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[SSL] Semifinals - Page 8

Forum Index > Brood War Tournaments
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Prev 1 6 7 8 9 10 22 Next All
ArvickHero
Profile Blog Joined October 2007
10387 Posts
May 11 2013 10:54 GMT
#141
ah man SSL you have to be on so late at night T_T I have to sleep, wish I could LR and watch more ... this was fun!! keep up the LR :D
Writerptrk
Epoxide
Profile Blog Joined March 2011
Magic Woods9326 Posts
May 11 2013 10:56 GMT
#142
On May 11 2013 19:54 ArvickHero wrote:
ah man SSL you have to be on so late at night T_T I have to sleep, wish I could LR and watch more ... this was fun!! keep up the LR :D

Aww
LiquipediaSouma: EU MM is just Russian Roulette. Literally.
Abjurer
Profile Blog Joined April 2009
Sweden209 Posts
May 11 2013 10:56 GMT
#143
Convincing game from Hiya! Wonder what build he will use next, playing it safe or going for the tricky cheese?
bw<3 cj<3
NicksonReyes
Profile Blog Joined May 2010
Philippines4431 Posts
May 11 2013 10:56 GMT
#144
Almost halfway towards a TvT finals~
"Start yo" -FlaSh
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
May 11 2013 10:57 GMT
#145
On May 11 2013 19:56 Abjurer wrote:
Convincing game from Hiya! Wonder what build he will use next, playing it safe or going for the tricky cheese?


if hero 12hatchs and hiya scouts, then probably 5 rax +1, else the same 2-3 rax acad
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Kimoleon
Profile Blog Joined October 2009
United States210 Posts
May 11 2013 10:58 GMT
#146
Live Translation:
Hero vs Hiya - Game 2 - Fighting Spirit


