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Difference between Diamond and masters? - Page 3

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Highwinds
Profile Joined August 2010
Canada955 Posts
Last Edited: 2011-04-26 00:43:41
April 26 2011 00:43 GMT
#41
I smurfed my way throught diamond rediculously easy. And im only a 3600 Master
Yes It's a Good Day. 저는 아이유 사랑해요!
Dommk
Profile Joined May 2010
Australia4865 Posts
April 26 2011 00:43 GMT
#42
Consistency
synapse
Profile Blog Joined January 2009
China13814 Posts
April 26 2011 00:46 GMT
#43
On April 26 2011 08:43 Ruyguy wrote:
Show nested quote +
On April 26 2011 08:36 DragonDefonce wrote:
To me, masters is the middle of the pack in terms of skill. This sounds ridiculous, but let me explain.

Think of skill as something that can be quantitatively measured. I'm not talking elo or mmr. Instead imagine that theres a certain number that each player is given and thats how good they are. For example, player with 100 skill twice as better than players with 50 skill(i know its hard to imagin what twice as better would mean, but bear with me).

If the average skill of bronze level players is 100, and if MC's skill is 100 000, then i think masters would be like 50 000 skill. Which is why I (as a diamond player) say that Masters is average. You might be better than 98% of all players, but in the grand scheme of things, you are average.


That's a very cynical way of thinking because although you have a very valid point, this can be said with everything in life. Yea you get a 4.0 GPA in your university, but there's some genius out there that is 1000x smarter than you, making you "average". Fuck that your smart and not average. Masters and diamond players are definetally above average in this game, but from high diamond to low masters can be as small as defending early cheese or scouting.

I disagree. The skill difference between the average (amateur) Masters League player and the average professional player is MASSIVE - IMO one would have a harder time going from diamond to masters than bronze to diamond.
:)
S.O.L.I.D.
Profile Blog Joined September 2010
United States792 Posts
April 26 2011 00:48 GMT
#44
On April 26 2011 08:36 DragonDefonce wrote:
To me, masters is the middle of the pack in terms of skill. This sounds ridiculous, but let me explain.

Think of skill as something that can be quantitatively measured. I'm not talking elo or mmr. Instead imagine that theres a certain number that each player is given and thats how good they are. For example, player with 100 skill twice as better than players with 50 skill(i know its hard to imagin what twice as better would mean, but bear with me).

If the average skill of bronze level players is 100, and if MC's skill is 100 000, then i think masters would be like 50 000 skill. Which is why I (as a diamond player) say that Masters is average. You might be better than 98% of all players, but in the grand scheme of things, you are average.


That's like saying that a good college basketball player is only average because there are some NBA players that are way better than them. Average means average skill level, considering all players. Yeah, there are pros that are way better than other good players, but just because .001% of players are 1000x better than someone doesn't make that person bad. You really can't use your logic, it doesn't work.

@OP Basically think of everything that makes a diamond player good (practiced build, good macro and micro, decent multitasking) and bump it up a notch and then throw in things like better decision making and you've basically a Master player. I think someone said it before, it's just someone more solid overall than diamond, there isn't really one or two things that sets people apart.
XazXio
Profile Blog Joined April 2010
United States356 Posts
April 26 2011 00:50 GMT
#45
the only think i notice thats differant is there is much more cheese in diamond, thats it
How does food become poo?
crms
Profile Joined February 2010
United States11933 Posts
April 26 2011 00:52 GMT
#46
everything you can do to play in diamond, they do a little bit better in masters. pretty easy, no?
http://i.imgur.com/fAUOr2c.png | Fighting games are great
stokes17
Profile Joined January 2011
United States1411 Posts
April 26 2011 00:55 GMT
#47
On April 26 2011 09:48 S.O.L.I.D. wrote:
Show nested quote +
On April 26 2011 08:36 DragonDefonce wrote:
To me, masters is the middle of the pack in terms of skill. This sounds ridiculous, but let me explain.

