off the push while making workers will put you in a huge eco lead. But beware of those pesky Observers if he decides to deviate from the rush build and make a Robo/Cyber Core.


-----Zerg Load Timing-Timing Pushes: 10 Second Loads:
----------This type of player is famous for his 10-pool all-ins. The professionals will tell you that the 10-pool is named because they make a spawning pool on 10 food, which in actuality it's because of the 10 second load time. For each second it takes them to load the map, they add it to their over-all placement time of their spawning pool.
----------Terran: Defend against this by being IMBA and making a quick barracks when scouted and holding down the A button. Zerg 10-pools will send a drone in extremely early just to find out exactly where you are if on a 4 player map such as Tal'Darim Altar, but will just save the drone itself for the pool seeing as how they wont need to find you.
----------Protoss: A 12 gate and some minimal probe sacrifice will hold you off well enough until you get the couple zealots you need out to defend. Nothing too special here. PvP even into late game is extremely easy so there is not much to worry about.
----------Zerg: This should be defended with either a couple spine crawlers near your worker line or countered with a quick 10-pool of your own. Good enough.

-----Zerg Load Timing-Timing Pushes: 25 Second Loads:
----------Due to having a poor computer, this type of player generally tries to compensate for massing Mutalisks early game. This probably has something to do with Muta's being really OP in the early game.
----------Terran: Defend against this by potmarking your base with missile turrets. The turret defense will usually protect you into the mid game when drops become a bit more prevalent. Marines after that point will do the trick because let's be honest, it's not hard to A1A your way to victory.
----------Protoss: A couple cannons on your mineral line will usually suffice. I would suggest one cannon per pylon however so that they can't snipe them or your tech structures.
----------Zerg: Make 3-4 Queens early and a fast Evolution Chamber and you should be set. Just spam transfuse and everything should be good to go until you can get your own muta's out.


-----Terran Load Timing-Timing Pushes: 10-25 Second Loads:
----------I combined the 10 and 25 second load timing pushes for terran into one group because it doesn't matter what happens at the loading screen, the Terran player will 9 times out of 10 go for fast marines with maybe a few Marauders.
----------Zerg: Get a couple spine crawlers up and get a fast baneling nest and just baneling every single one of them. This will buy you enough time to get your much needed second expansion and tech up to your meatier units.
----------Protoss: Zealot/Sentry or Stalker/Sentry will work just fine to defend against the marine ball for a while so you can tech up as well. Researching leg speed and blink in a situation where the Terran player is applying constant Marine pressure is vital as you can blink step weaker units out of the fight and swarm the Marauders even when they use Concussive Shell.
----------Terran: Best thing to do is make a couple bunkers then A spam-rally your Marines into them while you tech up to Siege Tanks and Vikings. Not much else needs to be said other than Tanks demolish Marine bundles, even with Medivacs.



-----------------------

----------Attitudes of the Timer-Pushers:
-----Generally the 10 Second Load Timers will generally have decent manners in game. Every now and then you'll get the one that complains that you're imbalanced for defending their rushes and all-ins, but if you are anything but Terran, you can just brush them off as cry babies.
-----The 25 Second Load Timers however usually show really bad manners regardless of the outcome of the match. To these players, any build or strategy you do that doesn't allow them to win is OP BS and you must be hacking for defending that particular play. They don't realize though that cheese all-in rushes hurt them in the end game and normally wont let them get back in the lead, but it doesn't matter to them, it is still your fault they're not good.
-----I would cut all conversations with these types of players, as it will only lead to arguments that could possibly lead to an Account Suspension or Ban.




-----------------


Hope this helps the people that read this, and any feedback would be greatly appropriated. I am interested as to see what you guys think of my second guide!
*Huk talking to idra* "Idra...how does he do it? What drives him?" *Idra looks at huk* "Some men can't be bought, bargained or reasoned with, huk. Some men just want to watch the world learn." *They both turn to look at day[9]*
Spitmode
Profile Joined January 2011
Germany1510 Posts
July 02 2011 08:21 GMT
#2
what? I don't get it
"Make house -> Robots come out of house -> Robots shoot lazers -> Someone wins"
tainted muffin
Profile Joined August 2010
United States158 Posts
July 02 2011 08:22 GMT
#3
Well now i have a headache.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50323 Posts
July 02 2011 08:23 GMT
#4
What the fuck is this?
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Jh
Profile Blog Joined February 2010
Finland151 Posts
July 02 2011 08:36 GMT
#5
looooooooool this is so sick
mad leveling
what
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
July 02 2011 08:42 GMT
#6
I'm so confused. I know its a joke, but I don't get it.
drryworrx
Profile Blog Joined June 2011
United States76 Posts
July 02 2011 08:44 GMT
#7
On July 02 2011 17:42 Xanbatou wrote:
I'm so confused. I know its a joke, but I don't get it.



