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New Worlds Map Contest: Semi Finals (VOTE HERE) - Page 7

Forum Index > Brood War Tournaments
197 CommentsPost a Reply
Prev 1 5 6 7 8 9 10 Next All
TeamThinkQuick
Profile Joined March 2021
200 Posts
May 15 2021 17:28 GMT
#121
QueeN (tQ graphics person) voted as follows:

1. Tundra
2. Wavelet
3. Sanctuary
4. Turbine
https://trovo.live/TeamThinkQuickTTV *** https://www.twitch.tv/TeamThinkQuickTTV *** https://play.afreecatv.com/axtqttv
TeamThinkQuick
Profile Joined March 2021
200 Posts
May 15 2021 17:38 GMT
#122
Bernie/WorstZerg voted as follows:

1 turbine
2 good night
3 terraform
4 vertebrae
https://trovo.live/TeamThinkQuickTTV *** https://www.twitch.tv/TeamThinkQuickTTV *** https://play.afreecatv.com/axtqttv
IceAxe
Profile Joined December 2020
United States4 Posts
Last Edited: 2021-05-15 17:47:32
May 15 2021 17:38 GMT
#123
Great maps
Give Up
Eidolonic
Profile Joined June 2020
29 Posts
Last Edited: 2021-05-15 23:29:30
May 15 2021 22:45 GMT
#124
Terraform update 0.83 [Download]

Since the thumbnail doesn't do it justice I've included a short video of what the map looks like in game.



+ Show Spoiler +
[image loading]
[image loading]
WGT-Baal
Profile Blog Joined June 2008
France3503 Posts
Last Edited: 2021-05-16 00:21:10
May 16 2021 00:19 GMT
#125
On May 15 2021 09:28 sTYleZerG-eX wrote:
Show nested quote +
On May 15 2021 06:24 WGT-Baal wrote:
1) static
2) vertebrae
then idk tbh...
Tundra has a neat layout but the coulour (esp right below the nat) is really painful to look at in game.Hard to know where you can walk or not, and overall just weird...
Most 4 player maps are CB/FS with weird quirks
so...
3) turbine (interesting idea with in base mining)
4) Augustgrad - this map is nice, it has ramps but they are very open/wide so you dont get funneled too much. GJ



You should open Tundra in game before judging

If you leave pure snow in large patches.. yes it can be hard on the eyes.. but I added something called monguls ontop of it that helps out quite a bit, open it up on remastered and you will see


Perhaps you should read again what I wrote?
I said it is painful to look at IN GAME, I played it. Return and I went and played most of the maps before the vote. We both agreed it looked weird and painful to look at IN GAME. The picture s fine
The issue we found was not the snow itself on the map, this is ok, it s the weird mix of ice/snow right outside the naturals
Horang2 fan
MineraIs
Profile Joined September 2020
United States846 Posts
May 16 2021 02:16 GMT
#126
On May 16 2021 09:19 WGT-Baal wrote:
Show nested quote +
On May 15 2021 09:28 sTYleZerG-eX wrote:
On May 15 2021 06:24 WGT-Baal wrote:
1) static
2) vertebrae
then idk tbh...
Tundra has a neat layout but the coulour (esp right below the nat) is really painful to look at in game.Hard to know where you can walk or not, and overall just weird...
Most 4 player maps are CB/FS with weird quirks
so...
3) turbine (interesting idea with in base mining)
4) Augustgrad - this map is nice, it has ramps but they are very open/wide so you dont get funneled too much. GJ



You should open Tundra in game before judging

If you leave pure snow in large patches.. yes it can be hard on the eyes.. but I added something called monguls ontop of it that helps out quite a bit, open it up on remastered and you will see


Perhaps you should read again what I wrote?
I said it is painful to look at IN GAME, I played it. Return and I went and played most of the maps before the vote. We both agreed it looked weird and painful to look at IN GAME. The picture s fine
The issue we found was not the snow itself on the map, this is ok, it s the weird mix of ice/snow right outside the naturals


And what is the issue with the ice/snow blending?
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
HugoL
Profile Joined May 2021
1 Post
May 16 2021 06:41 GMT
#127
1. Turbine 1.02
2. Static 0.16
3. Tundra 0.99
4. Wavelet 2.03
Liquid`Drone
Profile Joined September 2002
Norway28854 Posts
May 16 2021 08:08 GMT
#128
On May 16 2021 11:16 MineraIs wrote:
Show nested quote +
On May 16 2021 09:19 WGT-Baal wrote:
On May 15 2021 09:28 sTYleZerG-eX wrote:
On May 15 2021 06:24 WGT-Baal wrote:
1) static
2) vertebrae
then idk tbh...
Tundra has a neat layout but the coulour (esp right below the nat) is really painful to look at in game.Hard to know where you can walk or not, and overall just weird...
Most 4 player maps are CB/FS with weird quirks
so...
3) turbine (interesting idea with in base mining)
4) Augustgrad - this map is nice, it has ramps but they are very open/wide so you dont get funneled too much. GJ



