• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:06
CET 01:06
KST 09:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview6RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament StarCraft2.fi 15th Anniversary Cup
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
[BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle Let's talk about Metropolis
Tourneys
[ASL20] Grand Finals [BSL21] RO8 - Day 2 - Sunday 21:00 CET [BSL21] RO8 - Day 1 - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Fighting Spirit mining rates Current Meta
Other Games
General Games
Dawn of War IV Path of Exile Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1623 users

[Guide]Map Making - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 Next All
Chef
Profile Blog Joined August 2005
10810 Posts
June 22 2009 01:36 GMT
#41
It's basically changing the graphics of the game lol.
LEGEND!! LEGEND!!
Fir3fly
Profile Joined May 2009
Australia251 Posts
June 22 2009 04:49 GMT
#42
loool, i saw this (with the spoilers being collapsed) and read "FINALLY DONE"..
and i was like "wow gee it doesnt seem to be massive" *opens a spoiler* "....OH MY.."

now im utterly speechless... great work
MagicalTits
Profile Joined June 2009
Canada1 Post
June 22 2009 23:43 GMT
#43
Absolutely amazing work! Unfortunately I stumbled upon your guide too late, and my mapwork was too far near completion to re-do it all. So it'd be great if you could tell me what to change, other than the obvious 128x128 dimension.

Here's an image of it. http://imgur.com/LaVbj.jpg
synapse
Profile Blog Joined January 2009
China13814 Posts
June 29 2009 22:50 GMT
#44
How do I place neutral buildings on ramps in SCMDraft (like Medusa)? Actually, how do I even place neutral buildings on the map? Whenever I put a neutral building (player 12) it doesn't show up in-game
:)
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
June 29 2009 22:58 GMT
#45
You have to make them unit sprites.

Check the first question in the FAQ in my guide for more info.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=95404#2
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
synapse
Profile Blog Joined January 2009
China13814 Posts
June 29 2009 23:47 GMT
#46
On June 30 2009 07:58 Grobyc wrote:
You have to make them unit sprites.

Check the first question in the FAQ in my guide for more info.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=95404#2


Oh thank you

I tried units and sprites... didn't know I had to use unit sprites
:)
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
July 02 2009 02:02 GMT
#47
On June 23 2009 08:43 MagicalTits wrote:
Absolutely amazing work! Unfortunately I stumbled upon your guide too late, and my mapwork was too far near completion to re-do it all. So it'd be great if you could tell me what to change, other than the obvious 128x128 dimension.

Here's an image of it. http://imgur.com/LaVbj.jpg

Well aside from it being 128x128 and the issues that causes, the biggest thing I see here is that your shapes and sizes are a little off. You should try to make things more roundish, not jagged or amoeba-looking. In particular, your mains, nats, and the nat cliffs all look really awkward. The mains are much too large I think, and the nats far too open. You should look into promaps more, in the editor if you can. I don't know tl's policy on map protection, but if nothing else to prevent lastshadowing maps I won't post any unprotected promaps here. If you pm me I can point you in the right direction.

The neutral blocks are unnecessary and annoying imo. The spells don't appear to be terribly useful or game changing, I find it hard to believe they'll matter in most games, I think they could've been placed a little more productively (not overdoing it is important though). What's up with the 2 mineral gas expo in the center with a swarm over it?

Your map's flow could be better also, the pathing I mean. It's possible this is a side effect of (2)128x128 so I won't comment more on that issue.

All I can suggest really is that you make another map. Not every map needs perfected, and every successful or failed map gives you experience, practice, and helps build your understanding.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Loli
Profile Blog Joined September 2009
60 Posts
September 19 2009 15:56 GMT
#48
Hey guys, sorry if this is an unwanted bump but I'm having a problem with Scmdraft 2.0 (0.80). I downloaded the map from the OP with jungle ramps and shift selected individual squares to copy the ramp but I can't seem to paste it another map, infact I can't paste anything from one map to another.

Can anyone give me a little help?

Thanks.
"If the goal is to erase the moon called death reflected on the water's surface, then casting a pebble might not be in vain."
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 19 2009 16:10 GMT
#49
Even if this was an unwanted bump, I'll answer:

The ramp might still be a doodad. In that case you would only copy the underlying terrain. Right click the ramp, select convert into terrain. If that option is not there, it should already be terrain. Btw make sure to disable the fix doodads option somewhere in the menu, it usually is only annoying.

