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On May 02 2010 13:00 Harlekuin wrote: The 7 oclock natural for the zling tight nat on matchpoint shows position 1 oclock again They don't work anymore on the current version so I just deleted them, thanks for alerting me.
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On June 14 2008 23:18 axel wrote: terrans should always wall asap vs P whatever they plan. lol are you serious? The main summary should to always avoid walling as much as you can. Only do it if you're not confident in your positioning and micro... lmfao funny
Anyways I thought if a simple guide like this was to be posted it would automatically be locked... its already on youtube and liquipedia
EDIT: Wow didn't look at this date, whoever bumped this, thanks.
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On May 07 2010 10:23 4iner wrote:The walls for moon glaive at natural are out of date. Here are the ones that will work for the current version (all are zealot proof): 3oclock: + Show Spoiler +7oclock: + Show Spoiler +11oclock: + Show Spoiler + Much obliged, updated.
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needs a protoss version, since walls in pvz are natural now
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Well written and very educational. I really appreciate your time and effort put into this. Keep up the good work !
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On June 25 2010 03:27 Papvin wrote:Just wanna bump this to ask, why hasn't it been stickied  ? Like in recommended threads. It is in the recommended threads. Notice the "!" in front of the thread title, indicating its status as such.
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On June 25 2010 03:34 xmShake wrote:Show nested quote +On June 25 2010 03:27 Papvin wrote:Just wanna bump this to ask, why hasn't it been stickied  ? Like in recommended threads. It is in the recommended threads. Notice the "!" in front of the thread title, indicating its status as such. I'm such a fucking moron, lol.
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Nice
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Is there anyway to make zergling proof walls on say, python or fighting spirit at your natural??
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On June 28 2010 14:29 Chunkybuddha wrote: Is there anyway to make zergling proof walls on say, python or fighting spirit at your natural??
No, but if the Z is going all in ling you could just build a semi-wall with bunker/depot/ebay or something and fill holes and ramp with scv and tech up to firebat.
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On June 28 2010 14:33 whitelynx wrote:Show nested quote +On June 28 2010 14:29 Chunkybuddha wrote: Is there anyway to make zergling proof walls on say, python or fighting spirit at your natural?? No, but if the Z is going all in ling you could just build a semi-wall with bunker/depot/ebay or something and fill holes and ramp with scv and tech up to firebat. I decided not to accept your answer and play around with walling.
Here is what I came up with, and should be added to the thread's guide...
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Yay! Thank you! Reading this helped my vP and vZ games so much. Plus it amuses me to no end to see a zergling rush mill around uselessly outside of my base while my 'rines pick em off.
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On June 29 2010 00:57 Chunkybuddha wrote:Show nested quote +On June 28 2010 14:33 whitelynx wrote:On June 28 2010 14:29 Chunkybuddha wrote: Is there anyway to make zergling proof walls on say, python or fighting spirit at your natural?? No, but if the Z is going all in ling you could just build a semi-wall with bunker/depot/ebay or something and fill holes and ramp with scv and tech up to firebat. I decided not to accept your answer and play around with walling. Here is what I came up with, and should be added to the thread's guide... images
When on earth would you ever wall with CCs? Wtf?
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On July 07 2010 02:28 Pokebunny wrote: When on earth would you ever wall with CCs? Wtf? I believe a terran (leta?) did this once vs Kwanro. Too lazy to look up the game though.
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On July 07 2010 02:28 Pokebunny wrote:Show nested quote +On June 29 2010 00:57 Chunkybuddha wrote:On June 28 2010 14:33 whitelynx wrote:On June 28 2010 14:29 Chunkybuddha wrote: Is there anyway to make zergling proof walls on say, python or fighting spirit at your natural?? No, but if the Z is going all in ling you could just build a semi-wall with bunker/depot/ebay or something and fill holes and ramp with scv and tech up to firebat. I decided not to accept your answer and play around with walling. Here is what I came up with, and should be added to the thread's guide... images When on earth would you ever wall with CCs? Wtf?
If you're playing on Blue Storm TvZ, and spawn at the 1 o'clock position, and you're trying to go 15cc, then you do this. You can try to wall-in with a rax and supply depot, but then you have to lift the rax to get marines back into your main, and that's a hassle. Much easier is to build the rax in your main, and make a ling tight wall with a supply depot and CC. Then, when your CC is finished and you have enough marines, you can move out and take your natural that way. Much simpler than the alternative.
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Yo dawg, I heard ya like spoila's so I put a spoiler in yo spoila in yo spoila in yo spoila so you can spoil and spoil while ya spoil yo spoila's while ya get get spoiled by yo spoila's.
Otherwise, very interesting, and will use in the future.
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