• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:24
CEST 05:24
KST 12:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
[BSL22] RO32 Group Stage1Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion [BSL22] RO32 Group Stage so ive been playing broodwar for a week straight. Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
[ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11252 users

The Scout Build! - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 Next All
eXigent.
Profile Blog Joined February 2007
Canada2419 Posts
December 05 2009 09:24 GMT
#21
On December 05 2009 17:55 Nevuk wrote:
Show nested quote +
On December 05 2009 17:46 eXigent. wrote:
On December 05 2009 17:41 Nevuk wrote:
Lzgamer did this to Machine. It's perfectly viable, even at higher levels of play, it's just that the P almost always has to be better than the Z. Not by a lot, but by some. Some foreigner killed gorush with scouts after a failed 2 hatch muta, iirc. It's in the replay section.

The problems with the build are mostly in the transitions. Getting a large ground army is hard to figure out the window, and just massing scouts stops working eventually. If you go carriers, you may as well have gone sair/reaver first. The other large problem is it's very map dependent, any maps with islands it works well, all others it really varies. Blue storm and cliff heavy maps they work well.

On December 05 2009 17:40 eXigent. wrote:
what stops a zerg from ensnaring your 11 scouts, and then picking them off with hydra / scourge?

Even ensared, speed upgraded scouts move pretty fast. Scourge move faster, but they can still be hit with patrol micro a few times. If there are lots of cliffs on the map, trying to kill scouts with hydras is very tough.


sticking with the ensnare, what if he ensnares your 11 scouts while they are close to his 3rd/natural...and then hydra rushes the tosses natural. Without much units defending it, and no storm, how do you expect to save it?

This build is a reaver into scouts build. I tried it out earlier today, but my opponent was so bad it wouldn't really have mattered what I did. 3 hatch hydras definitely did nothing though.

Most scout builds in pvz involve getting scouts after getting air control and reavers/storm. Scouts come pretty late, and queens/ensare won't be made until after scouts are scouted, so it will be fairly late in the game as to when you're talking about. Scout builds aren't like 2 port wraith or 2 hatch muta, they're very different in style... very similar to sair/reaver, if I had to describe the way they play out.


ah I see.

Ok how about 2 or 3 hatch hydra break. He states that he has this in the early to mid game

[1 shuttle, 3 nexii, 1 reaver, 1 zealot, 4-8 cannon in nat, 2 cannon in main, 1 stargate, 1 core (upgrading air attack), 1 forge, 1 robo support bay, 1 robo facility]

is that feasable against a competant zerg that opens with hydra to rush cannons. Once the reaver dies, is it not game over?
T.O.P. *
Profile Blog Joined January 2009
Hong Kong4685 Posts
December 05 2009 10:08 GMT
#22
How many cannons are you going to build when zerg has 36 hydras? This build really doesn't work because zerg could just 1a2a3a your natural.
Oracle comes in, Scvs go down, never a miscommunication.
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
December 05 2009 11:01 GMT
#23
I've fooled around D+/C- many times when I'm bored with something like this, except i just get a quick reaver on my nat, 3 stargates and wait till 11 scouts just like you said and only get my third later. I trap a dragoon in pylons so i dont have to worry about trapping something else :D Things do start going downhill when they get plagues off you and spore spam.
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
Last Edited: 2009-12-05 11:07:03
December 05 2009 11:06 GMT
#24
On December 05 2009 19:08 T.O.P. wrote:
How many cannons are you going to build when zerg has 36 hydras? This build really doesn't work because zerg could just 1a2a3a your natural.

Cannon + Reaver. What are you talking about? Hydra rushes slower than 2hatch are a joke when you're going reavers.
My strategy is to fork people.
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
December 05 2009 18:17 GMT
#25
On December 05 2009 18:22 Iplaythings wrote:
Show nested quote +
On December 05 2009 18:06 Nevuk wrote:
Plague doesn't really work well on scouts. I mean, it hits them, but they have plenty of shields and a decent microer won't let his scouts get hit enough times by hydras to matter, and forcing an open confrontation in the air without ground support is rather unlikely.