You should open Tundra in game before judging

If you leave pure snow in large patches.. yes it can be hard on the eyes.. but I added something called monguls ontop of it that helps out quite a bit, open it up on remastered and you will see


Perhaps you should read again what I wrote?
I said it is painful to look at IN GAME, I played it. Return and I went and played most of the maps before the vote. We both agreed it looked weird and painful to look at IN GAME. The picture s fine
The issue we found was not the snow itself on the map, this is ok, it s the weird mix of ice/snow right outside the naturals


And what is the issue with the ice/snow blending?


His+returns issue is that they think it was painful to look at in game. It's a subjective thing. People have different preferences and you can't please everyone when you make something!
Moderator
M3t4PhYzX
Profile Joined March 2019
Poland4267 Posts
May 16 2021 08:50 GMT
#129
On May 16 2021 07:45 Eidolonic wrote:
Terraform update 0.83 [Download]

Since the thumbnail doesn't do it justice I've included a short video of what the map looks like in game.

https://youtu.be/IZO5yEvG1HI

+ Show Spoiler +
[image loading]
[image loading]

Beautiful.
oxKnu
Profile Joined December 2017
1261 Posts
May 16 2021 09:45 GMT
#130
Terraform and Tundra are definitely the pretty ones out of the pack, no matter what you might think of them as maps from a playing perspective.
Eidolonic
Profile Joined June 2020
29 Posts
Last Edited: 2021-05-16 15:53:59
May 16 2021 15:52 GMT
#131
On May 16 2021 18:45 oxKnu wrote:
Terraform and Tundra are definitely the pretty ones out of the pack, no matter what you might think of them as maps from a playing perspective.

We asked Khala and Scan play on Terraform/Turbine (thank you ox!). You can check out the gameplay from Khala's VOD here https://www.twitch.tv/videos/1024395718

Seems maybe Terran favored a bit. What do you think?
TeamThinkQuick
Profile Joined March 2021
200 Posts
May 16 2021 16:44 GMT
#132
You're welcome!

SgT.FaT voted as follows:

1. wavelet
2. sanctuary
3. vertebrae
4. mayday
https://trovo.live/TeamThinkQuickTTV *** https://www.twitch.tv/TeamThinkQuickTTV *** https://play.afreecatv.com/axtqttv
oxKnu
Profile Joined December 2017
1261 Posts
May 16 2021 16:49 GMT
#133
On May 17 2021 00:52 Eidolonic wrote:
Show nested quote +
On May 16 2021 18:45 oxKnu wrote:
Terraform and Tundra are definitely the pretty ones out of the pack, no matter what you might think of them as maps from a playing perspective.

We asked Khala and Scan play on Terraform/Turbine (thank you ox!). You can check out the gameplay from Khala's VOD here https://www.twitch.tv/videos/1024395718

Seems maybe Terran favored a bit. What do you think?


Terraform seems destined to have the fate of Shakuras Temple (heavily T favored against P).

Turbine, hard to say. I think it will be similar to Blockchain or Transistor in that it will take a long time for players to figure out the optimal way to play on this map. The only thing that is certain is that will most probably be something else compared to standard play.
MineraIs
Profile Joined September 2020
United States846 Posts
May 16 2021 18:00 GMT
#134
On May 17 2021 01:49 oxKnu wrote:
Show nested quote +
On May 17 2021 00:52 Eidolonic wrote:
On May 16 2021 18:45 oxKnu wrote:
Terraform and Tundra are definitely the pretty ones out of the pack, no matter what you might think of them as maps from a playing perspective.

We asked Khala and Scan play on Terraform/Turbine (thank you ox!). You can check out the gameplay from Khala's VOD here https://www.twitch.tv/videos/1024395718

Seems maybe Terran favored a bit. What do you think?


Terraform seems destined to have the fate of Shakuras Temple (heavily T favored against P).

Turbine, hard to say. I think it will be similar to Blockchain or Transistor in that it will take a long time for players to figure out the optimal way to play on this map. The only thing that is certain is that will most probably be something else compared to standard play.


Terraform feels better than shakuras temple to me since there isn't the crazy ramp madness everywhere.

