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Thanks to Keit for the banner
2008-2009 Shinhan Bank Winners League Week 2
Predictions
+ Show Spoiler +HoOny < hyvaa BaBy < hyvaa NaDa > hyvaa NaDa > UpMagiC NaDa < Really Mind > Really Mind > Tester
Results
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u gotta skate8152 Posts
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I'm cheering for Estro here >_<
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I'll be ready to throw my blind fanboy hat with the NaDa crowd.
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hoony=sOnkwOn[saM] wemade protoss games are so poor
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lets go RoRo and mind!!!
it seems like no matter how estro tries they just cannot be good rofl.
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hoony < hyvaa baby < hyvaa nada < hyvaa [nada sucks atm] Mind> Hyvaa Mind< really/upmagic
ez
On February 04 2009 10:00 EleanorRIgby wrote: lets go RoRo and mind!!!
it seems like no matter how estro tries they just cannot be good rofl. ....
They are good. They are also the favorites in this match.
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On February 04 2009 10:05 Dazed_Spy wrote: nada < hyvaa [nada sucks atm]
He's 5 out of his last 6 -_-;
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On February 04 2009 10:00 EleanorRIgby wrote: lets go RoRo and mind!!!
it seems like no matter how estro tries they just cannot be good rofl. They're pretty good with an ace for 2 races (SangHo and UpMagic. And don't tell me Sangho isn't good, that's getting old). If Hyvaa starts performing, which he seems like he's beginning to, and also if Magma can get over his nerves etc. They'll become a very strong team. As you can see in the stats, eSTRO has better T and Z line ups than SKT T1, and their P lineup is about 50-50. They're not really a weak team, even if they have no real aces yet.
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Russian Federation376 Posts
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eSTRO is a team that is on the verge of greatness. All their players are steadily improving, and within a season or two they'll be doing really well.
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On February 04 2009 10:30 Shikyo wrote:Show nested quote +On February 04 2009 10:00 EleanorRIgby wrote: lets go RoRo and mind!!!
it seems like no matter how estro tries they just cannot be good rofl. They're pretty good with an ace for 2 races (SangHo and UpMagic. And don't tell me Sangho isn't good, that's getting old). If Hyvaa starts performing, which he seems like he's beginning to, and also if Magma can get over his nerves etc. They'll become a very strong team. As you can see in the stats, eSTRO has better T and Z line ups than SKT T1, and their P lineup is about 50-50. They're not really a weak team, even if they have no real aces yet. eSTRO is a average team, most of their support roster can take down the non-aces of the other teams, it's just the aces of the other teams that get them. Their players have a lot of potential, just none of it is truly realized right now, though UpMagiC is only going up and up lately. SangHo can still get even better IMO.
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Hyvaa is an animal. I think he can all kill easily if he has a good day.
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estro's got this
wemade has all strawmen except mind
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The surprising stat for me is that WeMade's Zergs have a positive record. None of them are considered among the top Zergs.
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On February 04 2009 12:48 Jaksiel wrote: The surprising stat for me is that WeMade's Zergs have a positive record. None of them are considered among the top Zergs.
Roro cleaned up at the beginning of the PL (Round 1), and keke is actually playing pretty well (stache or not).
eSTRO should take this... they really are a better team than WeMade, assuming the coaches don't do something STUPID like send in Action again...
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On February 04 2009 05:42 KizZBG wrote: Hyvaa all kill!
The guy is good! Do not underestimate him!!
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If maGma doesn't come out again... T-T
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HYVAA WINS!!!
EDIT: Wow nobody is LRing this thread? SCREW KHAN-SKT WATCH THIS MATCH .
Hyvaa is now only 3 wins away from an all-kill .
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shinekal comes out for a zvz
zzz
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On February 04 2009 13:23 KnightOfNi wrote:HYVAA WINS!!! EDIT: Wow nobody is LRing this thread? SCREW KHAN-SKT WATCH THIS MATCH . Hyvaa is now only 3 wins away from an all-kill . Could you please LR? =D
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I don't think there's too many people interested in a LR of hyvaa vs. hoony.
I stand corrected.
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why does the MBC steam lag so bad T_T
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SangHo will be sent against NaDa/Mind before Really or UpMagic will be imo.
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I can't LR... I'm multitasking as it is (poker and homework)
Hyvaa vs Shine[kal]
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tvt is upmagic's best mu
I don't see why he wouldn't come out to kill nada or mind
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But Mind can be one of the best TvTers at times and NaDa is killing TvT lately. Why would they send their best player against 2 guys that are excellent at the mu? Send UpMagic or Really vs the P/Z players on WeMade or save as a last resort and send SangHo out to try and snipe Mind/NaDa.
