ZvZ: Why no Hydras-Lurks? It's always Mutaling... - Page 2
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naventus
United States1337 Posts
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Alpha
France1495 Posts
On January 26 2005 17:10 Day[9] wrote: hydra is very strong in ZvZ i've beaten a shitload of really really strong korean zergs going hydra in ZvZ, its just REALLY difficult to do. fortunately i have no life and i've practiced it a shitload i'm like really good well we know ur micro with lings is just amazing but ![]() | ||
evanthebouncy
China491 Posts
On January 26 2005 17:08 LegendaryDreams wrote: Mobility is key to zerg success. here u have it, mobility is the greatest strength of z, mutaling is more mobile, thus easier to play. Remember that ling>hydra in small scale, but i think two lurk into your muta/ling force is realy a boost if you can manage to get enuf $$. | ||
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Liquid`Drone
Norway28649 Posts
if there are lurkers present, lings are _useless_. and I think hydra is better against koreans than nonkoreans. the best nonkorean zergs won't lose against it unless they're well behind after the early game. everyone but the best korean zergs can lose against hydra queen. what I've done is like, before I intend on attacking, I expand to another part of the map, expecting him to find it. then when he attacks that expansion with his mutas, I ensnare them and counter him, so I get to first attack his sunkens/lings and then the mutabackup afterwards. plague is also ridiculously strong against mutas. :o and also, you gotta fast expand to have success with hydra. then you're forced to turtle for a little while, but the force you will eventually break out with will *kill* his force in a head on battle. | ||
EvilTeletubby
Baltimore, USA22253 Posts
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Liquid`Drone
Norway28649 Posts
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Pent
Russian Federation270 Posts
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Ilikestarcraft
Korea (South)17726 Posts
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Liquid`Drone
Norway28649 Posts
which you won't have, after spending gas on lurkers and if you're going scourge and he's going muta, you will have more minerals than him and you can win with zerglings instead of lurkers then. lurkers >>>>> lings though. | ||
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Carnac
Germany / USA16648 Posts
On January 27 2005 02:21 Liquid`Drone wrote: I definitely have a couple but I dunno what they're called + 1.10. been a while since I did that now. tt. you can use bwchart to find zvz reps, should not be that hard to find them i guess? unless your replay folder is a total mess ^^ | ||
kCiNNiCk
United Kingdom313 Posts
![]() But back to reality, mutaling > hydra. Most games you wont even have the chance to get lurks cus you'll already be dead. | ||
RaiZ
2813 Posts
Maybe with a little luck you can own with hydras but chances are like 50/50 :/ even less T_T | ||
GuruOftheHasuType
United Kingdom34 Posts
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baelrog
Austria705 Posts
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Moggle
Canada327 Posts
The only time it really horribly fails is if I can't get my expo up or if they go extremely fast mutas (Evo chamber allows Spores but then you become very turtly =_=) If you don't get crazily flanked, hydras are quite the wicked. | ||
ZeItL
Germany93 Posts
... well Tsunami used to go Hyds in ZvZ. and he did it 1 Base. Dunno how he kept up with his victims though. | ||
SexyMedic
United States282 Posts
On January 27 2005 11:00 ZeItL wrote: And as no one has mentioned it ... ... well Tsunami used to go Hyds in ZvZ. and he did it 1 Base. Dunno how he kept up with his victims though. Subkaiser also had his own hydra "rush" build. I forgot the exact build but he expoed with spores, and would get very fast armor and range but no speed. He would just send out all his guys crawling into the other guys base. Most people weren't prepared to deal with +1 armor that early, and got completely cut down. It's a decent build versus less experienced players and is certaintly not the premiere counter to muta ling, but it worked because it came unusually early, and nobody else ever went fast +1 armor and moved out without speed. edit: didnt read 2 posts above. apparently people did go +1 armor back then, hah. | ||
Monsen
Germany2548 Posts
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Liquid`Drone
Norway28649 Posts
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Q-Tip
Canada101 Posts
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