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[Q] Fx Keys and Space Bar - Page 2

Forum Index > Brood War Strategy
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skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
Last Edited: 2008-01-05 21:54:06
January 05 2008 21:53 GMT
#21
On January 06 2008 06:26 Tadzio00 wrote:
no, if anything dies in 1 hit, you get no message about it.


And that's why if you aren't careful you might find one of your expos filled with the splattered remains of drones :D

I don't use spacebar because firstly there's just too many things going on mid game and later, so you could end up wasting time by shifting your view onto something that's different to what you thought the spacebar was gonna do. Secondly you shouldn't be reacting to messages like "forces are under attack" or anything because the minimap gives you all the information you need, AND in advanced, which is a much better solution than waiting for the event occuring. For example, if his army engages yours, waiting for the warning then hitting spacebar isn't as good as watching the minimap intently and seeing it coming 1 or 2 seconds before he actually engages. That small little window of time is enough to let you get your units into a better position or whatever. Similarly, if the guy storm drops you or reaver drop etc, the message that your workers are getting attacked isn't gonna really help because your workers are already dead.
houseurmusic
Profile Blog Joined September 2006
United States544 Posts
January 06 2008 00:37 GMT
#22
no need for spacebar early game cuz u should have everything numbered. Space bar is very useful late game when u have multiple expos that have drones hatching or upgrades complete etc spacebar will take u right there
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
January 06 2008 01:45 GMT
#23
i have a friend who is 300ish apm and masses spacebar (very little hotkeys)
Administrator~ Spirit will set you free ~
HornyGoatweed
Profile Joined June 2007
United States10 Posts
January 06 2008 19:56 GMT
#24
Starcraft doesn't notify you when your units are getting irradiated either.
Pressure
Profile Blog Joined October 2006
7326 Posts
January 06 2008 20:04 GMT
#25
On January 05 2008 23:32 kpcrew(Gg) wrote:
when i play tvp i usually put f2 as my factories and f3 as my rally point to bring reinforcements to the battlefield more efficiently, it helps me macro more efficiently

i dont use the arrow keys like boxer does though

same as this guy, but i use f4 if im setting a contain
isnt your name will lee or something?
merz
Profile Blog Joined July 2004
Sweden2760 Posts
January 06 2008 20:10 GMT
#26
I use Space bar a lot and i've always used it. It becomes pretty useless in middle-lenght game though, since there are so many actions completed all the time. Meaning if i hit space bar something else already completed and I end up somewhere where i didnt wanna go.

F2-F4 are brilliant and I use them for my scv/probe production. I have Main CC at F2, Exp 1 F3 and Exp 2 F4. That way I just hit F2 SS F3 SS F4 SS etc... really keeps my flow of workers going the entire game.
Winners never quit, quitters never win.
Zherak
Profile Blog Joined November 2007
Norway256 Posts
January 06 2008 21:18 GMT
#27
I personally think actual hotkeys [1-3 or 8-0] are much better for Nexus/CC. Saves you the whole selection, makes it much easier to re-really them and allows you to just produce some probes without having to jump your screen when you just don't have the time.
The bowsprit got mixed with the rudder sometimes...
Sigrun
Profile Blog Joined February 2007
United States1654 Posts
January 06 2008 21:52 GMT
#28
A Reaver attacking your Drones won't get you a message either- only if it splashes your buildings or some Drones survive the splash
Graphics
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
January 06 2008 23:21 GMT
#29
On January 07 2008 06:18 Zherak wrote:
I personally think actual hotkeys [1-3 or 8-0] are much better for Nexus/CC. Saves you the whole selection, makes it much easier to re-really them and allows you to just produce some probes without having to jump your screen when you just don't have the time.


Ya but they are excellent for transferring workers quickly and accurately. You only need 3 actions run away 12 workers using the F keys and your mouse does not need to travel very far across the screen because with F keys your unit selection is maintained. Compare this to using 1-0 hotkeys for your bases, where you'll either have to scroll quickly or use the minimap, which are both much less accurate and slower than using F keys.

It also frees up the 1-0 hotkeys for other things too.
drop
Profile Blog Joined August 2007
Romania306 Posts
January 06 2008 23:39 GMT
#30
I sometimes use the spacebar - especially when I hear "upgrade complete" or "we are under attack".

I use the "unit face" or "hotkey hotkey" (press hotkey twice) to get to my units selected though.