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I have come to LR! Since I was on the other stream and apparently noone is here =/
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Shien wins a muta battle near hyaa's expansion but it wasn't so desicive. Shine harass Hyvaa's natural with zerglings taking a natural of his own.
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Hyvaa is taking a second gas.who probably has more muta but Hyvaa is going to take the lead because of his second gas.
In fact, it looks Hyvaa is ahead.
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Hyvaa's lings come raping the natural hatchery while shine's muta are away. The lings take down Shine's natural, its clear who in the lead. Shine brings his muta back to kill the zerglings but they have done their damage.
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Hyvaa has an amazing number of Mutalisk, waaaaaaay more than shine, and Shine concedes.
GG,
eSTRO is up 2
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2 down 2 more to go for hyvaa
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hyvaa all kill
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wow, i don't really get what happened, seemed like shine just got so outclassed but I can't figure out why. their builds didn't really differ besides shine making like 4 more zerglings.
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On February 04 2009 13:38 Pioneer wrote: But Mind can be one of the best TvTers at times and NaDa is killing TvT lately. Why would they send their best player against 2 guys that are excellent at the mu? Send UpMagic or Really vs the P/Z players on WeMade or save as a last resort and send SangHo out to try and snipe Mind/NaDa.
Why would that matter? Up's TvT can beat mind's, and it makes no sense to send really cus his best is tvp. These days I'd send sangho for pvp first.
On February 04 2009 13:48 Pioneer wrote: wow, i don't really get what happened, seemed like shine just got so outclassed but I can't figure out why. their builds didn't really differ besides shine making like 4 more zerglings. Their builds are completely different.
hyvaa used a double hatch lair and sinekal's was a 1-base lair. The fast spire did no damage so that right there put him behind in larvae.
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On February 04 2009 13:48 Pioneer wrote: wow, i don't really get what happened, seemed like shine just got so outclassed but I can't figure out why. their builds didn't really differ besides shine making like 4 more zerglings.
hyvaa later pool/quicker gas and faster 2nd hatch.
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On February 04 2009 13:54 vx70GTOJudgexv wrote: who's up for FOX? Think it's rorO ?
yeah it is
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Hyvaa vs Roro.... HYVAA CAN SLAY THAT BITCH... ALL-KILL GOGOGOGO
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I just think sending UpMagic in a situation where he's playing players that are capable of beating him consistantly or at least 50/50 when he could be saved for players like Pure/Rock/Roro where he has like a 70/30 chance of beating them or saved as a last resort would be a bad decision. By sending SangHo before them you give SangHo a chance to snipe one or both of them before having to use up you're UpMagic card. I just think it's safer to use magma/sangho/really before upmagic.
Show nested quote +On February 04 2009 13:48 Pioneer wrote: wow, i don't really get what happened, seemed like shine just got so outclassed but I can't figure out why. their builds didn't really differ besides shine making like 4 more zerglings. Their builds are completely different. hyvaa used a double hatch lair and sinekal's was a 1-base lair. The fast spire did no damage so that right there put him behind in larvae.
Thanks, I missed the first couple minutes and don't know ZvZ very well so I thought they were similar in BO.
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hyvaa looks determined to rip roro a new one, hes really on fire lately
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-_- hyvaa needs to loss so when really plays he can finish up and get me more points :D
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just before WeMade sends out PURE and all kills.
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United States17042 Posts
I'm guessing it's hyvaa vs roro, with hyvaa in green and roro in orange?
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first game still going on???
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So far:
Hyvaa > Hoony Hyvaa > Shine[kaL] Hyvaa < Roro
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Roro has beaten Hyvaa. I find it very lame that we've had a series of ZvZs... =(
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Hyvaa just lost guys
so
Hyvaa > Roro
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ITS UPMAGIC RAPING TIME!!!
(actually I think eSTRO will send out Sangho for Tau, since I don't think mech is real great on this map...)
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roro's ling rush went in, delayed hyvaa's econ by a mile
hyvaa's 1hatch muta is killed by 2hatch muta, he ggs
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theyll probably send out sangho to attack roros weak zvp, and I wouldnt be suprised if roro 4-5pools like he did to stork. I dont think theyd send really out first cause roros zvt is strong.
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god why did I pick Pure for my fantasy team, the coaches will never send him out.
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United States17042 Posts
On February 04 2009 14:09 Tensai176 wrote: Hyvaa just lost guys
so
Hyvaa > Roro
i presume you mean the other way around?
