[MSL] Ro8 Day 3 - Page 42
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love1another
United States1844 Posts
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corumjhaelen
France6884 Posts
On August 14 2010 19:00 LetMeShine wrote: Good abuse of Sea's poor building placement. Marines came in one by one making it really easy to pick them off. Fanboys. No he's right. | ||
Zona
40426 Posts
On August 14 2010 18:08 sAw wrote: Isn't savior the one that is known for 3hatching? btw, that sort of 3 hatch isn't the same as 3 hatch before pool. | ||
Lightwip
United States5497 Posts
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insanet
Peru439 Posts
On August 14 2010 18:58 TheMute wrote: All jaedong needs is to play standard with 3 hat muta. Good stuff. dude, JD is so good at standart (2 early creep colony for safety, pool before 3rd hatch for safety), i hate it when he does crazy sh*t builds | ||
love1another
United States1844 Posts
Yeah. That was god awful building placement. Forcing his marines to walk around in little lines that are easy for mutas to abuse. That was actually pretty embarrassing. | ||
matjlav
Germany2435 Posts
On August 14 2010 19:00 LetMeShine wrote: Good abuse of Sea's poor building placement. Marines came in one by one making it really easy to pick them off. Fanboys. It's just like how every win Bisu gets nowadays gets like 90% recommended. | ||
Lann555
Netherlands5173 Posts
On August 14 2010 19:02 Lightwip wrote: Perhaps JD will keep his word and prove that mech is for protoss. By beating MnM builds? ![]() | ||
.risingdragoon
United States3021 Posts
On August 14 2010 19:00 Lann555 wrote: How is this a recommended game? Sea was poorly prepared for Muta and didn't micro his MnM well. If you pull that shit vs Jaedong he walks all over you. Poor game imho It's not a very good game it's rec cus Z took one you see | ||
LetMeShine
979 Posts
I know he's right. It wasn't anything special, Sea doesn't get his turrets up in time resulting in Jaedong camping over his main base and with that engineering bay placement, marines could not come in as a blob so they died one by one. | ||
hitthat
Poland2267 Posts
On August 14 2010 19:02 Lightwip wrote: Perhaps JD will keep his word and prove that mech is for protoss. No chance that m&m ball is better than late mech transition. That was the main reason why Zergs were raping terrans in late game in the first place. | ||
Lann555
Netherlands5173 Posts
On August 14 2010 19:02 matjlav wrote: It's just like how every win Bisu gets nowadays gets like 90% recommended. Well, Bisu fanboys had a rather long dry-spell, so it's understandable ![]() | ||
Zona
40426 Posts
On August 14 2010 19:01 Soulfly wrote: I bet the plan is (depending on map) to never reach late game mech. Well this game wasn't so much JD's brilliant plan outwitting Sea, but Sea getting wrecked by trying an mnm heavy, turret light build and not defending his main well against competent mutalisk control. Still, JD did what he needed to do to win. | ||
KTF_CloaK
Netherlands1338 Posts
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love1another
United States1844 Posts
On August 14 2010 19:03 hitthat wrote: No chance that m&m ball is better than late mech transition. That was the main reason why Zergs were raping terrans in late game in the first place. Agreed. Bio ball dies to lurker under swarm assuming zerg has the economy to piss those lurkers and can keep the vessel count low. Mech on the other hand is just like "time to rollover and die..." | ||
Lightwip
United States5497 Posts
On August 14 2010 19:03 hitthat wrote: No chance that m&m ball is better than late mech transition. That was the main reason why Zergs were raping terrans in late game in the first place. You forget the window zerg has to kill/expand when you transition to mech. | ||
Soulfly
Sweden19 Posts
On August 14 2010 18:59 Lightwip wrote: So 3 hatch muta appears effective against what these terrans are doing. Hope JD takes the next 2 games. You mean a 5 game series with an epic 5th game and even late game going back and fourth? With late game mech you at least have an exciting mid-game to look at. | ||
love1another
United States1844 Posts
On August 14 2010 19:04 Lightwip wrote: You forget the window zerg has to kill/expand when you transition to mech. No way. Mines are imbalanced ![]() | ||
.risingdragoon
United States3021 Posts
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Zona
40426 Posts
On August 14 2010 19:04 Lightwip wrote: You forget the window zerg has to kill/expand when you transition to mech. Window? There's a small period of weakness but it's not like Terran's mnm suddenly all disappear as factories are added. | ||
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