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Changes in new patch so far noticed - Page 9

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Medzo
Profile Blog Joined June 2009
United States627 Posts
May 06 2010 19:59 GMT
#161
On May 07 2010 04:38 Mazar wrote:
Mutalisk micro is back. they can do what the phoenix does


Just tested and he is wrong/lying. Its the same.
Tidesson
Profile Joined April 2010
55 Posts
May 06 2010 19:59 GMT
#162
Okay so it seems a lot of the changes listed are complete bull... better wait for the official patch notes, before someone has a heart attack.
Bobby Kotick: from now on, this company shall be called BeLizard. Derp derp.
Icx
Profile Blog Joined November 2009
Belgium853 Posts
May 06 2010 19:59 GMT
#163
you used the cannon's to kill a queen? Oo
Executioner.zealot
Profile Blog Joined April 2010
United States60 Posts
May 06 2010 19:59 GMT
#164
its the rumor mill in here. :-) no one is exactly sure.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
May 06 2010 19:59 GMT
#165
- Neural parasite now works on air units

Quitting until patch 12.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ItsBigfoot
Profile Blog Joined December 2009
United States432 Posts
May 06 2010 20:00 GMT
#166
"- Thor damage reduced to 30 damage per hit down from 45 (and also do less damage to non-light air)
- Colossus damage reduced from 21 (or whatever it was) to 15"

what? colossus don't one shot anything now, lame.

and the thor one shotting hydras and two shotting queens will be missed.
Kal Fighting!
rackdude
Profile Blog Joined January 2010
United States882 Posts
May 06 2010 20:00 GMT
#167
On May 07 2010 04:58 LUE.Leoj wrote:
Show nested quote +
On May 07 2010 04:54 BDF92 wrote:
On May 07 2010 04:53 LUE.Leoj wrote:
Well, Thor drops are completely dead.

If by completely dead, then you mean completely better, then yes I agree with you.


Tell me how they're better? Cannons are researched now AND they do less damage (ie - can't kill a queen nearly as quickly). Yeah sounds a ton better to me.


Sounds like something fun to feedback. YAY!
Sweet.
Uhh Negative
Profile Joined May 2010
United States1090 Posts
May 06 2010 20:00 GMT
#168
Did you guys see where the thor fire rate was increased? I'm not sure by how much but if it's enough then it's DPS might actually be increased. I wouldn't complain just yet. Wait for the real patch notes.
YoonHo
Profile Blog Joined October 2008
Canada1043 Posts
May 06 2010 20:00 GMT
#169
Ugh.. Where are the official patch notes!
IUFam Golf Wang~ NrGsteve
Kerl
Profile Joined October 2009
Germany74 Posts
May 06 2010 20:00 GMT
#170
On May 07 2010 04:59 FrozenArbiter wrote:
Show nested quote +
- Neural parasite now works on air units

Quitting until patch 12.


###

no one is going to play Protoss any longer oO
4Servy
Profile Joined August 2008
Netherlands1542 Posts
May 06 2010 20:00 GMT
#171
On May 07 2010 04:59 FrozenArbiter wrote:
Show nested quote +
- Neural parasite now works on air units

Quitting until patch 12.

+1
zealing
Profile Blog Joined January 2009
Canada806 Posts
May 06 2010 20:00 GMT
#172
so wait...a patch was released but not notes on what changed?
Think you got lag? It took Jesus 3 days to respawn.
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
May 06 2010 20:01 GMT
#173
On May 07 2010 04:59 Medzo wrote:
Show nested quote +
On May 07 2010 04:38 Mazar wrote:
Mutalisk micro is back. they can do what the phoenix does


Just tested and he is wrong/lying. Its the same.

Yeah I wasn't able to get any significant or notice-able improvement on mutalisk micro in my testing right now
. . . nevermore
Leoj
Profile Joined January 2010
United States396 Posts
May 06 2010 20:01 GMT
#174
On May 07 2010 04:59 Icx wrote:
you used the cannon's to kill a queen? Oo


No, but the fact that they're not an option later during the drop (if for some reason he chose not to get speedlings or something) sucks.
Sentient
Profile Joined April 2010
United States437 Posts
May 06 2010 20:01 GMT
#175
As if upgrades didn't take forever already .
Hold-Lurker
Profile Joined October 2007
United States403 Posts
May 06 2010 20:01 GMT
#176
Uh, weird. I think the Void ray weapon damage is just a tool tip bug. It says no +armored damage, but I'm still getting 5/5/10 on light, 5/5/25 on buildings
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
May 06 2010 20:01 GMT
#177
The Corrupt ability, +20% damage over a certain period of time, feels like a quick fix. It sounds so crude and with no way to avoid it. Suddenly your units take 20% more damage, nothing you can do but try and kill Corruptors first. Pretty lame.
KTY
Win.win
Profile Joined March 2010
United States230 Posts
May 06 2010 20:01 GMT
#178
On May 07 2010 04:57 YoonHo wrote:
Show nested quote +
On May 07 2010 04:55 Win.win wrote:
On May 07 2010 04:53 AssuredVacancy wrote:
On May 07 2010 04:51 Chaoz wrote:
- Corruptor's corruption costs 100 gas and is now used on units: it increases damage done to them by 20% for 30 seconds.

This is going to be so overpowered.


This is not wc.. there are no hero units. Increased damage on 1/50 units isn't gonna do shit.

well, corruptors will rape colossi now


Seeing how infestors got nerf'd, they needed to boost up a different unit to counter colossi I guess.

infestor nerf will mostly impact early-mid game. later in the game the research cost will no longer be a factor and they'll just take a little longer to be gain enough energy to np. most of the time infestors only np once, so the increased energy cost won't change anything once the battle begins. will still own colossi at that point.
SC2 Team Inflow: http://inflowgaming.net/
Wintermute
Profile Joined March 2010
United States427 Posts
May 06 2010 20:01 GMT
#179
On May 07 2010 04:44 mav451 wrote:
April fools was last month wtf.

Thors - one-shotting hydras was one of the big reasons to use it. If it only does 30, it doesn't even one shot a ling. WTF.


You might want to think that statement over. There's a pretty obvious error.

Don't let me say this, but you're no worse than me; it's crazy.
Kezzer
Profile Blog Joined December 2008
United States1268 Posts
Last Edited: 2010-05-06 20:02:40
May 06 2010 20:01 GMT
#180
On May 07 2010 04:58 LUE.Leoj wrote:
Show nested quote +
On May 07 2010 04:54 BDF92 wrote:
On May 07 2010 04:53 LUE.Leoj wrote:
Well, Thor drops are completely dead.

If by completely dead, then you mean completely better, then yes I agree with you.


Tell me how they're better? Cannons are researched now AND they do less damage (ie - can't kill a queen nearly as quickly). Yeah sounds a ton better to me.

Faster shots=more drone kills. Some are saying the dps is even higher than before, so killing the queens quickly is moot. Longer range=much more useful in fights, and now you can use them versus zerg as they can't rush infestor and immediately nullify your thor.. Yeah sounds a ton better to me.
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