Think of skill as something that can be quantitatively measured. I'm not talking elo or mmr. Instead imagine that theres a certain number that each player is given and thats how good they are. For example, player with 100 skill twice as better than players with 50 skill(i know its hard to imagin what twice as better would mean, but bear with me).

If the average skill of bronze level players is 100, and if MC's skill is 100 000, then i think masters would be like 50 000 skill. Which is why I (as a diamond player) say that Masters is average. You might be better than 98% of all players, but in the grand scheme of things, you are average.


That's like saying that a good college basketball player is only average because there are some NBA players that are way better than them. Average means average skill level, considering all players. Yeah, there are pros that are way better than other good players, but just because .001% of players are 1000x better than someone doesn't make that person bad. You really can't use your logic, it doesn't work.

@OP Basically think of everything that makes a diamond player good (practiced build, good macro and micro, decent multitasking) and bump it up a notch and then throw in things like better decision making and you've basically a Master player. I think someone said it before, it's just someone more solid overall than diamond, there isn't really one or two things that sets people apart.


You are correct in what you said, but the post you quote is talking about skill level... and he is accurate.

The difference in skill from bronze to masters is actually probably smaller than the skill difference from masters to pro(top of skill level)... so by that thought process: yes, a masters player is averagely skilled although he is WAY better than most people.

It is like a mediocre guitar player saying he is an above average skilled player because he is better than 50% of the people who own a guitar. When really there are just a large number of EXTREMELY lowed skilled people who own a guitar...or sc2
Maetl
Profile Joined August 2010
United States93 Posts
April 26 2011 01:00 GMT
#48
Average is not median.
Jayrod
Profile Joined August 2010
1820 Posts
April 26 2011 01:01 GMT
#49
Decision-making. I play alot of random customs though and I drop games to a diamond player once in a while trying stuff out or whatever. When I do lose to lower league players its always to terran and always to some obscure stim timing while im trying stuff out.
stokes17
Profile Joined January 2011
United States1411 Posts
April 26 2011 01:07 GMT
#50
On April 26 2011 10:00 Maetl wrote:
Average is not median.


That's a good observation

I guess to flesh out that statement you would say

The Average skill level would lie probably somewhere below the gold/plat level (add the skill of all players/total players)

The median skill level would probably be low-mid master-ish (meaning where 50% of skill occurs)
DeepElemBlues
Profile Blog Joined January 2011
United States5079 Posts
April 26 2011 01:16 GMT
#51
Decision making, scouting, and minor mechanics issues. That's what I think is keeping me out of Masters currently.

Like for example I never thought, until recently, that it really mattered, playing as Protoss, if you get supply blocked at 10/10 for a few seconds. Wrong. That attitude means you're going to also be making other minor mistakes that add up eventually to a loss that should have been a win. Those lost seconds by the end of a game turn into cumulative lost minutes.

Decision making ties in to scouting. If you don't know what the opponent is doing, you're definitely going to be at a disadvantage and probably a loss if your opponent has superior scouting on you or his build is superior. You're going to miss opportunities to harass or take advantage of a weak point or an understrength army, or you may be walking into a buzzsaw and suffer a defeat you can't recover from. You may try to bust his army head-on when you should be going around because he hasn't covered a rocks-blocked path or an open path to his army, so you attack in a way that nullifies your potential advantage.
no place i'd rather be than the satellite of love
bobq
Profile Blog Joined October 2009
United States136 Posts
April 26 2011 01:20 GMT
#52
This could just be my experience, but I feel like it's a lot easier to get into Diamond on pure mechanics than it is masters. You start to hit a point where you really have to know timings for pushes, upgrades, expos and the like and it's a lot harder to just wing it with "This feels like a decent army".
creamwolf
Profile Joined September 2010
United States48 Posts
April 26 2011 01:21 GMT
#53
I can tell you for sure that it has to be mechanical problems. Because i am a high master player and i sometimes feel my decision making and unit control are bad even though lately they have been improving.
i ez ur shit
drgonzhere
Profile Joined November 2010
United States447 Posts
April 26 2011 01:21 GMT
#54
I feel like it is just that most really good masters players have their mechanics down solid, but the main thing is that they have a build that takes them well into a match.
To quoth Day[9] the great thought hammer, masters players have a firm and solid mid game plan, and they get there in an efficient order.
Dictator for Life of the PuMa Fanclub/ DRG, PuMA, Sage, Puzzle, MMA Fighting!
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
April 26 2011 01:23 GMT
#55
Game sense, hammered out transitions, macro timings, and general game timings is all I can really think of.

