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On April 03 2009 09:27 Tbake wrote:+ Show Spoiler +On April 03 2009 06:30 StylishVODs wrote: lately I haven't played any tvt at all. When i was playing tvt i guess the level was B- to B, not higher, thats why im reluctant to do guides. And ofcourse that i dont like playing it, recording vods takes alot of time etc and i dont want to spend it on something i think is boring:D
Im currently trying to record a good 9minpush game. Hopefully vs a good opponent and get it to the lategame. Gonna practice alot with naugrim now so I hope there will be some good games. hah ok =). Try to record the 9 min push on medusa =). Also When doing the Strong FD. It seems when you play vs the 2 gate goons, the farther you go to his base, the more he gets to snipe your stuff, then just rolls you over at your base. Are you not suppose 2 push out all the way to his base when he dose 2 gate?
No, push as far as you feel comfortable doing. Then move back. Also dont usually use mines for offensive if he's doing a goon preassure build. Lay mines behind the tanks and at your natural while pushing abit.
This will cause protoss to make even more goons, and his eco will suffer more than yours. Your exp will be up earlier.
These questions are answered in the [G] Terran FAQ thread.
Also, 9minpush isn't good on medusa. I'm using 14cc most of the time now, and mech if i start top left because u cant wall the 14cc there. There will be more vods up this weekend. Hopefully a good 14cc game and a TvT standard build and game vod. But I can't promise^^
but now ---- bed!
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Thanks Stylish for your effort. May I suggest you add something like your personal information, accomplishments and stuff like that.
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Ahhhh, ok I will give the FAQ a read. Two quick questions why do you think that medusa is so good for 14 cc and not 9 min push? Most of the TvZ on C- level have been a 9 pool or so rush, and it seems a 14 cc would lose to it. Also you have said a strong FD is good for a 14 nexus counter on non ramp maps, but how do you react if you see this happening on a map like python. If you scout it late, and you arldy are making your factory? It seems anything you do will still leave you behind.
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I've done the strong FD or 10s faster FD on 14 nex @ python several times (if I scouted it last). If I scout on 1st or 2nd position I skip fact add-on & rally vult + marines + stacked scvs to enemy's exp. Take out the nexus and from there decide if it's a good idea to advance up ramp or not. Float your rax/ebay to his base to see his tech or adjacent exp. Take your own exp and play from there. 14 nexus is just instant death imo.
edit: Also, check this topic 10s faster FD
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On April 03 2009 12:02 oneill wrote: Thanks Stylish for your effort. May I suggest you add something like your personal information, accomplishments and stuff like that.
Check the [G] Terran Guide introduction for that sort of information.
TBake, i have answered that question sometimes, i think its in the FAQ or i will add it soon. Basically if you don't decide to do early damage to him you can cut back on safetybuildings to get ahead, such as adding a second factory before ebay etc. Sometimes you'll just be at a disadvantage against 14nexus if you scout it too late and didn't do a proper openingbuild.
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hey can you make bo list for 14 cc and wat do you do when z goes 2 hatch vs 14 cc?iplayed 1 game on medusa and z went 2hatch muta and i had no money to place turret and muta came ;;
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Update April 03
- TvZ 14cc and TvP Strong FD BO-Lists are finnished + some additional advice in the list as usual. Sorry for the delay!
- Added questions for 14cc, How to beat 14nexus and some general mech tips in [G] Terran Guide. Check it out.
Edit: I don't wanna bump the thread but I'm having a real hard time recording vods now due to a virus i got when trying to get a good desktop searching pictures... My computer lags hard atm and i cannot record vods.
ZzZzang: done.
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Thank you stylish for the awesome strats.. You have given me the ability to work on tvz and tvp mechanics, instead of me being stuck on the duh what do I do now stump I was in. Thank you merach for helping by.stylish out... and for hosting our hamachi server which is sweeeeeeeet
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Stylish is da best!
It would be awesome if you could do a dew vods on cheese countering!
That would just make my day!
:D
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Hi again stylish. I was wondering about the EE timing push or whatever it's called. I have practise it and have the right timing for it. But yet before I can attack the zerg especially on crossposition I have notice they have lurkers done before I get a chance to attack zerg. Lurkers and mutas just eats me when I try to break he's sunkenline. Thus I can't aplicate this strategy. How should I adapet in the best way if the zerg have earlier lurkers then the provided timing of the EE push?
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On April 06 2009 23:38 ZeKk wrote: Hi again stylish. I was wondering about the EE timing push or whatever it's called. I have practise it and have the right timing for it. But yet before I can attack the zerg especially on crossposition I have notice they have lurkers done before I get a chance to attack zerg. Lurkers and mutas just eats me when I try to break he's sunkenline. Thus I can't aplicate this strategy. How should I adapet in the best way if the zerg have earlier lurkers then the provided timing of the EE push? If they have lurkers up most of the time your timing is wrong. Try to move out earlier and be outside his base when 1-1 hits. If he already has lurkers you're abit behind, but 1-1 marines is good to micro against lurkers and you should be able to attack an expansion atleast. Then transistion into 2fact usually while keeping mapcontrol with the marines.
