• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:02
CEST 01:02
KST 08:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Pros React To: JaeDong vs Queen [ASL21] Ro24 Preview Pt2: News Flash
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1431 users

Difference between Diamond and masters? - Page 6

Forum Index > Closed
Post a Reply
Prev 1 4 5 6 7 Next All
MinimalistSC2
Profile Joined April 2011
United States121 Posts
April 26 2011 11:30 GMT
#101
I don't think its just grinding. For me its harder to maintain a good enough win rate to stay high in ranks the more games you play because the game finds harder and harder players. At the same time, I think Masters players do play more, but they give more to each game, and not just grind out games for xp.

If you are looking to get into masters, watch *your own* replays, and try to push your win rate to max. But i think top ten diamond players can easily fit into the bottom half of a masters league in terms of skill.
There is no such thing as perfection, only improvement.
b_unnies
Profile Blog Joined March 2006
3579 Posts
April 26 2011 11:45 GMT
#102
bronze-platinum = learning macro
diamond = learning micro
masters= actually start thinking and understanding the game eg. interpreting scouting, why you do the things you do, how to do transitions.

KR master league is another step up though, they can maintain constant aggression while doing macro at the same time
Nyast
Profile Joined November 2010
Belgium554 Posts
April 26 2011 11:50 GMT
#103
Two main things IMO:
- timings
- anticipation
Deadlyfish
Profile Joined August 2010
Denmark1980 Posts
April 26 2011 11:52 GMT
#104
There is no main difference, it's a constant ladder, it's not like you need to fulfill any requirements to get masters or anything. As i see it master players are just better than diamond players. Some might have better macro, some better micro and so on. There is no 1 trait.
If wishes were horses we'd be eating steak right now.
Ksyper
Profile Blog Joined May 2010
Bulgaria665 Posts
April 26 2011 11:52 GMT
#105
Well I've been in master even since it came out, then I got demoted to diamond, then I got back into master.
My experience with diamond players is that they don't know what they are doing, but they do it well.
Master players don't risk as much, we want to get better, a win from an all in doesn't really feel that great, but diamond players do stupid wierdly timed all ins all the time, that's why I had trouble with them. I was used to playing master players and I was greedy, but when I realised that against diamond players I don't have to be greedy I quickly got back into master.
The difference in my opinion is that master players have an idea of what's optimal and they try to do it, while diamond players have pretty good execution of their own little risky, wierd timing attacks.
apalemorning
Profile Blog Joined December 2010
Canada509 Posts
Last Edited: 2011-04-26 12:22:11
April 26 2011 12:21 GMT
#106
id like to chime in a bit, i've been a number one ranked diamond player for the last two seasons. i don't exactly play on a consistent basis, sometimes i played 5 hours a day, sometimes i dont play for a week. i have a few master player practice partners, i have no problem beating them, they beat me. it feels pretty equal. but the ladder is a whole 'nother story. i regularly lose to random 1 base builds, poor unit control, bad decision making.

i have the mechanics from being a C level zerg player in broodwar, but when it comes to everything else, i'm not very good due to lack of playing. i really only got to C in broodwar from pure mechanics+builds. sc2 has a low mechanical skill ceiling, so the strategy part is way more integral to actually being good. after watching my own replays, i'm slowly playing more masters players, and will soon be promoted. so, to summarize my 6:20 am rambling, basically its solid macro (that alone takes you to diamond), with good decision making, micro, actually being able to interpret scouting information. so if you're stuck at high diamond, its most likely one of those things i listed. watch yo reps son!
immortal/roach is pretty good against stalkers
hybridsc
Profile Joined November 2010
United States63 Posts
Last Edited: 2011-04-26 12:34:59
April 26 2011 12:33 GMT
#107
It's either one or more of many things. For example I play random and my mechanics are not any better than any diamond player. But I make much better decisions than diamond players. On the other hand, another player might have much better mechanics than a diamond player but equal decision making and be in masters. Other variables may include but are not limited to: micro, game sense, transitioning, and maybe even very broad stuff like apm.

Of course there are the players who are better at like everything, and they're in grandmasters or at least high masters.

