• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:55
CEST 16:55
KST 23:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5
Community News
Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1
StarCraft 2
General
Code S Season 2 (2026) - RO8 Preview Weekly Cups (May 18-25): MaxPax wins doubles herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double
Tourneys
GSL Code S Season 2 (2026) Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
Pros React To: ASL S21 Finals BW General Discussion Very long shot - StarCraft x A7X video Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck? European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Facing Challenges in Mobile App Development streaming software
TL Community
The Automated Ban List
Blogs
Customization Drives Loyalty…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2427 users

Bracketting in TvP - Page 2

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 Next All
GinDo
Profile Blog Joined September 2010
3327 Posts
Last Edited: 2011-04-06 14:14:40
April 06 2011 14:14 GMT
#21
On April 06 2011 23:07 Pokebunny wrote:
So you're basically teaching people how to beat bad protosses that try to fast expand?

I don't know why you need a guide to the tactic of pulling all your scvs after a standard opening.


[sarcasm] Its because he gets a rax before Orbital. Thats what makes it gamebreaking and a reason he should name something after himself. [/sarcasm]

Wasn't there supposed to be some form of purging of bad threads in the Strategy section?
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Aui_2000
Profile Blog Joined October 2010
Canada435 Posts
April 06 2011 14:14 GMT
#22
Woah, thanks for inventing this completely new and original strategy. I believe that this strategy will revolutionize sc2.
follow @aui_2000 // www.twitch.tv/aui_2000
dere
Profile Blog Joined September 2010
United States153 Posts
April 06 2011 14:19 GMT
#23
I think Thor rush is better for punishing fast toss expos in TvP if positions are fairly close.
Tennessee Regional Rankings: http://sc2ranks.com/c/8473/tennessee-region-division/
Scrubington
Profile Joined June 2010
Canada475 Posts
Last Edited: 2011-04-06 14:34:00
April 06 2011 14:33 GMT
#24
Yea, I agree, Thor rush would be more effective in my opinion too since they crush force fields.

(Edit: I'm a high diamond protoss player.)
MidoZ
Profile Joined February 2011
Sweden18 Posts
April 06 2011 14:36 GMT
#25
On April 06 2011 22:52 Vlare wrote:


Ontopic : Sounds like you're doing an all in and then stopping it. 90% of the time the protoss will leave if you kill his fe, so I don't really comprehend what you're trying to do with this build. It's more of an all in than anything and is taking advantage of the broken mechanic that is mules :\

I don't see this being at all viable at higher levels of play.


Mules are there to counter Cb and larva, also mules have to share the place of scans while protoss have flying maphacks , and actually toss are the strongest race with most win % so i dont see how you mix that together

Ontopic
IF a toss fe and you bring scv , the protoss player can just sac hes expo and kill of scv's , and your behind also this is like any rush really a marine scv all in works just as good
and if your in in close spawns and toss fe , try going marine tank instead , that even works pretty well vs even a 3 gate robo expo or anything with a later expo unless a stargate opening , if you know what your doing
look at the dreamhack finales , naama vs mana

/ by a 2 k games terran
Arguing on the internet is like running at the special olympics. Even if you win, you're still retarded
breadfan
Profile Joined February 2011
Poland5 Posts
April 06 2011 14:39 GMT
#26
On April 06 2011 23:11 GinDo wrote:
Show nested quote +
On April 06 2011 23:05 Nakki wrote:
Tried this in plat league, got matched up against a mid-diamond protoss and it worked wonders. He rage quit.


Heres the problem. People symply try these tactics that simply aren't viable, play against some noob players and the make theads on it. Any competent Toss will defend this, and if they can't becaseu they went robo rather then more gates will sack their Nexus and simply FF their ramp. Effectivly puting themselves behind 400 minerals and you +400minerals in lost mining time and Tech. Not to mention the probable risk that you will lose alot of workers.


Done by a pro:
http://www.sc2replayed.com/replays/154546-1v1-terran-protoss-backwater-gulch

If SeleCT does it, then that is viable enough for me.

But honestly I am not planning to do it myself before getting to SeleCTs level
Yans
Profile Joined April 2011
United Kingdom12 Posts
April 06 2011 14:44 GMT
#27
Touché breadfan. Its funny how people automatically berate the OP even though a progamer has added bracketting to his arsenal of strategems. They should learn from their peers

Regards, Yans
ThorZaIN | Tyler | Ret
Scrubington
Profile Joined June 2010
Canada475 Posts
Last Edited: 2011-04-06 14:47:42
April 06 2011 14:47 GMT
#28
On April 06 2011 23:11 Scrubington wrote:
Show nested quote +
On April 06 2011 23:07 Pokebunny wrote:
So you're basically teaching people how to beat bad protosses that try to fast expand?

