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Pheonix buff inc! - Page 3

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Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
Last Edited: 2010-05-06 18:25:26
May 06 2010 18:24 GMT
#41
On May 07 2010 03:11 paper wrote:
They really love their mothership and don't like addressing how people despise it lol :|

I like it. In late game pvt it is a game winner: vortex can put half the terrans' army into the void while you take out the second one, and than surround and finish off the first. Also recall on production facilities is as good as in sc1, only you can recall your ENTIRE army.
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
May 06 2010 18:25 GMT
#42
On May 07 2010 03:21 lolaloc wrote:
I am seriously going to punch a wall if:

- Phoenix damage increased
- Phoenix cost and build time decreased

Instead of

- Phoenix backswing reworked.

You're going to be disappointed when you read:

- Phoenix buffed: Unit portrait art improved, looks 1.9375 times cooler!
LunarC
Profile Blog Joined October 2009
United States1186 Posts
May 06 2010 18:25 GMT
#43
All Blizzard needs to do is make its units benefit more from micro. No numerical changes needed unless it promotes MICRO BASED balancing. COME ON Blizzard!! They don't even realize how bad they're going to mess up the game for people vested in competitive play if they don't start reworking key units to be balanced around MICRO not A-MOVE.
REEBUH!!!
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
Last Edited: 2010-05-06 18:27:22
May 06 2010 18:26 GMT
#44
On May 07 2010 03:24 Asta wrote:
Wtf who complained that Phoenixes were too weak or not enough fun to use? Didn't they watch Nony's stream? T_T

On a more serious note: this seems to indicate that there will be another patch that gets wasted on irrelevant stuff, which means another two weeks of beta time less to get to the important parts. My highly complex calculations estimate the probability of this game getting fixed before the end of beta to be 0.3142 now. Which means the probability of it being fubar is now approximately 0.6858.

Well, SC didn't get 'fixed' until patch 1.08 which was a few years after release...
+ Show Spoiler +
So I'd like to see your complex calculations on the probability of the game getting fixed by 2012.
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-05-06 18:27:33
May 06 2010 18:26 GMT
#45
since both infester and overseer is probably gonna get changed im putting my money on that they move the infested terrans to the overseer and add a complete new spell for infester

thor is probably gonna have less cast time, be smaller and in compensation less dmg or hp

i think hellions will get a more stable attack (less cooldown and less dmg)

phonix its a tough call tho. they might just decrease speed of it and make it more robust, maybe give it back the overload spell or w/e it was called. will be interesting :D

im really happy they r trying to make the game more fun because that interests me more than balance atm
Progamerpls no copy pasterino
Chriamon
Profile Joined April 2010
United States886 Posts
Last Edited: 2010-05-06 18:27:47
May 06 2010 18:26 GMT
#46
On May 07 2010 03:22 Dr.Frost wrote:
Show nested quote +
On May 07 2010 03:07 Chriamon wrote:
Yea this was posted in the other thread...

A. your not a mod.
B. This blizzard post was released today (5/06/10).

Whats your point? Neither are you.

On May 07 2010 03:26 MorroW wrote:
since both infester and overseer is probably gonna get changed im putting my money on that they move the infested terrans to the overseer and add a complete new spell for infester

That would be really sweet. I hope they go with this idea.
http://us.battle.net/sc2/en/profile/274906/1/Blaze/
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
May 06 2010 18:26 GMT
#47
On May 07 2010 03:23 Zelniq wrote:
i'd like to know why they are buffing phoenixes right now and make no mention of corruptors. theyre both similar air to air units but one is clearly very useful in all matchups and the other is only good for killing colossi. and halting production

You dare defy the results of a random survey that ultimately decides the end result of SC2?
( ・´ー・`)
lololol
Profile Joined February 2006
5198 Posts
May 06 2010 18:28 GMT
#48
The obviously most powerful units are the favorites, regardless of whether they are fun to play with or against, who would have guessed?
I'll call Nada.
Noev
Profile Blog Joined January 2010
United States1105 Posts
May 06 2010 18:28 GMT
#49
i really like this idea, they are good but i think they need just a few changes to really get people to use them or even incorporate them into there armies. lets hope this next patch is a good one
Ryuu314
Profile Joined October 2009
United States12679 Posts
May 06 2010 18:28 GMT
#50
surprised no one mentioned the "We are going to try another ability in that (infested terran) slot in future patches."

but yea...the buff to phoenix could be really good depending on how they do it.
PanzerDragoon
Profile Joined March 2010
United States822 Posts
May 06 2010 18:28 GMT
#51
On May 07 2010 03:23 Parnage wrote:
You know the only problem with Phoenix is the job it was supposed to do is terrible at it. The Phoenix wasn't supposed to be a harras unit, it was supposed to be an air control fighter, something that could give toss control of the skies, the gravaton beam was more envisioned to lift up critical units so the ground army could break through.

At the moment, the Phoenix does the job of the Vulture when it should be doing the job of the sair.

Also easier to use could just mean a moving shot seems like a good thing to me overall.

Why does it HAVE to do the job of the sair? Just because its a rough equivalent in tech? Maybe its not so good as an anti-air role because its so powerful as a harasser and even in a main army with the graviton beam disabling units.
damon2400
Profile Joined April 2009
United States172 Posts
May 06 2010 18:29 GMT
#52
On May 07 2010 03:13 Windmonk wrote:
1- Thor size reduced.
2- Hellions now shoot a constant fire beam while moving like the void rays, so you cannot escape!


All they have to do is reduce the size to 1/4th and rename it goliath and I'll be happy.
FearDarkness
Profile Joined February 2009
United States519 Posts
May 06 2010 18:30 GMT
#53
I like how blizzard decided to balance the game based on favorites .
Can't spell Voidrays without Idra
PanzerDragoon
Profile Joined March 2010
United States822 Posts
May 06 2010 18:30 GMT
#54
On May 07 2010 03:26 MorroW wrote:
since both infester and overseer is probably gonna get changed im putting my money on that they move the infested terrans to the overseer and add a complete new spell for infester

thor is probably gonna have less cast time, be smaller and in compensation less dmg or hp

i think hellions will get a more stable attack (less cooldown and less dmg)

phonix its a tough call tho. they might just decrease speed of it and make it more robust, maybe give it back the overload spell or w/e it was called. will be interesting :D

im really happy they r trying to make the game more fun because that interests me more than balance atm

Thor replaced with goliaths (which are in the campaign) - Thor now a campaign unit


Phoenix becomes Corsair


Added lurker

=]
LunarC
Profile Blog Joined October 2009
United States1186 Posts
May 06 2010 18:31 GMT
#55
I feel like Blizzard is trying too hard to cater to people that aren't going to put half the effort into getting better at Starcraft 2 as most people put just leveling to C on iCCup.

I guess from a business standpoint that's all fine and solid, but trying to make everyone happy is only going leave some people very unhappy, and they choose to leave the ones who care the most about the game more or less in the dust. Awesome.
REEBUH!!!
BroOd
Profile Blog Joined April 2003
Austin10833 Posts
May 06 2010 18:32 GMT
#56
I hope they get rid of that slight delay before the hellion attack, it makes controlling them so awkward.
ModeratorSIRL and JLIG.
MayorITC
Profile Blog Joined October 2008
Korea (South)798 Posts
May 06 2010 18:32 GMT
#57
On May 07 2010 03:13 FrozenArbiter wrote:
The mothership would be awesome if it was a lot faster, and a bit less beefy. And not unique.

You know... kind of like an Arbiter.
[image loading]


FrozenMotherShip.
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