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! [G] Walling - Page 11

Forum Index > Brood War Strategy
Post a Reply
Prev 1 9 10 11 12 13 Next All
KiLL_ORdeR
Profile Blog Joined June 2009
United States1518 Posts
December 20 2009 19:58 GMT
#201
On December 21 2009 03:34 heroyi wrote:
i never really understood why terran players dont wall off. i mean the pros outweigh the cons. though i do love when they dont cause that means i just have to go 2 gate and i win the game.

if a terran walls off, that forces a whole new strategy to be played out by the other player. like pvt. if i see him not walling, i go 2 gate and win. however if he does wall off, then i have to go 1 gate tech and have to stick it out with their faggot tanks and watch them turn their flaccid dick to a insta-boner and explode all over my troops


so, in other words, you kinda blow at PvT?

that's too bad...
In order to move forward, we must rid ourselves of that which holds us back. Check out my stream and give me tips! twitch.tv/intotheskyy
airtown
Profile Blog Joined May 2009
United States410 Posts
December 20 2009 20:24 GMT
#202
On December 21 2009 03:55 xmShake wrote:
If you could be more kind as to be more specific...
(Which ones? Zealot? Zergling? Naturals? All of them?)


Yeah, none of them work at all. It's impossible to build in those places with the new map.
http://www.gwu.edu/~nsarchiv/news/20010430/northwoods.pdf
CapO
Profile Blog Joined March 2007
United States1615 Posts
January 03 2010 20:22 GMT
#203
the walling pics for fighting spirit should be fixed... i just lost a tvp game on iccup because of this,, 5 o clock and 7 o clock positions need to be re-done asap. thanks.
SNSD fan
xmShake
Profile Blog Joined February 2007
United States1100 Posts
January 03 2010 21:20 GMT
#204
Sorry for the delay:
Moon Glaive and Fighting Spirit have been updated.
Should be accurate now.

Again, notify me if anything needs to be changed.
mmp
Profile Blog Joined April 2009
United States2130 Posts
February 01 2010 08:21 GMT
#205
Moon Glaive mains?
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
fly.stat
Profile Blog Joined December 2008
United States449 Posts
February 16 2010 19:51 GMT
#206
Tornado walls aren't even the right map.
Until I write you again, take care of your precious person.
huameng
Profile Blog Joined April 2007
United States1133 Posts
March 01 2010 00:01 GMT
#207
On February 17 2010 04:51 FridgeToss wrote:
Tornado walls aren't even the right map.


This; I have TvP walls on that map at 4, 7, and 10 but can't figure out how to wall at 1's main. Any help?
skating
xmShake
Profile Blog Joined February 2007
United States1100 Posts
Last Edited: 2010-03-01 08:04:12
March 01 2010 00:27 GMT
#208
On February 17 2010 04:51 FridgeToss wrote:
Tornado walls aren't even the right map.

Haha I'll get on that.

Edit: They're up.

Let me know if any other maps are incorrect, or any maps you want walled.
xmShake
Profile Blog Joined February 2007
United States1100 Posts
Last Edited: 2010-03-01 00:46:31
March 01 2010 00:45 GMT
#209
On March 01 2010 09:01 huameng wrote:
Show nested quote +
On February 17 2010 04:51 FridgeToss wrote:
Tornado walls aren't even the right map.


This; I have TvP walls on that map at 4, 7, and 10 but can't figure out how to wall at 1's main. Any help?

You can't wall it. You can wall the natural though.
GeMicles
Profile Blog Joined January 2010
Canada307 Posts
March 01 2010 06:22 GMT
#210
thanks for the pics. really helps me out walling vs zerg.
walls can help you deal with cheeses as they will just lock the zeeals or lings outside while your rines deal with them.
thx for teh guide
i pikachu in the shower
StayFrosty
Profile Joined February 2010
Canada743 Posts
March 01 2010 06:30 GMT
#211
Extremely helpful, thank you so much. Bookmarked!
airtown
Profile Blog Joined May 2009
United States410 Posts
April 25 2010 16:06 GMT
#212
By my testing, the main at 1 o'clock on fighting spirit is not wallable with the arrangement given in the article. A zealot can fit though.
http://www.gwu.edu/~nsarchiv/news/20010430/northwoods.pdf
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
Last Edited: 2010-04-25 16:49:31
April 25 2010 16:49 GMT
#213
On April 26 2010 01:06 4iner wrote:
By my testing, the main at 1 o'clock on fighting spirit is not wallable with the arrangement given in the article. A zealot can fit though.

+ Show Spoiler +
[image loading]
Zealot proof
WeMade FOX would be a deadly SC2 team.
airtown
Profile Blog Joined May 2009
United States410 Posts
April 25 2010 18:31 GMT
#214
On April 26 2010 01:49 whitelynx wrote:
+ Show Spoiler +
[image loading]
Zealot proof


K thanks. I also found out that this will work if anyone's interested:
+ Show Spoiler +
[image loading]
http://www.gwu.edu/~nsarchiv/news/20010430/northwoods.pdf
xmShake
Profile Blog Joined February 2007
United States1100 Posts
April 25 2010 18:34 GMT
#215
On April 26 2010 01:06 4iner wrote:
By my testing, the main at 1 o'clock on fighting spirit is not wallable with the arrangement given in the article. A zealot can fit though.

Ok I updated it with the wall posted whitelynx posted. Thanks guys.
airtown
Profile Blog Joined May 2009
United States410 Posts
April 25 2010 19:10 GMT
#216
btw, 5oclock for fighting spirit doesn't work.
Use this pic instead:

+ Show Spoiler +
[image loading]
http://www.gwu.edu/~nsarchiv/news/20010430/northwoods.pdf
xmShake
Profile Blog Joined February 2007
United States1100 Posts
April 25 2010 19:14 GMT
#217
On April 26 2010 04:10 4iner wrote:
btw, 5oclock for fighting spirit doesn't work.
Use this pic instead:

+ Show Spoiler +
[image loading]

Fixed, thanks.
airtown
Profile Blog Joined May 2009
United States410 Posts
May 02 2010 01:55 GMT
#218
The mains for moon glaive should be wallable w the most recent iccup edition.
http://www.gwu.edu/~nsarchiv/news/20010430/northwoods.pdf
xmShake
Profile Blog Joined February 2007
United States1100 Posts
May 02 2010 02:36 GMT
#219
On May 02 2010 10:55 4iner wrote:
The mains for moon glaive should be wallable w the most recent iccup edition.

Thanks, updated.
Harlekuin
Profile Joined October 2009
Australia10 Posts
May 02 2010 04:00 GMT
#220
The 7 oclock natural for the zling tight nat on matchpoint shows position 1 oclock again
What Would Julyzerg Do?
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