I don't know why you need a guide to the tactic of pulling all your scvs after a standard opening.
You say in the OP not to do this on easy to expand maps like Shakuras Plateau... But then you say this build is designed to counter fast expand builds. Isn't that just a little bit contradictory?


The reason we're "Berating" the original poster is because he contradicts himself in the original post.
TurtlePerson2
Profile Joined October 2010
United States218 Posts
April 06 2011 14:48 GMT
#29
So basically this is a (T)SeleCT 2 rax expand but with an SCV all-in?
torturis exuvias eunt
Yans
Profile Joined April 2011
United Kingdom12 Posts
April 06 2011 14:49 GMT
#30
On April 06 2011 23:47 Scrubington wrote:
Show nested quote +
On April 06 2011 23:11 Scrubington wrote:
On April 06 2011 23:07 Pokebunny wrote:
So you're basically teaching people how to beat bad protosses that try to fast expand?

I don't know why you need a guide to the tactic of pulling all your scvs after a standard opening.
You say in the OP not to do this on easy to expand maps like Shakuras Plateau... But then you say this build is designed to counter fast expand builds. Isn't that just a little bit contradictory?


The reason we're "Berating" the original poster is because he contradicts himself in the original post.

I suggest you read the OP again

Regards, Yans
ThorZaIN | Tyler | Ret
GaryBrackett
Profile Joined December 2010
Bulgaria106 Posts
April 06 2011 14:49 GMT
#31
On April 06 2011 23:47 Scrubington wrote:
Show nested quote +
On April 06 2011 23:11 Scrubington wrote:
On April 06 2011 23:07 Pokebunny wrote:
So you're basically teaching people how to beat bad protosses that try to fast expand?

I don't know why you need a guide to the tactic of pulling all your scvs after a standard opening.
You say in the OP not to do this on easy to expand maps like Shakuras Plateau... But then you say this build is designed to counter fast expand builds. Isn't that just a little bit contradictory?


The reason we're "Berating" the original poster is because he contradicts himself in the original post.

Nowhere in the post did i contradict myself.
I said it's designed to counter Fast Expand builds on certain maps.

Liquid_Brackett
Scrubington
Profile Joined June 2010
Canada475 Posts
Last Edited: 2011-04-06 14:57:01
April 06 2011 14:55 GMT
#32
On April 06 2011 21:22 GaryBrackett wrote:
Bracketting will only work on maps where the Natural is open (Metalopolis) and not on maps where the Natural has little access (Shakuras Plateau)

The idea of this build is to combat any form of Gateway or Fast Expand build used by the Protoss

Liquid_Brackett


I know I'm not going to win this argument since the OP and Yans are obviously probably on skype right now raging over "That one guy who's hating on our post"...

But do you really see nothing contradictory with what I quoted from the OP?

My point is, in a normal/standard PvT matchup with an open map like metalopolis, a protoss won't fast expand. (Normally you'll go fast robo for an obs to scout what Terran's doing on unsafe to expand maps as protoss)
MidoZ
Profile Joined February 2011
Sweden18 Posts
April 06 2011 14:56 GMT
#33
On April 06 2011 23:33 Scrubington wrote:
Yea, I agree, Thor rush would be more effective in my opinion too since they crush force fields.

(Edit: I'm a high diamond protoss player.)


actually i been trying to mix with the thor raven marine 250 cannon rush , and actually it works pretty good vs a 1 base play like 1 base collosi , or a lets say 3 gate robo expand

But the one thing this build dont work good against is a fe , like 1 gate fe or 2 gate fe or nexus first
just because its a to slow build for a fe and you will get out macrod by the time the rush hits even if you kill of the first army you already lost

all this is done with 2/3 of all scv pulled (its an all in) and the protoss is allways to stupid to understand that this is an all in and if he deffends it he win so in no games do the protoss pull his probes
and yet an fe beats and thor marine raven 250 cannons build , so this is i thing not to go for if you see and fe , just pointing that fact out

And for the next thing people will ask , cant you go for fast thor marine without 250 and raven? , yes you can but 3 things will happen , protoss will scout this (no raven and the early moveout , he will know there is no raven and no time for 250 )
stalkers will be way more effective (yes even with 2 thors)
And immortals will be way more effective