EDIT and it's not grinding, cause plenty of players have played many times more games than me and are stuck in plat let alone diamond/masters. if you check plenty of masters players don't have hundreds or thousands of games played.
HudsonK
Profile Joined December 2009
China172 Posts
April 26 2011 12:36 GMT
#108
from my experience(i've been from diamond to masters), my army composition contains more marauders now when compared to my composition in diamond.
Ichobicho
Profile Joined July 2010
Norway79 Posts
April 26 2011 12:37 GMT
#109
Masters knows how to hold of most of the early rushes/timings with a good eco behind it
Diamonds does not.

At least that's the only really notable difference to me without the obvious a little better micro/macro
BigJoe
Profile Joined January 2011
United States210 Posts
April 26 2011 12:40 GMT
#110
I am diamond and I think the only thing holding me back is good decision making. I can micro/macro pretty well and hold off cheese... but I dont have a really good idea of what my opponent is doing and how to counter.
Jandos
Profile Blog Joined December 2003
Czech Republic928 Posts
April 26 2011 12:48 GMT
#111
I would say that main difference is in the head. macro and mechanics are almost the same in high diamond / low master but masters players just scouting and reacting better.
clusen
Profile Joined May 2010
Germany8702 Posts
April 26 2011 12:50 GMT
#112
On April 26 2011 21:40 BigJoe wrote:
I am diamond and I think the only thing holding me back is good decision making. I can micro/macro pretty well and hold off cheese... but I dont have a really good idea of what my opponent is doing and how to counter.

That is something where analyzing your own replays helps very much, just to compare you to your opponent at certain points. It is so much easier to see your flaws in decision making when you have an image of both sides. Stuff like "oh, I should've counter attacked at that point" becomes sooo obvious all of a sudden.
CrankyBears
Profile Joined December 2010
United States1 Post
April 26 2011 13:03 GMT
#113
I am in Masters myself, and I've noticed that in Masters (Vs High Level Diamond) there are more:

1) more harassing (scv/probe/drone harass, etc in the early game) - if they can delay a building for a few seconds they are ahead by a few seconds
2) lots of drops / multi-tasking - the other day I was fending off a stalker/colissi ball and there was a DT in my mineral line killing me that was warped in from who knows where. distraction attacks.
3) positioning - sending 3-4 scouts out to see where the army is - hit and run against buildings, plyons, fungals on stray groups of units, etc.
4) I would say the APM is way higher in Masters too; better unit splits, micro, etc.
Dalavita
Profile Joined August 2010
Sweden1113 Posts
April 26 2011 13:21 GMT
#114
On April 26 2011 09:04 fishjie wrote:
Show nested quote +
On April 26 2011 08:36 DragonDefonce wrote:You might be better than 98% of all players, but in the grand scheme of things, you are average.


Wrong, if you are better than 98% of the total players, you are by definition, above average.


His point was that you're still crap compared to the competitive scene, the scene that "matters", in which case he's right, but his point is still shitty and badly worded.
rauk
Profile Blog Joined February 2009
United States2228 Posts
Last Edited: 2011-04-26 22:51:31
April 26 2011 22:49 GMT
#115
i play games for shits and giggles on my friends diamond account. the biggest difference has always been macro and APM. in masters i generally face people with around 180-200 apm, with some sub 100 apm outliers, but in diamond it's pretty rare for me to find someone with over 130 apm. also in 9/10 games i play by the 15 minute mark i've got double their supply because they just can't macro and keep their money down.

i've found that decision making and reaction to build orders is generally equally terrible between masters and diamond. maybe a masters player would defend a 4gate better one out of every five games, but i don't feel like it's the determining factor.
Dalavita
Profile Joined August 2010
Sweden1113 Posts
April 27 2011 00:00 GMT
#116
On April 27 2011 07:49 rauk wrote:
i play games for shits and giggles on my friends diamond account. the biggest difference has always been macro and APM. in masters i generally face people with around 180-200 apm, with some sub 100 apm outliers, but in diamond it's pretty rare for me to find someone with over 130 apm. also in 9/10 games i play by the 15 minute mark i've got double their supply because they just can't macro and keep their money down.

i've found that decision making and reaction to build orders is generally equally terrible between masters and diamond. maybe a masters player would defend a 4gate better one out of every five games, but i don't feel like it's the determining factor.


