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[SSL Autumn] Ro8 Day 3 - Page 3

Forum Index > Brood War Tournaments
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BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50107 Posts
October 14 2024 11:04 GMT
#41
On October 14 2024 20:03 gravity wrote:
So far Rain has had better decision making despite somewhat poor control.


for these many tanks the room for error is so small, you can forgive it.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Simplistik
Profile Blog Joined November 2007
2001 Posts
October 14 2024 11:05 GMT
#42
LOL, what was Rush doing this game?
Dear BW Gods, I know it's not autumn (in the Northern hemisphere), but please have mercy on Protoss.
Gorsameth
Profile Joined April 2010
Netherlands21600 Posts
October 14 2024 11:05 GMT
#43
turns out you can't sit and do nothing while protoss claims 3/4th of the map.
It ignores such insignificant forces as time, entropy, and death
HOLYBATS
Profile Joined August 2021
Turkey726 Posts
October 14 2024 11:05 GMT
#44
Rain played with patience got the result.
M3t4PhYzX
Profile Joined March 2019
Poland4173 Posts
Last Edited: 2024-10-14 11:07:23
October 14 2024 11:06 GMT
#45
Rain FIGHTING ! ! !

The hope is real.
odi profanum vulgus et arceo
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50107 Posts
October 14 2024 11:06 GMT
#46
Poll: Recommend Rush vs Rain Game 2?

Yes (15)
 
75%

No (4)
 
20%

If you have time (1)
 
5%

20 total votes

Your vote: Recommend Rush vs Rain Game 2?

(Vote): Yes
(Vote): No
(Vote): If you have time

Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Simplistik
Profile Blog Joined November 2007
2001 Posts
October 14 2024 11:06 GMT
#47
The drops on six o'clock somehow won the game by keeping Rush busy.
Dear BW Gods, I know it's not autumn (in the Northern hemisphere), but please have mercy on Protoss.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50107 Posts
Last Edited: 2024-10-14 11:08:10
October 14 2024 11:07 GMT
#48
On October 14 2024 20:05 Gorsameth wrote:
turns out you can't sit and do nothing while protoss claims 3/4th of the map.


he was moving across the map for the top right bases and just stopped and turned around because 6 was getting harassed.

that 6 o clock base was a crutch to Rush.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Simplistik
Profile Blog Joined November 2007
2001 Posts
October 14 2024 11:09 GMT
#49
Well, at least we got a long game, eh?
Dear BW Gods, I know it's not autumn (in the Northern hemisphere), but please have mercy on Protoss.
Simplistik
Profile Blog Joined November 2007
2001 Posts
October 14 2024 11:10 GMT
#50
Rain's control is dodgy, but decision-making, macro and army movement all pretty good.
Dear BW Gods, I know it's not autumn (in the Northern hemisphere), but please have mercy on Protoss.
Gorsameth
Profile Joined April 2010
Netherlands21600 Posts
Last Edited: 2024-10-14 11:11:05
October 14 2024 11:10 GMT
#51
On October 14 2024 20:07 BLinD-RawR wrote:
Show nested quote +
On October 14 2024 20:05 Gorsameth wrote:
turns out you can't sit and do nothing while protoss claims 3/4th of the map.


he was moving across the map for the top right bases and just stopped and turned around because 6 was getting harassed.

that 6 o clock base was a crutch to Rush.
yeah but to me he already lost the game at that point. Protoss was already all around the map, which makes it so hard to defend and push when you expand towards the protoss. Feels like Rush needed to be more pro-active before Protoss got to like 7 bases.
It ignores such insignificant forces as time, entropy, and death
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50107 Posts
Last Edited: 2024-10-14 11:18:09
October 14 2024 11:17 GMT
#52
On October 14 2024 20:10 Gorsameth wrote:
Show nested quote +
On October 14 2024 20:07 BLinD-RawR wrote:
On October 14 2024 20:05 Gorsameth wrote:
turns out you can't sit and do nothing while protoss claims 3/4th of the map.


he was moving across the map for the top right bases and just stopped and turned around because 6 was getting harassed.

that 6 o clock base was a crutch to Rush.
yeah but to me he already lost the game at that point. Protoss was already all around the map, which makes it so hard to defend and push when you expand towards the protoss. Feels like Rush needed to be more pro-active before Protoss got to like 7 bases.


not going to disagree that he has to be more proactive in general but in TvP, protoss being up that many bases doesn't mean much because the mech army can steamroll those bases pretty fast and rush had that army. I was certain rain would lose the top right to that mech army but he was distracted by 6 that he just couldn't commit to it.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
TMNT
Profile Joined January 2021
2629 Posts
Last Edited: 2024-10-14 11:20:09
October 14 2024 11:19 GMT
#53
I'm not sure how we can say Rain's control that game is poor. It's as good as any Protoss on earth bar Snow can do.

If you have ever played the game in that scenario or even just watched it from a FP point of view, you'd understand how clueless Protoss is when it comes to where the tanks and mines spread. Remember the players don't have observer vision like you. Plus it's played at an insanely hectic pace. Only an AI can control that without looking clumsy.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50107 Posts
October 14 2024 11:19 GMT
#54
you really don't want to be down 0-2 on kickback
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Kaal
Profile Blog Joined May 2010
Djibouti2514 Posts
Last Edited: 2024-10-14 11:21:01
October 14 2024 11:20 GMT
#55
classic robo cheese on this map coming I think.. Or adun that works too.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50107 Posts
October 14 2024 11:21 GMT
#56
probably 2 gate obs, rain doesn't need to get crazy on his map.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50107 Posts
October 14 2024 11:23 GMT
#57
oh dts
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
gravity
Profile Joined March 2004
Australia1847 Posts
October 14 2024 11:23 GMT
#58
What's the purpose of the neutral sunken colonies on this map?
Kaal
Profile Blog Joined May 2010
Djibouti2514 Posts
October 14 2024 11:24 GMT
#59
oof that lift/land.
Kaal
Profile Blog Joined May 2010
Djibouti2514 Posts
October 14 2024 11:25 GMT
#60
On October 14 2024 20:23 gravity wrote:
What's the purpose of the neutral sunken colonies on this map?


when a zerg player spawns the creep connects and spreads so that they can build sunken at the choke.
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