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United States17042 Posts
On February 04 2009 14:08 Tensai176 wrote: Roro has beaten Hyvaa. I find it very lame that we've had a series of ZvZs... =(
at least it means that the games are fast >.>
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I CALLED IT!!
Sangho raping time!!
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please switch the sides in result spoiler
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Can't believe I missed the first hour TT - it's ok, the heavy hitters are still to come!
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long time no see sangho vZ
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United States17042 Posts
roro in top right, and sangho on the left. Why on earth does sangho decide to call himself ryan [shield] now
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he's been ryan[shield] for a few seasons already
anyways hurry finish this and move onto better player than roro.
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United States17042 Posts
alright, clever play by sangho, planting a pylon to stop roro from properly putting down a hat, and the lings pop, forge is done and cannons are halfway done for sangho
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United States17042 Posts
sangho puts down a nex after two cannons, roro has an extractor up at his main after he expands to his third in response to the fe
sangho gets his gas, then starts his core. roro carelessly lets sangho get his probe through to see the lair tech started, as well as the third expo finished.
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United States17042 Posts
stargate goes up, lair finishes, spire goes up first. templar tech for sangho, 4th hat goes up for roro, hydra den is building, as is evolution chamber. 5th hat is building as well.
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United States17042 Posts
scourge scout for roro, they see ht come out of gates. Dt are running around sangho's base, and he morphs his first two dt into a dark archon. hidden behind his mineral line. Interesting.
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United States17042 Posts
6 zeals, 2 archons and a goon are in front of sangho's base, and roro has started to power hydra. Sangho is looking to take his third, now has speedzeals and probably +1, but i'm not sure about the +1. archons, goons and zeals
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United States17042 Posts
alright, my stream dropped out ofor a little bit. I see sangho went to lurkers, had a really really low quality lurker contain, and now only has about 2 lurkers left. First obs is out for sangho, and roro is doing a really really bad job of sniping obs >.>
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Why the hell do I see a DA?
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RORO BARELY HOLDS THE SANGROLL
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On February 04 2009 14:34 nK)Duke wrote: RORO BARELY HOLDS THE SANGROLL I see what you did there.
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Arbiters in PvZ? I don't see that very often..
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United States17042 Posts
man, my stream is not good at all tonight. Too many people at home :'(
hive tech for roro, arbiters are coming out for sangho. sangho needs another base badly, as he's down to 2 base, nat and third.
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AAAAAAAHHHHHH PLAGUUUUUUUEEEEE
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SangHo is playing really well .
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United States17042 Posts
roro keeps losing units left and right carelessly, sangho got a fourth base right next to sangho's main. roro is barely holding on, and now that sangho has another place to mine, he should be just fine. Not sure what roro's base count is though
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Btw, Sangho is 2-0 against roro and roro's zvp is 0-3
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United States17042 Posts
first arb is out for sangho, although i dunno what he's going to do with it. recall in pvz? >.>
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Sangho is losing 3 of his expansions in just a few seconds
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Russian Federation4333 Posts
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Russian Federation4333 Posts
Best PvZ since Bisu vs Jaedong.
This match has everything: insane non-stop battles, maelstrom, recall, incredible intensity.
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United States17042 Posts
On February 04 2009 14:45 TheTyranid wrote: Best PvZ since Bisu vs Jaedong.
This match has everything: insane non-stop battles, maelstrom, recall, incredible intensity.
except the unstoppable, amazing mechanics. >.> but that's okay, this game is still pretty good. That's a lot of scourge, and roro missed his chance of taking out the arbiter.
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United States17042 Posts
oh man, and roro lost his hive tech. It dosen't matter in terms of his resources, but he's going to want that tech, especially if he was trying to finish his upgrades
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United States17042 Posts
ror has ultra ling lurk, and he's looking to take down an expo..
STASIS ON ULTRA/LING
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oh god, what an entertaining game
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Russian Federation4333 Posts
On February 04 2009 14:46 GHOSTCLAW wrote:Show nested quote +On February 04 2009 14:45 TheTyranid wrote: Best PvZ since Bisu vs Jaedong.
This match has everything: insane non-stop battles, maelstrom, recall, incredible intensity. except the unstoppable, amazing mechanics. >.> but that's okay, this game is still pretty good. That's a lot of scourge, and roro missed his chance of taking out the arbiter. I think both players had amazing mechanics. The macro from both sides was sick, especially around the time they were constantly battling near Roro's 3'rd.
Btw, there goes a stasis on Roro's ultras.