+ Show Spoiler [click~] +


» 5 4 3 2 1 StaRt!
» 5 o clock yellow Terran, is Hiya
» this kind of strategy, will make his opponent frustrated
» ending on such a low tech, when the zerg prepared a macro oriented style
» 11 o clock red zerg, Hero, he lost the first game pretty easily but he can't back down now
» back then terrans hated 2hatch muta play a lot, needs to use that kind of strat to make Hiya play more passive in the later sets
» hero wanted to use his own style, he is now trying to adapt with the faster pool, he has backed away from his original intentions
» both workers meeting each other, Hiya sending two scvs
» lings come out fast with the first pool, this is a good scout for hiya
» build wise atm, Hiya is in the lead
» Hero went an early pool build, but farthest distance possible
» a very safe bunker ready
» what the terran can do if zerg does 3 hatch, terran can do 1 1 1, 1rax 1fact 1star, prepare a fast vessel.. but since he didn't scout uphill, hero denied scout well
» hero is blocking the scout well
» players that like doing timing attacks (like hiya) he needs all the information he can get
» without seeing the drone number and the late ling speed, terran can expect mutas safely
» very safe build, 3 rax and 2 medics, oh firebats! nice moves for hero
» terran isn't even attempting a fast double, but as time goes on, mutas can come out safely
» OH HIYA CONTROL MISS?
» Hero can take control of the game with the muta timing, the medic has to match the number of sunkens to break it
» mutas are ready to harass, both players need to focus
» until marines are upgraded +1, mutas can micro battle them very well
» hiya needs to be careful
» good battle for Hero, but nice focus firing for Hiya as well
» Zerg going lurker tech, a very normal ZvT
» hero has a lot of drones too, and hiya passive micro
» hiya needs a lot of time for science vessels, mutas can buy plenty of time for hero to build up a nice lurker count
» +1 for marines just finished
» hero should have some stop lurkers in the center, to make hiya stay home without vessel tech
» without tank... can Hiya break up?
» Hero needs to be careful
» 2 LURKERS?!?! BREAK?!
» AHHHH 12 O CLOCK HATCHERY
» Hiya is a dangerous player because of this
» Hiya can create his own timings
» HATCHERY SNIPEDDDDD
» Hiya put Hero back on 2 gas
» Hero thought like this, 'I'm safe now and he'll move out when he gets vessel', but why would Hiya wait?!
» Hero really needed stop lurkers, aigo those 3 lurkers spotted
» if Hero was under stress from game 1, this game.... his normal performance won't come out for the next game(s)
» SURROUND?! science vessel?! SNIPE wow nice
» the tank couldn't position well, very good engagement for zerg
» only expended lings, lets look at zerg tech, oh defiler, until defilers come out zerg needs to conserve those lurkers
» oh reaction time, DEFILER SNIPEEEEEEEEEE
» now all that lead he found in the engagement, hero just lost it
» 7 o clock hatchery is scouted as well
» Hiya won't let up the pressure, the terran can just exchange armies in the center cause of poor gas
» Hero has no army!
» adding to that, Terran has perfect position, DEFILERRRR
» one swarm down, but this is meaningless
» for Hero to comeback in this game, he needs a 4th gas... for defend for 5 minutes, push terran off his half of the map, a lot on his plate
» this kind of Hiya pressure, Hero can't even breathe comfortably, suffocating the resources of hero
» Terran can expand comfortably, lay mines in center and just patrol the center and bank more
» zerglings can't even run around the center because of spider mines
» hero needs overlord drop/speed to deal with this
» if you jsut look at the mini map.. the yellow color, if you get a large amount of bases you can just do whatever you want
» look at all those factories!
» hero struggles just to get 1 defiler out, this is hopeless for the zerg
» this kind of firepower, will make the spell effects of dark swarm useless
» wants to move out, BUT TANKS HAVE ARRIVED, siege modu
» how poor hero is in the gas department, 2-3 lurkers.. 1-2 defilers, a counter drop but!!! AHHHHHHHHH
» this is too late for harassing
» when swarm runs out, terran can just a move in
» 3 gas is the minimal requirement for hive tech zerg units... when that was denied the game turned out horrible for zerg
» look at this terran firepower, zerg has no gas for even scourge!
» even wasting that precious vessel energy irradiating a hydralisk, 1 o clock being pushed all the way
» today's gameplay... Hero is in trouble, this can break his mental pressure, GG
#nanashin #once | No Sana No Life | BW Forever ~
sasvorti00
Profile Joined January 2013
Hungary90 Posts
May 11 2013 10:58 GMT
#147
Hiya vs killer final!
https://www.twitch.tv/sasvorti00
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
May 11 2013 11:02 GMT
#148
Random shots of people eating food
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Epoxide
Profile Blog Joined March 2011
Magic Woods9326 Posts
May 11 2013 11:03 GMT
#149
So many people there, so nice
LiquipediaSouma: EU MM is just Russian Roulette. Literally.
Abjurer
Profile Blog Joined April 2009
Sweden209 Posts
May 11 2013 11:03 GMT
#150
On May 11 2013 19:58 Kimoleon wrote:
Live Translation:
Hero vs Hiya - Game 2 - Fighting Spirit


