On June 24 2012 15:14 Release wrote: Rules changed? Does that mean Flash can play BW for every game until end?
still not confirmed or denied. but they still list the third set people if it ended 2-0, but I don't know if that's just for the current day eligibility or for next match eligibility (i.e. "well since we lost bw 2-0 we can send him to sctoo now!)
On June 24 2012 15:11 MountainDewJunkie wrote: Hoejja still stinks at ZvT? The more you know
Mmmm not that simple. His 9 pool attempt was too costly and BByong followed up pretty much ideally, not doing any kind of gimmicky shit, just taking his expo asap, getting more factories up and pumping. I thought there might be a brief timing window in which Hoejja could launch an attack but in retrospect I don't even think there was. Still, it was actually somewhat impressive that Hoejja managed to make the game "as close" as it was.
Any ground units under the dark swarm do not take direct damage from ranged attacks. Splash damage still applies. The defiler casts it, not the overlord.
On June 24 2012 15:13 sc2superfan101 wrote: hmm... what is that orange-ish gaseous substance the overlords seem to be pooping out?
The turret detonation animation, most of the animations in BW are recycled, thats a miniature dark swarm if I recall correctly
okay so it is called dark swarm.
what does dark swarm do? (im sorry if i seem stupid asking all these questions)
Dark swarm, is what the defiler casted, its makes everything under it practically invulnerable to ranged attack. The orange thing is just an animation, not the actual dark swarm. In Brood War, animations were reused in everything The defiler, the scorpion like thing, casted it during the engagements and overtop the mech army
On June 24 2012 15:13 sc2superfan101 wrote: hmm... what is that orange-ish gaseous substance the overlords seem to be pooping out?
The turret detonation animation, most of the animations in BW are recycled, thats a miniature dark swarm if I recall correctly
okay so it is called dark swarm.
what does dark swarm do? (im sorry if i seem stupid asking all these questions)
Negates all range attack damage. Only splash and melee and spells can be used. Burrowed units do not even receive splash damage. 1 lurker under dark swarm and hypothetically fend off 100 tanks in siege mode.
There was a post somewhere about animations being reused in BW heavily, does anyone remember that? I only remember dark swarm being used as turret detention animation
On June 24 2012 15:23 sc2superfan101 wrote: oh ok, thanks. that seems very, very powerful.
What makes SC:BW such a great game is that all three races are completely and utterly broken and therefore they balance out. The beauty is just how well everything balances.
Edit : Something is really wrong because I never see stats shaking his head and talking him self in the booth before a game . Pc what's up with you today ?