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United States17042 Posts
where on earth is sangho mining from now? I think he might be still mining at 12 and now 7, but I'm really not sure
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United States17042 Posts
On February 04 2009 14:49 TheTyranid wrote:Show nested quote +On February 04 2009 14:46 GHOSTCLAW wrote:On February 04 2009 14:45 TheTyranid wrote: Best PvZ since Bisu vs Jaedong.
This match has everything: insane non-stop battles, maelstrom, recall, incredible intensity. except the unstoppable, amazing mechanics. >.> but that's okay, this game is still pretty good. That's a lot of scourge, and roro missed his chance of taking out the arbiter. I think both players had amazing mechanics. The macro from both sides was sick, especially around the time they were constantly battling near Roro's 3'rd. Btw, there goes a stasis on Roro's ultras.
but the micro, especially when the scourge miss the arbiters makes me sad.
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United States17042 Posts
roro stays, i believe sangho gg'ed. Someone correct me if i'm wrong
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GG
Roro had an unstoppable army
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looks like sangho got cocky and roro defended excellently and came back.
I dont think really can take roro, his great macro alone wont be enough. I just upmagic mech to the rescue?
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wtf is sangho doing getting both mael and stasis
X_X
PICK ONE GODDAMNIT
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Wow that was a good game. Liking PvZ on Tau Cross
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And now we will have Upmagic rape.
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United States17042 Posts
On February 04 2009 14:51 KP_CollectoR wrote: Wow that was a good game. Liking PvZ on Tau Cross
it's not as boring as pvz on Andromeda. The narrow chokes to the mains and having only 3 mains makes this map pretty interesting.
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On February 04 2009 14:51 KP_CollectoR wrote: Wow that was a good game. Liking PvZ on Tau Cross
Tau Cross owns. I remember when Jaedong owned that map in the proleague. It makes for entertaining zerg games usually, which can be rare for a map thats so well balanced.
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Russian Federation4333 Posts
On February 04 2009 14:50 GHOSTCLAW wrote:Show nested quote +On February 04 2009 14:49 TheTyranid wrote:On February 04 2009 14:46 GHOSTCLAW wrote:On February 04 2009 14:45 TheTyranid wrote: Best PvZ since Bisu vs Jaedong.
This match has everything: insane non-stop battles, maelstrom, recall, incredible intensity. except the unstoppable, amazing mechanics. >.> but that's okay, this game is still pretty good. That's a lot of scourge, and roro missed his chance of taking out the arbiter. I think both players had amazing mechanics. The macro from both sides was sick, especially around the time they were constantly battling near Roro's 3'rd. Btw, there goes a stasis on Roro's ultras. but the micro, especially when the scourge miss the arbiters makes me sad. Yeah, I bet Roro's hands were really tired at that point.
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United States17042 Posts
On February 04 2009 14:52 TheTyranid wrote:Show nested quote +On February 04 2009 14:50 GHOSTCLAW wrote:On February 04 2009 14:49 TheTyranid wrote:On February 04 2009 14:46 GHOSTCLAW wrote:On February 04 2009 14:45 TheTyranid wrote: Best PvZ since Bisu vs Jaedong.
This match has everything: insane non-stop battles, maelstrom, recall, incredible intensity. except the unstoppable, amazing mechanics. >.> but that's okay, this game is still pretty good. That's a lot of scourge, and roro missed his chance of taking out the arbiter. I think both players had amazing mechanics. The macro from both sides was sick, especially around the time they were constantly battling near Roro's 3'rd. Btw, there goes a stasis on Roro's ultras. but the micro, especially when the scourge miss the arbiters makes me sad. Yeah, I bet Roro's hands were really tired at that point.
I'm thinking that he was at the limit of his multitasking. It was a good game from both, that's for sure.
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On February 04 2009 14:51 KnightOfNi wrote: And now we will have Upmagic rape.
Let's hope they send him out.
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u gotta skate8152 Posts
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United States17042 Posts
Why don't we ever get to see nada? :'( Maybe next time, as a closer
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cant nada still play once upmagic wins?
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It looks like RoRo is back!
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United States17042 Posts
and here we go again, with up on the top right, and roro on the bottom left
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United States17042 Posts
Also, i guess i'll ask here as a general question, but does anyone know if OSL ro16 that's later tonight is going to be on daum sports?
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United States17042 Posts
On February 04 2009 15:00 StalinRusH wrote: cant nada still play once upmagic wins?
yea, as a closer, I didn't exactly make myself clear -_-;;
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United States17042 Posts
wow, and upmagic trying to throw down the bunker rush with an 8rax. roro's losing a bunch of drones to try to fend it off, as he only has about 5 left at this point. up then starts his gas, which means he went 8 rax into mech. It's the common popular build on this map i suppose.