Turbine seems to play standard enough. Block chain is a bad example because it had 4 semi-islands and there is nothing of the sorts on turbine, just the same structure tileset is all.
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
TeamThinkQuick
Profile Joined March 2021
200 Posts
Last Edited: 2021-05-17 22:49:25
May 16 2021 21:18 GMT
#135
I've been asking A/S rank players to analyse and play test some of the maps in the race right now on their individual streams with prizes for the winners. All active map makers (irrespective of whether they made the map or not) were encouraged to watch these educational streams, either live or the VODs, in order to help them further fine tune their maps in case the player analyses and games prove insightful for their own map making purposes. These streams were also intended to reward map makers for their efforts and further incentivize them to develop their respective maps to make them as balanced and acceptable as possible.

I hope this is a fun, convenient and educationally effective format for analysing and play testing newer maps for map makers and players alike, and perhaps viewers as well!


1) Alm v Machine on Vertebrae by HeMsK

Alm (A rank, Swedish Terran) analysis and showmatch on Vertebrae
https://www.twitch.tv/videos/1024961524

Machine (A rank, American Zerg) analysis and showmatch on Vertebrae
https://www.twitch.tv/videos/1024969361

2) Alm v Machine on Augustgrad by ÇððkïM姆êr

Alm (A rank, Swedish Terran) analysis and showmatch on Augustgrad
https://www.twitch.tv/videos/1024961524?t=1h51m27s

Machine (A rank, American Zerg) analysis and showmatch on Augustgrad
https://www.twitch.tv/videos/1024969361?t=1h43m38s

3) Hawk v Voddy on Mayday by Doglived

Hawk (S rank, American Z) analysis and showmatch on Mayday
https://www.twitch.tv/videos/1025002774

Voddy (S rank, Swedish T) analysis and showmatch on Mayday
https://www.twitch.tv/videos/1025009131

4) Ultra v Hawk on Tundra by StyleZerg & Freakling

Ultra (S rank, Chilean Terran) analysis and showmatch on Tundra
https://trovo.live/video/ltv-101534590_101534590_1621125099?ltab=videos

Hawk (S rank, American Zerg) analysis and showmatch on Tundra
https://www.twitch.tv/videos/1024112335

5) Khala v Scan on Terraform by SCSpider

Khala (semi-pro Korean Protoss) analysis and showmatch on Terraform
https://www.twitch.tv/videos/1024395718

Scan (semi-pro Korean Terran) analysis and showmatch on Terraform
https://www.twitch.tv/videos/1024330869 (VOD requires SUB)

6) Khala v Scan on Sanctuary by JungleTerrain & Minerals

Khala (semi-pro Korean Protoss) analysis and showmatch on Sanctuary
https://www.twitch.tv/videos/1023179286?t=0h0m17s

Scan (semi-pro Korean Terran) analysis and showmatch on Sanctuary
https://www.twitch.tv/videos/1022914074 (VOD requires SUB)

7) Khala v Scan on Wavelet by Freakling & CrystalDrag

Khala (semi-pro Korean Protoss) analysis and showmatch on Wavelet
https://www.twitch.tv/videos/1023179286?t=2h43m36s

Scan (semi-pro Korean Terran) analysis and showmatch on Wavelet
https://www.twitch.tv/videos/1022914074

8) Khala v Scan on Turbine by Minerals

Khala (semi-pro Korean Protoss) analysis and showmatch on Turbine
https://www.twitch.tv/videos/1024395718?t=1h58m52s

Scan (semi-pro Korean Terran) analysis and showmatch on Turbine
https://www.twitch.tv/videos/1024330869 (VOD requires SUB)

9) Khala v Scan on GOOD NIGHT by Crystal Drag

Khala analyses GOOD NIGHT and plays showmatch vs Scan on it
https://www.twitch.tv/videos/1025520418?t=0h7m57s

Scan also analyses and plays on GOOD NIGHT but his VOD requires sub
https://www.twitch.tv/videos/1025248387 (after 5 hour and 45 minute mark)

10) Khala v Yabsab on GOOD NIGHT by Crystal Drag

Khala analyses GOOD NIGHT and plays showmatch vs Yabsab (semi pro Korean Zerg) on it
https://www.twitch.tv/videos/1020891014

11) Khala v Scan on Bridging the Gap by Freakling

Khala analyses and tests Bridging the Gap
https://www.twitch.tv/videos/1025520418?t=2h9m9s

Scan analyses and tests Bridging the Gap
https://www.twitch.tv/videos/1025248387 (VOD requires sub)

12) Dreamer (A rank Protoss) v Strudel (A rank Terran) on Clock Strikes by CrystalDrag

Dreamer analyses and tests CrystalDrag
https://www.twitch.tv/videos/1025931189

Dreamer analyses and tests CrystalDrag
https://www.twitch.tv/videos/1025940593

13) Dreamer (A rank P) and Machine (A rank Z) map analysis and play test of Tundra by StyleZerg & Freakling

