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[WL] Samsung vs Wemade FOX - Page 23

Forum Index > Brood War Tournaments
Post a Reply
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Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
February 01 2009 06:55 GMT
#441
On February 01 2009 15:52 baubo wrote:
It seems to me it's really hard to terran to beat protoss in cross positions. The toss can can expand safely almost at will. All they have to do is put up a couple of cannons and it's all set.

By the time Stork had 5-6 bases and gazillion gateways, he could continously suicide his army because they're so replenishable.


That's why terran plays defensive 3/3 200/200 lategame, trying best to deter recalls. Split the map, and terran wins.

Toss's goal is to use the 200/200 army first and start trading armies before terran can reach its maximum potential.
Stuck.
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
February 01 2009 06:56 GMT
#442
On February 01 2009 15:54 plastic wrote:
Show nested quote +
On February 01 2009 15:48 PanN wrote:
On February 01 2009 15:46 plastic wrote:
I think we should examine this formula that stork has shown us today.

step1. suicide 10 goons
step2. suicide 10 zealots and 20 goons
step3. suicide 4 arbiters to get one recall
step4. win the game


We didn't watch the same game, and you've never played starcraft in your entire life.

True, but now i have the magic formula so I'm looking at a A- or so in the future


You'll fall to D- with your distorted view of sc metagame.
Stuck.
DoX.)
Profile Joined December 2008
Singapore6164 Posts
February 01 2009 06:56 GMT
#443
just remembered stork is on intrigues team hahah
Aurioch
Profile Joined January 2009
United States414 Posts
February 01 2009 06:58 GMT
#444
Look like Bisu is doing that +1 Archon push
My life for aiur
Baddieko
Profile Joined October 2008
Singapore855 Posts
February 01 2009 06:58 GMT
#445
i think safe to say samsung got this
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
February 01 2009 06:59 GMT
#446
On February 01 2009 15:58 Aurioch wrote:
Look like Bisu is doing that +1 Archon push


Wrong thread my friend :D
Inter.MinD/Free[gm]/Stork fan
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
February 01 2009 06:59 GMT
#447
On February 01 2009 15:58 Aurioch wrote:
Look like Bisu is doing that +1 Archon push


Wrong thread buddy.
Stuck.
BanZu
Profile Blog Joined June 2008
United States3329 Posts
February 01 2009 07:01 GMT
#448
Fontong is not here to update either thread T__T
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
February 01 2009 07:01 GMT
#449
Have to go to sleep.

Good night guys, good luck to Stork and the Samsung Khans.
Stuck.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
February 01 2009 07:02 GMT
#450
On February 01 2009 15:54 plastic wrote:
Show nested quote +
On February 01 2009 15:48 PanN wrote:
On February 01 2009 15:46 plastic wrote:
I think we should examine this formula that stork has shown us today.

step1. suicide 10 goons
step2. suicide 10 zealots and 20 goons
step3. suicide 4 arbiters to get one recall
step4. win the game


We didn't watch the same game, and you've never played starcraft in your entire life.

True, but now i have the magic formula so I'm looking at a A- or so in the future

Ignore this troll...
baubo
Profile Joined September 2008
China3370 Posts
Last Edited: 2009-02-01 07:03:45
February 01 2009 07:02 GMT
#451
On February 01 2009 15:55 Wala.Revolution wrote:
Show nested quote +
On February 01 2009 15:52 baubo wrote:
It seems to me it's really hard to terran to beat protoss in cross positions. The toss can can expand safely almost at will. All they have to do is put up a couple of cannons and it's all set.

By the time Stork had 5-6 bases and gazillion gateways, he could continously suicide his army because they're so replenishable.


That's why terran plays defensive 3/3 200/200 lategame, trying best to deter recalls. Split the map, and terran wins.

Toss's goal is to use the 200/200 army first and start trading armies before terran can reach its maximum potential.


But as this game showed, it's pretty much impossible. Arbiters have so much HP that generally turrets won't deter recall. And you have to be damn good at multi-tasking to keep EMPing.

The problem is that the protoss can keep pressuring w/o fearing reprisal if they screw up. Because the terran ball can't be everywhere at once, while arbiters just rule the map.

Edit: Woah, one base tech from Stork.
Meh
kaleidoscope
Profile Blog Joined December 2008
Singapore2887 Posts
February 01 2009 07:02 GMT
#452
Stork vs Nal_keke at Sin-chupung ryeong
대지따라 돌린게 시간이다.. 흘러가고 돌아오지도 않고..
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
February 01 2009 07:03 GMT
#453
stork @ 1
keke @ 7
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
February 01 2009 07:03 GMT
#454
Sin chupung ryeong,
Stork @ 1
Keke @ 7
Inter.MinD/Free[gm]/Stork fan
Baddieko
Profile Joined October 2008
Singapore855 Posts
February 01 2009 07:03 GMT
#455
stork tech build lol
MoRe_mInErAls
Profile Blog Joined November 2007
Canada1210 Posts
February 01 2009 07:03 GMT
#456
Stork starts off with an unbelievable worker split, worthy of OSL champion
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
February 01 2009 07:04 GMT
#457
:O Stork 1 gated, interesting, while Keke seems to be opting for 12 hatch.
Inter.MinD/Free[gm]/Stork fan
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
February 01 2009 07:05 GMT
#458
Haha keke hid his 3rd hatch behind the nat ! Stork's probe scouting for 2nd expo at 5
Inter.MinD/Free[gm]/Stork fan
nosliw
Profile Blog Joined December 2008
United States2716 Posts
February 01 2009 07:05 GMT
#459
hidden 3rd hatch?
plastic
Profile Joined February 2009
United States28 Posts
February 01 2009 07:06 GMT
#460
On February 01 2009 15:56 Wala.Revolution wrote:
Show nested quote +
On February 01 2009 15:54 plastic wrote:
On February 01 2009 15:48 PanN wrote:
On February 01 2009 15:46 plastic wrote:
I think we should examine this formula that stork has shown us today.

step1. suicide 10 goons
step2. suicide 10 zealots and 20 goons
step3. suicide 4 arbiters to get one recall
step4. win the game


We didn't watch the same game, and you've never played starcraft in your entire life.

True, but now i have the magic formula so I'm looking at a A- or so in the future


You'll fall to D- with your distorted view of sc metagame.

Yes i do fail to d-... my goal is A- if i achieved d- then I would be the lowest rank of all
1
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