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actually it was a 6rax...
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United States17042 Posts
well let's see, mech has made it so that zerg has a ton of unit combinations available to them. Right now roro has lair, a hydra den, a sunken, and 4 hydra, drones, and is building a spire. Up expanded with 7 marines and 3 vults. Turrets go up, as upmagic has 2 gols out, just about the right timing against 2 hat muta.
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United States17042 Posts
roro takes out a turret, and one marine. he probably has about 6 muta in that group, something like that.
forced up to build golaiths, is going to use them to harass, not much more than that. carelessly loses 2 attackmoving them into about 8 gol's. Not so good. roro now has his third at the bottom right of the map, is still hatching muta. He's going to need to transition into hydra soon, as the current gol cout of upmagic is just going to run his muta over.
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United States17042 Posts
up tries to attack, but roro manages to have about a control of hydra witing, while up currently only has about 3 gols and 0 tank.s Things don't look very good for up. now he has about 7 gols, and roro's going to be content to take stay on the high ground bar right outside of up's nat.
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United States17042 Posts
first tank is now out for up, and up decides to try to break upmagic's nat, which he dose successfully. The real key is goingt o be if he can do enough damange to make it worth it, like taking out the nat cc or something similar. I don't think he's going to be able to , and so breaking the nat didn't help all that much, except to stop mining time. Killing off almost all of ups units helped a lot however, so I think that roro should have this game easily. His drone count is fairly low however, which could make later game more difficult.
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United States17042 Posts
5 tanks now out for up, so up should be fine against any sort of hydra push. HOwever roro now has about a control of hydra and a control of muta, and up can't have both a high enough gol count and a high enough tank count at the same time.
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Russian Federation4333 Posts
Up Making a comback, he finally got his tank count up to counter the hydras.
Now Roro needs to hold this monster push. Damn Up has a lot of metal.
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United States17042 Posts
up takes the high ground bar outside of his nat, and starts building a cc right there, both to block and to be able to take his third gas quite easily. up's ball is actually looking quite scary now, as 2 rounds of gols to beat up the muta out of 5 rax can do that.
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Russian Federation4333 Posts
Roro probing the ball with some mutas.
RORO COUNTERS TEH MAIN WHILE UPS FORCES ARE IN THE CENTER OF THE MAP.
AND RORO ATTACKS THE BALL.
RORO WIPES OUT THE BALL, GG MECH.
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United States17042 Posts
alright and the big attack happens, the muta snipe a lot of the tanks, there's still a ton of hydra left, and up is going to need to run back. and THAT's the kind of micro that you're supposed to use. Roro should be able to replace his units faster, and up still dosen't have a sci vessel out. For some reason roro isn't using his fourth gas, and i have no idea what his tech level is.
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Russian Federation4333 Posts
Beautiful hydra/muta attack on Up's army wipes it out. Although they pretty much traded armies this will be a decisive advantage for Roro who is on 4 base compared to up's 2.
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nice sweat sweat on his face in his eyes everywhere sweat pouring down
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United States17042 Posts
who's face is that, that was a really really close closeup >.>
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These live reports need more epic RealPenguin-ness, cApS LOCK IT UP! (If you want, ofc).
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United States17042 Posts
man, roro did a really really good job this game with that flank, that was amazing. just how it's supposed to be done for zvt against mech. pretty cool.
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Russian Federation4333 Posts
Up is trying to set up a CC in the center of the map and has his army nearby.
Roro engages once again and wipes it out, targeting the tanks with mutas and mopping up with the hydras.
Up tries to sneak a vult into the nat of Roro to do some sort of damage but is repelled by 3 hydras.
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United States17042 Posts
On February 04 2009 15:23 Avidkeystamper wrote: These live reports need more epic RealPenguin-ness, cApS LOCK IT UP! (If you want, ofc).
these games arn't that important, and there's only a few people live reporting. I'm saving it for the ro16 later tonight (is that being cast on daum sports?) or for the gom finals.
upmagic gg's
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Not a very good map for mech.
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GOD WHY DOES MY STREAM SUCK??
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Russian Federation4333 Posts
Roro is now pushing into Up's nat with muta/hydra. Up has lost all of his troops and GG's.
I hope this game signifies the end to mech builds as a standard TvZ bo. About time for that fad to go
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United States17042 Posts
one more, and roro's got his shot at the allkill.
