• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:44
CEST 12:44
KST 19:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners6Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th154Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? StarCraft II 5.0.16 PTR Patch Notes may 26th High level ptr replays? where can I find them? Team Liquid Map Contest #22: Results and Winners TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June The Korean Terminology Thread
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9852 users

RET VS ESTRO - OVER - Page 7

Forum Index > BW General
Post a Reply
Prev 1 5 6 7 8 9 10 Next All
zatic
Profile Blog Joined September 2007
Zurich15365 Posts
Last Edited: 2009-06-19 13:56:05
June 19 2009 13:54 GMT
#121
On June 19 2009 22:15 spinesheath wrote:
Forgive me if I miss something, but what exactly is the problem with walling in on the top left of medusa? I can wall both the main choke and the nat choke ling-tight with 1sup 1rax / 2sup 1rax respectively.

I was too late to see the first game, so I don't know how ret walled.

Btw, I used ICCup NeoMedusa 2.0 for my wallins. I'm not sure if that is the most recent version, but in Jaedong v Baby (very recent proleague game), baby uses the exact same wallin at his nat and it seems to work just the same.

You can't wall the nat at 11. Please post pic or rep of walling where it works if you managed to.

Ah Kona probably just answered it wallin doesn't help of course if the marines spawn outside.
ModeratorI know Teamliquid is known as a massive building
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4522 Posts
Last Edited: 2009-06-19 13:55:57
June 19 2009 13:55 GMT
#122
you can wall there..but marine pops wrong side..so its not really that good unless u go mech
Team Liquid
kAra
Profile Joined September 2004
Germany1430 Posts
Last Edited: 2009-06-19 14:04:36
June 19 2009 14:04 GMT
#123
results in op pleasee
mada mada dane
konadora *
Profile Blog Joined February 2009
Singapore66363 Posts
June 19 2009 14:04 GMT
#124
Yeah, I have no idea how many games I lost because I lifted rax to let marines/scvs in and lings/dts run past =/
POGGERS
dibban
Profile Joined July 2008
Sweden1279 Posts
June 19 2009 14:11 GMT
#125
not much to do against those progamer mutas aye ^^
stream some icc please ret! :D
이제동 - 이영호 since '07.
statix
Profile Blog Joined October 2004
United States1760 Posts
Last Edited: 2009-06-19 14:15:40
June 19 2009 14:15 GMT
#126
good job ret


thanks for letting us watch this :D
SCC-Caliban
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
June 19 2009 14:15 GMT
#127
Great games, thanks to ret and jinsoo and artosis for casting/commentary.

Hoping to see more of top foreigner v progamer soon.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 19 2009 14:18 GMT
#128
ok, I didn't think of the marine spawning outside. Zerg player

Anyways I played around a bit and came up with this:

+ Show Spoiler +
[image loading]


There is only 1 hole, while the wall ret used had 2. Marines and SCVs also with through there. Should be a bit easier to defend though it might be a bit tricky to get new marines inside the wall with lings nearby and an SCV in the gap.

Also if you want some fancy ling-tight wall with rines spawning inside:

+ Show Spoiler +
[image loading]


I am not sure if the aca had to be placed there or on tile to the right. Should have made screens the first time I did this...
It obviously takes a while to get such a wall up and afterwards your nat is too tight to properly fight mutas, so... I would never do that
It has to be an academy because sup to the left of CC has a gap, and the rax can't me moved to the right since then rines would spawn outside. Maybe they would spawn inside if you move the rax one tile to the right and put an SCV where the rine would spawn...


If you have a good reason to disagree with the above, please tell me. Thank you.
disco
Profile Blog Joined June 2009
Netherlands1667 Posts
June 19 2009 14:22 GMT
#129
Sad to see you lose ret, nice try though.
this game is a fucking jokie
foeffa
Profile Blog Joined August 2007
Belgium2115 Posts
June 19 2009 14:34 GMT
#130
Ah too bad, ret. Better luck next time. Just don't let the trashtalking of some (now banned ^^) asshats get to you, everyone here that isn't some retarded troll knows how good you are. ^^
觀過斯知仁矣.
Trezeguet
Profile Blog Joined January 2009
United States2656 Posts
June 19 2009 14:37 GMT
#131
we will all forgive you.......


especially if you stream some games later today!!!
SoulMarine
Profile Blog Joined January 2009
United States586 Posts
June 19 2009 14:45 GMT
#132
Poor ret. lost to pure mutas twice
베이비 폭스 WeMade 파이팅! ~ WeMade 팬 ~ BaBy 팬 ~ щ(゚Д゚щ) Gee Gee Gee Gee BaBy BaBy BaBy ♫♫
JohnBall
Profile Joined December 2008
Brazil1272 Posts
June 19 2009 14:46 GMT
#133
On June 19 2009 22:05 Highways wrote:
Show nested quote +
On June 19 2009 21:54 JohnBall wrote:
I didn't catch the matches, anyone cares to wirght a analysis? or maybe a replay?
Also, will Ret play against other progamers? I believe his zerg play is pretty good, I want to se him play against a pro terran or protoss.


Game 1:

Ret started at 11, which meant he couldn't wall in properly. He went quick CC into 2 rax. Even though he built a bunker, 6 zerglings still got in and raped the marines. Once 2 Hatch mutas popped out it was pretty much over.