If that didn't fix your problem, select a patch of terrain, then paste it somewhere on the same map. If that doesn't work, you are either in the wrong mode (like doodads instead of terrain) or you should (re-)download the latest version of SCMD2.
Once you can paste terrain on the same map, open up another map in the same instance of SCMD2, you don't even have to close the current map. Make sure that the 2 maps have the same tileset or you'll paste weird terrain (you can't mix tilesets). If that still doesn't work and you have the latest version of SCMD2, you probably should report it as a bug on the official homepage.
If you have a good reason to disagree with the above, please tell me. Thank you.
Loli
Profile Blog Joined September 2009
60 Posts
September 19 2009 16:18 GMT
#50
Wow, thanks a ton, spinesheath! I totally made a really stupid error. It turns out I was trying to copy the jungle tileset ramps into a bandlands map. I apologize for wasting your time and bumping this thread again. I just felt it was necessary to show my gratitude.
"If the goal is to erase the moon called death reflected on the water's surface, then casting a pebble might not be in vain."
Un Gato
Profile Joined July 2009
United States123 Posts
December 20 2009 07:08 GMT
#51
TL is telling me that I better have a good reason for bumping this, so here it is: this is a ridiculously useful guide that shouldn't be buried in past pages. I'd never have found it if someone didn't have the link on hand.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration.
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
December 23 2009 16:43 GMT
#52
well with this thread back alive I just want to ask my map seems to be... ummm laggy O.o. Normally I don't lag or anything but I lag whenever I play it...
Dota 3hard5me
50bani
Profile Blog Joined June 2009
Romania480 Posts
December 23 2009 16:52 GMT
#53
Mods update the OP please:
Dear Mapmakers, make maps smaller, like 112x112 or just put more water on them like on Athena so you can keep main2main distances long but everything else should be laid down tightly in the center. Less resource spots would be useful toi have as well

TvP is so hard these days
I'm posting on twoplustwo because I have always been amazed at the level of talent that populates this site --- it's almost unparalleled on the Internet.
TriniMasta
Profile Joined December 2009
United States1323 Posts
January 17 2010 20:35 GMT
#54
Definitely a good guide
정명훈 FIGHTING!!! Play both T and P.
thopol
Profile Blog Joined May 2008
Japan4560 Posts
Last Edited: 2010-01-18 04:24:34
January 18 2010 04:24 GMT
#55
I have had this baby set aside for a while. I'm finally taking a good look at it to try to put together some of my old ideas.

EDIT: Thanks NMJ.
Excel Excel
Profile Blog Joined February 2010
142 Posts
Last Edited: 2010-02-22 21:00:20
February 22 2010 20:59 GMT
#56
On December 24 2009 01:52 50bani wrote:
Dear Mapmakers, make maps smaller, like 112x112


That mapsize crashes BW.

Also... wasted space. What is it? Python's completely open center is apparently not wasted, but this map's center apparently is?

EDIT> If TL ever gets a mapping subforum, I nominate this for sticky.
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
Piste
Profile Blog Joined July 2006
6180 Posts
February 22 2010 22:02 GMT
#57
OH MY THIS IS HUGE GUIDE.
=)
SaetZero
Profile Blog Joined December 2009
United States855 Posts
February 23 2010 19:06 GMT
#58
Very cool guide.

Lots of neat ideas to ponder over....


...pooooonnnnnnnnnnnndeeerrr...
Never Forget. #TheRevolutionist
Talic_Zealot
Profile Blog Joined February 2010
688 Posts
March 20 2010 12:21 GMT
#59
Great work. God i can't wait for the new Staredit.
There are three types of people in the universe: those who can count, and those who cant.
Bajadulce
Profile Joined October 2004
United States322 Posts
March 20 2010 14:40 GMT
#60
Now that this topic has been restored, I've been meaning to ask whether this guide has a hardcopy at BWMaps.net or perhaps another place? Clicking all those spoiler tags gets really cumbersome. Another great guide. No wonder you were one of the Beta Key winners.
Planar Erratus: (www.broodwarai.com/mods/peai) Where the worlds of Baldur’s Gate, Arcanum, Diablo, Icewind Dale, Torment, and Warcraft collide with Starcraft. Don't question, just play! ... Dedicated to all my TL.net friends and old schoolers!
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 147
JuggernautJason129
SpeCial 65
StarCraft: Brood War
Britney 12761
Shuttle 590
LaStScan 189
NaDa 24
Shinee 23
Dota 2
canceldota198
LuMiX1
Counter-Strike
Dendi917
Super Smash Bros
hungrybox290
Other Games
summit1g6433
Grubby4474
tarik_tv3253
ToD306
JimRising 254
Mew2King90
Models2
Organizations
Other Games
gamesdonequick1640
BasetradeTV62
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HeavenSC 48
• musti20045 39
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21608
League of Legends
• Doublelift3605
Other Games
• imaqtpie3657
• Shiphtur339
Upcoming Events
RSL Revival
4h 24m
Classic vs Reynor
herO vs Zoun
WardiTV 2025
12h 54m
herO vs ShoWTimE
SHIN vs herO
Clem vs herO
SHIN vs Clem
SHIN vs ShoWTimE
Clem vs ShoWTimE
IPSL
16h 54m
Sziky vs JDConan
BSL 21
19h 54m
Tech vs Cross
Bonyth vs eOnzErG
Replay Cast
1d 8h
Wardi Open
1d 11h
Monday Night Weeklies
1d 16h
Sparkling Tuna Cup
2 days
Replay Cast
3 days
The PondCast
4 days
[ Show More ]
CranKy Ducklings
6 days
SC Evo League
6 days
BSL 21
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
RSL Offline Finals
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.