Also, there is nothing wrong with encouraging more mech play. I can't wait to actually try the raven/tank/marine opening into ghost mech, especially once the hellion buff comes out.
Pheonix buff inc! - Page 2
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Fontong
United States6454 Posts
Also, there is nothing wrong with encouraging more mech play. I can't wait to actually try the raven/tank/marine opening into ghost mech, especially once the hellion buff comes out. | ||
shindigs
United States4795 Posts
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Mr.Pyro
Denmark959 Posts
On May 07 2010 03:09 prototype. wrote: Seems to be the case. I wonder if they even know who nony is. Even if nony use Phoenix well, it's still a pretty crappy anti-air unit if you compare it to the Corsair. | ||
ymirheim
Sweden300 Posts
On May 07 2010 03:12 distant_voice wrote: finally they make the units easier to use. micro is too demanding anyways -_- I guess everything is in the eye of the beholder. When I read making them a bit more easy to use I actually read that as the change they are making is to actually give phoenix and hellion some improved micro capability. Especially considering how much people have been asking for that. | ||
InRaged
1047 Posts
On May 07 2010 03:12 RiOrius wrote: Yeah, how dare they try to make the game, as a whole, more fun? Don't they know that pro-level balance is the only thing that matters? Game would be even more fun for everybody if they didn't ignore all other shitty units just because people didn't vote enough for them in some random survey O_o | ||
Jyvblamo
Canada13788 Posts
Overseer upgrade should be cool. New spell for infestor is definitely welcome. Hellions - I don't really care. Making their attack no longer stop their movement for so long might be nice. | ||
vOddy
Sweden402 Posts
Oh, and FrozenArbiter - Epic post! :D | ||
Dr.Frost
United States389 Posts
On May 07 2010 03:09 prototype. wrote: Seems to be the case. I wonder if they even know who nony is. No that is not what they are saying, they are refering more to how 'fun' the unit is. They aren't necessarily going to just 'buff' the unit, rather than change the ability to make it more of a useful/fun unit. Doesn't always mean buff. there can be lateral changes! ^^ | ||
Whalecore
Norway1110 Posts
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Zelniq
United States7166 Posts
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avilo
United States4100 Posts
Zerg needs more buffs...really Dustin Browder? Really? How about buffing the reaper giving it a damage upgrade after factory tech to make it useful? Really? well...if they add in moving shot, then that'll be one step in the right direction + Show Spoiler + to Brood War playability with moving shot units. | ||
Bibdy
United States3481 Posts
So long as the core of Starcraft remains, that is: small selection of units, pretty much every single one is overpowered one way or another, everything has a job to do and things get awesomely complex when you start combining units together, the pro-gaming scene is going to be fine. And its funny how fickle some of you guys are. These are the same people that got us to this tight point of balance already. They don't just land these numbers by dumb luck. | ||
ZenDeX
Philippines2916 Posts
- Phoenix damage increased - Phoenix cost and build time decreased Instead of - Phoenix backswing reworked. | ||
Dr.Frost
United States389 Posts
On May 07 2010 03:07 Chriamon wrote: Yea this was posted in the other thread... A. your not a mod. B. This blizzard post was released today (5/06/10). | ||
Parnage
United States7414 Posts
At the moment, the Phoenix does the job of the Vulture when it should be doing the job of the sair. Also easier to use could just mean a moving shot seems like a good thing to me overall. | ||
Leoj
United States396 Posts
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Dr.Frost
United States389 Posts
On May 07 2010 03:21 lolaloc wrote: I am seriously going to punch a wall if: - Phoenix damage increased - Phoenix cost and build time decreased Me too! I think all they really need to do is allow for the attack/move. (Moving shot). And possibly even change movement speed or something. | ||
Zelniq
United States7166 Posts
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Asta
Germany3491 Posts
On a more serious note: this seems to indicate that there will be another patch that gets wasted on irrelevant stuff, which means another two weeks of beta time less to get to the important parts. My highly complex calculations estimate the probability of this game getting fixed before the end of beta to be 0.3142 now. Which means the probability of it being fubar is now approximately 0.6858. | ||
exalted
United States3612 Posts
it will become my favorite unit : ) | ||
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