[MSL Finals] Jaedong vs fOrGG - Page 50
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triangle
United States3803 Posts
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raga4ka
Bulgaria5679 Posts
On July 26 2008 19:09 MyStiC_Chaos wrote: I'd have to say. This current year of SC pro-gaming has been quite a let-down... Both MSL and OSL were 1 sided 3:0s. Let's hope we get a good PL. SKT vs Khan please. Flash vs Jaedong GOM please. No it just shows how much July and ForGG were determined to become champions ... | ||
tomatriedes
New Zealand5356 Posts
On July 26 2008 19:10 Kyuki wrote: Considering Julys way to the OSL finals, I seriously dont think we have more than 1-2 Zergs that actually can reach a finals in JD and Lux. But they're just so much better than the rest of every other zergs you see basically. The amount of good terrans this season for example was just silly in comparacy. 3-0 was abit of a letdown, but DAMN, forGG played well... Really good. JD looked SICKELY tired though during the ceremony. Btw can anyone translate that? ![]() This is it. There's only a few AAA zergs left. If Jaedong falters, what's left? Luxury's ZvP is still not good enough for him to be a major contender. How many zerg were in the final 16 of the MSL? Wasn't it like 2? The people who choose the MSL and PL maps need to try to balance the maps a bit more or zerg are going to become irrelevant. | ||
0xDEADBEEF
Germany1235 Posts
On July 26 2008 19:09 WindCalibur wrote: i can tell you a strat that jaedong would have won with: Just skip muta and go to lurk. We all kno how good terran is at stopping muta harass now so just go lurk. having 10 lurkers instead of 10 mutas would have atleast done better if not win the game. I think going very ling heavy to stop the first ball then going lurkers should be the new strat. Even tho the terran can get firebats, mass lurkers will eat that alive. Still, with like 24 lings, surrounding the terran ball even if he has 1 firebat or so would make that ball lose power. Then with lurkers, secure 3rd/4th gas, +1 on carapace right after lurkers (comon getting this is much better than wasting 900 gas on mutas atleast) THEN hive. While that happens, get spire. Finally its late game, dealing with ForGG's macro should be tough as hell. However, realizing how he had so much tanks and his vessel count wasnt that high, guardians should do the job (along with lurkers of course). *also, if the terran sees the lurk tech and doesnt build turrets, dropping and slowing down the eco would greatly benefit late game* You just forgot how good those Terrans are vs. Lurker openings, too. Mutas at least grant you a relatively safe 3rd. With lurkers, you'll be contained and if Terran microes well vs. your initial lurkers you'll lose right away. Mutas are the safer choice, even if they do exactly 0 damage, because they keep the marines at home for a while, allowing you to get economy going and teching to hive with 3 gas (which Z desperately needs). | ||
meegrean
Thailand7699 Posts
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raga4ka
Bulgaria5679 Posts
On July 26 2008 19:13 FakeSteve[TPR] wrote: Name a single player who has played better this month. I don't know how the fuck we arrived at this conclusion, but we have: ForGG raped everyone this month, no questions asked. hahahaha its so surreal Yeah i will be pissed if BEST or someone else is higher then ForGG or Jaedong . Make sure you place July high as well ![]() Man ForGG's Macro is so strong you have to not waste lurks and have atleast 6 lurks + swarm to defend you base vs him if not even more ... | ||
ahole-surprise
United States813 Posts
I'm starting to agree that professional SC is on a serious decline. There are no heroes, archvillains, charismatic dominators anymore, no storied rivalries. Instead, you have dull one hit wonders like Mind and Forgg taking random starleagues, and even Jaedong has been kind of boring. Flash was exciting for a while but he's fizzled out. At this point, I'd rather watch the next TSL over the next MSL. | ||
MyStiC_Chaos
United States499 Posts
On July 26 2008 19:17 raga4ka wrote: No it just shows how much July and ForGG were determined to become champions ... You could say that for every champion and it's true. But the games were not that entertaining. Just my opinion, IDC what you think. | ||
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FakeSteve[TPR]
Valhalla18444 Posts
On July 26 2008 19:21 raga4ka wrote: Yeah i will be pissed if BEST or someone else is higher then ForGG or Jaedong . Make sure you place July high as well ![]() Read the post I made in July's Power Rank thread, it addresses ForGG and next month's rank ![]() | ||
