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On February 13 2011 15:06 radialis wrote:Show nested quote +On February 13 2011 15:04 Malinor wrote:On February 13 2011 15:00 radialis wrote:On February 13 2011 14:56 Malinor wrote: At this point it's kind of silly to ask yourself how this always happens, but I just cannot stop myself. Sure, I can attribute all of this to Flashs brilliance. His Dropships find a way through the enemy lines, he snipes armory and physic lab, than he gets an EMP off and then his Battle Cruisers beat Minds. Yeah I get that.
But from another perspective, how can you let those dropships into your base and kill important buildings, when the whole map is covered in turrets and you are swimming in minerals, how can you let them in? So you ate the EMP, why in gods name do you engage shortly after? Just let this freaking base die, 1-2scans are enough to see that you cannot engage at that very moment, the game is not automatically lost just because you lose one base temporarily, you were ahead for good 10 minutes.
Flash is just in the head of the other players. They know he can, and they know he will destroy them, and then they fall apart when they finally lose momentum, they seem to be too scared to stay calm. In the MSL, Ssak stayed clam on Triathlon, and he beat a Flash that was also on ~7bases. Even if it's Flash, there is just no reason to lose a gime like Mind just did.
happens all the time with JD, which is why JD rapes average players but rolls over and dies to the other S class players (stork, bisu, flash). don't act like it's just flash. Your statement is just wrong on all levels. JD doesn't always play from behind and just because he has not beat an S-class player in 4-5 months doesn't erase three years of doing so. i was responding to only the last part of his post of course people are going to play differently when they're against the best.
I see, but the statement that JD just "rolls over and dies to other S-class-players" is still simply wrong for any timeframe other than the last couple of months.
Anyway, moving on to the next game.
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Flash even adding a bunker to his attack on Lucifer's 3rd and gets his own third up and running
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aaand flash has 3 bases vs 2
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United States10328 Posts
On February 13 2011 15:09 BLinD-RawR wrote: The guy who made the U-238 build must be rally happy right now.
lawlawlawl he visits my hall often... i plan on telling him XD
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LOL
flash sieging the at from the cliff
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Of all the players in the world to 12nex though, and of all the maps to 12nex on...
goons stop mining at Flash's 3rd - but Flash sieges on the high ground above Lucifer's nat
reaver gets a hit on the tanks, but wraith there to defend
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5930 Posts
Wow I didn't know scarabs could get past that!
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Pretty nice shuttle play there.
Not enough to get him back in the game though.
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United States10328 Posts
the scarab can pass the power generator????? mind blown
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and the nat is dead
too bad lucifer won't gg for a while because he's supposed to tire out flash
nevermind. gg
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reaver/dt/shuttle sacrificed to destroy half of the 6 tanks above his nat still 3 there though, the nat now already down to red and units rallied out of the main destroyed
4 vultures in his main too raiding probes and Lucifer concedes
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Another beastly scarab, but it won't matter since Lucifer's soon to be down to 1-base and Flash ahs a ton of vults in his main killing probes.
GG
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On February 13 2011 15:11 Vivi57 wrote: aaand flash has 3 bases vs 2
3 base vs 1 now
gg
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United States10328 Posts
gg as lucifer's nat nex goes down lol
lee young ho > lee young ho kthxbai
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lucifer was too easy for flash
now he have all elo peaks
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