Yes a thor build is really effective , but not against an fe
Arguing on the internet is like running at the special olympics. Even if you win, you're still retarded
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
April 06 2011 14:57 GMT
#34
If you want to all in some one to punish them there are several ways 10x better than this.
- Thor rush should insta-win against 3gate-nexus-robo and has a chance against 1gate fe
- 1 base tank marine push (3 tanks) should auto-win against 3gate fe and if you push with 1 tank you pretty much auto-win against 1gate fe

If you're blindly all-inning anyway, there are builds 10x better than this.
- 2 rax gasless scv-marine all in that was already mentioned
- The Tasteless build! (1-1-1 with marine/tank/banshee/raven for pdd for the noobs who don't know what I'm sizzayin)

In the meantime, I advise all terran readers to use their scvs for mining minerals. And building stuff.
get rich or die mining
TL+ Member
LowChucky
Profile Joined March 2011
United Kingdom243 Posts
April 06 2011 14:57 GMT
#35
This has to be a troll....right???

1) Calling it Bracketting
2)"Liquid_Bracket"
3)Obvious BitbyBitPrime
4)The thought that using 90% of your SCV's (going all in), whilst losing mining time AND probably losing some if not most of the SCV's, is a technique to kill an expo and not even to straight up win the game is silly...
"I feel like i'm watching two guys take turns at falling down the stairs" - Tasteless
GaryBrackett
Profile Joined December 2010
Bulgaria106 Posts
April 06 2011 14:59 GMT
#36
On April 06 2011 23:55 Scrubington wrote:
Show nested quote +
On April 06 2011 21:22 GaryBrackett wrote:
Bracketting will only work on maps where the Natural is open (Metalopolis) and not on maps where the Natural has little access (Shakuras Plateau)

The idea of this build is to combat any form of Gateway or Fast Expand build used by the Protoss

Liquid_Brackett


I know I'm not going to win this argument since the OP and Yans are obviously probably on skype right now raging over "That one guy who's hating on our post"...

But do you really see nothing contradictory with what I quoted from the OP?

My point is, in a normal/standard PvT matchup with an open map like metalopolis, a protoss won't fast expand.


You say you are high diamond in an earlier post. Builds do not matter below masters as shown by RootDestiny (you can win with mass queens).
This is highlighting your lack of knowledge on the matter.
Protoss still 1 Gate Expand on maps such as Xel Naga Caverns and Metalopolis where the natural is more open. It's fairly standard to say that a Protoss won't fast expand on Metalopolis is ridiculous where's your proof for this?

Sorry for the harsh tone of my response squire.

Liquid_Brackett
fire_brand
Profile Blog Joined October 2009
Canada1123 Posts
April 06 2011 14:59 GMT
#37
I'm pretty sure this is just called all-ining, and if we were to ever make a fancy name for it I wouldn't call it Bracketting, but bitbybitting. I'm fairly certain he was the one who popularized this technique, not you.
Random player, pixel enthusiast, crappy illustrator, offlane/support
GaryBrackett
Profile Joined December 2010
Bulgaria106 Posts
April 06 2011 15:01 GMT
#38
On April 06 2011 23:57 Alejandrisha wrote:
If you want to all in some one to punish them there are several ways 10x better than this.
- Thor rush should insta-win against 3gate-nexus-robo and has a chance against 1gate fe
- 1 base tank marine push (3 tanks) should auto-win against 3gate fe and if you push with 1 tank you pretty much auto-win against 1gate fe

If you're blindly all-inning anyway, there are builds 10x better than this.
- 2 rax gasless scv-marine all in that was already mentioned
- The Tasteless build! (1-1-1 with marine/tank/banshee/raven for pdd for the noobs who don't know what I'm sizzayin)

In the meantime, I advise all terran readers to use their scvs for mining minerals. And building stuff.


All the builds you have mentioned are easily scout able while this build is not scout able until you pull the SCV's.

Liquid_Brackett
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
April 06 2011 15:06 GMT
#39
On April 07 2011 00:01 GaryBrackett wrote:
Show nested quote +
On April 06 2011 23:57 Alejandrisha wrote:
If you want to all in some one to punish them there are several ways 10x better than this.
- Thor rush should insta-win against 3gate-nexus-robo and has a chance against 1gate fe
- 1 base tank marine push (3 tanks) should auto-win against 3gate fe and if you push with 1 tank you pretty much auto-win against 1gate fe

If you're blindly all-inning anyway, there are builds 10x better than this.
- 2 rax gasless scv-marine all in that was already mentioned
- The Tasteless build! (1-1-1 with marine/tank/banshee/raven for pdd for the noobs who don't know what I'm sizzayin)

In the meantime, I advise all terran readers to use their scvs for mining minerals. And building stuff.