+ Show Spoiler [click~] +


» 5 4 3 2 1 StaRt!
» 5 o clock yellow Terran, is Hiya
» this kind of strategy, will make his opponent frustrated
» ending on such a low tech, when the zerg prepared a macro oriented style
» 11 o clock red zerg, Hero, he lost the first game pretty easily but he can't back down now
» back then terrans hated 2hatch muta play a lot, needs to use that kind of strat to make Hiya play more passive in the later sets
» hero wanted to use his own style, he is now trying to adapt with the faster pool, he has backed away from his original intentions
» both workers meeting each other, Hiya sending two scvs
» lings come out fast with the first pool, this is a good scout for hiya
» build wise atm, Hiya is in the lead
» Hero went an early pool build, but farthest distance possible
» a very safe bunker ready
» what the terran can do if zerg does 3 hatch, terran can do 1 1 1, 1rax 1fact 1star, prepare a fast vessel.. but since he didn't scout uphill, hero denied scout well
» hero is blocking the scout well
» players that like doing timing attacks (like hiya) he needs all the information he can get
» without seeing the drone number and the late ling speed, terran can expect mutas safely
» very safe build, 3 rax and 2 medics, oh firebats! nice moves for hero
» terran isn't even attempting a fast double, but as time goes on, mutas can come out safely
» OH HIYA CONTROL MISS?
» Hero can take control of the game with the muta timing, the medic has to match the number of sunkens to break it
» mutas are ready to harass, both players need to focus
» until marines are upgraded +1, mutas can micro battle them very well
» hiya needs to be careful
» good battle for Hero, but nice focus firing for Hiya as well
» Zerg going lurker tech, a very normal ZvT
» hero has a lot of drones too, and hiya passive micro
» hiya needs a lot of time for science vessels, mutas can buy plenty of time for hero to build up a nice lurker count
» +1 for marines just finished
» hero should have some stop lurkers in the center, to make hiya stay home without vessel tech
» without tank... can Hiya break up?
» Hero needs to be careful
» 2 LURKERS?!?! BREAK?!
» AHHHH 12 O CLOCK HATCHERY
» Hiya is a dangerous player because of this
» Hiya can create his own timings
» HATCHERY SNIPEDDDDD
» Hiya put Hero back on 2 gas
» Hero thought like this, 'I'm safe now and he'll move out when he gets vessel', but why would Hiya wait?!
» Hero really needed stop lurkers, aigo those 3 lurkers spotted
» if Hero was under stress from game 1, this game.... his normal performance won't come out for the next game(s)
» SURROUND?! science vessel?! SNIPE wow nice
» the tank couldn't position well, very good engagement for zerg
» only expended lings, lets look at zerg tech, oh defiler, until defilers come out zerg needs to conserve those lurkers
» oh reaction time, DEFILER SNIPEEEEEEEEEE
» now all that lead he found in the engagement, hero just lost it
» 7 o clock hatchery is scouted as well
» Hiya won't let up the pressure, the terran can just exchange armies in the center cause of poor gas
» Hero has no army!
» adding to that, Terran has perfect position, DEFILERRRR
» one swarm down, but this is meaningless
» for Hero to comeback in this game, he needs a 4th gas... for defend for 5 minutes, push terran off his half of the map, a lot on his plate
» this kind of Hiya pressure, Hero can't even breathe comfortably, suffocating the resources of hero
» Terran can expand comfortably, lay mines in center and just patrol the center and bank more
» zerglings can't even run around the center because of spider mines
» hero needs overlord drop/speed to deal with this
» if you jsut look at the mini map.. the yellow color, if you get a large amount of bases you can just do whatever you want
» look at all those factories!
» hero struggles just to get 1 defiler out, this is hopeless for the zerg
» this kind of firepower, will make the spell effects of dark swarm useless
» wants to move out, BUT TANKS HAVE ARRIVED, siege modu
» how poor hero is in the gas department, 2-3 lurkers.. 1-2 defilers, a counter drop but!!! AHHHHHHHHH
» this is too late for harassing
» when swarm runs out, terran can just a move in
» 3 gas is the minimal requirement for hive tech zerg units... when that was denied the game turned out horrible for zerg
» look at this terran firepower, zerg has no gas for even scourge!
» even wasting that precious vessel energy irradiating a hydralisk, 1 o clock being pushed all the way
» today's gameplay... Hero is in trouble, this can break his mental pressure, GG

Wow thanks! Hero of the LR thread :D
bw<3 cj<3
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
Last Edited: 2013-05-11 11:04:06
May 11 2013 11:03 GMT
#151
Cross spawns again, if hero does early pool, he's at disadvantage again
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
May 11 2013 11:04 GMT
#152
ahaha ssak and killer doing reverse races for warm ups
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Epoxide
Profile Blog Joined March 2011
Magic Woods9326 Posts
May 11 2013 11:05 GMT
#153
hahahaha nice warm up
LiquipediaSouma: EU MM is just Russian Roulette. Literally.
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
May 11 2013 11:06 GMT
#154
drone snuck in
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
May 11 2013 11:06 GMT
#155
sayle being tripped up by katarus ahha!
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
May 11 2013 11:08 GMT
#156
yup 5 rax +1 from hiya coming, as I predicted
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
Last Edited: 2013-05-11 11:09:26
May 11 2013 11:09 GMT
#157
ohohohoh, lurker bust coming from Hero!
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
May 11 2013 11:11 GMT
#158
Wow, this looks really scary.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
May 11 2013 11:11 GMT
#159
Lurkers containing Hiya at his natural, hiya building a bunker.
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
May 11 2013 11:11 GMT
#160
Hero takes a 3rd at top right, transitions to hive
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
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