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im sorry ill take the blame whenever i say someone > someone they always lose ALWAYS
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I don't know if it's the new coach or what, but WeMade's Zerg roster has really stepped its game up as of late
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On February 04 2009 15:25 StalinRusH wrote:im sorry ill take the blame whenever i say someone > someone they always lose ALWAYS
or maybe you just make bad predictions
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United States17042 Posts
On February 04 2009 15:24 NeVeR wrote:Not a very good map for mech.
it wasn't so bad. Up just lost all of his gols the first time he tried to push out, and then he never really reached crit mass compared to roro's army.
It's really not so bad, as there's a short pathing distance between bases, and you can push and get new bases if you so choose. Also, many of the pathways are very very narrow, which makes siege tanks even more effective. I don't think that up ever really had a good idea of roro's muta count either, as he never transitioned into valks. it was a good game by roro, and a pretty good demonstration of how to micro/pushbreak against the big scary mech ball.
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United States17042 Posts
On February 04 2009 15:26 KP_CollectoR wrote: I don't know if it's the new coach or what, but WeMade's Zerg roster has really stepped its game up as of late
They've been getting better. Nal_keke and roro used to be 2v2 players, and it's only been recently that they've been able to start expressing how good their 1v1 is. Both have also been called on a lot as nada and inter.mind have had individual league games to practice for.
wemade fox goes and Nal_keke and roro go now.
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u gotta skate8152 Posts
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lol estro has so little good players
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you mean "so few"? french canadian?
estro's fine mofo, if sangho hadn't fucked around with maelstrom/arbiter/stasis
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On February 04 2009 15:33 EleanorRIgby wrote: lol estro has so little good players
estro pwns j00.
My man Really will clean up this mess.
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On February 04 2009 15:37 NeVeR wrote:Show nested quote +On February 04 2009 15:33 EleanorRIgby wrote: lol estro has so little good players estro pwns j00. My man Really will clean up this mess.
no hell probably lose. And he wont beat Mind/Nada.
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Map is Neo Harmony - maybe we'll see some SK Terran
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United States17042 Posts
alright, so sea.really in the uppr right, and he cc's with 2 marines, whereas it looks like roro went 12 hat in the upper left, and has already put down his third hat.
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sea.really snipes an Overlord, Roro going 3 hatcheries
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United States17042 Posts
On February 04 2009 15:39 mog87 wrote:Show nested quote +On February 04 2009 15:37 NeVeR wrote:On February 04 2009 15:33 EleanorRIgby wrote: lol estro has so little good players estro pwns j00. My man Really will clean up this mess. no hell probably lose. And he wont beat Mind/Nada.
mind/nada probably arn't both going to play, I think they both have individuals. >.> Not sure though.
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2nd Barracks up, followed by Refinery/Academy
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United States17042 Posts
roro's probably going a base 3 hat muta build, although we'll be able to tell really soon. 2 rax already for sea.really, so he's def. going bio.
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United States17042 Posts
third rax now going, and the ebay isn't lifted, so I guess he's going for some sort of sparks style push. 1 control of m/m/f, spire just got laid down.
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sea.really forces a few lings and sunkens to be made, then pulls back
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United States17042 Posts
fact is started, almost finished now for sea.really, spire is almost done, about 9 lings is running around the map.
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On February 04 2009 15:45 GHOSTCLAW wrote: third rax now going, and the ebay isn't lifted, so I guess he's going for some sort of sparks style push. 1 control of m/m/f, spire just got laid down.
You don't lift ebay in standard TvZ because you want to upgrade infantry weapons/armor
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Roro butchers the MnM group with Mutalisks
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Roro using the ledges to great effect
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Science Facility is up for sea.really
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United States17042 Posts
alright standard 3 hat muta takes down a turrent, and is now shooting down m/m from outside of the nat cliff. That was really bad play from sea.really, as he lost way more mnm than he should have. I hope roro's muta control is good, as he's left 3 outside of his control group. I guess he's going to stick with 3 hat muta, as he didn't see the fast tech. That sci vessel is going to be coming pretty soon.
roro also expanded to the bottom left main.
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Roro has expanded to the bottom left, it gets scouted by a firebat
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United States17042 Posts
firebat finds the bottom left expo, and there's nothing there to defend it. sea.really is thinking about moving out, but he only has about 1.5 control of mnm against 11 muta and a few lings. queens next, evo chamber, and hydra are popping for roro. sea. really is adding 2 raxes, to bring his total up to 5. I think that roro's midgame econ isn't quite strong enough, but it's all a matter of opinion
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Roro finds an opening to harass the main, has kept sea.really in his base even longer
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sea.really pushes out with huge army, irradiates a mutalisk
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wait so roro beat upmagic?