All the builds you have mentioned are easily scout able while this build is not scout able until you pull the SCV's.

Liquid_Brackett


the only one that is "easily scoutable" is the tasteless build, but that can easily be mistaken for dual port no-cloak or cloak rush. Could even be mistaken for a thor rush if it's a 2-gasser

2 rax scv-all in looks exactly like a gasless 1rax fe until the first stalker gets out if you're denying probe scouting properly

1 base tank marine push is 1 gas and looks exactly like anything else until you can deny the scouting probe.

???
get rich or die mining
TL+ Member
Scrubington
Profile Joined June 2010
Canada475 Posts
Last Edited: 2011-04-06 15:15:08
April 06 2011 15:06 GMT
#40
On April 06 2011 23:59 GaryBrackett wrote:
Show nested quote +
On April 06 2011 23:55 Scrubington wrote:
On April 06 2011 21:22 GaryBrackett wrote:
Bracketting will only work on maps where the Natural is open (Metalopolis) and not on maps where the Natural has little access (Shakuras Plateau)

The idea of this build is to combat any form of Gateway or Fast Expand build used by the Protoss

Liquid_Brackett


I know I'm not going to win this argument since the OP and Yans are obviously probably on skype right now raging over "That one guy who's hating on our post"...

But do you really see nothing contradictory with what I quoted from the OP?

My point is, in a normal/standard PvT matchup with an open map like metalopolis, a protoss won't fast expand.


You say you are high diamond in an earlier post. Builds do not matter below masters as shown by RootDestiny (you can win with mass queens).
This is highlighting your lack of knowledge on the matter.
Protoss still 1 Gate Expand on maps such as Xel Naga Caverns and Metalopolis where the natural is more open. It's fairly standard to say that a Protoss won't fast expand on Metalopolis is ridiculous where's your proof for this?

Sorry for the harsh tone of my response squire.

Liquid_Brackett


I'm speaking from experience, I often play master league Terran players, and I'm sure my fellow Protoss players would agree with me when I say 1 gate fast expanding on an open natural map (eg. Xel'naga, Metalopolis) as Protoss against a Terran player is borderline suicidal.

ROOTDestiny's point was builds don't matter as long as you have good mechanics at lower level, it's obvious that builds to matter at high level play.

In conclusion, you trying to use ROOTDestiny to support your argument was simply incorrect to do since this isn't Bronze league we're talking about... And as to respond to the "Where's your proof?" comment, again, I'm speaking from experience and I'm sure any Protoss player would agree with me.

EDIT: Don't name your build after yourself man, that's honestly the douchiest thing you could possibly do and it's bothering everybody in this thread (If sombody honestly disagrees with this please let me know, other than Yans and the OP obviously)... Sorry for the harsh tone of my response, squire.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 325
LamboSC2 253
uThermal 155
ProTech68
trigger 56
StarCraft: Brood War
Britney 40424
Calm 4895
Mini 1013
EffOrt 856
Jaedong 721
ggaemo 247
actioN 213
Soulkey 163
Rush 105
Hyun 94
[ Show more ]
Pusan 69
Free 42
Sacsri 27
Sexy 25
Barracks 24
Hm[arnc] 23
910 23
Terrorterran 17
IntoTheRainbow 15
Rock 15
soO 13
ajuk12(nOOB) 9
Movie 8
Shinee 7
Dota 2
Gorgc8748
qojqva1261
canceldota21
Counter-Strike
allub191
adren_tv61
Heroes of the Storm
Khaldor23
Other Games
singsing2384
hiko887
B2W.Neo844
Dendi586
Lowko561
Beastyqt327
DeMusliM245
Liquid`RaSZi211
Mew2King86
QueenE68
Liquid`VortiX67
fpsfer 1
Trikslyr0
Organizations
Counter-Strike
PGL398
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• StrangeGG 94
• poizon28 29
• iHatsuTV 6
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• HerbMon 30
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1191
• lizZardDota249
League of Legends
• Nemesis4081
• TFBlade921
Other Games
• WagamamaTV287
Upcoming Events
uThermal 2v2 Circuit
5m
Replay Cast
9h 5m
GSL
18h 35m
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
21h 5m
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
1d 4h
Replay Cast
1d 9h
Maestros of the Game
1d 22h
Replay Cast
2 days
RSL Revival
2 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
2 days
[ Show More ]
IPSL
3 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
3 days
RSL Revival
3 days
Maestros of the Game
3 days
IPSL
4 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
4 days
Wardi Open
4 days
Monday Night Weeklies
5 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Spring Champion…
5 days
Maestros of the Game
6 days
The PondCast
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
YSL S3
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.