APM-wise, do you mean ingame APM or sc2gears proper calculated APM? I've yet to see/play against someone with 180 APM even through sc2gears and I've seen/played some masters.
rauk
Profile Blog Joined February 2009
United States2228 Posts
April 27 2011 00:43 GMT
#117
On April 27 2011 09:00 Dalavita wrote:
Show nested quote +
On April 27 2011 07:49 rauk wrote:
i play games for shits and giggles on my friends diamond account. the biggest difference has always been macro and APM. in masters i generally face people with around 180-200 apm, with some sub 100 apm outliers, but in diamond it's pretty rare for me to find someone with over 130 apm. also in 9/10 games i play by the 15 minute mark i've got double their supply because they just can't macro and keep their money down.

i've found that decision making and reaction to build orders is generally equally terrible between masters and diamond. maybe a masters player would defend a 4gate better one out of every five games, but i don't feel like it's the determining factor.


APM-wise, do you mean ingame APM or sc2gears proper calculated APM? I've yet to see/play against someone with 180 APM even through sc2gears and I've seen/played some masters.


both. i average 202 apm over 1053 games. however, i set sc2gears to ignore the first 4 minutes of apm because i spam a lot. that actually probably causes other players' apm to go up a bit because they don't spam in the start, though i don't think that'll make a huge difference. but yeah i've found diamond players just do everything slower.
HaeHei
Profile Blog Joined October 2010
United Kingdom162 Posts
April 27 2011 06:37 GMT
#118
hmmm apm? i don't think its finger apm but mental apm cause tbh i can get 500+ apm but thats just spam my avg is like 160+ apm so i don't think apm really has a part in what sets diamond to masters unless its mental apm where you remember things and can do them real fast which gets you slightly ahead but ye i still mainly think its multitasking and the decisions that the master players make compared to the diamond
Humans are weak. For every cure found, another disease is uncovered. It's a game of chase.
Monasou
Profile Blog Joined October 2010
United States218 Posts
Last Edited: 2011-04-27 06:43:39
April 27 2011 06:40 GMT
#119
I think Gretorp put it perfectly when he said, that when it comes down to it, you can get into Diamond and possibly masters with good mechanics. The difference between the leagues is knowing how to dominate the core mechanics of the game, as well as to dictate the flow of the game.

The difference between diamond and masters players is a fine line, considering the new grandmaster league, the difference will likely become more like the difference in Platinum and diamond when there was a master league. There isn't really a difference, and there is at the same time. I would like to say that the more able a person is to multi-task the higher they would be a on a ladder system, but that is also true as there are some progammers that have low APM and still make VERY good game decisions and do wonderfully. All in all, I think the differences are so minute that it doesn't make a world of difference.

If you're not playing this game professionally, it shouldn't really matter.
353 Monasou ♥
xrayEU
Profile Joined April 2010
Sweden571 Posts
April 27 2011 06:45 GMT
#120
On April 26 2011 21:40 BigJoe wrote:
I am diamond and I think the only thing holding me back is good decision making. I can micro/macro pretty well and hold off cheese... but I dont have a really good idea of what my opponent is doing and how to counter.


Im also in Diamond and have pretty much the same problem as you, i have my builds set and doing it right but its the decisions and how to counter what i see that is the problem, and sometimes scouting in general for tech and so on.
I pretty much think its the decision making that is the difference between a diamond and a masters player. You should have your build set for each matchup and having good macro and decent micro if you are in Diamond.
Prev 1 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
S22 - Open Qualifier #6
ZZZero.O123
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft337
SpeCial 108
Ketroc 31
StarCraft: Brood War
Britney 10485
Artosis 660
Mini 361
Larva 200
ZZZero.O 123
-ZergGirl 10
Dota 2
capcasts319
canceldota151
League of Legends
JimRising 464
Counter-Strike
tarik_tv5560
Heroes of the Storm
Khaldor245
Other Games
summit1g15914
mouzStarbuck334
Trikslyr50
Organizations
Other Games
gamesdonequick1495
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH139
• Hupsaiya 51
• Adnapsc2 9
• davetesta6
• HeavenSC 2
• Migwel
• AfreecaTV YouTube
• intothetv
• sooper7s
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4455
Other Games
• WagamamaTV267
Upcoming Events
Afreeca Starleague
10h 58m
Wardi Open
10h 58m
Replay Cast
1d
Sparkling Tuna Cup
1d 10h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
4 days
Replay Cast
5 days
CranKy Ducklings
5 days
BSL
5 days
[ Show More ]
Replay Cast
6 days
Sparkling Tuna Cup
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.