Here's the game I was thinking of. It's version 1.15 or 1.14 though, I think. G5 playing gorush with scouts. (Gorush makes no hydras, but ignore that part...)

http://www.teamliquid.net/replay/download.php?replay=1037
http://www.teamliquid.net/forum/viewmessage.php?topic_id=68913

edit : This is a totally different build, though. Just a demonstration of scouts in pvz and their general use.

The first one is corrupted :C

You have to patch down to 1.14 or 1.15 by using the 7x patcher thing. Actually, checking with bwchart, it's a 1.13 replay. So patch the .exe to 1.13 and it will work.
SickTighT
Profile Joined April 2007
United States337 Posts
December 05 2009 19:09 GMT
#26
i want a replay of this so bad
aka's Is[fOrGe], f0cUs)Panic
Deviation
Profile Joined November 2009
United States134 Posts
December 05 2009 21:40 GMT
#27
How much "micro potential" do Scouts have when compared against Mutalisks and Wraiths? Before speed and after speed?
Manit0u
Profile Blog Joined August 2004
Poland17713 Posts
Last Edited: 2009-12-05 21:47:47
December 05 2009 21:47 GMT
#28
It's "Nexuses" not "Nexii".

/grammar police signing off

I love Scouts.
Time is precious. Waste it wisely.
Husky
Profile Blog Joined May 2009
United States3362 Posts
Last Edited: 2009-12-05 23:24:44
December 05 2009 21:49 GMT
#29
On December 06 2009 06:40 Deviation wrote:
How much "micro potential" do Scouts have when compared against Mutalisks and Wraiths? Before speed and after speed?


I will just say that Scouts are one of the easiest units to micro (imo). Their long range missles and not super-picky ground attack make them ideal for microing.

There is a reason scouts aren't used and it really has nothing to do with their micro. If you're bored sometime go mass scouts vs a computer, they are by far the most fun unit to micro (again, imo).

As far as the build, I approve of anything involving scouts. I wish Blizzard would either a) make them cost less b) let them have speed at spawn or c) make them build faster. I honestly think it would help Protoss in the 'PvZ imba') and wouldn't be too OP against Terran.

For viability though, we'll have to wait and see if anyone posts good replays (a few have been posted already)
Commentaries: youtube.com/HuskyStarcraft
Duckvillelol
Profile Blog Joined July 2009
Australia1256 Posts
December 05 2009 22:24 GMT
#30
On December 06 2009 06:49 HuskyTheHusky wrote:
Show nested quote +
On December 06 2009 06:40 Deviation wrote:
How much "micro potential" do Scouts have when compared against Mutalisks and Wraiths? Before speed and after speed?


I will just say that Scouts are one of the easiest units to micro (imo). Their long range missles and not super-picky ground attack make them ideal for microing.

There is a reason scouts aren't used and it really has nothing to do with their micro. If you're bored sometime go mass scouts vs a computer, they are by far the most fun unit to micro (again, imo).

As far as the build, I approve of anything involving scouts. I wish Blizzard would either a) make them cost less b) let them have speed at spawn or c) make them build faster. I honestly think it would help Protoss in the 'TvZ imba') and wouldn't be too OP against Terran.

For viability though, we'll have to wait and see if anyone posts good replays (a few have been posted already)


It would help protoss in TvZ eh? Interesting concept

No I kid

I like this build, has OP gotten home to post reps? Or has anyone else grabbed some reps? I can't actually play online at the moment my wireless connection is too shaky
Former SC2 commentator. youtube.com/duckvillelol
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
December 05 2009 22:27 GMT
#31
Wouldn't you just die if they mass hydras and attack you? What about dark swarm? Do the scouts transition into a more standard PvZ army or are they used until the end to finish off the opponent?
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
December 05 2009 22:40 GMT
#32
omfg! stop the complaining -.- this is a really badass build ^_^
Arrian
Profile Blog Joined February 2008
United States889 Posts
December 05 2009 22:45 GMT
#33
It's pretty lolz that you admit all the weaknesses of scouts and this build up front.

