• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:36
CEST 00:36
KST 07:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues24LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers?
Tourneys
RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025 LiuLi Cup - September 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams ASL20 General Discussion BW General Discussion alas... i aint gon' lie to u bruh...
Tourneys
SC4ALL $1,500 Open Bracket LAN CPL12 SIGN UP are open!!! [ASL20] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1324 users

! [G] Day[9] - the logic of larvae - Page 4

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 All
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
February 17 2006 20:58 GMT
#61
very nice topic Day[9]
DANCE ALL DAY
milkshake87
Profile Joined October 2008
United States26 Posts
November 06 2008 22:25 GMT
#62
in TvZ I would bring 2 firebats for the lings and then target lurks with marines; with 14 marines you could keep a couple supporting the firebats against the lings...keep medics out in front with the bats. I would definetely try to have at least a tank at this point though, rather than try to "boxer" my MnM against lurkers and risk a disaster.
Hard work pays off in the future, laziness pays off now.
Centric
Profile Blog Joined March 2008
United States1989 Posts
November 06 2008 22:27 GMT
#63
Wow...was this bump really necessary?
Super serious.
SonuvBob
Profile Blog Joined October 2006
Aiur21549 Posts
November 06 2008 22:30 GMT
#64
Oh hey, a strat forum question I can answer:
On November 07 2008 07:27 Centric wrote:
Wow...was this bump really necessary?

No.
Administrator
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
November 06 2008 22:32 GMT
#65
well you need to reduce the lurkercount... if the initial 4 gets reinforced with another 4 it starts getting scary for the mnms
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
capek
Profile Joined September 2008
United States585 Posts
November 06 2008 23:28 GMT
#66
On November 07 2008 07:25 milkshake87 wrote:
in TvZ I would bring 2 firebats for the lings and then target lurks with marines; with 14 marines you could keep a couple supporting the firebats against the lings...keep medics out in front with the bats. I would definetely try to have at least a tank at this point though, rather than try to "boxer" my MnM against lurkers and risk a disaster.

wow man. this is a revelation.
i would never have thought to target the lurker, nor to bring a tank.
meegrean
Profile Joined May 2008
Thailand7699 Posts
November 07 2008 01:59 GMT
#67
On November 07 2008 08:28 capek wrote:
Show nested quote +
On November 07 2008 07:25 milkshake87 wrote:
in TvZ I would bring 2 firebats for the lings and then target lurks with marines; with 14 marines you could keep a couple supporting the firebats against the lings...keep medics out in front with the bats. I would definetely try to have at least a tank at this point though, rather than try to "boxer" my MnM against lurkers and risk a disaster.

wow man. this is a revelation.
i would never have thought to target the lurker, nor to bring a tank.

Sarcasm detected.
Brood War loyalist
Avidkeystamper
Profile Blog Joined June 2008
United States8552 Posts
November 07 2008 02:40 GMT
#68
Is it a coinencidence his name ends in 87?
Jaedong
thunk
Profile Blog Joined March 2008
United States6233 Posts
November 07 2008 03:47 GMT
#69
On November 07 2008 07:32 AnOth3rDAy wrote:
well you need to reduce the lurkercount... if the initial 4 gets reinforced with another 4 it starts getting scary for the mnms


Depends where you are in the map. If you start at the zerg's nat, and they keep sacrificing a lurker+ling army to try to advance and you annihilate all of the lings, he is forced to stop, because you pick off a lurker, then back off, he advances (again with more lings), take off all of the lings, pick off a lurker, and back off again. Hopefully you can do this 2-3 times b/c by the time he's at your nat he's severely behind because he had to keep making lings and you should have macro'd up an army superior to his.

I agree that you don't really have this choice if he's morphed them in front of your nat but that's when you should have tank tech or good mnm micro (SK terran) to get you out of that situation.