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thedeadhaji
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39489 Posts
On July 26 2008 19:21 MyStiC_Chaos wrote: You could say that for every champion and it's true. But the games were not that entertaining. Just my opinion, IDC what you think. haha well i mean casy totally lost that drive afterwards, so we shall see~ yea the games were... ![]() | ||
AttackZerg
United States7454 Posts
The second and third games were games played exactly how savior was playing ZvT after his fall... why would you resort to those tried and failed strategies in a final? Jaedong probably looked like shit because he's been getting his ass handed to him in practice and still couldn't figure out what he needed to feel secure in a victory. except for tiamat all of the maps are very playable ZvT unless you go 3 hat muta .... | ||
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thedeadhaji
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39489 Posts
On July 26 2008 19:17 triangle wrote: Yeah, this finals was very reminiscent of Mind vs. Bisu ah that's quite a good analogy. Although the Mind Bisu games were considerably more exciting I thought~ On July 26 2008 19:18 tomatriedes wrote: This is it. There's only a few AAA zergs left. If Jaedong falters, what's left? Luxury's ZvP is still not good enough for him to be a major contender. How many zerg were in the final 16 of the MSL? Wasn't it like 2? The people who choose the MSL and PL maps need to try to balance the maps a bit more or zerg are going to become irrelevant. I feel like... jaedong and luxury have very similar tools when it comes to zerg play... with jaedong having a decent edge in ling control and a sliiiiiiiiight edge in muta control. I dont put it beyond lux to figure out a zvp style similar to jaedong's. Remember, Jaedong's zvp was atrocious just 6-8 months ago. | ||
caelym
United States6421 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
On July 26 2008 19:23 AttackZerg wrote: All of jaedong recent ZvTs have been the same strategys he used before he was the legend killer, 4 hat lurker/ling/scourge - 2 hat muta - 3 hat lurker ling -> fast hive The second and third games were games played exactly how savior was playing ZvT after his fall... why would you resort to those tried and failed strategies in a final? Jaedong probably looked like shit because he's been getting his ass handed to him in practice and still couldn't figure out what he needed to feel secure in a victory. except for tiamat all of the maps are very playable ZvT unless you go 3 hat muta .... Colosseum is actually the worst of the pool, but Othello's stats are very misleading and Athena is relatively fair | ||
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IntoTheWow
is awesome32269 Posts
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IntoTheWow
is awesome32269 Posts
Kal is not the best p, but he's good. | ||
HaXxorIzed
Australia8434 Posts
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WindCalibur
Canada938 Posts
On July 26 2008 19:20 0xDEADBEEF wrote: You just forgot how good those Terrans are vs. Lurker openings, too. Mutas at least grant you a relatively safe 3rd. With lurkers, you'll be contained and if Terran microes well vs. your initial lurkers you'll lose right away. Mutas are the safer choice, even if they do exactly 0 damage, because they keep the marines at home for a while, allowing you to get economy going and teching to hive with 3 gas (which Z desperately needs). Thats why I think with more lings in the beginning and killing the ball with just speed lings would make the containment much less possible. Anyways i made a topic about this. | ||
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FakeSteve[TPR]
Valhalla18444 Posts
On July 26 2008 19:29 HaXxorIzed wrote: I think however, we should recognise that the Kal/Forgg series had a few very weird 'things' in it, which many did not expect Forgg to be the type to cope with well at all. So in that aspect, Kal is probably the 'best' P at that type of thing. : p I agree, Kal's style of PvT during that series was definitely the hardest thing ForGG could have faced. He can keep up in macro with superpowers like Best, but the way Kal played it was a complete surprise to me that ForGG kept up in the battle of wierd shit | ||
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disciple
9070 Posts
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