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Roro snipes a tank with muta and burrows lurkers
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sea.really redirects and walks right into Roro's nat
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Roro however counters the nat of sea.really
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United States17042 Posts
2 science vessels out for sea.really, and he almost gets them sniped by the muta. roro's feeling hot tonight, as he keeps trying to snipe the vessels and the tanks. about 8 lurkers out now for roro, so he should be able to fend of the mnm ball. it's going to be close though, sea.really has 4 tanks and and about 2.5 control of mnm. hive tech is being worked on, and defiler mound has just been placed. roro decides to use half of his lurkers to try to counter into the main, and sea. really is going to continue to assult into roro's nat.
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sea.really forced to lift cc while Roro plants more lurkers to defend his own natural
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United States17042 Posts
sea.really's nat is shut down, and actually this is going to be really close. I think that roro's got his first defiler out, but he jost lost it. Sea.really spotted it, and he decides to push.
roro is forced to gg
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Really > RoRo
Yea! And on the imba map harmony too!
roro's streak lasted way too long
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United States17042 Posts
no all kill for roro, and it was just a bad decision to choose to hit the nat instead of flanking I think
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United States17042 Posts
On February 04 2009 15:51 OmgIRok wrote: wait so roro beat upmagic?
yes
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On February 04 2009 15:53 GHOSTCLAW wrote: no all kill for roro, and it was just a bad decision to choose to hit the nat instead of flanking I think
Usually it is.
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Really got it no problem
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This power metal song says the word "warrior" a lot
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United States17042 Posts
On February 04 2009 15:54 RivetHead wrote:Show nested quote +On February 04 2009 15:53 GHOSTCLAW wrote: no all kill for roro, and it was just a bad decision to choose to hit the nat instead of flanking I think Usually it is.
well to be fair to roro, it was fairly close. he almost got it to work, and if he had sniped the nat cc faster and came back, or decided to push up the ramp, it could have come out differently.
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there was no pushing up u crazy?
it's zerg
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InteR.Mindddddddddddddddd
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United States17042 Posts
Yep, no suprises. TvT? >.> This is gonna take forever -_-;;
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If i member rite really has a pretty good tvt record no? im hoping for a good game here ^_^
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11-16 TvT for Really.
37-28 for Mind
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United States17042 Posts
let's cross our fingers, and hope that really has been practicing so that he can make this a good game. I have no idea what mind might have planned for this game >.>
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mind is so terribly good, Really is mediocre at best
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United States17042 Posts
mind in the bottom right in orange, really in the bottom left in green i believe. Really really good colors, hopefully i won't get them mixed up this time
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GOGO REALLY!!! TAKE THIS MATCH!!
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Mind taking his refinery on 10
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United States17042 Posts
man, all pro T players have such fast hands when they're spamming, it's insane.
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United States17042 Posts
gas before rax for mind, which is a good call at this point, because really's not cheesing. really scouts across, then to the wrong position, and he's going to find mind a heck of a lot later than he should.
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2 Factories for sea.really
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United States17042 Posts
both players have almost exactly mirrored builds, with the only difference is that mind got his gas early, and sea.really i believe went 12 rax 12 gas.
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United States17042 Posts
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hmm did anyone see this coming as much as i did? im glade really is going 2 fact
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United States17042 Posts
mind's marine isn't going to be able to stop that rax, although now he's building more. does he really intent to try to kill that rax before it gets to the starports? i don't think ti's going to happen, and now mind is probably going to be fairly far behind ><;;
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sea.really scouts Mind's build with floating rax, decides to put up armory and CC
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Mind pushes in with 2 tanks while harassing with Wraith, sea.really delays push with spider mines, Mind is sacrificing marines to clear out the mines
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United States17042 Posts
mind stops building wraiths after the frist 2, after he scouts he's probably going to go for the siege contain. the armory finishes for sea.really no problem, and the acad is almost done as well.
wraiths take exactly 1 gol hit, and it looks like spidermines are going to prevent mind from being able to get the contain at the speed that he wants.
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Mind sieges up on sea.really's high ground and builds a bunker
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United States17042 Posts
mind sets up on the high ground with his tanks, his 2 wraiths have enough kills to pay off for themselves. Now he's down to 1 wraith.
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Mind inches up and decimates half of his opponent's tanks.
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United States17042 Posts
single wraith is providing sight for mind, and mind is going to need to be really careful now, as he hasn't yet expanded.
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United States12607 Posts
Thank god I have something else to watch to cool myself down after T1-KHAN...+ Show Spoiler +
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United States17042 Posts
mind looks to be in pretty good position, as he's kept his opponents tank count down, and he's now even in tanks. He also has the same number of expansions, although his economy is slightly lower.
mind is better in position, worse in econ, and sea.really is going to need to be able to break out ><;;
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On February 04 2009 16:17 jwd241224 wrote:Thank god I have something else to watch to cool myself down after T1-KHAN... + Show Spoiler +
THat shit was one of the best PL matches ever.