And for the record I cannot possibly disagree more with your statement that the strength of scouts is underestimated. Hydras own scouts. Scourge own scouts. Spores own scouts. They do, fully upgraded, 11 damage to ground units. Unupgraded, which is more likely, they do 8 damage to ground units. Their rate of fire is significantly slower than hydralisks, and, most importantly, you can build 3, nearly 4 hydralisks with as much as a scout takes. One scout has a hard enough time killing 2 hydralisks. 3 is suicide. If the zerg has even bad macro the ratio to hydras to scouts alone will doom this strategy.

Add to that the fact that they take forever to build as you said, and hydralisks don't, this build is just plain suicide. I'd love to see it work because scouts are funny but seriously, two spores at each expansion and normal hydralisk numbers would annihilate this build.
Writersator arepo tenet opera rotas
Z-BosoN
Profile Blog Joined May 2007
Brazil2590 Posts
December 05 2009 23:12 GMT
#34
Actually this is the best scout build ever:

http://www.gosugamers.net/starcraft/replays/17604
zergnewb
Profile Blog Joined April 2009
United States816 Posts
December 05 2009 23:46 GMT
#35
I toyed around with scouts a bit before. I began using them exactly like mutalisks but only against zerg for ovie hunting. Could probably be a really funny thing to do to a weaker friend but I bet how much it costs even though they are good at it, a decent player will make you pay.
Welcome to the Durst-Zone
Slugbreath
Profile Blog Joined July 2009
Sweden201 Posts
December 06 2009 00:16 GMT
#36
I always support any build based on the Scout.
julealgon
Profile Joined December 2008
Brazil120 Posts
December 06 2009 01:16 GMT
#37
On December 06 2009 08:12 Z-BosoN wrote:
Actually this is the best scout build ever:

http://www.gosugamers.net/starcraft/replays/17604

That looks pretty much like the Stove build right? I don't remember the stove getting that many scouts though (from 2 stargates nonetheless).

Very nice game BTW, it's always cool to see scouts get used.
Here is hoping God implements save/load in the next version of life
JohannesH
Profile Joined September 2009
Finland1364 Posts
December 06 2009 02:17 GMT
#38
Im no stove specialist but iirc a textbooks stove includes just 1 scout.
If you have to ask, you don't know.
synapse
Profile Blog Joined January 2009
China13814 Posts
December 06 2009 02:45 GMT
#39
I would think a reaver-scout build would work like a reaver-sair build? Anyway, pretty cool idea... imagine bisu using this build rofl :D
:)
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
December 07 2009 03:38 GMT
#40
I think my 2 hatch muta micro, + 3rd expo after attacking and constant mutas could own your 2 corsairs and 2 cannons lol.
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
00:00
TLMC #22: Map Judging #1
CranKy Ducklings70
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 239
ROOTCatZ 92
StarCraft: Brood War
GuemChi 5649
Sea 2400
Noble 23
Icarus 2
Dota 2
monkeys_forever840
NeuroSwarm171
League of Legends
JimRising 743
Counter-Strike
taco 462
C9.Mang0303
Super Smash Bros
hungrybox567
Mew2King58
Heroes of the Storm
Khaldor68
Other Games
summit1g11362
tarik_tv4310
Organizations
Other Games
gamesdonequick1244
BasetradeTV183
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo560
• Stunt164
Upcoming Events
Sparkling Tuna Cup
6h 37m
PiGosaur Cup
20h 37m
Replay Cast
1d 5h
Kung Fu Cup
1d 8h
Replay Cast
1d 20h
The PondCast
2 days
CranKy Ducklings
2 days
WardiTV Team League
3 days
Replay Cast
3 days
CranKy Ducklings
4 days
[ Show More ]
WardiTV Team League
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Team League
5 days
BSL
5 days
Replay Cast
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
uThermal 2v2 Last Chance Qualifiers 2026
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.