TvT Vultures?
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M2
Bulgaria4103 Posts
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HovZ
United States1917 Posts
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M2
Bulgaria4103 Posts
On November 22 2003 20:27 HovZ wrote: basically on maps with no cliff(gamea, nos, plains etc.), u have to vulture. on these types of maps playing tvt no longer invovles strategy. because no matter what u scout u should always go vulture This is smth that i understand,but my question was about cliff maps:-)) | ||
HovZ
United States1917 Posts
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MannerKiss
United States2398 Posts
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Fever_tr
Turkey222 Posts
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LT)DefileR
Spain38 Posts
It works Seriously, I first didn't understand but look: 90% of average TvT players make fly their barracks, so you can get in the base sometimes ---> vultures. Vultures are usually upgraded with mines and speed, so you cannot leave your base as fast as you would want to. Also, his barrack is flying through your base so he can counter your tech more or less easily. Also, while you are containing your enemy, you are producing such cheap units and you are able to have extra gas, more than if you were producing tanks from the beggining. It's like the PvZ where you are rushing and microing zeals while you get gas and don't tech but zerg is usually doing ONLY mass lings to counter you so he will die against your big cock (amount of gas spent with templars/archons :O) when he tries to fuck you with his hidralisks/mutalisks/lurkerlisks/lingisks. PS: I am XerG so correct me if I am wrong. | ||
M2
Bulgaria4103 Posts
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LT)DefileR
Spain38 Posts
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ObsoleteLogic
United States3676 Posts
HovZ, since when are there no cliffs on Gaema/Nostalgia...? Maybe you meant no ground accessible cliffs? But wait! Those are on p2h. Hmm! | ||
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Rekrul
Korea (South)17174 Posts
make vultures as fast as possible no thinking needed | ||
Taguchi
Greece1575 Posts
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baal
10533 Posts
and since when Gaema became a no ramp map? LMAO | ||
dork
Canada2207 Posts
On November 22 2003 22:10 [pG]Rekrul wrote: thats why veg[pg] likes vulture maps make vultures as fast as possible no thinking needed rofl, damn rek is so mean towards veg sometimes...but it's funny so ![]() | ||
Kacas
Brazil3143 Posts
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iD.Twisted
Netherlands3102 Posts
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iGgs
Russian Federation772 Posts
On November 22 2003 22:39 baal wrote: WTF coudl HoVz be any more stupid?, how do you say vults are stupid on ramp maps, they are very usefully forcing the opponent to stay in his base and then you can add a couple of tanks forcing him to go drop and with ho expansion. and since when Gaema became a no ramp map? LMAO doesnt he already have a 'severe warning' ? ![]() | ||
RuGbUg
United States2347 Posts
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ObsoleteLogic
United States3676 Posts
On November 22 2003 22:36 Taguchi wrote: ObsoleteLogic, correct me if i'm wrong, but don't things go like : easily counterable strat => weak strat => do not do often, you die many times. But ILoveoov v Nada, kind of a big big series, both go for this weak and easily counterable strat... odd no? One of the counters is to make more vultures than the other guy (; Put it this way; vultures used by 95% of the BW population are easily counterable. Example: TvT, myself at 6, opponent at 3. He goes vultures, I go 1 fact tank > expo. Good Micro > initial vulture rush. If he's really stupid, he keeps pushing with vultures and loses them. Otherwise he places a few mines, usually very poorly (i.e., in visual range of a turret on cliff). Most players would put one where I intend to land my CC, but two tanks with seige can take care of that. A wise and mighty Korean, however, would place a lot of mines, and place them well, and I'd possibly lose a tank trying to get rid of them (if I were careless/sloppy). The delay/potential loss of unit(s) is that much of a set back that the vulture rush was successful. | ||
Konni
Germany3044 Posts
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iD.Twisted
Netherlands3102 Posts
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ApollyoN
United States1297 Posts
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Konni
Germany3044 Posts
On November 23 2003 01:30 Twisted wrote: 1 fact tank into expo is the worst counter to vultures -,- imagine a wall-in | ||
luminosity_
Canada378 Posts
