• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:07
CET 15:07
KST 23:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1833
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Stellar Fest "01" Jersey Charity Auction Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
OSC Season 13 World Championship SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates How Rain Became ProGamer in Just 3 Months BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Awesome Games Done Quick 2026! Beyond All Reason Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
Innova Crysta on Hire
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1103 users

[Guide]Map Making - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 Next All
Chef
Profile Blog Joined August 2005
10810 Posts
June 22 2009 01:36 GMT
#41
It's basically changing the graphics of the game lol.
LEGEND!! LEGEND!!
Fir3fly
Profile Joined May 2009
Australia251 Posts
June 22 2009 04:49 GMT
#42
loool, i saw this (with the spoilers being collapsed) and read "FINALLY DONE"..
and i was like "wow gee it doesnt seem to be massive" *opens a spoiler* "....OH MY.."

now im utterly speechless... great work
MagicalTits
Profile Joined June 2009
Canada1 Post
June 22 2009 23:43 GMT
#43
Absolutely amazing work! Unfortunately I stumbled upon your guide too late, and my mapwork was too far near completion to re-do it all. So it'd be great if you could tell me what to change, other than the obvious 128x128 dimension.

Here's an image of it. http://imgur.com/LaVbj.jpg
synapse
Profile Blog Joined January 2009
China13814 Posts
June 29 2009 22:50 GMT
#44
How do I place neutral buildings on ramps in SCMDraft (like Medusa)? Actually, how do I even place neutral buildings on the map? Whenever I put a neutral building (player 12) it doesn't show up in-game
:)
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
June 29 2009 22:58 GMT
#45
You have to make them unit sprites.

Check the first question in the FAQ in my guide for more info.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=95404#2
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
synapse
Profile Blog Joined January 2009
China13814 Posts
June 29 2009 23:47 GMT
#46
On June 30 2009 07:58 Grobyc wrote:
You have to make them unit sprites.

Check the first question in the FAQ in my guide for more info.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=95404#2


Oh thank you

I tried units and sprites... didn't know I had to use unit sprites
:)
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
July 02 2009 02:02 GMT
#47
On June 23 2009 08:43 MagicalTits wrote:
Absolutely amazing work! Unfortunately I stumbled upon your guide too late, and my mapwork was too far near completion to re-do it all. So it'd be great if you could tell me what to change, other than the obvious 128x128 dimension.

Here's an image of it. http://imgur.com/LaVbj.jpg

Well aside from it being 128x128 and the issues that causes, the biggest thing I see here is that your shapes and sizes are a little off. You should try to make things more roundish, not jagged or amoeba-looking. In particular, your mains, nats, and the nat cliffs all look really awkward. The mains are much too large I think, and the nats far too open. You should look into promaps more, in the editor if you can. I don't know tl's policy on map protection, but if nothing else to prevent lastshadowing maps I won't post any unprotected promaps here. If you pm me I can point you in the right direction.

The neutral blocks are unnecessary and annoying imo. The spells don't appear to be terribly useful or game changing, I find it hard to believe they'll matter in most games, I think they could've been placed a little more productively (not overdoing it is important though). What's up with the 2 mineral gas expo in the center with a swarm over it?

Your map's flow could be better also, the pathing I mean. It's possible this is a side effect of (2)128x128 so I won't comment more on that issue.

All I can suggest really is that you make another map. Not every map needs perfected, and every successful or failed map gives you experience, practice, and helps build your understanding.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Loli
Profile Blog Joined September 2009
60 Posts
September 19 2009 15:56 GMT
#48
Hey guys, sorry if this is an unwanted bump but I'm having a problem with Scmdraft 2.0 (0.80). I downloaded the map from the OP with jungle ramps and shift selected individual squares to copy the ramp but I can't seem to paste it another map, infact I can't paste anything from one map to another.

Can anyone give me a little help?

Thanks.
"If the goal is to erase the moon called death reflected on the water's surface, then casting a pebble might not be in vain."
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 19 2009 16:10 GMT
#49
Even if this was an unwanted bump, I'll answer:

The ramp might still be a doodad. In that case you would only copy the underlying terrain. Right click the ramp, select convert into terrain. If that option is not there, it should already be terrain. Btw make sure to disable the fix doodads option somewhere in the menu, it usually is only annoying.

