BWAI: AI Types - Page 2
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CoWsGoesMoo
250 Posts
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SneakPeek
Philippines162 Posts
On February 12 2011 07:30 NicksonReyes wrote: There are other people with slower internet connections, you know. Not everyone can simply play online + Show Spoiler + like me who also plays against AIs ![]() i freakin second this... its very hard to get decent internet connection here in the philippines so we just do our best to play BW even if our community doesnt appreciate the game. =D | ||
littlefighter
43 Posts
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alffla
Hong Kong20321 Posts
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Raii
Philippines194 Posts
It's much more simple when you're Terran, because you can basically live off of 3 bases. You can wall in early game too. :/ | ||
Prose
Canada314 Posts
Anyway, off topic, but the fastest I could beat 7 computers in BGH is 18 minutes, with Terran (obviously). No cheats, and yes, you can attack buildings with worker to lure dumb workers away from mining. | ||
Raii
Philippines194 Posts
Also, I try not to exploit the AI by doing the worker attack trick. ![]() | ||
kamikami
France1057 Posts
Ex : Zerg goes 3 hatches in main early game, you put down a ton of cannons and destroy the obvious zergling all-in -> Win but your BO is ruined. | ||
Raii
Philippines194 Posts
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kamikami
France1057 Posts
On February 17 2011 02:54 Raii wrote: I don't know about you, but I've played a lot of standard games vs the AI package. :| How can you get standard games ? PvZ : Zerg will either 1-base cheese or 2-base cheese. They never do 3-hatch-spire -> 5 hatch hydra. PvT : T will either go Bio or get destroyed by the first 4 goons if they try to go mech. PvP : 2-gate opening into zealot rush or DT cheese or build nothing and lose. Oh, maybe you do not play protoss ? | ||
CaffeineFree-_-
United States712 Posts
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Raii
Philippines194 Posts
On February 17 2011 03:07 kamikami wrote: How can you get standard games ? PvZ : Zerg will either 1-base cheese or 2-base cheese. They never do 3-hatch-spire -> 5 hatch hydra. PvT : T will either go Bio or get destroyed by the first 4 goons if they try to go mech. PvP : 2-gate opening into zealot rush or DT cheese or build nothing and lose. Oh, maybe you do not play protoss ? If you're trying to be sarcastic with the "maybe you do not play protoss?", then I suggest you GTFO if you have nothing constructive to say. PvZ: That's mostly true. Nothing much to say about this. PvT: The AI does 14CC --> Mech or 2Fac. If you don't consider these as standard builds, then I'm pretty sure what you define to be "standard" is siege expand/RAX cc or some other opening. Thing is, you're restricting the definition of "standard" to openings that lead towards a macro oriented late game. With that logic, you're saying 2FAC/4FAC and such are very unorthodox builds, and are therefore useless to practice BOs against. PvP: The protoss does 14Nex then transitions to Zeal+goons, and later on DT/HT. | ||
YejinYejin
United States1053 Posts
The economic advantage that it has over 1 rax CC is not enough to justify how much more risky it is. I'd say it's definitely not "standard." I'd consider standard TvP builds to be: depot -> rax -> 15cc or depot -> rax -> gas -> factory From there, you can do any number of things. I don't think anyone would argue against 1 fact 1 port, 2 fact (any variation), 1 fact siege expand, 1 fact FD, or 1 rax CC being standard openings. | ||
Raii
Philippines194 Posts
HOWEVER. I do not see the AI as a total waste of time for practicing BOs. Isn't it enough that adjusting BOs are part of the "practicing" process? | ||
CaffeineFree-_-
United States712 Posts
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CaffeineFree-_-
United States712 Posts
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kamikami
France1057 Posts
On February 17 2011 11:51 Raii wrote: If you're trying to be sarcastic with the "maybe you do not play protoss?", then I suggest you GTFO if you have nothing constructive to say. PvZ: That's mostly true. Nothing much to say about this. PvT: The AI does 14CC --> Mech or 2Fac. If you don't consider these as standard builds, then I'm pretty sure what you define to be "standard" is siege expand/RAX cc or some other opening. Thing is, you're restricting the definition of "standard" to openings that lead towards a macro oriented late game. With that logic, you're saying 2FAC/4FAC and such are very unorthodox builds, and are therefore useless to practice BOs against. PvP: The protoss does 14Nex then transitions to Zeal+goons, and later on DT/HT. 1> I said "maybe you do not play protoss" because I don't play other races and there's a chance that the AIs play standard vs other races. 2> Most Terran go Bio or 2 fac and die to goon micro, they 14CC only when you 12 nex. In fact if you open with 1 gate core (the most standard build) they will never be able to expand. My first 4 goons will destroy any Terran in the package that doesn't go Bio and doesn't build a bunker at the ramp. 3> I never said that the AIs are useless, they are good to keep your skills when you cannot play online, the problem with them is that you cannot pratice the BO correctly at all, because you must either : a> Completely change your BO to "exploit" the stupid decision/build that the AI made and win convincingly but gain 0 exp in metagame. b> Stick the your BO no matter what and win by superior macro/micro but again gain 0 exp in metagame. Maybe your approach of fast expanding can make the AIs better to practice, but they are just outright stupid in metagame and always die because they don't know the timing and do stupid things. | ||
J.Dong
United States102 Posts
Does anyone know if there are any example scripts online, other than those hosted on the google bwapi page? I really want to see some scripts for a simple unit micro instead of just a-move. Are there any other threads on this? I am trying to make my own AI for a school research project, would really be nice if I could find some examples. | ||
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