Also the whole time you're massing vultures, you don't use any gas | ||
MPXMX
Canada4309 Posts
quick 8 goli drop can also work quite well against the vultures. However, if it is somehow fought off very well, the vulturer surely has an advantage. Don't vulturers who fast exp get cliffed badass? | ||
HovZ
United States1917 Posts
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STIMEY d okgm fish
Canada6140 Posts
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Shadowrider
Brazil10 Posts
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Aukai
United States1183 Posts
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Liquid`Drone
Norway28597 Posts
so I almost always open with them =] | ||
Taguchi
Greece1575 Posts
That it's one of the more flexible builds is my point, so it's not at all bad or easily defeatable. Yay long sentences are me i think! | ||
ObsoleteLogic
United States3676 Posts
And no, it is still possible to stop a vulture rush without a wall-in, against most players (good micro can compensate for mines). Versus a good player, I would wall. Circumstantially, I could use my ebay, rather than rax, and still have the scouting ability. All these things are variables, and nothing is really set in stone. Every game is different. | ||
Veg
Canada2945 Posts
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ObsoleteLogic
United States3676 Posts
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Liquid`Drone
Norway28597 Posts
! ^_^; ;;; ; | ||
ras
Germany385 Posts
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ObsoleteLogic
United States3676 Posts
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HovZ
United States1917 Posts
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iD.Twisted
Netherlands3102 Posts
imagine you having a brain (explanation!: when someone goes expo, he can't expand with that nice command center, because he has vults camping outside of his base. The expander only has 1 fact tank, so he won't be able to kill the mines outside of his base, he can't land his cc, because mines are under it, now are you still thinking this is a good strat vs vultures?) | ||
snOw
United States13 Posts
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luminosity_
Canada378 Posts
MXPX... u don't think 3 fac vults can defend 4 gol drop? have u ever tried 3 fac vults then? probably not. With vult speed, u can be at his base, spot the dropship and still boot it back to your base in time to pwn. | ||
Moth
Sweden468 Posts
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Beast_Bg
Bulgaria1623 Posts
On November 22 2003 20:27 HovZ wrote: basically on maps with no cliff(gamea, nos, plains etc.), u have to vulture. on these types of maps playing tvt no longer invovles strategy. because no matter what u scout u should always go vulture Wrong. VERY wrong. | ||
Beast_Bg
Bulgaria1623 Posts
(Got 2 games TvT vs vulcs on WCG MC vs MTY and KC vs some guy I don't remember ![]() | ||
HovZ
United States1917 Posts
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HovZ
United States1917 Posts
On November 24 2003 17:04 snOw wrote: WHY DON'T WE JUST ALL GO FAST CLOAK WRAITHS!?!??! EH EH? 1-2 vults and a tank can hold off an insane amount of vults with good micro (considering you don't let them up the ramp). And wraiths are very good for harass. I have always gone wraith vs a fast vult and I've had a very good win ratio, like 9/10 I win because they take longer to build a bunch of turrets and get scan to expo than I take to kill their mines and build my sexpo ![]() no wraiths dont beat mines on maps with no cliff. the terran can expo immediatly after his makes his vults and just put up a turret at each cc while he gets gols, u cant expo till u clear 30 mines, something that takes a while with 1 factory units. u will be forced to push out of ur base with turrets, and that gives ur enemy all the time he needs to expo and contain you. then with ur gosu 1 fac u cant break out because he has 2 facs. and u cant drop because no cliffs. understand? | ||
SS
United States63 Posts
I have used vultures in mid and late game in small numbers .. Mining my bases for a little added Drop deturant in key areas.. The cooldown time of units coming out of a drop ship is just enough to allow mines to pop them. T ussually scans the area before dropping sees a buttload of mines and decides on something a bit less risky. I find that I feel a bit safer in leaving fewer units behind for defense when I have a few mines scattered in key areas. ( mainly the places I would drop if I were him ) I do not ussually rush mine tech though as I would rather spend the gas on tanks and Mine containment is pointless When Vultures kill mines the moment they pop up .. Lure mines with a tank / goliath / marine And the vultures kill them quite effectively . On a side note It's rather funny to Vult / port vs Tank Vulture containment players . Using 1-2 wraiths to run his butt off and Secure your expansion. And ussually you have a good 1 - 1 1/2 Minutes to Harrass him with them before he spams turets or gets enough goliths to slap you away . During whitch time you can ussually safely take your expansion and get a major Eco Advantage over him of at least 45 seconds to a minute. Timing ^^ Edit: And before the bashings Ensue I never claimed to be pro ![]() | ||