Game 2:

Game was going ok until 4 zerglings snuck in and killed a turret at the natural like 10 seconds before the mutalisks arrived. The problem was that Ret had to move his marines very close to the mineral lines to defend, so when the Zerg player moved into the main it took forever for the marines to go back. Marines were stuck behind scv's and stuff. This let the mutalisks easily pick off all the marines and game was over.



Thanks for the analysis.
perfecting the art of five pool forever
AloneInDaBunker
Profile Joined November 2008
Korea (South)123 Posts
June 19 2009 14:55 GMT
#134
you like to watch foreigners go up against progamers but who the fuck will do that if hundreds of you jump on them after their games. just manner up a bit and talk the same stuff but in more respectful manner if you wanna see ret and other foreigners play more progamers. win or lose, its entertaining.
Boxer is the truth.
HooHa!
Profile Blog Joined February 2006
United States688 Posts
June 19 2009 14:58 GMT
#135
Aww man I missed the games.

2 hat of course! I figured that's how ret would lose.

But question...Do you get to play more pro's? I hope that isn't it, because you certainly deserve more chances to play. If anything, it may give you more practice against 2 hatch.
Hoo Ra!
JohnBall
Profile Joined December 2008
Brazil1272 Posts
June 19 2009 14:59 GMT
#136
I think he will play more B teamers, but anyone knows when? Date and time?
perfecting the art of five pool forever
shafiru
Profile Joined January 2009
111 Posts
June 19 2009 15:05 GMT
#137
Out of curiosity, how would IdrA do against Hwata[SaM]?
bengaliToss ftw...
konadora *
Profile Blog Joined February 2009
Singapore66363 Posts
June 19 2009 15:06 GMT
#138
On June 19 2009 23:18 spinesheath wrote:
ok, I didn't think of the marine spawning outside. Zerg player

Anyways I played around a bit and came up with this:

+ Show Spoiler +
[image loading]


There is only 1 hole, while the wall ret used had 2. Marines and SCVs also with through there. Should be a bit easier to defend though it might be a bit tricky to get new marines inside the wall with lings nearby and an SCV in the gap.

Also if you want some fancy ling-tight wall with rines spawning inside:

+ Show Spoiler +
[image loading]


I am not sure if the aca had to be placed there or on tile to the right. Should have made screens the first time I did this...
It obviously takes a while to get such a wall up and afterwards your nat is too tight to properly fight mutas, so... I would never do that
It has to be an academy because sup to the left of CC has a gap, and the rax can't me moved to the right since then rines would spawn outside. Maybe they would spawn inside if you move the rax one tile to the right and put an SCV where the rine would spawn...



I always placed the rax 1 square to the left of the first picture, that's pretty cool. But unfortunately, it's slightly too far so repairing it in an emergency will be quite a hassle if you don't have SCVs nearby. 6 lings can take down those depots fairly quickly. As for the second wall, it'll obstruct marine/medic path movement, giving mutalisks more freedom to pick off units without getting much damage.

Thanks for the pics and effort though!
POGGERS
JWD
Profile Blog Joined October 2007
United States12607 Posts
June 19 2009 15:21 GMT
#139
Dammit! Bummed I missed this.
✌
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 19 2009 15:32 GMT
#140
Well, I mentioned that the second wall is useless very early on and as soon as the mutas pop. Oviously just something I made for fun.

The distance between the minerals and the depot is not that much longer than it is at the right natural. At the bottom left the supplies can be placed really close to the geysir.
Sure, that additional 1 second can be enogh to lose the depot, but so far this seems to be the best wall. All the other walls are extremely expensive (academys wall sooo much better, but you usually can't afford one so early) or have 2 or more gaps. So if you plan to use SCVs to block those gaps, you can just as well keep them idling behind that wall I suggested, ready to repair.
Having that wall so far from the CC will also make it easier to fight mutas.

If you have a good reason to disagree with the above, please tell me. Thank you.
Prev 1 5 6 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
Weekly #135 (PTR Edition)
SHIN vs HackErIsTopLIVE!
TBD vs hinO
TBD vs HonMonO
CranKy Ducklings88
CranKy Ducklings SOOP41
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 30
MindelVK 10
Harstem 1
StarCraft: Brood War
Britney 26899
Mini 1341
Shuttle 609
Hyuk 465
actioN 296
Larva 281
firebathero 245
EffOrt 203
Mong 151
Pusan 124
[ Show more ]
Killer 119
HiyA 70
Last 67
Sharp 43
ggaemo 42
ToSsGirL 40
Aegong 39
NaDa 33
910 24
sorry 21
Sacsri 16
GoRush 9
Noble 8
Dota 2
XcaliburYe121
Counter-Strike
x6flipin237
Super Smash Bros
Mew2King240
Other Games
RotterdaM151
Fuzer 146
Dewaltoss65
SHIN 31
Organizations
Other Games
BasetradeTV145
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH255
• StrangeGG 78
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3244
Other Games
• WagamamaTV1125
Upcoming Events
uThermal 2v2 Circuit
4h 16m
BSL22 NKC (BSL vs China)
8h 16m
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
Wardi Open
1d
OSC
1d 13h
Replay Cast
2 days
The PondCast
3 days
Replay Cast
4 days
OSC
4 days
CranKy Ducklings
4 days
BSL22 NKC (BSL vs China)
6 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.