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1001 YEARS KESPAJAIL22272 Posts
On August 04 2012 13:08 NrGmonk wrote: Can someone explain to me the eligibility requirements? What determines who can play SC1/SC2?
You must alternate games. BW this week, SC2 next, etc. Can't play the same game two weeks in a row. Ace match excluded
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United States23455 Posts
On August 04 2012 13:08 NrGmonk wrote: Can someone explain to me the eligibility requirements? What determines who can play SC1/SC2?
At the start of every round robin round, if you start off playing a BW game, then you can't play BW the next match.
So let's say JD plays against CJ the first week in BW. Next week he has to play SC2. For ace match, any of the six who played, BW or SC2, can play in it.
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Does this mean we get Baby vs Light?
That could be pretty cool.
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On August 04 2012 13:08 NrGmonk wrote: Can someone explain to me the eligibility requirements? What determines who can play SC1/SC2?
Everyone plays both games, and have to alternate (not counting Ace matches). So Jaedong has to play BW next game, etc. That'll make the playoffs WEIRD, actually.
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On August 04 2012 13:08 NrGmonk wrote: Can someone explain to me the eligibility requirements? What determines who can play SC1/SC2? You can't play the same game 2 times in a row, except for the ace match where anyone can play, that is all. That also means players can't skip playing a week just to play the same SC again the next time. JD played SC2 this week, if they want to field him in SC2 vs a specific team, they have to make him play BW at some point earlier.
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@ lichter: I don't think using multiple hotkeys is a good or bad point, just depends on how comfortable the person feels with them. There are quite a few examples of good Zergs who don't use many hotkeys: CoCa immediately comes to mind as someone who mainly uses point-and-drag to micro units, and I don't think I need to defend myself saying that CoCa is easily one of the best Zergs in the world.
I do think more Zergs need to separate out their infestors. The select-individual-infestors-fungal-shiftclick-back isn't very complex; I'm actually surprised so many pros don't do this, but I guess that since SC2 is such a burst-damage-focused game, a lot of pros decide it's more important to prioritize other things, like simply making more units.
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cant believe i missed JD vS Soulkey...with JD winning...
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On August 04 2012 13:13 ScaringKids wrote: cant believe i missed JD vS Soulkey...with JD winning... You may see a rematch
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On August 04 2012 12:43 Daray wrote:The JD fan in me wants to see T8 lose the next 2 games 
T8 read this and sent out Sang for you.
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LOL Light, GANGNAM STYLE? LMAO
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On August 04 2012 13:11 babylon wrote: @ lichter: I don't think using multiple hotkeys is a good or bad point, just depends on how comfortable the person feels with them. There are quite a few examples of good Zergs who don't use many hotkeys: CoCa immediately comes to mind as someone who mainly uses point-and-drag to micro units, and I don't think I need to defend myself saying that CoCa is easily one of the best Zergs in the world.
I do think more Zergs need to separate out their infestors. The select-individual-infestors-fungal-shiftclick-back isn't very complex; I'm actually surprised so many pros don't do this, but I guess that since SC2 is such a burst-damage-focused game, a lot of pros decide it's more important to prioritize other things, like simply making more units. The problem with not making groups and using hotkeys effectively is it leads to gross mistakes, most notable mass infestor suicide. JD is very careful with his casters, and the reason he can do this is because he groups units in separate hotkeys.
CoCa might feel more comfortable using his units like that, but his control won't be optimal if he doesn't learn this, because he will necessarily make this type of mistake. That the game development isn't at multiple hotkey usage yet as a common thing is a different thing, I expect this to be standard in the future.
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1001 YEARS KESPAJAIL22272 Posts
On August 04 2012 13:11 babylon wrote: @ lichter: I don't think using multiple hotkeys is a good or bad point, just depends on how comfortable the person feels with them. There are quite a few examples of good Zergs who don't use many hotkeys: CoCa immediately comes to mind as someone who mainly uses point-and-drag to micro units, and I don't think I need to defend myself saying that CoCa is easily one of the best Zergs in the world.
I do think more Zergs need to separate out their infestors. The select-individual-infestors-fungal-shiftclick-back isn't very complex; I'm actually surprised so many pros don't do this, but I guess that since SC2 is such a burst-damage-focused game, a lot of pros decide it's more important to prioritize other things, like simply making more units.
Not using multiple hotkeys isn't necessarily a bad thing, but using multiple hotkeys (and one hotkey for everything) is definitely more efficient. Having to box everything every time is imprecise but also mechanically taxing and in some ways impressive (in a I'm-doing-it-the-hard-way kinda way). Another problem is a-moving infestors accidentally, and I hate seeing that.
Sigh, even "mechanically superior" players like DRG let their infestors (or HT) die so needlessly when they are so easy to save. People have become so comfy with smart-casting that nobody does individual cast and shift-click back. It saves tons and tons of gas and production time. I want more people to do this.
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How can they make such crucial mistakes still? :O
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That was kind of terrible from Light.
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1001 YEARS KESPAJAIL22272 Posts
On August 04 2012 13:15 mordk wrote:Show nested quote +On August 04 2012 13:11 babylon wrote: @ lichter: I don't think using multiple hotkeys is a good or bad point, just depends on how comfortable the person feels with them. There are quite a few examples of good Zergs who don't use many hotkeys: CoCa immediately comes to mind as someone who mainly uses point-and-drag to micro units, and I don't think I need to defend myself saying that CoCa is easily one of the best Zergs in the world.
I do think more Zergs need to separate out their infestors. The select-individual-infestors-fungal-shiftclick-back isn't very complex; I'm actually surprised so many pros don't do this, but I guess that since SC2 is such a burst-damage-focused game, a lot of pros decide it's more important to prioritize other things, like simply making more units. The problem with not making groups and using hotkeys effectively is it leads to gross mistakes, most notable mass infestor suicide. JD is very careful with his casters, and the reason he can do this is because he groups units in separate hotkeys. CoCa might feel more comfortable using his units like that, but his control won't be optimal if he doesn't learn this, because he will necessarily make this type of mistake. That the game development isn't at multiple hotkey usage yet as a common thing is a different thing, I expect this to be standard in the future.
The thing is, even Kespa players don't use multiple hotkeys as much as they should. Even better Zergs like Soulkey. They've been playing with tiny control groups for years and somehow forget they have 1-0 to use for hotkeys once they start playing SC2. =/
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It's a pleasure to watch BaBy play, what can I say more.
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Team 8's theme music choice is exceptional.
And those fangirl screams O_O
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fck yes!!! go t8, sick hold by baby
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On August 04 2012 13:23 AngryFarmer wrote: no ace match wtf?!
T8 too busy just crushing everyone. It's amazing what a difference a good coach makes.
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