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United States17042 Posts
mind is going tank wraith, but to keep this up he's going to need to get his third gas. 3 fact with 3 shop now for mind, and sea.really is looking to build his ccc, and use a drop to be able to get himself to his third.
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United States17042 Posts
On February 04 2009 16:19 Bosu wrote:THat shit was one of the best PL matches ever.
gonna hafta make sure i catch it later. the games i see are usually the games that are worse -_-;;
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United States17042 Posts
3 dropships for sea.really, he's going to try to use them to break out of mind's contain. I think that it's going to be tough however, as the wraiths should be able to shoot down the dropships fairly easily.
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United States17042 Posts
cloak has finished researching for mind, and now he's able to take out the third of sea.really. sea.really counters into mind's nat, and now mind is 1 basing. He needed to get his turrets up faster.
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United States17042 Posts
mind has had his third up for a while, and this should allow him to keep up with sea.really's econ. sea.really still dosen't have a third, so i think that mind should be comfortably ahead after he manages to clear out the drop.
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United States17042 Posts
mind moves in to reinforce his position outside of sea.reall's base with about a control of tanks. Sea . really has moved out of his nat choke, but he still dosen't have enough to secure his third.
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United States17042 Posts
sea.really is moving quickly to try to take the whole left side of the map, and double expand to get back close in terms of macro. he is also basically mind out of his main. mind is trying to take a hidden fourth, but it got spotted, and now it's going to be taken out by sea.really at 12.
mind gets all the dropships as tehy head on the way back, so the trade for 4 dropshisp for the cc was probably worth it.
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now somehow really has almost all the map :D
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United States17042 Posts
mind is trying to set up his tank line in the middle of the map, but he's not really successfully shutting down expansions. Sea.really is wasting a lot of units trying to break the tank line at various places, and isn't really using dropships to take advantage of mobility.
mind needs to expand badly, before he gets outmarcroed by sea.really
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SEAAAAAAAAAA.REALLLLLLLLLLLLLLLLYYYYYYYYYYYYYYYYY GO!
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United States17042 Posts
sea.really finally is able to expand to what should be his third, and mind is finally starting to produce dropships to increase mobility. at the same time, sea.really has started to build wraiths to counter the dropships, just because he's seen 2 dropships that mind has had. I think that sea.really could still possibly be able to take this.
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United States17042 Posts
wow, this is turning out to be a boring tvt. it looks like mind is just about able to secure the top right of the map, and he still has a bunch of sight and tanks in the middle of the map. sea.really has a ton more bases at the moment, but they're all being contested by inter.mind. one of them better make a tech switch to bc's soon, because their current play is really really boring.
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United States17042 Posts
7 dropships for inter.mind in the middle of the map, both players are just expanding and hoding their own current unit counts. They're probably both maxed, and nothing is happening.
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United States17042 Posts
a ton of turrets start going up for inter.mind, as he dosen't want to getdropped, and he's fearing a tech switch to bc's that he hasn't spotted. sea.really is probably going to drop somewhere anyway, as he needs to get away from maxed supply so that he can exercise his macro advantage at this time.
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United States17042 Posts
hey, and they both start attacking. intermind is denying sea.really's 6th expansion (zomg macro maps -_-; as sea.really makes a tech switch to bc's. intermind is trying to push to deny sea.really's 5th expansion as wel, and now mind's sacraficiing scv's to try to get more supply
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United States17042 Posts
mind starts throwing down factors ready to produce more golaiths, and mind is trying to prevent sea.really from mining his fifth gas.
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United States17042 Posts
this matchup sucks. Sea.really is trying to take back his fifth gas, and inter.mind is using golaiths to try to make sure that the bc's don't make any headway
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C'mon Rommel! Don't let me lose this Liquibet! :O
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Wow gg. Mind is just too good.
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United States17042 Posts
alright, and intermind finally manages to take down sea. really
sea.really gg's
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doubleupgradeobbies!
Australia1187 Posts
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sangho fucked around TOO MUCH
no excuse
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how many ace matches has really lost now ;_______;
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Yes, good work roro! WeMade zergs are really coming along lately. You can always count on MinD to finish a series for you ^^
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HoOny < hyvaa Shine[kaL] < hyvaa RorO > hyvaa RorO > SangHo RorO > UpMagiC RorO < Really Mind > Really
wow RorO almost all kill? ROFL
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