Well you know how you've gotten into ladder games where you will load the map fast, and your opponent takes like between 10 to 25 seconds longer than you to load theirs before the game starts and you're like "Oh gawd, this guys ganna keep lagging out through the whole game or bogging the entire game down!" That was what I was aiming at.
*Huk talking to idra* "Idra...how does he do it? What drives him?" *Idra looks at huk* "Some men can't be bought, bargained or reasoned with, huk. Some men just want to watch the world learn." *They both turn to look at day[9]*
sKo
Profile Joined November 2010
United States45 Posts
Last Edited: 2011-07-02 08:46:29
July 02 2011 08:45 GMT
#8
Same guy as the hilariously inaccurate psychoanalysis thread. I am afraid that this man is serious.

edit: Looking at these threads, it must've taken you hours and hours to write this stuff. I am confused.
"My wife for hire!"
drryworrx
Profile Blog Joined June 2011
United States76 Posts
July 02 2011 08:51 GMT
#9
Actually took me about an hour to write both of them. I wrote them a few days ago but I just decided to put them up last night and tonight.

And I'm just trying to get laughs out of people, but if you look at everything I say with an open mind you will find true pieces of real tips and stuff like not getting supply capped, worker production, ect., ect.,
*Huk talking to idra* "Idra...how does he do it? What drives him?" *Idra looks at huk* "Some men can't be bought, bargained or reasoned with, huk. Some men just want to watch the world learn." *They both turn to look at day[9]*
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
July 02 2011 08:57 GMT
#10
On July 02 2011 17:44 drryworrx wrote:
Show nested quote +
On July 02 2011 17:42 Xanbatou wrote:
I'm so confused. I know its a joke, but I don't get it.



Well you know how you've gotten into ladder games where you will load the map fast, and your opponent takes like between 10 to 25 seconds longer than you to load theirs before the game starts and you're like "Oh gawd, this guys ganna keep lagging out through the whole game or bogging the entire game down!" That was what I was aiming at.


?

Actually a lot of people that load slowly are fine in-game. Hell, for some reason I sometimes take FOREVER to load, only to have the game run perfectly all game long. Then the next game I'll insta-load. It's not indicative of anything and the fact that you claim it means anything smells sort of trollish. If you included that you were joking and that it shouldn't be taken seriously then sure - terrible joke, but whatever. I still don't get it... Funniest part is you're probably laughing right now at my earnest/confused response as that was likely your goal, but meh.
drryworrx
Profile Blog Joined June 2011
United States76 Posts
July 02 2011 09:04 GMT
#11
It was just intended to make people laugh, not let me laugh at people.

If it didn't make you laugh then sorry that I couldn't hit your funny bone.
*Huk talking to idra* "Idra...how does he do it? What drives him?" *Idra looks at huk* "Some men can't be bought, bargained or reasoned with, huk. Some men just want to watch the world learn." *They both turn to look at day[9]*
Probe1
Profile Blog Joined August 2010
United States17920 Posts
July 02 2011 09:08 GMT
#12
BUT HOW YOU GET CHARGE WITHOUT CYBERNETICS CORE? GOD THIS IS WHY IM STILL IN BRONES CANT U BE MORE CLEAR
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
MentalGNT
Profile Joined January 2011
Denmark1264 Posts
July 02 2011 14:33 GMT
#13
Hahahah your threads are so wierd. I actually find them amusing though.
What a player
Warp
Profile Joined August 2010
United States166 Posts
July 02 2011 15:57 GMT
#14
On July 02 2011 17:18 drryworrx wrote:
----------Protoss: A 12 gate and some minimal probe sacrifice will hold you off well enough until you get the couple zealots you need out to defend. Nothing too special here. PvP even into late game is extremely easy so there is not much to worry about.


Is this a typo? Because in the guide this counter was supposed to be PvZ, not PvP. ;O

I really like your defense against the protoss timing pushes with missile turrets.. Most players often do not think too much into the late game, and by placing early missile turrets, you can easily stop mass carrier transitions and 17 warp prism rushes into your ramp.

I would like to add also that the 1gatechargelot+1+1+1timingpushon1singlebase IS a viable strategy, especially at the high bronze level. I feel like you are making fun of the 1gatechargelot+1+1+1timingpushon1singlebase in your guide, but you should be aware that it is a very deadly strategy, especially when all the protoss's SCVs are pulled along, as they tank quite well for the zealots.