Grotfang
Belgium490 Posts
also hovz, i heard that pro's sometimes sacrifice SCV production to increase the amount of vultures they can make ~ what's the deal with that? when is it good? | ||
HovZ
United States1917 Posts
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mdb
Bulgaria4059 Posts
Now learn to play. | ||
z7-RaiN
United States522 Posts
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HovZ
United States1917 Posts
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FrinkX
United States958 Posts
Easy ass shit. | ||
FrinkX
United States958 Posts
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iD.Twisted
Netherlands3102 Posts
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StoneR
Spain1252 Posts
On November 24 2003 22:06 Twisted wrote: For anyone reading HovZ's posts, remember that he's an idiot who is not good at BW. wahaha hey twisted look @ my quote :DD | ||
SS
United States63 Posts
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Payt
Canada582 Posts
On November 24 2003 23:47 SS wrote: What's with the Bashing of Hovz ? He provides some pretty easy opportunities. Just look at Stoner's sig! | ||
FrinkX
United States958 Posts
So what's the point? You don't look cool =( | ||
DeMoNiC
United States294 Posts
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iD.Twisted
Netherlands3102 Posts
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baal
10533 Posts
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SS
United States63 Posts
.............. funny .. I thought newbies were the guys who when you scout them still have 4 scv's a barracks and 2 bunkers .. Hovs may not be = to PLayers such as Nada - boxer - chojja - yellow... But there is a reason you know those names... Because they > you and probably anyone else you know. And so he thinks he is good.. so what?? You have to be a little cocky to be good at sc. and before you talk about someone saying they suck I wanna see you beat him 10 out of ten games... Then you can say that... Otherwise dude ... go play more wgt ![]() | ||
iD.Twisted
Netherlands3102 Posts
"s./1" assuming I was just gonna rematch him. I had to go at that time, so I politely declined the rematch. Then he said: "ok, no game anymore.. ever" What's the use of playing an inferior player anyway, I don't care --; And the first 2 games we played, he accused me of lagchit (rofl?) That's what these flames are worth for ![]() | ||
SS
United States63 Posts
More power to ya ![]() | ||
Beast_Bg
Bulgaria1623 Posts
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HovZ
United States1917 Posts
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iD.Twisted
Netherlands3102 Posts
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ObsoleteLogic
United States3676 Posts
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HovZ
United States1917 Posts
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ObsoleteLogic
United States3676 Posts
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ObsoleteLogic
United States3676 Posts
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HovZ
United States1917 Posts
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FrinkX
United States958 Posts
![]() He is just a pretty good T player. | ||
SS
United States63 Posts
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iD.Twisted
Netherlands3102 Posts
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StoneR
Spain1252 Posts
On November 25 2003 19:03 FrinkX wrote: I never said he was gracious ![]() He is just a pretty good T player. lol | ||
rei
United States3594 Posts
LOL at your 1 fact cc vs vultures one of the build is 2 facts mine only, then tanks to contain and not let the cc land, but it's weak against wraith. | ||
Orestes
United States114 Posts
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Frits
11782 Posts
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Patriot.dlk
Sweden5462 Posts
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Carnac
Germany / USA16648 Posts
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Samejima
Canada534 Posts
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ManaBlue
Canada10458 Posts
On July 27 2005 18:58 Carnac wrote: uselessly reviving threads this old should be a banable offense Yes. | ||
lIlIlIlIlIlI
Korea (South)3851 Posts
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