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On October 31 2017 20:10 r.Evo wrote:Show nested quote +On October 31 2017 20:09 Miragee wrote:On October 31 2017 20:08 TT1 wrote: Funny how people think it's easy to engage a 200-200 Terran army as Protoss lol. A single 200 200 Terran army is worth 2 200/200 Protoss ground armies. That's why he should have engaged earlier. He could have started to recall when he was 50-70 supply ahead and Flash was still working on his 2-1... Flash was safe against recalls. Sides were covered by 3+ turrets and mines, middle was covered by his army.
Err no. There was ton of space with no turrets between the third and the nat. Bisu even scouted that.
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On October 31 2017 20:11 LV_426 wrote:Show nested quote +On October 31 2017 20:09 StarscreamG1 wrote: Lol, people bashing bisu at this thread. The first two statis couldn't be better, but guess what, Flash was at 200 suplly already, at 15min. And a maxed out terran mech is a bit strong u know ^^ wtf u talking about, 2 first statis were pointless, he threw away his advantage there
Not using a single high templar was how he threw his advantage even further
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On October 31 2017 20:09 FlaShFTW wrote: bisu's stasis were terrible in the beginning. 3 stasis to basically wall himself off from flash's army and ended losing like all of his zealots. FlaSh then just unsieges and bisu with -3 stasis from the first could easily roll him. You need to stasis the back tanks, not the front ones. that way, your army can easily clean up the frontal tanks and split flash's army in half. But then again he runs the risk of getting EMPed when going to deep
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On October 31 2017 20:10 TT1 wrote:What did FlaSh do any differently than Bisu? They both sat and macro'd, FlaSh macro'd off of 3 bases and won and Bisu macro'd off of 6 bases and loss (because Bisu took a pretty big early game/eco lead). What did FlaSh do any better than Bisu that warranted him to win that game? picked terran ;pp
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so are we not agreeing that terran is super OP in SC1? just turtle and push even though we're way behind in income and base? yeah blame the positioning and engagement lets not blame terran. Terrans dont see terran an OP race but see other race as OP
User was warned for this post
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On October 31 2017 20:09 [sc1f]eonzerg wrote: he loss the game in that moment he used the doublé stasis that just Wall flash entry and not allow him to finish the game but just loss all the zealots + waste the spells :/ Exactly!!!
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On October 31 2017 20:09 [sc1f]eonzerg wrote: he loss the game in that moment he used the doublé stasis that just Wall flash entry and not allow him to finish the game but just loss all the zealots + waste the spells :/ In my oppinion it was not so a bad option but he didnt had gates at 11 oclock main to outproduce flash thats why he died in 1 push. Maybe recalls was a better option. He could keep flash at buy solidifying his eco advantage and map control and the fact he just threw his goons against the tanks.
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Who the hell is eyewater rofl, is that shuttle?
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I really dont understand why in the first big attack he 1) attacked from only one side and not from the top and from the left 2) waited a bit longer until more of flashs army was over the bridge and not just 1 control group or so 3) why did he not pull back much earlier when the bridge was blocked with stasises and flash hat like 15 tanks and plenty of vultures behind the bridge
4) Why did he keep his units at the top of his 9 o clock expansion when flash attacked his nexus? But seconds after it dies he fights the fight for a dead nexus --> same with the 12 clock expansion
TOO MANY MISTAKES
Its especially sad because I was pretty sure Bisu could have won this game if he didnt do all of the things above.. he was certainly ahead and played the first part of the game perfect.. (macro, expansion timing ect...)
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On October 31 2017 20:10 TT1 wrote:What did FlaSh do any differently than Bisu? They both sat and macro'd, FlaSh macro'd off of 3 bases and won and Bisu macro'd off of 6 bases and loss (because Bisu took a pretty big early game/eco lead). What did FlaSh do any better than Bisu that warranted him to win that game?
upgrades :D
edit also it seemed like bisu took a bad fight at that choke. was kinda gg after that
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On October 31 2017 20:09 StarscreamG1 wrote: Lol, people bashing bisu at this thread. The first two statis couldn't be better, but guess what, Flash was at 200 suplly already, at 15min. And a maxed out terran mech is a bit strong u know ^^ Nono, Bisu sucks and everyone in chat could do better vs Flash. /s
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Terran is not OP, Flash is just op... i watch lot of bisu lately, he's got insane early/mid game and goodly micro, but his late game is lacking a LOT... even players like Sky, Stork are doing much better
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TLADT24920 Posts
On October 31 2017 20:10 Miragee wrote:Show nested quote +On October 31 2017 20:09 BigFan wrote: my stream froze right as Bisu was moving into Flash's army at the natural. Can someone pleaseeee tell me what the hell happened? Bisu had 6 bases mining, he had a ton of gates and was banking then I get the stream and Bisu is close to Flash's supply, flash banking now and Bisu is getting pushed back to his nat.................. Basically Bisu threw down 2 stasis in the front, so his army couldn't reach any of the sieged tanks behind. lol my god... when will pros stop doing this. It seems pretty obvious to stasis the back tanks so that your units can actually attack :/
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On October 31 2017 20:12 141 wrote: so are we not agreeing that terran is super OP in SC1? just turtle and push even though we're way behind in income and base? yeah blame the positioning and engagement lets not blame terran. Terrans dont see terran an OP race but see other race as OP
bisu made Mistakes; thats why he lost
I really dont understand why in the first big attack he 1) attacked from only one side and not from the top and from the left 2) waited a bit longer until more of flashs army was over the bridge and not just 1 control group or so 3) why did he not pull back much earlier when the bridge was blocked with stasises and flash hat like 15 tanks and plenty of vultures behind the bridge
4) Why did he keep his units at the top of his 9 o clock expansion when flash attacked his nexus? But seconds after it dies he fights the fight for a dead nexus --> same with the 12 clock expansion
TOO MANY MISTAKES
Its especially sad because I was pretty sure Bisu could have won this game if he didnt do all of the things above.. he was certainly ahead and played the first part of the game perfect.. (macro, expansion timing ect...)
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Lets hope a redeeming win on Crossing Field, Go Bisu!
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Look at their faces: Bisu looks scared while FlaSh is unimpressed AF.
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On October 31 2017 20:12 141 wrote: so are we not agreeing that terran is super OP in SC1? just turtle and push even though we're way behind in income and base? yeah blame the positioning and engagement lets not blame terran. Terrans dont see terran an OP race but see other race as OP
Nope we're not discussing race balance, just how one player is better than the other at the moment.
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its pretty gross how little room for error there is for the other races vs terran.
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