I smurfed/leveled a friend from 80pt diamond to 400 point masters. I did awful. I went 44-9. I could still be beaten, but my scouting/game sense and reaction was just too good for them to handle, as I dealt with their attacks, and then countered + expoed until it was just too much units for them.

It's really easy to win with a solid build order, good scouting sense and a reaction to what you do see. If you no sling speed after 4-6 minutes, expect roaches or spanishwa mass macro. Then you gotta repoke to see mass spines = aka spanishwa.

There's a lot of subtle timings lower (even I) players don't know of. Watch pros closely, they hit at +1 attack, shields, and siege all within like 15-20 seconds max of eachother to abuse a certain timing window of a strategy. There are timing gaps, and timing windows you have to learn if you want to get better as a real player, and not just a ladder all star.

Any schmoe can mass game and get masters with just 4gate/proxy2gate etc etc. It's the what happens when they react and you have to transition out, and figure when to attack, when to not, when to drop, when to go head on, etc etc etc.

It's a multiprong issue that cannot be summed up. You may have micro and macro, but suck at counters and game sense.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
RoarMan
Profile Blog Joined January 2010
Canada745 Posts
April 26 2011 01:45 GMT
#56
Why do we keep getting threads like these lol. Masters > Diamond players according to Blizzard's match making system. That's all it is.

Masters is a step above diamond, nothing more nothing less. Looking at the difference between gold or silver would yield the same answer and it can be achieved just by thinking about it for a second.
All the pros got dat Ichie.
aztecx
Profile Joined January 2011
Australia130 Posts
April 26 2011 02:37 GMT
#57
Except for the very top players/teams in NA 2v2 masters. Everyone else in masters has the equivalent skill of diamond 2v2 players on SEA.
Dance.
Profile Blog Joined July 2010
United States389 Posts
April 26 2011 02:41 GMT
#58
On April 26 2011 08:27 Pwnographics wrote:
If masters players played diamond players the win rate would be like 60:40. But if masters players played gold it'd be like 95:5 whereas diamond would be around 75:25.


Way to pull numbers out of your ass.
It is what it is...
archangel2
Profile Joined March 2011
76 Posts
April 26 2011 02:59 GMT
#59
On April 26 2011 09:22 clusen wrote:
Show nested quote +
On April 26 2011 08:50 kaisr wrote:
nope, if you are good enough you can definitely get into masters in <20 games. If you are bad enough, you can be bronze with 10000 games.

there is obviously overlap between top diamond and bottom masters, its just a continuum, and everyone is different so you can't just point to one aspect of the game and say something like masters players have better macro or better micro or whatever.

Is it possible in under 20 games? Took me 44 on a new account TT Was high diamond the season before tho, so I'm still happy.

And as someone who was high diamond/is masters now I can only second your other statement: it's not just one single thing, I personally just focussed on improving my mechanics, which does not mean that improved mechanics get you into masters, it was just what I had to improve because my mechanics were really bad imo.


I've seen a guy with the id "oGsMC" on the NA server do it in 22 straight wins.
Disciple7
Profile Joined August 2010
United States198 Posts
April 26 2011 03:11 GMT
#60
I just jumped from high diamond to mid-masters just by learning how to scout the front effectively and divulge the correct information from the scouting. I also became much more aggressive as a result.

That was the difference for me, not sure about others.
A fanatic is one who can't change his mind and won't change the subject. -Winston Churchill
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