I actually think that that's the reason FBH's TvP sucks. TvP you really have to keep a concentrated army and FBH is a fan of attacking, backing off, attacking, backing off, attacking, so on and so forth. He did this a lot against Bisu and as Terran you really have to position your units well and you're stuck once the attack actually starts. FBH did a lot of unseiging and moving while the battle was taking place, which is fine TvZ but in TvP you have to remember that the zeal/goon combo is going to eat you alive while you're trying to retreat.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
alphafuzard
Profile Blog Joined June 2007
United States1610 Posts
November 07 2008 04:13 GMT
#70
On November 07 2008 11:40 Avidkeystamper wrote:
Is it a coinencidence his name ends in 87?

close...but no cigar
more weight
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17727 Posts
Last Edited: 2008-11-07 04:33:40
November 07 2008 04:28 GMT
#71
On November 07 2008 12:47 thunk wrote:
Show nested quote +
On November 07 2008 07:32 AnOth3rDAy wrote:
well you need to reduce the lurkercount... if the initial 4 gets reinforced with another 4 it starts getting scary for the mnms


Depends where you are in the map. If you start at the zerg's nat, and they keep sacrificing a lurker+ling army to try to advance and you annihilate all of the lings, he is forced to stop, because you pick off a lurker, then back off, he advances (again with more lings), take off all of the lings, pick off a lurker, and back off again. Hopefully you can do this 2-3 times b/c by the time he's at your nat he's severely behind because he had to keep making lings and you should have macro'd up an army superior to his.

I agree that you don't really have this choice if he's morphed them in front of your nat but that's when you should have tank tech or good mnm micro (SK terran) to get you out of that situation.

I actually think that that's the reason FBH's TvP sucks. TvP you really have to keep a concentrated army and FBH is a fan of attacking, backing off, attacking, backing off, attacking, so on and so forth. He did this a lot against Bisu and as Terran you really have to position your units well and you're stuck once the attack actually starts. FBH did a lot of unseiging and moving while the battle was taking place, which is fine TvZ but in TvP you have to remember that the zeal/goon combo is going to eat you alive while you're trying to retreat.

There are a lot of pros who retreat with success because they know when to retreat and when not too. Retreating is better than losing your whole army because you dont lose the bulk of your main army. You will lose bits and pieces while retreating but but not the main hanbang like forgg vs kal on athena. Its not retreating thats makes fbh lose but his terrible decision making and game sense in general for tvp. Also sometimes you have to move around such as better positioning or your units are getting stormed etc.

I do agree that tvp is all about concentrated mass and imo one of the reasons why fbh, boxer, casy, hwasin's tvps arent as good as their other mus is because they emphasis too much on harass. I groan everytime they get attacked by toss and they are caught with too little vultures because they used them all on harassing. ( Hwasin vs bisu on byzantium -_- )
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Next event in 11h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 130
StarCraft: Brood War
Britney 14679
Shuttle 608
sSak 46
Dota 2
monkeys_forever526
PGG 163
Counter-Strike
Stewie2K450
Heroes of the Storm
Liquid`Hasu451
Other Games
summit1g5371
Grubby3145
FrodaN2565
shahzam513
WinterStarcraft414
KnowMe174
Sick155
C9.Mang0147
XaKoH 83
ZombieGrub78
ForJumy 45
Mew2King40
PPMD37
fpsfer 3
Organizations
Other Games
gamesdonequick1839
BasetradeTV31
StarCraft 2
angryscii 26
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 29
• davetesta26
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2876
League of Legends
• Doublelift4167
• TFBlade571
Other Games
• Scarra1299
Upcoming Events
RSL Revival
11h 24m
Maestros of the Game
15h 24m
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
17h 24m
Bonyth vs Dewalt
[BSL 2025] Weekly
19h 24m
RSL Revival
1d 11h
Maestros of the Game
1d 18h
BSL Team Wars
1d 20h
Afreeca Starleague
2 days
Snow vs Sharp
Jaedong vs Mini
Wardi Open
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
Afreeca Starleague
3 days
Light vs Speed
Larva vs Soma
LiuLi Cup
4 days
The PondCast
5 days
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.