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Active: 646 users

Penalty for Cancelling Buildings? - Page 2

Forum Index > Brood War Strategy
Post a Reply
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Insane
Profile Blog Joined November 2003
United States4991 Posts
February 23 2005 03:46 GMT
#21
A warping building killed gives back NO money.
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
February 23 2005 04:04 GMT
#22
protoss would be so imbalanced if you got back 100%
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
ieatkids5
Profile Blog Joined September 2004
United States4628 Posts
February 23 2005 05:07 GMT
#23
On February 23 2005 13:04 Hot_Bid wrote:
protoss would be so imbalanced if you got back 100%

How come?
Locked
Profile Joined September 2004
United States4182 Posts
Last Edited: 2005-02-23 05:14:47
February 23 2005 05:14 GMT
#24
On February 23 2005 14:07 ieatkids5 wrote:
Show nested quote +
On February 23 2005 13:04 Hot_Bid wrote:
protoss would be so imbalanced if you got back 100%

How come?


probably because it would be easier to fake tech, manner pylon, gas rush, and stuff

the penalty would be even smaller if they decided against it (time mostly instead of losing cash too)
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
Empyrean
Profile Blog Joined September 2004
16982 Posts
February 23 2005 06:03 GMT
#25
Manner pylon would be evil, hidden tech would be evil, gas rush would be evil, and buildings in opponent bases would be evil.

Imbalanced.
Moderator
ahk-gosu
Profile Joined July 2004
Korea (South)2099 Posts
February 23 2005 06:45 GMT
#26
if it is warping and is destroyed im pretty sure that there is no debris but it is not canceled but destroyed.

hmm. i see vods and i see announcers saying in korean that they should cancel the building but when it dies they make a big deal out of it.

why is that?
is it because you lose a drone if you die as a building for zerg?


what do you get back if your building is building but is destroyed.
Micro.Macro.Scouting.Harassment.
danmooj1
Profile Blog Joined November 2004
United States1855 Posts
February 23 2005 06:55 GMT
#27
if u are bulding and it dies im pretty sure you dont get any money back but when u cancel you get 75%
#1 XellOs fan!
hasuwar
Profile Joined April 2003
7365 Posts
February 23 2005 07:02 GMT
#28
On February 23 2005 15:55 danmooj1 wrote:
if u are bulding and it dies im pretty sure you dont get any money back but when u cancel you get 75%
hmm, that is very interesting indeed..are you sure? hard to believe
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
Resonate
Profile Joined October 2002
United Kingdom8402 Posts
February 23 2005 16:24 GMT
#29
On February 23 2005 15:45 ahk-gosu wrote:
if it is warping and is destroyed im pretty sure that there is no debris but it is not canceled but destroyed.

hmm. i see vods and i see announcers saying in korean that they should cancel the building but when it dies they make a big deal out of it.

why is that?
is it because you lose a drone if you die as a building for zerg?

what do you get back if your building is building but is destroyed.


No, it's cos if you're making a hatch and it's destroyed then you lose the hatch and you DON'T get your money back. Always cancel buildings.

Sometimes players will choose to cancel thier buildings really late to force the opponent to attack them for ages, buying time. This is even more effective ZvP islands where protoss hits a morphing hatch with reavers cos it actually costs protoss 15 minerals per scarab. So if you can hold on and cancel the hatch after 5 hits, you are actually being cost-effective... Weird, no? Well, probably not in the long run as you will undoubtably lose your drone too, but still. I've seen pros do this in VODs, it is most frustrating for toss cos you know they're buying time to prepare for something else =]

Memory lane in nice
88)WhyYouKickMyDog
Profile Joined July 2004
United States608 Posts
February 23 2005 16:47 GMT
#30
you say u get full money back for cancelling units. same goes for zerg?

what about cancelling morphing gaurds/devs or lurker eggs?
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
February 23 2005 17:00 GMT
#31
On February 23 2005 09:00 FakeSteve[TPR] wrote:
in Singapore the penalty for cancelling buildings is death

LOLFUCKINGLOL
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
koehli
Profile Joined January 2004
Germany350 Posts
February 23 2005 20:20 GMT
#32
On February 23 2005 15:55 danmooj1 wrote:
if u are bulding and it dies im pretty sure you dont get any money back but when u cancel you get 75%


this is right and cancelling upgrades gives back 100%. The last thread this was on was about 1 week before and I did do a little test which required about 3-5 minutes of my precious time. One question to the people around here. How come you are willing to read 10 minutes worth of discussion between uninformed babbling retards instead of just doing a little test on Dire Straits yourself ? Are you supposed to be working right now and don't have StarCraft installed on your machine ?
You go to war with the Army you have, not the Army you might want or wish to have at a later time.
exalted
Profile Blog Joined March 2004
United States3612 Posts
February 23 2005 20:32 GMT
#33
Wait a second, so you have a building that gets destroyed with goons queued in it, you get your money back automatically? Seriously?
too easy
koehli
Profile Joined January 2004
Germany350 Posts
February 23 2005 20:39 GMT
#34
no, neither the building killed nor stacked units are refunded. Which part of the "if u are building and it dies you don't get your money back" is so infuckingcredibly hard to understand?
You go to war with the Army you have, not the Army you might want or wish to have at a later time.
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22253 Posts
February 23 2005 20:55 GMT
#35
On February 23 2005 09:00 FakeSteve[TPR] wrote:
in Singapore the penalty for cancelling buildings is death


Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
SainT
Profile Joined February 2005
Chile1067 Posts
February 23 2005 21:23 GMT
#36
On February 23 2005 13:04 Hot_Bid wrote:
protoss would be so imbalanced if you got back 100%

well maybe, but zergs also use it for the 10/9 drone with gas so, it could also help them
Well i'm a lucky man...
pangshai
Profile Blog Joined January 2005
Chinatown5333 Posts
February 23 2005 23:13 GMT
#37
On February 23 2005 09:00 FakeSteve[TPR] wrote:
in Singapore the penalty for cancelling buildings is death

lol. so true.
#1 midas fan
Insane
Profile Blog Joined November 2003
United States4991 Posts
Last Edited: 2005-02-24 06:25:40
February 24 2005 01:24 GMT
#38
Some people seem to have some confusion about what gets money back and what doesn't.

Buildings:
Warping in and killed: 0 back
Warping in and cancelled: 75% back

Units:
Cancelled: 100% back
Training in a building that is killed: 100% back (including any queued units also giving 100% back)
Scarabs/Interceptors building: 0 back (Thanks for pointing this out Catyoul, and I just ran a test on Reaver and confirmed)

Upgrades:
Cancelled: 100% back
Researching in a building that is killed: 75% back
Catyoul *
Profile Joined April 2004
France2377 Posts
February 24 2005 04:12 GMT
#39
HnR)Insane summed it up perfectly, I tested earlier today by myself.
Actually I didn't know you got your money back on upgrades and queued units, shame on me :p

You don't get money back on queued scarabs though (nor on queued interceptors).
Insane
Profile Blog Joined November 2003
United States4991 Posts
February 24 2005 06:25 GMT
#40
Thanks, added that to my post
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