Scout rush vs Corsair rush against Z - Page 2
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MyLostTemple
United States2921 Posts
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Locked
United States4182 Posts
On March 09 2005 14:53 MyLostTemple wrote: What exactly are the cost diffrences, damage differences and building time differences of the two? scouts cost and build time is like twice as much... scouts kill faster isn't this all stuff you could just look up --; like if you cared enough | ||
rpf289
United States3524 Posts
On March 09 2005 14:05 XaI)CyRiC wrote: I will bring the video camera...You two want to get a room for yourselves? On March 09 2005 14:53 MyLostTemple wrote: What exactly are the cost diffrences, damage differences and building time differences of the two? Looking them up right now!~ Sair: 150/100; 5 damage per attack; build time: 40 Scout: 275/125; 28 damage per attack (air), 8 damage per attack (ground); build time: 80 | ||
Locked
United States4182 Posts
On March 09 2005 14:59 rpf289 wrote: Looking them up right now!~ Sair: 150/100; 5 damage per attack; build time: 40 Scout: 275/125; 28 damage per attack (air), 8 damage per attack (ground); build time: 80 don't forget cooldown..... =o damage type too... (sair explosive, scout air is explosive..... which doesn't actually matter vs ovies though >.>, and they're the same anyhow >.>) also range.... one of them is actually higher than the other sight range if you care about scouting.... | ||
RedMeat
United Kingdom490 Posts
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rpf289
United States3524 Posts
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Liquid`Jinro
Sweden33719 Posts
Corsairs are good. Situational + preference. | ||
ssjevot
United States66 Posts
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Terross
United States878 Posts
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omgbnetsux
United States3749 Posts
A scout is too slow to scout! Sairs are much faster... But a speed upgrade? Two hundred of each too much... I will not build them! | ||
Mora
Canada5235 Posts
1scout > 1 hydra. So they need 2. And who cares if a sair is faster? A scout still moves faster than a hydra, and spore colonies don't move. AND a scout kills overlords faster. So you have a sair, which, if they have a single hydra, cannot kill overlords. And you have scout, which can take out the hydra and then take out overlords - or - can take out an overlord, survive, and go harass some more. You people make it sound like just because a scout doesn't move as fast as a corsair that it can't scout at all. Go play 10 pvz, go scout every single game, save all 10 reps, and if you can show me a single rep where u can't scout both their main and expo without losing your scout, i will be shocked. | ||
FakeSteve[TPR]
Valhalla18444 Posts
i think making only 1 hydra is retarded, and making spores is even worse | ||
probekim
Korea (South)3 Posts
Reach vs July is a good example of how to use scout in the early stage of game vs zerg he uses scout and kills some drones, then push with zealots, then use dark templer to slow the timing of zerg's attack and expand. Later he makes corsair from the starport using corsair-darktempler. kool game to watch. in my opinion corsair is better but scout sometimes can be a surprise for zerg and really annoy them. | ||
MyLostTemple
United States2921 Posts
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Mora
Canada5235 Posts
On March 09 2005 20:21 FakeSteve[TPR] wrote: as a zerg player who knows 1gate star is coming (overlord sacrifice? and if they're retarded they dont even make a goon... come on) i think making only 1 hydra is retarded, and making spores is even worse How exactly do u counter sairs and/or scout without making a hydra or a spore? Most zerg players make drones when they see a stargate opening. So either they make 1-4 hydra or a spore at their choke. 1 hatch scourge? xDDDD | ||
sundance
Slovakia3201 Posts
On March 09 2005 12:26 uhjoo wrote: scouts are a "surprise tactic" so you can't use it frequently but when you mix it in against odd opponents who don't know your style they can be very very effective. the scout isn't worthwhile unless you catch at least a few drones, so the best case scenario is that you completely surprise him, eat a few drones, and take down 2 or 3 ols. he will naturally go hydra and if you can get a timing rush with around 4 zeals plus a goon or so you can do some early damage since most z's won't sunken when they see you went 1 gate or you're guarding your ramp with a cannon. the scout opening is similar in principle to a sair to fast +1 speed zeals from 3 gates, except that your first rush with a few zeals and a goon or so comes faster, without legs and upgrade. nal_ra vs july on raid assault (i forgot which league, it was a team league i believe) is a perfect example. It was exactly URGK MSL and 1st person vod is here: http://gosureplays.com/e107_files/downloads/DisTanT/First/MSLfirstnalravsjuly.rar | ||
Resonate
United Kingdom8402 Posts
edit: but obviously i don't try that every game.... | ||
FakeSteve[TPR]
Valhalla18444 Posts
On March 09 2005 23:40 Teroru wrote: How exactly do u counter sairs and/or scout without making a hydra or a spore? Most zerg players make drones when they see a stargate opening. So either they make 1-4 hydra or a spore at their choke. 1 hatch scourge? xDDDD only one hydra this means i think that going 2hatch spire when i know they're going 1gate star is retarded reading comprehension is strong | ||
Chill
Calgary25937 Posts
On March 10 2005 05:26 FakeSteve[TPR] wrote: only one hydra this means i think that going 2hatch spire when i know they're going 1gate star is retarded reading comprehension is strong How is that lack of reading comprehension? Nobody (rarely) goes Hydra Den, and Lair, building only 1 Hydra for Corsair protection with the intention of going Spire. A more likely intention with only 1 Hydra out is to pump drones and go one base Lurkers. This is because Toss has already invested in a Stargate and will most likely be going for Templar tech next instead of Robo Tech. The Lurkers let your contain last for a longer time (or if you're lucky get inside Toss' base) and let you double expand. I'm just posting this because it pissed me off that you say "reading comprehension is strong". I only build ONE Hydra versus Stargate tech when I one base, and I don't have a single replay of me rushing Spire after doing that. So I don't know if I'm not following you (possible) or you're just an asshole (also possible). | ||
FakeSteve[TPR]
Valhalla18444 Posts
i said 'reading comprehension' because he thought i meant 'you dont need hydras or spores to defend against sair' please tell me what you plan on doing if you aren't making a spire or more than one hydra? mass lings->sauron-esque play? | ||
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