If that didn't fix your problem, select a patch of terrain, then paste it somewhere on the same map. If that doesn't work, you are either in the wrong mode (like doodads instead of terrain) or you should (re-)download the latest version of SCMD2.
Once you can paste terrain on the same map, open up another map in the same instance of SCMD2, you don't even have to close the current map. Make sure that the 2 maps have the same tileset or you'll paste weird terrain (you can't mix tilesets). If that still doesn't work and you have the latest version of SCMD2, you probably should report it as a bug on the official homepage.
If you have a good reason to disagree with the above, please tell me. Thank you.
Loli
Profile Blog Joined September 2009
60 Posts
September 19 2009 16:18 GMT
#50
Wow, thanks a ton, spinesheath! I totally made a really stupid error. It turns out I was trying to copy the jungle tileset ramps into a bandlands map. I apologize for wasting your time and bumping this thread again. I just felt it was necessary to show my gratitude.
"If the goal is to erase the moon called death reflected on the water's surface, then casting a pebble might not be in vain."
Un Gato
Profile Joined July 2009
United States123 Posts
December 20 2009 07:08 GMT
#51
TL is telling me that I better have a good reason for bumping this, so here it is: this is a ridiculously useful guide that shouldn't be buried in past pages. I'd never have found it if someone didn't have the link on hand.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration.
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
December 23 2009 16:43 GMT
#52
well with this thread back alive I just want to ask my map seems to be... ummm laggy O.o. Normally I don't lag or anything but I lag whenever I play it...
Dota 3hard5me
50bani
Profile Blog Joined June 2009
Romania480 Posts
December 23 2009 16:52 GMT
#53
Mods update the OP please:
Dear Mapmakers, make maps smaller, like 112x112 or just put more water on them like on Athena so you can keep main2main distances long but everything else should be laid down tightly in the center. Less resource spots would be useful toi have as well

TvP is so hard these days
I'm posting on twoplustwo because I have always been amazed at the level of talent that populates this site --- it's almost unparalleled on the Internet.
TriniMasta
Profile Joined December 2009
United States1323 Posts
January 17 2010 20:35 GMT
#54
Definitely a good guide
정명훈 FIGHTING!!! Play both T and P.
thopol
Profile Blog Joined May 2008
Japan4560 Posts
Last Edited: 2010-01-18 04:24:34
January 18 2010 04:24 GMT
#55
I have had this baby set aside for a while. I'm finally taking a good look at it to try to put together some of my old ideas.

EDIT: Thanks NMJ.
Excel Excel
Profile Blog Joined February 2010
142 Posts
Last Edited: 2010-02-22 21:00:20
February 22 2010 20:59 GMT
#56
On December 24 2009 01:52 50bani wrote:
Dear Mapmakers, make maps smaller, like 112x112


That mapsize crashes BW.

Also... wasted space. What is it? Python's completely open center is apparently not wasted, but this map's center apparently is?

EDIT> If TL ever gets a mapping subforum, I nominate this for sticky.
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
Piste
Profile Blog Joined July 2006
6181 Posts
February 22 2010 22:02 GMT
#57
OH MY THIS IS HUGE GUIDE.
=)
SaetZero
Profile Blog Joined December 2009
United States855 Posts
February 23 2010 19:06 GMT
#58
Very cool guide.

Lots of neat ideas to ponder over....


...pooooonnnnnnnnnnnndeeerrr...
Never Forget. #TheRevolutionist
Talic_Zealot
Profile Blog Joined February 2010
688 Posts
March 20 2010 12:21 GMT
#59
Great work. God i can't wait for the new Staredit.
There are three types of people in the universe: those who can count, and those who cant.
Bajadulce
Profile Joined October 2004
United States322 Posts
March 20 2010 14:40 GMT
#60
Now that this topic has been restored, I've been meaning to ask whether this guide has a hardcopy at BWMaps.net or perhaps another place? Clicking all those spoiler tags gets really cumbersome. Another great guide. No wonder you were one of the Beta Key winners.
Planar Erratus: (www.broodwarai.com/mods/peai) Where the worlds of Baldur’s Gate, Arcanum, Diablo, Icewind Dale, Torment, and Warcraft collide with Starcraft. Don't question, just play! ... Dedicated to all my TL.net friends and old schoolers!
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
OSC
12:00
Season 13 World Championship
NightMare vs TriGGeRLIVE!
YoungYakov vs Babymarine
SKillous vs TBD
WardiTV863
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko423
trigger 65
LamboSC2 59
BRAT_OK 58
StarCraft: Brood War
Britney 36031
PianO 2484
Shuttle 1678
EffOrt 1083
Soma 523
Stork 461
Larva 430
firebathero 336
BeSt 322
ZerO 300
[ Show more ]
Mong 221
Rush 214
hero 164
Snow 140
Dewaltoss 122
Noble 115
Hyun 101
Killer 98
Barracks 67
Leta 59
ToSsGirL 39
JulyZerg 24
910 23
GoRush 19
yabsab 17
scan(afreeca) 17
Free 15
HiyA 14
Bale 11
Terrorterran 9
ivOry 8
Sacsri 8
Rock 7
Shine 6
Counter-Strike
olofmeister2211
kennyS197
oskar99
markeloff72
Heroes of the Storm
Khaldor84
Other Games
singsing2783
B2W.Neo1065
crisheroes302
DeMusliM289
QueenE84
Mew2King64
ZerO(Twitch)27
ArmadaUGS21
Organizations
Other Games
gamesdonequick2132
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• HappyZerGling 114
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV489
League of Legends
• Jankos2965
• TFBlade895
Upcoming Events
All-Star Invitational
12h 8m
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
21h 53m
AI Arena Tournament
1d 5h
All-Star Invitational
1d 12h
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
1d 19h
OSC
1d 21h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
The PondCast
4 days
[ Show More ]
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-01-14
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Escore Tournament S1: W4
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.