The problem with space bar lies with spamming/fast clicking methinks. I mean a 300 apm player will probably do something while the "upgrade complete" sound is played and thus will be taken elsewhere. A slow player is actually so slow that he might benefit from the spacebar.
Cambium
Profile Blog Joined June 2004
United States16368 Posts
January 06 2008 23:40 GMT
#31
On January 05 2008 22:19 Jumbalumba wrote:
I thought spacebar brings you to the area where the last notice/transmission or event happened (apart from nuclear launch detected since you don't know where that is). So if the last thing was a battle, it takes you there. If the last thing was a DT killing your workers, it takes you there.


Bingo.

I use the space bar often. Especially in early/midgame.
When you want something, all the universe conspires in helping you to achieve it.
KTFKentatsu
Profile Joined November 2007
Philippines178 Posts
January 06 2008 23:50 GMT
#32
noob Q:

How do you assign buildings or control units to your Fx keys?
I can still remember the smell of fried zerglings and hatcheries zapped by Nal_ra's Archons...
Snipinpanda
Profile Blog Joined October 2007
United States1227 Posts
January 07 2008 00:01 GMT
#33
On January 07 2008 08:50 KTFKentatsu wrote:
noob Q:

How do you assign buildings or control units to your Fx keys?


You don't. Fx keys are locations. So what they mean by "assigning" them to the Fx keys is that the Fx locations are over your buildings.
il0seonpurpose
Profile Blog Joined January 2007
Korea (South)5638 Posts
January 07 2008 00:07 GMT
#34
How do you use the f2-f4 keys, do you just click shift and then one of the F keys? And another question, how do you make like an scv make a depot and then go directly to mining minerals again?
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
Last Edited: 2008-01-07 00:19:00
January 07 2008 00:17 GMT
#35
On January 07 2008 09:07 il0seonpurpose wrote:
How do you use the f2-f4 keys, do you just click shift and then one of the F keys? And another question, how do you make like an scv make a depot and then go directly to mining minerals again?


Hold shift and press one of the F keys. Now press the F key once and it'll bring you to that same location that you hotkeyed. All 3 F keys are set to your main CC/Nexus/Hatch at the start of the game.

While your scv is moving to the spot to make the depot, hold shift and right click on your minerals.
KTFKentatsu
Profile Joined November 2007
Philippines178 Posts
January 07 2008 00:19 GMT
#36
On January 07 2008 09:07 il0seonpurpose wrote:
...And another question, how do you make like an scv make a depot and then go directly to mining minerals again?


you order and scv to make a depot on a certain location, then before it starts to build it, Hold SHIFT and click to a mineral field. The SCV will immediately return to mining duties after the building is complete. =)
I can still remember the smell of fried zerglings and hatcheries zapped by Nal_ra's Archons...
il0seonpurpose
Profile Blog Joined January 2007
Korea (South)5638 Posts
January 07 2008 00:19 GMT
#37
On January 07 2008 09:17 skyglow1 wrote:
Show nested quote +
On January 07 2008 09:07 il0seonpurpose wrote:
How do you use the f2-f4 keys, do you just click shift and then one of the F keys? And another question, how do you make like an scv make a depot and then go directly to mining minerals again?


Hold shift and press one of the F keys. Now press the F key once and it'll bring you to that same location that you hotkeyed. All 3 F keys are set to your main CC/Nexus/Hatch at the start of the game.

While your scv is moving to the spot to make the depot, hold shift and right click on your minerals.



Ok thanks!
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
January 07 2008 01:02 GMT
#38
On January 06 2008 03:17 GrandInquisitor wrote:
I always use spacebar. In early game it's an easy way to get back to your CC/nexus quickly, but for midgame, it's really just a reflex now to any alert. If I hear something that I shouldn't (like YOUR BUILDINGS ARE UNDER ATTACK aka drop, or someone attacked my army and I didn't notice so YOUR FORCES HAVE ENGAGED THE ENEMY), I hit spacebar immediately to get to the action.

^-^
Sanity.
Profile Blog Joined August 2007
United States704 Posts
Last Edited: 2008-01-07 05:20:23
January 07 2008 05:19 GMT
#39
oops didnt realize there was 2 pages -_-
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17726 Posts
January 07 2008 06:05 GMT
#40
On January 05 2008 23:32 kpcrew(Gg) wrote:
when i play tvp i usually put f2 as my factories and f3 as my rally point to bring reinforcements to the battlefield more efficiently, it helps me macro more efficiently

i dont use the arrow keys like boxer does though

No one does besides boxer. I never seen anyone besides boxer use arrow keys maybe the blind guy boxer played.

I use f2 for main f3 for nat f4 for 3rd gas/min only and f3 for rallies cause i rally to nat. Helps with scv production and frees up keys. And helps vs reaver drops the most. And than probably late game i might overwrite f2 for another expo where i need to produce. But this is because skyglow taught me to do this haha.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
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