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On April 07 2009 01:27 StylishVODs wrote:Show nested quote +On April 06 2009 23:38 ZeKk wrote: Hi again stylish. I was wondering about the EE timing push or whatever it's called. I have practise it and have the right timing for it. But yet before I can attack the zerg especially on crossposition I have notice they have lurkers done before I get a chance to attack zerg. Lurkers and mutas just eats me when I try to break he's sunkenline. Thus I can't aplicate this strategy. How should I adapet in the best way if the zerg have earlier lurkers then the provided timing of the EE push? If they have lurkers up most of the time your timing is wrong. Try to move out earlier and be outside his base when 1-1 hits. If he already has lurkers you're abit behind, but 1-1 marines is good to micro against lurkers and you should be able to attack an expansion atleast. Then transistion into 2fact usually while keeping mapcontrol with the marines.
Yea I tried to move out in time. I used ur game vs sortof as a model of this timing push. But in ur solo builder order game u were 10 seconds earlier in ur attack than against Sortof. So I didnt use that as a mall since no games goes perfectly. The zerg I meet build hydralisk den earlier then Sortof and build a 2-3 fewer mutalisk so he could afford to reachsearch lurker aspect earlier, thus he had he's lurker done by 8:30. So it's really just a couple of seconds diffrently then ur timing attack vs Sortof. This strategy is really on the marginals. What would you say is the timing window for this push?
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On April 07 2009 06:24 ZeKk wrote:Show nested quote +On April 07 2009 01:27 StylishVODs wrote:On April 06 2009 23:38 ZeKk wrote: Hi again stylish. I was wondering about the EE timing push or whatever it's called. I have practise it and have the right timing for it. But yet before I can attack the zerg especially on crossposition I have notice they have lurkers done before I get a chance to attack zerg. Lurkers and mutas just eats me when I try to break he's sunkenline. Thus I can't aplicate this strategy. How should I adapet in the best way if the zerg have earlier lurkers then the provided timing of the EE push? If they have lurkers up most of the time your timing is wrong. Try to move out earlier and be outside his base when 1-1 hits. If he already has lurkers you're abit behind, but 1-1 marines is good to micro against lurkers and you should be able to attack an expansion atleast. Then transistion into 2fact usually while keeping mapcontrol with the marines. Yea I tried to move out in time. I used ur game vs sortof as a model of this timing push. But in ur solo builder order game u were 10 seconds earlier in ur attack than against Sortof. So I didnt use that as a mall since no games goes perfectly. The zerg I meet build hydralisk den earlier then Sortof and build a 2-3 fewer mutalisk so he could afford to reachsearch lurker aspect earlier, thus he had he's lurker done by 8:30. So it's really just a couple of seconds diffrently then ur timing attack vs Sortof. This strategy is really on the marginals. What would you say is the timing window for this push?
10 seconds:D If you play vs someone who techs to lurkers faster than usual, dont do this build. I don't use it as a standard build. Although its really good if they do the normal timings, i actually beat F91 using this very strategy.
This virus is really killing me, i will probably have to buy a new computer before i can record more vods.. however i can still play and ill upload replaypacks when i get a good amount of games.
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I noticed some Dream Theater and Megadeth in your vods. Good music taste.
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Hello Stylish. I just want to take the time to thank you for the incredible amount of effort you've put into this. I'm a newbie that's just been playing for 2 weeks, and until I discovered your thread I was totally in the dark on anything called BO's or strategy. With the help of your VODs and FAQ I feel like I've been able to improve my game immensely. I think that your contribution is the biggest help to ever hit a terran player, and that anyone can get good following your advice.
Keep up the good work! 
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Thnx I'm glad it helps you.
I know some terranplayers might not know about this thread so I wonder why it's not added to the recommended threads. This way people will find it easier.
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Hey Stylish, If you get some good tvp on colo( since its motw) could you upload the replays? Would love a few more example games of your flash strat, or any other builds you like on the map. Just replays is good, no need for vods.
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Sure ill post the replays when i get home. I already have a bunch, they might be a few months old but i think they're pretty representable for the flashstrat. Atm im just playing tvz since its so much fun^^ Im not going to hardcore practice anymore since i will only play 2 more months and then I will quit. So right now im just enjoying myself and trying to help out as much as I can.
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Stylish, what do u think of 910 version of the ROFL strat. i saw this posted on the who is who season 8 thread: replay link 1
Can you also briefly talk about his tvz build for his second game: replay link 2
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Ahhh ok. Also do you have a good way of dealing with zerg putting a sunken at ur base on colo, where the zerg creep can be placed down. I played a game when I was going mech, and he put a early sunken there with lings, and knocked off my 2 depots.
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