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[ATB] Ro8 Day 2: Team Stork vs Team BeSt - Page 7

Forum Index > Brood War Tournaments
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Peeano
Profile Blog Joined March 2009
Netherlands4990 Posts
Last Edited: 2017-02-20 12:21:58
February 20 2017 12:21 GMT
#121
Free could have done many things to win that 2v2. Maelstrom and dweb (if he kept his original sair count) would have been good as well. He should have definitelty tried building 1 scout. Even if that wouldn't have killed Light, it could still have killed drones/sunkens to make it a great investment (as he already had a stargate anyway this wouldn't require extra tech).

I really like how Light and Best treated Miso post games. Great hyungs.
FBH #1!
Dante08
Profile Blog Joined February 2008
Singapore4128 Posts
February 21 2017 00:24 GMT
#122
Great 2v2 game but some really weird decisions by Free and Light. Free had like 10 chances to kill Light but gave him all the time to drone and build sunkens. And Light had 4 drones in the middle of the map, couldn't he just build a hatchery elsewhere and get his econ up?
Piste
Profile Blog Joined July 2006
6177 Posts
February 21 2017 08:01 GMT
#123
On February 20 2017 21:21 Peeano wrote:
Free could have done many things to win that 2v2. Maelstrom and dweb (if he kept his original sair count) would have been good as well. He should have definitelty tried building 1 scout. Even if that wouldn't have killed Light, it could still have killed drones/sunkens to make it a great investment (as he already had a stargate anyway this wouldn't require extra tech).

I really like how Light and Best treated Miso post games. Great hyungs.

I don't think neither dweb or maelstorm would have been that good vs hydra+lurk. The biggest problem for Free was his multitask. Casting dwebs and maelstorms would have not made it any easier.

The game could have gone differently if Light wouldn't have kept sniping all those observers with his scourges and mutas. If Free would have just kept his corsairs alive, observers would have most likely stayed alive as well.
aedeph
Profile Joined May 2015
104 Posts
February 21 2017 10:58 GMT
#124
Dweb could help him push into Light's base without significant damage and finally forgot about scourges or mutalisks but after losing 3 corsair to hydras it didn't seem proper investment. I guess, free's biggest problem was Miso's nice storm dodging. free lost a lot of time and apm without significant results, while zergs push economy and techs.

I find it very strange, that Miso didn't make nydus to Light's base (for both offensive/defensive reasons) and Light invested a few thousand minerals into offensive sunkens, when he easily can get back to normal play and even take some bases in down part of the map.

So, the was probably quite bad from both sides, but this is exactly the reason, why it was so fun to watch.
darktreb
Profile Joined May 2007
United States3016 Posts
Last Edited: 2017-02-21 12:34:30
February 21 2017 12:33 GMT
#125
On February 21 2017 19:58 aedeph wrote:
Dweb could help him push into Light's base without significant damage and finally forgot about scourges or mutalisks but after losing 3 corsair to hydras it didn't seem proper investment. I guess, free's biggest problem was Miso's nice storm dodging. free lost a lot of time and apm without significant results, while zergs push economy and techs.

I find it very strange, that Miso didn't make nydus to Light's base (for both offensive/defensive reasons) and Light invested a few thousand minerals into offensive sunkens, when he easily can get back to normal play and even take some bases in down part of the map.

So, the was probably quite bad from both sides, but this is exactly the reason, why it was so fun to watch.


I don't know how well DWeb would have worked. It's super expensive in both money and time. You gotta make a Fleet Beacon to research it. Also, free lost all his Corsairs, so he would have had to make a bunch of those again and wait for the energy. It's not like free had a ton of money - he never had more than 2 mining bases at any time.

As for the Nydus to Light's main, that couldn't hurt since it's not too expensive, but it's not like Light's main was ever seriously threatened. Offensively a Nydus wouldn't have mattered much - it's not like Miso had any trouble being right outside free's expo whenever he wanted to be.

Another small note - Lurkers hurt allied units, so you can't just blindly use a bunch of Lurkers to defend an ally's base. Though in this game it still would have been effective.
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
February 22 2017 05:42 GMT
#126
2v2 is great, I dunno why we ever got rid of it. Having 1 in a 5 or 7 match set is so goooood.
gngfn
Profile Joined January 2009
United States1726 Posts
February 23 2017 05:21 GMT
#127
I think that was the best 2v2 I've ever seen. None of the games in the KeSPA era was that good. Hope it wasn't a fluke and we get more like that as the tournament continues.
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