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On June 21 2011 19:49 Sovetsky Soyuz wrote:Show nested quote +On June 21 2011 19:47 Womwomwom wrote:On June 21 2011 19:46 Sovetsky Soyuz wrote: Seriously, why scouts? Because they're good against guardians and Soulkey's army was primary ground attack based. Whats wrong with corsairs? The scout cant even protect an HT from 2 lings. Corsairs are pretty bad against guardians unless you have several of them whereas even a couple of scouts can make short work of guardians.
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ALLEYCAT BLUES49497 Posts
On June 21 2011 19:53 Sovetsky Soyuz wrote:Show nested quote +On June 21 2011 19:53 BLinD-RawR wrote:On June 21 2011 19:50 Sovetsky Soyuz wrote:On June 21 2011 19:50 BLinD-RawR wrote: what if he made carriers instead? No. That would be silly. yes and making scouts isn't right? Humor, kid
haha.
boo no deep six.
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Sweet. My favorite matchup when Woongjin plays Hwaseung.
Light vs PM is one of the greatest PL rivalries right now haha.
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Russian Federation905 Posts
Hero probe. Only that goon was slow fat ass
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5930 Posts
Light seems to believe in DTs, builds a turret in his natural.
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Russian Federation905 Posts
Fuck repair. Kill the scvs dammit
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5 goons bombarding the bunker, 5 repairing
tank sieges! 1 goon turns into goo from the first shot - guess it took some damage from the bunker?
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Russian Federation905 Posts
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ALLEYCAT BLUES49497 Posts
why didn't he kill the SCVs instead of attacking the bunker.
he could have sniped them even out of range.
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PM takes his nat gas as his nat nex finishes he's on 2 gates while light is on 1 fact
PM adds 2 more gates (4) takes his 3rd at 9, adds observatory
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light adding 2nd factory, academy adding turrets around the edge of his main
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Russian Federation905 Posts
On June 21 2011 19:58 BLinD-RawR wrote: why didn't he kill the SCVs instead of attacking the bunker.
he could have sniped them even out of range. "Weird" is the word of the day. All games.
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what's with all the turrets
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2 slow vultures move out and poop out a few mines
PM even drops a pylon at 12, his 3rd comes online
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light adding a 3rd CC in his main more factories too
PMJ adding archives, stargate
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Light finishes his first armory, vultures run into the S pylon wall to 9 and back off
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Light adding a turret to 3
2 vultures able to get past PM's main choke to scout and raid the main mineral line they spot the forge and warping arbiter tribunal
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perfectman doing a good job defending against vulture harass
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light adding 5th factory, now on 2 shops moving his tanks to cover the CC floating towards 3
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uh why did PM build 2 pylons in the middle of nowhere SE of his 3rd?
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