I think your counters are wrong as well.. The counter to the 1gatechargelot+1+1+1timingpushon1singlebase for terran is to lift, as generally zealots do not do well against flying planetary fortressii.
For Zerg: just gg and type "has left the game!" because maybe the other guy will get faked out and leave first.
For Protoss: make dts.

drryworrx you wrote a great guide and I hope that you continue to contribute greatly to the Team Liquid Community!
"nothing supscious going on here" - Camille Cavour aka Chris Loranger aka HuK the beast
SaBoT
Profile Joined March 2011
United States34 Posts
July 02 2011 16:22 GMT
#15
More like you realized the first one made no sense and made this one as a cover
KimJongChill
Profile Joined January 2011
United States6429 Posts
July 02 2011 16:43 GMT
#16
On July 02 2011 18:08 Probe1 wrote:
BUT HOW YOU GET CHARGE WITHOUT CYBERNETICS CORE? GOD THIS IS WHY IM STILL IN BRONES CANT U BE MORE CLEAR


*bronze. the more you know :b
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Exley
Profile Joined April 2011
United States239 Posts
July 02 2011 16:45 GMT
#17
*head explodes*
Snoman
Profile Joined December 2010
Canada191 Posts
July 02 2011 21:40 GMT
#18
OP wins at trolling, the replies are unbelievable...
Drones, Probes & SCVs: A mini documentary on the work behind ESPORTS. http://youtu.be/vNlu-K0rAxs
drryworrx
Profile Blog Joined June 2011
United States76 Posts
July 02 2011 22:31 GMT
#19
On July 02 2011 23:33 BansheeDK wrote:
Hahahah your threads are so wierd. I actually find them amusing though.




He gets it ^^
*Huk talking to idra* "Idra...how does he do it? What drives him?" *Idra looks at huk* "Some men can't be bought, bargained or reasoned with, huk. Some men just want to watch the world learn." *They both turn to look at day[9]*
LanTAs
Profile Blog Joined September 2010
United States1091 Posts
July 02 2011 22:33 GMT
#20
On July 03 2011 06:40 Snoman wrote:
OP wins at trolling, the replies are unbelievable...

Haha, better than Hot_Bid on trolling
i dont really get it, so depending on the load time, you determine the whole game? can you also tell me how many babies i will have, where i will move to, and whats my social security number?
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
July 02 2011 22:39 GMT
#21
On July 02 2011 17:18 drryworrx wrote: I have spent months researching everything contained herein and is all based on complete and accurate facts as determined by the fact generator in my head.


This part made me laugh so hard.
Call me Marge Simpson cuz I love you homie
(supernerd)
Profile Joined February 2011
United States8 Posts
July 02 2011 22:42 GMT
#22
Macro hatch at ramp... Genius. But where do you put the 6 pools for a 6 pool build?
My wife for Hire.
deanyo
Profile Joined December 2010
United Kingdom206 Posts
July 02 2011 22:45 GMT
#23
i think its supposed to be funny or something
twitch.tv/deanyo
denzelz
Profile Blog Joined November 2009
United States604 Posts
Last Edited: 2011-07-02 22:47:24
July 02 2011 22:47 GMT
#24
Please ban this guy from making anymore OPs. They don't belong in the Strategy section, and makes for, at best, a 1-star blog.

Edit: Also, you might think this is funny, but it's really not.
drryworrx
Profile Blog Joined June 2011
United States76 Posts
July 02 2011 23:33 GMT
#25
On July 03 2011 07:47 denzelz wrote:
Please ban this guy from making anymore OPs. They don't belong in the Strategy section, and makes for, at best, a 1-star blog.

Edit: Also, you might think this is funny, but it's really not.


To each his own. You don't find it funny you don't need to read it.
*Huk talking to idra* "Idra...how does he do it? What drives him?" *Idra looks at huk* "Some men can't be bought, bargained or reasoned with, huk. Some men just want to watch the world learn." *They both turn to look at day[9]*
Uzsibox
Profile Joined June 2011
Hungary34 Posts
July 03 2011 02:31 GMT
#26
Shit thread like these stay up, but if i ask about 3raxstim and if like anyone tried it higher lvl tvt and tvz it gets locked down after 1 reply. Ahoy the strat forums
drryworrx
Profile Blog Joined June 2011
United States76 Posts
July 03 2011 05:02 GMT
#27
On July 03 2011 11:31 Uzsibox wrote:
Shit thread like these stay up, but if i ask about 3raxstim and if like anyone tried it higher lvl tvt and tvz it gets locked down after 1 reply. Ahoy the strat forums



Maybe because there are already posts talking about 2/3/4 rax stim pushes, and maybe that's why your stuff gets locked down?
*Huk talking to idra* "Idra...how does he do it? What drives him?" *Idra looks at huk* "Some men can't be bought, bargained or reasoned with, huk. Some men just want to watch the world learn." *They both turn to look at day[9]*
Aterons_toss
Profile Joined February 2011
Romania1275 Posts
July 03 2011 05:12 GMT
#28
Meh funny but not worth all the reading imo, the last one was far better.
A good strategy means leaving your opponent room to make mistakes
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