Machine analysis and test games
https://www.twitch.tv/videos/1026086670

Dreamer didn't get a chance to analyse before game, but play tested it
https://www.twitch.tv/videos/1025931189?t=2h34m37s

14) Aegyo (A rank Z) v Strudel (A rank T) on Wavelet 2.04 by Freakling & CrystalDrag

Strudel analyses and tests Wavelet
https://www.twitch.tv/videos/1026154942?t=0h2m29s

Aegyo analyses and tests Wavelet
https://www.twitch.tv/videos/1026149049?t=0h3m19s

I have copied the info above in my post on the third page of this thread. I will provide new VOD links in that post instead of here from now on maybe.


These will be broadcasted by us in the future as smaller stream events unrelated to the map contest play test stream events.
https://trovo.live/TeamThinkQuickTTV *** https://www.twitch.tv/TeamThinkQuickTTV *** https://play.afreecatv.com/axtqttv
ReFridgeRaider
Profile Joined March 2020
United States14 Posts
May 17 2021 06:33 GMT
#136
1. GOOD NIGHT 1.2
2. Tundra 0.99
3. Turbine 1.02
4. Terraform 0.79

Would've also loved to see Static 0.16 and Sanctuary 0.98
M3t4PhYzX
Profile Joined March 2019
Poland4267 Posts
May 17 2021 10:10 GMT
#137
tq is so nuts.. holy smokes, what a blessing for the BW scene..

<3!
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
May 17 2021 13:01 GMT
#138
On May 17 2021 19:10 M3t4PhYzX wrote:
tq is so nuts.. holy smokes, what a blessing for the BW scene..

<3!


Oh yes! I agree, they have been truly fantastic! All the mappers are very grateful (and probably players and community as well)
10%
WGT-Baal
Profile Blog Joined June 2008
France3503 Posts
May 17 2021 18:11 GMT
#139
On May 16 2021 17:08 Liquid`Drone wrote:
Show nested quote +
On May 16 2021 11:16 MineraIs wrote:
On May 16 2021 09:19 WGT-Baal wrote:
On May 15 2021 09:28 sTYleZerG-eX wrote:
On May 15 2021 06:24 WGT-Baal wrote:
1) static
2) vertebrae
then idk tbh...
Tundra has a neat layout but the coulour (esp right below the nat) is really painful to look at in game.Hard to know where you can walk or not, and overall just weird...
Most 4 player maps are CB/FS with weird quirks
so...
3) turbine (interesting idea with in base mining)
4) Augustgrad - this map is nice, it has ramps but they are very open/wide so you dont get funneled too much. GJ



You should open Tundra in game before judging

If you leave pure snow in large patches.. yes it can be hard on the eyes.. but I added something called monguls ontop of it that helps out quite a bit, open it up on remastered and you will see


Perhaps you should read again what I wrote?
I said it is painful to look at IN GAME, I played it. Return and I went and played most of the maps before the vote. We both agreed it looked weird and painful to look at IN GAME. The picture s fine
The issue we found was not the snow itself on the map, this is ok, it s the weird mix of ice/snow right outside the naturals


And what is the issue with the ice/snow blending?


His+returns issue is that they think it was painful to look at in game. It's a subjective thing. People have different preferences and you can't please everyone when you make something!


yes exactly. I m not trying to troll you or anything. I think the map has a good layout and is interesting. It is just that on my monitor on my PC I personally find it a pain to look at the blend. I cannot really explain to you why, it s a personal feeling. May be if it were full ice instead of the blend? Maybe it s the type of panel I use (IPS), maybe it s my graphic settings or monitor settings (brightness,contrast, gamma etc), I dont know. Sorry it is not very helpful.
Return had the same feeling while playing too.

It boils down to "it doesn't look right to me", I am not trying to belittle the work of the mapmaker, the concept of the map is cool.
Horang2 fan
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
May 18 2021 02:00 GMT
#140
My choice is

1) GOOD NIGHT
2) TERRAFORM
3) SANCTUARY
4) WAVELET

feedback after I've played for each map(terran's perspective)
1) GOOD NIGHT - 2nd base turret placements behind of mineral lines are not equal all locations.
2) TERRAFORM - 7 OC nat is small compare to 1 OC nat. 5 OC nat gas is shifted compare to 11 OC nat. 1 OC nat resource placement is very hard to put down turrets vs mutalisk harassment. 1 OC nat behind of gas cannot put turrets.
3) SANCTUARY - too many bridges(one small, one wide)
4) WAVELET - main base mineral lines were bad for optimization.
Trying my best for ASL, ASTL
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